Initialize engine version: 5.6.3p4 (fbe8bd37d7fa)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 4060 Laptop GPU (ID=0x28a0)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   32.0.15.6614
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\hacke\just_files\hydra_launcher\Downloads\Stick Fight_2\StickFight_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\hacke\just_files\hydra_launcher\Downloads\Stick Fight_2\StickFight_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\hacke\just_files\hydra_launcher\Downloads\Stick Fight_2\StickFight_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\hacke\just_files\hydra_launcher\Downloads\Stick Fight_2\StickFight_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\hacke\just_files\hydra_launcher\Downloads\Stick Fight_2\StickFight_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\hacke\just_files\hydra_launcher\Downloads\Stick Fight_2\StickFight_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\hacke\just_files\hydra_launcher\Downloads\Stick Fight_2\StickFight_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\hacke\just_files\hydra_launcher\Downloads\Stick Fight_2\StickFight_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\hacke\just_files\hydra_launcher\Downloads\Stick Fight_2\StickFight_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\hacke\just_files\hydra_launcher\Downloads\Stick Fight_2\StickFight_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\hacke\just_files\hydra_launcher\Downloads\Stick Fight_2\StickFight_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\hacke\just_files\hydra_launcher\Downloads\Stick Fight_2\StickFight_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Users\hacke\just_files\hydra_launcher\Downloads\Stick Fight_2\StickFight_Data\Managed\Lidgren.Network.dll (this message is harmless)
Loading C:\Users\hacke\just_files\hydra_launcher\Downloads\Stick Fight_2\StickFight_Data\Managed\Lidgren.Network.dll into Unity Child Domain
Platform assembly: C:\Users\hacke\just_files\hydra_launcher\Downloads\Stick Fight_2\StickFight_Data\Managed\TextMeshPro-1.0.55.56.0b9.dll (this message is harmless)
Loading C:\Users\hacke\just_files\hydra_launcher\Downloads\Stick Fight_2\StickFight_Data\Managed\TextMeshPro-1.0.55.56.0b9.dll into Unity Child Domain
- Completed reload, in  2.178 seconds
Platform assembly: C:\Users\hacke\just_files\hydra_launcher\Downloads\Stick Fight_2\StickFight_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\hacke\just_files\hydra_launcher\Downloads\Stick Fight_2\StickFight_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 144Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 2.937500 ms
Fallback handler could not load library C:/Users/hacke/just_files/hydra_launcher/Downloads/Stick Fight_2/StickFight_Data/Mono/XInputInterface64
Fallback handler could not load library C:/Users/hacke/just_files/hydra_launcher/Downloads/Stick Fight_2/StickFight_Data/Mono/.\XInputInterface64
Fallback handler could not load library C:/Users/hacke/just_files/hydra_launcher/Downloads/Stick Fight_2/StickFight_Data/Mono/XInputInterface64
Fallback handler could not load library C:/Users/hacke/just_files/hydra_launcher/Downloads/Stick Fight_2/StickFight_Data/Mono/libXInputInterface64
Fallback handler could not load library C:/Users/hacke/just_files/hydra_launcher/Downloads/Stick Fight_2/StickFight_Data/Mono/.\libXInputInterface64
Fallback handler could not load library C:/Users/hacke/just_files/hydra_launcher/Downloads/Stick Fight_2/StickFight_Data/Mono/libXInputInterface64
Heyoo
StickVer 25
Trying to load all saved custom maps...
Found: 0 At Dir: C:/Users/hacke/AppData/LocalLow/Landfall West/Stick Fight_ The Game/CustomLevels
Trying to parse Enum: blubb
Returning: Woods
Could not find: blubb Switched to: Woods
New map: Woods1 Data: 13196
New map: Woods2 Data: 14820
New map: Woods3 Data: 15912
New map: Woods4 Data: 14216
Added: 4 To Category: Woods
Trying to parse Enum: blubb
FAILED: Woods
Returning: Desert
Could not find: blubb Switched to: Desert
New map: Desert1 Data: 12806
New map: Desert2 Data: 16014
New map: Desert3 Data: 9821
New map: Desert4 Data: 16638
New map: Desert5 Data: 12486
New map: Desert6 Data: 11731
New map: Desert7 Data: 14422
New map: Desert8 Data: 24271
New map: Desert9 Data: 8964
New map: Desert10 Data: 10505
Added: 10 To Category: Desert
Trying to parse Enum: blubb
FAILED: Woods
FAILED: Desert
Returning: Factory
Could not find: blubb Switched to: Factory
New map: Factory1 Data: 9249
New map: Factory2 Data: 9276
New map: Factory3 Data: 9739
New map: Factory4 Data: 10455
New map: Factory5 Data: 9515
New map: Factory6 Data: 9439
New map: Factory7 Data: 9205
New map: Factory8 Data: 8639
New map: Factory9 Data: 14235
New map: Factory10 Data: 7926
New map: Factory11 Data: 7696
New map: Factory12 Data: 7504
Added: 12 To Category: Factory
Trying to parse Enum: blubb
FAILED: Woods
FAILED: Desert
FAILED: Factory
Returning: Castle
Could not find: blubb Switched to: Castle
New map: Castle1 Data: 12021
New map: Castle2 Data: 13585
New map: Castle3 Data: 11745
New map: Castle4 Data: 12751
New map: Castle5 Data: 11118
New map: Castle6 Data: 11068
New map: Castle7 Data: 11544
New map: Castle8 Data: 12405
New map: Castle9 Data: 9980
New map: Castle10 Data: 10664
New map: Castle11 Data: 13187
New map: Castle12 Data: 13670
New map: Castle13 Data: 12580
New map: Castle14 Data: 14867
New map: Castle15 Data: 9931
New map: Castle16 Data: 15681
New map: Castle17 Data: 13835
New map: Castle18 Data: 16124
Added: 18 To Category: Castle
Trying to parse Enum: blubb
FAILED: Woods
FAILED: Desert
FAILED: Factory
FAILED: Castle
Returning: Winter
Could not find: blubb Switched to: Winter
New map: Winter1 Data: 12070
New map: Winter2 Data: 12028
New map: Winter3 Data: 9286
New map: Winter4 Data: 13661
New map: Winter5 Data: 11843
New map: Winter6 Data: 14369
New map: Winter7 Data: 16387
New map: Winter8 Data: 9566
New map: Winter9 Data: 14825
New map: Winter10 Data: 15882
New map: Winter11 Data: 10063
New map: Winter12 Data: 11267
New map: Winter13 Data: 8885
New map: Winter14 Data: 13118
New map: Winter15 Data: 12296
New map: Winter16 Data: 9956
Added: 16 To Category: Winter
Trying to parse Enum: blubb
FAILED: Woods
FAILED: Desert
FAILED: Factory
FAILED: Castle
FAILED: Winter
Returning: Laser
Could not find: blubb Switched to: Laser
New map: Laser1 Data: 8845
New map: Laser2 Data: 9598
New map: Laser3 Data: 8697
New map: Laser4 Data: 8603
New map: Laser5 Data: 7469
New map: Laser6 Data: 8876
New map: Laser7 Data: 9914
New map: Laser8 Data: 10726
New map: Laser9 Data: 15979
Added: 9 To Category: Laser
Trying to parse Enum: blubb
FAILED: Woods
FAILED: Desert
FAILED: Factory
FAILED: Castle
FAILED: Winter
FAILED: Laser
Returning: Western
Could not find: blubb Switched to: Western
New map: Western1 Data: 17467
New map: Western2 Data: 18508
New map: Western3 Data: 21501
New map: Western4 Data: 13980
New map: Western5 Data: 9522
New map: Western6 Data: 11120
New map: Western7 Data: 9918
New map: Western8 Data: 11191
New map: Western9 Data: 10821
New map: Western10 Data: 10836
Added: 10 To Category: Western
Trying to parse Enum: blubb
FAILED: Woods
FAILED: Desert
FAILED: Factory
FAILED: Castle
FAILED: Winter
FAILED: Laser
FAILED: Western
Returning: Lava
Could not find: blubb Switched to: Lava
New map: Lava1 Data: 12946
New map: Lava2 Data: 15724
New map: Lava3 Data: 14614
New map: Lava4 Data: 14050
New map: Lava5 Data: 14980
New map: Lava6 Data: 12424
New map: Lava7 Data: 18971
New map: Lava8 Data: 17282
New map: Lava9 Data: 19078
New map: Lava10 Data: 11682
Added: 10 To Category: Lava
Trying to parse Enum: Blubb
FAILED: Woods
FAILED: Desert
FAILED: Factory
FAILED: Castle
FAILED: Winter
FAILED: Laser
FAILED: Western
FAILED: Lava
Returning: Xmas
Could not find: Blubb Switched to: Xmas
New map: Xmas1 Data: 12324
New map: Xmas2 Data: 12788
New map: Xmas3 Data: 22740
New map: Xmas4 Data: 15192
New map: Xmas5 Data: 24351
New map: Xmas6 Data: 14450
New map: Xmas7 Data: 11962
New map: Xmas8 Data: 13418
New map: Xmas9 Data: 18691
New map: Xmas10 Data: 11325
New map: Xmas11 Data: 14374
New map: Xmas12 Data: 22131
New map: Xmas13 Data: 13091
New map: Xmas14 Data: 18380
New map: Xmas15 Data: 16808
New map: Xmas16 Data: 12232
New map: Xmas17 Data: 15121
New map: Xmas18 Data: 9956
New map: Xmas19 Data: 10230
New map: Xmas20 Data: 10859
Added: 20 To Category: Xmas
Trying to parse Enum: Blubb
FAILED: Woods
FAILED: Desert
FAILED: Factory
FAILED: Castle
FAILED: Winter
FAILED: Laser
FAILED: Western
FAILED: Lava
FAILED: Xmas
Returning: Halloween
Could not find: Blubb Switched to: Halloween
New map: Halloween1 Data: 9570
New map: Halloween2 Data: 9992
New map: Halloween3 Data: 13993
New map: Halloween4 Data: 10002
New map: Halloween5 Data: 12199
New map: Halloween6 Data: 11971
New map: Halloween7 Data: 11334
New map: Halloween8 Data: 10217
New map: Halloween9 Data: 12794
New map: Halloween10 Data: 13269
New map: Halloween11 Data: 7545
Added: 11 To Category: Halloween
Trying to parse Enum: blubb
FAILED: Woods
FAILED: Desert
FAILED: Factory
FAILED: Castle
FAILED: Winter
FAILED: Laser
FAILED: Western
FAILED: Lava
FAILED: Xmas
FAILED: Halloween
Returning: CustomLocal
Could not find: blubb Switched to: CustomLocal
Added: 0 To Category: CustomLocal
Trying to parse Enum: blubb
FAILED: Woods
FAILED: Desert
FAILED: Factory
FAILED: Castle
FAILED: Winter
FAILED: Laser
FAILED: Western
FAILED: Lava
FAILED: Xmas
FAILED: Halloween
FAILED: CustomLocal
Returning: CustomOnline
Could not find: blubb Switched to: CustomOnline
Added: 0 To Category: CustomOnline
SAVED MAPS: {"RandomOrderedMaps":false,"SaveableCategories":[{"CategoryName":"Woods","CategoryActive":true,"Actives":[true,true,true,true],"Indexes":["1","2","3","4"]},{"CategoryName":"Desert","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true],"Indexes":["5","6","7","8","9","77","11","12","75","76"]},{"CategoryName":"Factory","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true,true],"Indexes":["13","14","15","16","17","18","19","20","21","70","71","72"]},{"CategoryName":"Castle","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true],"Indexes":["22","23","24","25","26","27","28","29","30","31","32","33","34","35","36","37","38","67"]},{"CategoryName":"Winter","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true],"Indexes":["47","48","49","50","51","52","53","54","55","56","57","58","69","78","79","80"]},{"CategoryName":"Laser","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true],"Indexes":["59","60","61","62","63","64","65","66","68"]},{"CategoryName":"Western","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true],"Indexes":["39","40","41","42","43","44","45","46","73","74"]},{"CategoryName":"Lava","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true],"Indexes":["81","82","83","84","85","86","87","88","89","90"]},{"CategoryName":"Xmas","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true],"Indexes":["124","105","106","107","108","109","110","111","112","113","114","115","116","117","118","119","120","121","122","123"]},{"CategoryName":"Halloween","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true],"Indexes":["91","92","93","94","95","96","97","98","99","100","101"]},{"CategoryName":"","CategoryActive":false,"Actives":[],"Indexes":[]},{"CategoryName":"","CategoryActive":false,"Actives":[],"Indexes":[]}]}
Max Pages: 3 NrOfmaps: 20div: 2.5
SAVED WEAPONS: Nr Of Elements: 72 : {"Actives":[true,true,true,true,true,true,true,true,false,false,true,false,true,false,true,false,true,false,false,true,true,true,true,true,true,true,true,true,false,false,false,false,true,true,false,true,true,true,true,true,true,true,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,true,true,true,true,true,true,true,true,true,true,true,true]}
generated WeaponRarity, Count: 392
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Sending UGCQuery With: 0 IDs!
Getting Subbed Items: 0 Result: 0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Setting up 8 worker threads for Enlighten.
  Thread -> id: 6c54 -> priority: 1 
  Thread -> id: 4b5c -> priority: 1 
  Thread -> id: 2830 -> priority: 1 
  Thread -> id: 42a8 -> priority: 1 
  Thread -> id: 61e4 -> priority: 1 
  Thread -> id: 50bc -> priority: 1 
  Thread -> id: 58dc -> priority: 1 
  Thread -> id: 22b0 -> priority: 1 
Coroutine couldn't be started because the the game object 'LoadingCanvas' is inactive!
 
(Filename:  Line: 769)

Can not play a disabled audio source
 
(Filename:  Line: 1951)

Creating steam lobby... Trying
Server Created! 109775244352202887
Removed: 0 Des Pieces From last map!
OnLobbyDdataUpdate: 
OnLobbyDdataUpdate: 
OnLobbyDdataUpdate: 
Added New client to list: ovil Send Callback: False
Sending Request to spawn to the server at pos: (0.0, 0.0, 0.0) Rotation: (0.0, 0.0, 0.0)
OnLobbyDdataUpdate: 
Spawning request by server: 0 Pos: (0.0, 0.0, 0.0)
Updating Player: 0 With playerobject: 
player Entered The room!
Player Joined!mr-Am1G0
Recieving index request by User: 76561199012600996 For: 1 Players!
Added First Player!
Added New client to list: mr-Am1G0 Send Callback: True
Spawning request by server: 1 Pos: (0.0, 0.0, 0.0)
Updating Player: 1 With playerobject: 
OnLobbyDdataUpdate: 
Player Got damaged by Player: 1
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Waited To Sync Character: 0 Frames Left
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Found map: Woods1 Cat: Woods
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 0 Total packages was sent!   AVG kbps: NaN
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1423.332]
[DamageTakenTimeStamp, 63.49999]
[DamageGivenTimeStamp, 55.9776]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 11
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun6(Clone)
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun16(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 0 New Ping: 32.58514 AVG: 16.29257
Updating Ping For user: mr-Am1G0 Old Ping: 16.29257 New Ping: 32.58514 AVG: 24.43886
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun16(Clone)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 0.4, -4.3) : (0.0, 0.1, -1.0)
Firing Projectile Package: (0.0, -0.2, -4.8) : (0.0, 0.2, -1.0)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.6, -5.4) : (0.0, 0.2, -0.6)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.1, -6.3) : (0.0, -0.4, -0.9)
Firing Projectile Package: (0.0, 0.2, -5.9) : (0.0, -0.5, -0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.1, -5.0) : (0.0, -0.3, -0.9)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Firing Projectile Package: (0.0, -1.0, -3.4) : (0.0, -0.4, -0.9)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -0.5, -3.4) : (0.0, 0.3, -0.9)
Firing Projectile Package: (0.0, 0.1, -4.0) : (0.0, -0.3, -0.5)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.7, -4.3) : (0.0, 0.1, -0.1)
Firing Projectile Package: (0.0, 0.8, -4.8) : (0.0, 0.5, 0.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.5, -5.2) : (0.0, 0.8, 0.3)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -1.4, -5.4) : (0.0, 0.2, 1.0)
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -2.5, -5.4) : (0.0, -0.4, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.3, -5.2) : (0.0, -0.3, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.3, -5.2) : (0.0, -0.6, 0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.2, -5.3) : (0.0, -0.8, 0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.9, -5.2) : (0.0, -0.9, -0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.2, -3.8) : (0.0, -0.8, 0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.5, -3.2) : (0.0, -0.3, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.0, -3.6) : (0.0, 0.2, 1.0)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -0.3, -4.2) : (0.0, 0.2, 1.0)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -0.7, -4.6) : (0.0, 0.0, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.9, -5.2) : (0.0, 0.1, 1.0)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (79,665)  Fracotred: (0.79,6.65) : ByteVector2
Sending: ProjectilePackage: (79,665)  Fracotred: (0.79,6.65) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-91,686)  Fracotred: (-0.91,6.86) : ByteVector2
Sending: ProjectilePackage: (-91,686)  Fracotred: (-0.91,6.86) : ByteVector2
Adding new projectile package: (-170,667)  Fracotred: (-1.7,6.67) : ByteVector2
Sending: ProjectilePackage: (-170,667)  Fracotred: (-1.7,6.67) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, 1.9, 1.3) : (0.0, -0.5, 0.9)
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 1
Found map: Woods2 Cat: Woods
Killing Blow!!
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun6(Clone)
Dropping Weapon with index: 7 Name: Gun6(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 61  With a peak of: 11kb/s Lasted: 9.270142 Seconds AND 368 Total packages was sent!   AVG kbps: 6.613923
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 310 Data: 57.088 Kb
PlayerTookDamage Msg: 6 Data: 0.88 Kb
PlayerForceAdded Msg: 7 Data: 0.504 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 28 Data: 3.36 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
I DID NOT NEED A SPHERECAST
Invalid Messagetype PlayerForceAdded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageTaken, 1397.832]
[DamageTakenTimeStamp, 75.35561]
[DamageGivenTimeStamp, 72.58762]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun10(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 24.43886 New Ping: 49.53003 AVG: 36.98444
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 5
Adding new projectile package: (-18,634)  Fracotred: (-0.18,6.34) : ByteVector2
Sending: ProjectilePackage: (-18,634)  Fracotred: (-0.18,6.34) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (336,551)  Fracotred: (3.36,5.51) : ByteVector2
Sending: ProjectilePackage: (336,551)  Fracotred: (3.36,5.51) : ByteVector2
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun61(Clone)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Updating Ping For user: mr-Am1G0 Old Ping: 36.98444 New Ping: 49.69788 AVG: 43.34116
Adding new projectile package: (-18,1090)  Fracotred: (-0.18,10.9) : ByteVector2
Sending: ProjectilePackage: (-18,1090)  Fracotred: (-0.18,10.9) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 0
kB sent last 1 Second/s  : 6
Adding new projectile package: (-290,1342)  Fracotred: (-2.9,13.42) : ByteVector2
Sending: ProjectilePackage: (-290,1342)  Fracotred: (-2.9,13.42) : ByteVector2
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun61(Clone)
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Adding new projectile package: (5,528)  Fracotred: (0.05,5.28) : ByteVector2
Sending: ProjectilePackage: (5,528)  Fracotred: (0.05,5.28) : ByteVector2
Firing Projectile Package: (0.0, 0.1, 7.9) : (0.0, -1.0, -0.1)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun32(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 43.34116 New Ping: 49.3927 AVG: 46.36693
Firing Projectile Package: (0.0, 2.3, 6.3) : (0.0, -0.7, -0.7)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (-294,320)  Fracotred: (-2.94,3.2) : ByteVector2
Sending: ProjectilePackage: (-294,320)  Fracotred: (-2.94,3.2) : ByteVector2
Firing Projectile Package: (0.0, 1.3, 6.7) : (0.0, -0.7, -0.6)
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 2
Found map: Woods3 Cat: Woods
Killing Blow!!
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 3 Name: Gun10(Clone)
Dropping Weapon with index: 11 Name: Gun10(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 97  With a peak of: 9kb/s Lasted: 16.57142 Seconds AND 585 Total packages was sent!   AVG kbps: 5.891589
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 525 Data: 96.696 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerForceAdded Msg: 4 Data: 0.288 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 31 Data: 3.72 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1378.332]
[DamageTakenTimeStamp, 94.52646]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun0(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 46.36693 New Ping: 49.64447 AVG: 48.0057
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Adding new projectile package: (290,-523)  Fracotred: (2.9,-5.23) : ByteVector2
Sending: ProjectilePackage: (290,-523)  Fracotred: (2.9,-5.23) : ByteVector2
kB sent last 1 Second/s  : 5
Adding new projectile package: (213,-386)  Fracotred: (2.13,-3.86) : ByteVector2
Sending: ProjectilePackage: (213,-386)  Fracotred: (2.13,-3.86) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (184,-467)  Fracotred: (1.84,-4.67) : ByteVector2
Sending: ProjectilePackage: (184,-467)  Fracotred: (1.84,-4.67) : ByteVector2
Adding new projectile package: (172,-480)  Fracotred: (1.72,-4.8) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (172,-480)  Fracotred: (1.72,-4.8) : ByteVector2
Adding new projectile package: (115,-603)  Fracotred: (1.15,-6.03) : ByteVector2
Sending: ProjectilePackage: (115,-603)  Fracotred: (1.15,-6.03) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-115,-601)  Fracotred: (-1.15,-6.01) : ByteVector2
Sending: ProjectilePackage: (-115,-601)  Fracotred: (-1.15,-6.01) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-228,-571)  Fracotred: (-2.28,-5.71) : ByteVector2
Sending: ProjectilePackage: (-228,-571)  Fracotred: (-2.28,-5.71) : ByteVector2
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-375,-488)  Fracotred: (-3.75,-4.88) : ByteVector2
Sending: ProjectilePackage: (-375,-488)  Fracotred: (-3.75,-4.88) : ByteVector2
I DID NOT NEED A SPHERECAST
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 3
Found map: Woods4 Cat: Woods
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 46  With a peak of: 6kb/s Lasted: 7.879427 Seconds AND 284 Total packages was sent!   AVG kbps: 5.948656
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 266 Data: 49.072 Kb
PlayerTookDamage Msg: 2 Data: 0.208 Kb
PlayerForceAdded Msg: 1 Data: 0.072 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 6 Data: 0.72 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 105.0342]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun19(Clone)
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Updating Ping For user: mr-Am1G0 Old Ping: 48.0057 New Ping: 34.18732 AVG: 41.09651
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
kB sent last 1 Second/s  : 6
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun19(Clone)
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, 5.1, 1.5) : (0.0, 0.8, 0.6)
Firing Projectile Package: (0.0, 4.7, 1.4) : (0.0, 0.8, 0.6)
Firing Projectile Package: (0.0, 4.2, 1.3) : (0.0, 0.9, 0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 3.4, 1.2) : (0.0, 0.9, 0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.4, 1.0) : (0.0, 0.8, 0.6)
Firing Projectile Package: (0.0, 1.4, 0.8) : (0.0, 0.7, 0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.4, 0.4) : (0.0, 0.7, 0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.4, 0.4) : (0.0, 0.5, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.7, 0.6) : (0.0, 0.4, 0.9)
Firing Projectile Package: (0.0, -1.0, 0.6) : (0.0, 0.5, 0.8)
Firing Projectile Package: (0.0, -1.1, 0.5) : (0.0, 0.6, 0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.3, 0.3) : (0.0, 0.7, 0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.6, 0.0) : (0.0, 0.8, 0.6)
Firing Projectile Package: (0.0, -2.0, -0.4) : (0.0, 0.9, 0.5)
Firing Projectile Package: (0.0, -2.5, -0.8) : (0.0, 0.9, 0.3)
kB sent last 1 Second/s  : 5
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun16(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 41.09651 New Ping: 50.24719 AVG: 45.67185
Firing Projectile Package: (0.0, -2.3, -1.8) : (0.0, 0.9, -0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.3, -1.8) : (0.0, 0.9, -0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.4, -1.8) : (0.0, 0.9, -0.5)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -2.5, -1.8) : (0.0, 0.8, -0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.7, -1.7) : (0.0, 0.8, -0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.0, -1.4) : (0.0, 0.7, -0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.2, -1.2) : (0.0, 0.7, -0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.0, -0.9) : (0.0, 0.8, -0.6)
Firing Projectile Package: (0.0, -2.8, -0.4) : (0.0, 0.9, -0.5)
Firing Projectile Package: (0.0, -2.7, 0.3) : (0.0, 0.9, -0.3)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 0.4, -0.3) : (0.0, 0.9, -0.2)
Firing Projectile Package: (0.0, 0.5, -0.5) : (0.0, 0.9, -0.3)
Firing Projectile Package: (0.0, 0.4, -0.6) : (0.0, 0.9, -0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.1, -0.6) : (0.0, 0.8, -0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.3, -0.3) : (0.0, 0.8, -0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.7, 0.1) : (0.0, 0.8, -0.6)
Firing Projectile Package: (0.0, -0.9, 0.4) : (0.0, 0.9, -0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.1, 0.6) : (0.0, 0.9, -0.4)
Firing Projectile Package: (0.0, -1.7, 1.0) : (0.0, 0.9, -0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.4, 1.3) : (0.0, 1.0, -0.2)
Firing Projectile Package: (0.0, -2.5, 2.0) : (0.0, 1.0, 0.0)
Firing Projectile Package: (0.0, -2.5, 1.8) : (0.0, 1.0, -0.1)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -2.5, 1.8) : (0.0, 1.0, -0.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.5, 1.8) : (0.0, 1.0, -0.1)
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -3.9, -0.2) : (0.0, -0.9, -0.4)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -4.0, -0.1) : (0.0, -0.9, -0.3)
Firing Projectile Package: (0.0, -4.2, -0.1) : (0.0, -0.9, -0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.3, 0.0) : (0.0, -1.0, -0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.2, 0.2) : (0.0, -1.0, -0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.9, 0.3) : (0.0, -1.0, -0.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.6, 0.4) : (0.0, -1.0, -0.1)
Firing Projectile Package: (0.0, -3.2, 0.6) : (0.0, -1.0, 0.1)
Firing Projectile Package: (0.0, -2.8, 0.6) : (0.0, -1.0, 0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.3, 0.6) : (0.0, -1.0, 0.2)
Firing Projectile Package: (0.0, -1.8, 0.6) : (0.0, -0.9, 0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.3, 0.4) : (0.0, -0.9, 0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.7, 0.2) : (0.0, -0.9, 0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.1, -0.1) : (0.0, -0.9, 0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.5, -0.4) : (0.0, -0.9, 0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.9, -0.4) : (0.0, -0.9, 0.5)
Firing Projectile Package: (0.0, 1.3, 0.1) : (0.0, -0.7, 0.7)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.0, 0.3) : (0.0, -0.6, 0.8)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.4, 0.3) : (0.0, -0.6, 0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.5, 0.1) : (0.0, -0.7, 0.6)
Firing Projectile Package: (0.0, 2.5, -0.1) : (0.0, -0.7, 0.6)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.7, -0.4) : (0.0, -0.8, 0.4)
Firing Projectile Package: (0.0, 3.1, -0.5) : (0.0, -0.8, 0.4)
Firing Projectile Package: (0.0, 3.6, -0.1) : (0.0, -0.7, 0.6)
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun35(Clone)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 4.2, 0.2) : (0.0, -0.5, 0.7)
I DID NOT NEED A SPHERECAST
Updating Ping For user: mr-Am1G0 Old Ping: 45.67185 New Ping: 49.60632 AVG: 47.63909
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 4.7, -1.3) : (0.0, -0.9, 0.3)
Firing Projectile Package: (0.0, 4.6, -1.3) : (0.0, -0.9, 0.3)
Firing Projectile Package: (0.0, 4.7, -1.3) : (0.0, -0.9, 0.3)
Firing Projectile Package: (0.0, 4.8, -1.4) : (0.0, -0.9, 0.4)
Firing Projectile Package: (0.0, 5.1, -1.5) : (0.0, -0.9, 0.3)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 5.4, -1.6) : (0.0, -0.9, 0.3)
Firing Projectile Package: (0.0, 5.7, -1.8) : (0.0, -0.9, 0.3)
Firing Projectile Package: (0.0, 6.1, -1.9) : (0.0, -1.0, 0.3)
Firing Projectile Package: (0.0, 6.6, -2.1) : (0.0, -0.9, 0.3)
Firing Projectile Package: (0.0, 7.1, -2.2) : (0.0, -0.9, 0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 7.6, -2.4) : (0.0, -0.9, 0.3)
Firing Projectile Package: (0.0, 8.2, -2.7) : (0.0, -0.9, 0.3)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 8.0, -3.9) : (0.0, -0.8, -0.6)
Firing Projectile Package: (0.0, 7.6, -3.5) : (0.0, -0.8, -0.5)
Firing Projectile Package: (0.0, 7.3, -3.0) : (0.0, -0.8, -0.5)
Firing Projectile Package: (0.0, 7.0, -2.3) : (0.0, -0.9, -0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 6.8, -1.6) : (0.0, -0.9, -0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 6.7, -0.9) : (0.0, -0.9, -0.3)
Firing Projectile Package: (0.0, 6.7, -0.2) : (0.0, -1.0, -0.3)
Firing Projectile Package: (0.0, 6.8, 0.4) : (0.0, -1.0, -0.2)
Adding new projectile package: (-302,-2)  Fracotred: (-3.02,-0.02) : ByteVector2
Sending: ProjectilePackage: (-302,-2)  Fracotred: (-3.02,-0.02) : ByteVector2
Firing Projectile Package: (0.0, 7.1, 1.0) : (0.0, -1.0, -0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 7.3, 1.5) : (0.0, -1.0, -0.2)
Firing Projectile Package: (0.0, 7.7, 2.0) : (0.0, -1.0, -0.2)
Firing Projectile Package: (0.0, 8.0, 2.4) : (0.0, -1.0, -0.2)
Adding new projectile package: (-327,132)  Fracotred: (-3.27,1.32) : ByteVector2
Firing Projectile Package: (0.0, 8.4, 2.8) : (0.0, -1.0, -0.2)
Sending: ProjectilePackage: (-327,132)  Fracotred: (-3.27,1.32) : ByteVector2
Firing Projectile Package: (0.0, 8.8, 3.1) : (0.0, -0.9, -0.2)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 9.2, 3.4) : (0.0, -0.9, -0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 9.6, 3.6) : (0.0, -0.9, -0.2)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-334,245)  Fracotred: (-3.34,2.45) : ByteVector2
Firing Projectile Package: (0.0, 10.1, 3.8) : (0.0, -1.0, -0.2)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-334,245)  Fracotred: (-3.34,2.45) : ByteVector2
Firing Projectile Package: (0.0, 10.6, 4.0) : (0.0, -1.0, -0.2)
Firing Projectile Package: (0.0, 11.1, 4.2) : (0.0, -1.0, -0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 11.6, 4.3) : (0.0, -1.0, -0.2)
Firing Projectile Package: (0.0, 12.2, 4.5) : (0.0, -1.0, -0.1)
Firing Projectile Package: (0.0, 12.8, 4.7) : (0.0, -1.0, -0.1)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 15.6, 4.1) : (0.0, -0.9, 0.3)
Firing Projectile Package: (0.0, 15.4, 4.0) : (0.0, -0.9, 0.3)
Firing Projectile Package: (0.0, 15.4, 3.9) : (0.0, -0.9, 0.3)
Adding new projectile package: (-321,157)  Fracotred: (-3.21,1.57) : ByteVector2
Sending: ProjectilePackage: (-321,157)  Fracotred: (-3.21,1.57) : ByteVector2
Firing Projectile Package: (0.0, 15.2, 3.5) : (0.0, -1.0, 0.2)
Firing Projectile Package: (0.0, 15.2, 3.4) : (0.0, -1.0, 0.2)
Firing Projectile Package: (0.0, 15.4, 3.0) : (0.0, -0.9, 0.2)
Adding new projectile package: (-301,95)  Fracotred: (-3.01,0.95) : ByteVector2
Firing Projectile Package: (0.0, 15.5, 2.9) : (0.0, -0.9, 0.2)
Sending: ProjectilePackage: (-301,95)  Fracotred: (-3.01,0.95) : ByteVector2
Firing Projectile Package: (0.0, 15.8, 2.5) : (0.0, -1.0, 0.2)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 16.1, 2.1) : (0.0, -1.0, 0.1)
Adding new projectile package: (-295,68)  Fracotred: (-2.95,0.68) : ByteVector2
Sending: ProjectilePackage: (-295,68)  Fracotred: (-2.95,0.68) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 16.6, 1.7) : (0.0, -1.0, 0.0)
Firing Projectile Package: (0.0, 17.1, 1.3) : (0.0, -1.0, -0.1)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-285,60)  Fracotred: (-2.85,0.6) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-285,60)  Fracotred: (-2.85,0.6) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-286,68)  Fracotred: (-2.86,0.68) : ByteVector2
Sending: ProjectilePackage: (-286,68)  Fracotred: (-2.86,0.68) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-292,74)  Fracotred: (-2.92,0.74) : ByteVector2
Sending: ProjectilePackage: (-292,74)  Fracotred: (-2.92,0.74) : ByteVector2
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 19.3, 0.4) : (0.0, -0.9, -0.4)
Firing Projectile Package: (0.0, 19.4, 0.3) : (0.0, -0.9, -0.4)
Adding new projectile package: (-292,62)  Fracotred: (-2.92,0.62) : ByteVector2
Sending: ProjectilePackage: (-292,62)  Fracotred: (-2.92,0.62) : ByteVector2
Firing Projectile Package: (0.0, 19.5, 0.4) : (0.0, -0.9, -0.4)
Firing Projectile Package: (0.0, 19.7, 0.5) : (0.0, -0.9, -0.3)
Adding new projectile package: (-290,25)  Fracotred: (-2.9,0.25) : ByteVector2
Firing Projectile Package: (0.0, 19.9, 0.8) : (0.0, -1.0, -0.3)
Sending: ProjectilePackage: (-290,25)  Fracotred: (-2.9,0.25) : ByteVector2
Firing Projectile Package: (0.0, 20.3, 1.0) : (0.0, -1.0, -0.2)
Firing Projectile Package: (0.0, 20.8, 1.3) : (0.0, -1.0, -0.2)
Adding new projectile package: (-301,0)  Fracotred: (-3.01,0) : ByteVector2
Sending: ProjectilePackage: (-301,0)  Fracotred: (-3.01,0) : ByteVector2
Firing Projectile Package: (0.0, 21.3, 1.5) : (0.0, -1.0, -0.1)
Firing Projectile Package: (0.0, 21.8, 1.7) : (0.0, -1.0, -0.1)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-309,-14)  Fracotred: (-3.09,-0.14) : ByteVector2
Firing Projectile Package: (0.0, 22.4, 1.9) : (0.0, -1.0, -0.1)
Sending: ProjectilePackage: (-309,-14)  Fracotred: (-3.09,-0.14) : ByteVector2
Firing Projectile Package: (0.0, 22.9, 2.1) : (0.0, -1.0, -0.1)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 23.5, 2.2) : (0.0, -1.0, -0.1)
Adding new projectile package: (-302,-23)  Fracotred: (-3.02,-0.23) : ByteVector2
Sending: ProjectilePackage: (-302,-23)  Fracotred: (-3.02,-0.23) : ByteVector2
Firing Projectile Package: (0.0, 24.1, 2.4) : (0.0, -1.0, -0.1)
Firing Projectile Package: (0.0, 24.8, 2.5) : (0.0, -1.0, -0.1)
Firing Projectile Package: (0.0, 25.4, 2.7) : (0.0, -1.0, -0.2)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-297,-10)  Fracotred: (-2.97,-0.1) : ByteVector2
Firing Projectile Package: (0.0, 26.1, 2.8) : (0.0, -1.0, -0.2)
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-297,-10)  Fracotred: (-2.97,-0.1) : ByteVector2
Firing Projectile Package: (0.0, 26.8, 2.9) : (0.0, -1.0, -0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 27.5, 3.1) : (0.0, -0.9, -0.3)
Adding new projectile package: (-295,2)  Fracotred: (-2.95,0.02) : ByteVector2
Sending: ProjectilePackage: (-295,2)  Fracotred: (-2.95,0.02) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 28.1, 3.3) : (0.0, -0.9, -0.3)
Firing Projectile Package: (0.0, 28.8, 3.5) : (0.0, -0.9, -0.3)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-296,18)  Fracotred: (-2.96,0.18) : ByteVector2
Firing Projectile Package: (0.0, 29.4, 3.8) : (0.0, -1.0, -0.3)
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-296,18)  Fracotred: (-2.96,0.18) : ByteVector2
Firing Projectile Package: (0.0, 30.1, 4.0) : (0.0, -1.0, -0.2)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 30.7, 4.3) : (0.0, -1.0, -0.1)
Adding new projectile package: (-302,38)  Fracotred: (-3.02,0.38) : ByteVector2
Sending: ProjectilePackage: (-302,38)  Fracotred: (-3.02,0.38) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 31.4, 4.5) : (0.0, -1.0, -0.1)
Firing Projectile Package: (0.0, 32.1, 4.6) : (0.0, -1.0, 0.0)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-310,64)  Fracotred: (-3.1,0.64) : ByteVector2
Firing Projectile Package: (0.0, 32.8, 4.7) : (0.0, -1.0, 0.0)
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-310,64)  Fracotred: (-3.1,0.64) : ByteVector2
Firing Projectile Package: (0.0, 33.5, 4.7) : (0.0, -1.0, 0.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 34.3, 4.7) : (0.0, -1.0, 0.0)
Adding new projectile package: (-325,91)  Fracotred: (-3.25,0.91) : ByteVector2
Sending: ProjectilePackage: (-325,91)  Fracotred: (-3.25,0.91) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 35.0, 4.7) : (0.0, -1.0, 0.0)
Firing Projectile Package: (0.0, 35.7, 4.7) : (0.0, -1.0, -0.1)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-330,124)  Fracotred: (-3.3,1.24) : ByteVector2
Firing Projectile Package: (0.0, 36.5, 4.8) : (0.0, -1.0, -0.1)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Sending: ProjectilePackage: (-330,124)  Fracotred: (-3.3,1.24) : ByteVector2
Firing Projectile Package: (0.0, 37.1, 4.8) : (0.0, -1.0, 0.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 37.8, 4.8) : (0.0, -1.0, 0.0)
Adding new projectile package: (-307,138)  Fracotred: (-3.07,1.38) : ByteVector2
Sending: ProjectilePackage: (-307,138)  Fracotred: (-3.07,1.38) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 38.5, 4.9) : (0.0, -1.0, 0.1)
Firing Projectile Package: (0.0, 39.3, 4.9) : (0.0, -1.0, 0.1)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-289,140)  Fracotred: (-2.89,1.4) : ByteVector2
Firing Projectile Package: (0.0, 40.0, 4.8) : (0.0, -1.0, 0.2)
Sending: ProjectilePackage: (-289,140)  Fracotred: (-2.89,1.4) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-282,135)  Fracotred: (-2.82,1.35) : ByteVector2
Sending: ProjectilePackage: (-282,135)  Fracotred: (-2.82,1.35) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-285,141)  Fracotred: (-2.85,1.41) : ByteVector2
Sending: ProjectilePackage: (-285,141)  Fracotred: (-2.85,1.41) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-288,144)  Fracotred: (-2.88,1.44) : ByteVector2
Sending: ProjectilePackage: (-288,144)  Fracotred: (-2.88,1.44) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-280,119)  Fracotred: (-2.8,1.19) : ByteVector2
Sending: ProjectilePackage: (-280,119)  Fracotred: (-2.8,1.19) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-286,105)  Fracotred: (-2.86,1.05) : ByteVector2
Sending: ProjectilePackage: (-286,105)  Fracotred: (-2.86,1.05) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-300,87)  Fracotred: (-3,0.87) : ByteVector2
Sending: ProjectilePackage: (-300,87)  Fracotred: (-3,0.87) : ByteVector2
Firing Projectile Package: (0.0, 42.4, 3.5) : (0.0, -1.0, 0.2)
Adding new projectile package: (-311,63)  Fracotred: (-3.11,0.63) : ByteVector2
Sending: ProjectilePackage: (-311,63)  Fracotred: (-3.11,0.63) : ByteVector2
Firing Projectile Package: (0.0, 42.3, 3.4) : (0.0, -1.0, 0.2)
Firing Projectile Package: (0.0, 42.2, 3.2) : (0.0, -1.0, 0.1)
Adding new projectile package: (-309,77)  Fracotred: (-3.09,0.77) : ByteVector2
Firing Projectile Package: (0.0, 42.2, 3.1) : (0.0, -1.0, 0.1)
Sending: ProjectilePackage: (-309,77)  Fracotred: (-3.09,0.77) : ByteVector2
Firing Projectile Package: (0.0, 42.3, 2.9) : (0.0, -1.0, 0.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 42.6, 2.7) : (0.0, -0.9, 0.0)
Adding new projectile package: (-296,93)  Fracotred: (-2.96,0.93) : ByteVector2
Sending: ProjectilePackage: (-296,93)  Fracotred: (-2.96,0.93) : ByteVector2
Firing Projectile Package: (0.0, 43.0, 2.5) : (0.0, -1.0, 0.0)
Firing Projectile Package: (0.0, 43.3, 2.5) : (0.0, -1.0, 0.0)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-284,116)  Fracotred: (-2.84,1.16) : ByteVector2
Firing Projectile Package: (0.0, 43.7, 2.4) : (0.0, -1.0, 0.0)
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-284,116)  Fracotred: (-2.84,1.16) : ByteVector2
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 44.0, 2.5) : (0.0, -1.0, 0.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-288,125)  Fracotred: (-2.88,1.25) : ByteVector2
Sending: ProjectilePackage: (-288,125)  Fracotred: (-2.88,1.25) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-293,116)  Fracotred: (-2.93,1.16) : ByteVector2
Sending: ProjectilePackage: (-293,116)  Fracotred: (-2.93,1.16) : ByteVector2
Inited A Runtime Spawned Syncableobject with index: 3 Name: Gun1(Clone)
I DID NOT NEED A SPHERECAST
Updating Ping For user: mr-Am1G0 Old Ping: 47.63909 New Ping: 50.07935 AVG: 48.85921
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 44.0, 2.2) : (0.0, -0.9, 0.4)
Firing Projectile Package: (0.0, 43.6, 1.9) : (0.0, -0.9, 0.4)
Firing Projectile Package: (0.0, 43.4, 1.6) : (0.0, -0.9, 0.4)
Firing Projectile Package: (0.0, 43.1, 1.3) : (0.0, -0.9, 0.4)
Firing Projectile Package: (0.0, 43.0, 1.0) : (0.0, -0.9, 0.4)
Firing Projectile Package: (0.0, 43.0, 0.5) : (0.0, -0.9, 0.5)
Firing Projectile Package: (0.0, 43.1, -0.1) : (0.0, -0.9, 0.4)
Firing Projectile Package: (0.0, 43.2, -0.6) : (0.0, -0.9, 0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 43.4, -1.2) : (0.0, -0.9, 0.3)
Firing Projectile Package: (0.0, 43.6, -1.8) : (0.0, -0.9, 0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 43.9, -2.4) : (0.0, -1.0, 0.2)
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 44.0, -4.4) : (0.0, -0.9, 0.4)
Firing Projectile Package: (0.0, 43.9, -4.1) : (0.0, -0.8, 0.5)
Firing Projectile Package: (0.0, 43.8, -4.0) : (0.0, -0.8, 0.6)
Firing Projectile Package: (0.0, 43.6, -4.0) : (0.0, -0.7, 0.6)
Firing Projectile Package: (0.0, 43.4, -4.2) : (0.0, -0.8, 0.6)
Firing Projectile Package: (0.0, 43.3, -4.6) : (0.0, -0.8, 0.6)
Firing Projectile Package: (0.0, 43.2, -5.1) : (0.0, -0.8, 0.6)
Firing Projectile Package: (0.0, 43.2, -5.7) : (0.0, -0.9, 0.5)
Firing Projectile Package: (0.0, 43.2, -6.3) : (0.0, -0.9, 0.4)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 43.3, -6.9) : (0.0, -0.9, 0.4)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 41.7, -8.6) : (0.0, -0.8, 0.6)
Firing Projectile Package: (0.0, 41.5, -8.4) : (0.0, -0.7, 0.7)
Firing Projectile Package: (0.0, 41.4, -8.3) : (0.0, -0.6, 0.8)
Firing Projectile Package: (0.0, 41.2, -8.4) : (0.0, -0.5, 0.8)
Firing Projectile Package: (0.0, 40.8, -8.7) : (0.0, -0.5, 0.9)
Firing Projectile Package: (0.0, 40.5, -9.3) : (0.0, -0.5, 0.8)
Firing Projectile Package: (0.0, 40.0, -10.1) : (0.0, -0.6, 0.8)
Firing Projectile Package: (0.0, 39.6, -10.9) : (0.0, -0.7, 0.7)
Firing Projectile Package: (0.0, 39.3, -11.8) : (0.0, -0.8, 0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 38.7, -14.1) : (0.0, -0.9, 0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 38.5, -14.5) : (0.0, -1.0, 0.2)
Firing Projectile Package: (0.0, 38.4, -14.8) : (0.0, -1.0, 0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 38.3, -15.0) : (0.0, -1.0, 0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 38.4, -15.2) : (0.0, -0.9, 0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 38.5, -15.4) : (0.0, -0.9, 0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 38.7, -15.5) : (0.0, -0.9, 0.4)
Firing Projectile Package: (0.0, 38.9, -15.7) : (0.0, -0.9, 0.4)
Firing Projectile Package: (0.0, 39.1, -15.9) : (0.0, -0.9, 0.5)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 39.3, -16.1) : (0.0, -0.9, 0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 39.6, -16.4) : (0.0, -0.8, 0.5)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 39.5, -17.7) : (0.0, -0.7, 0.7)
Firing Projectile Package: (0.0, 39.4, -17.7) : (0.0, -0.6, 0.8)
Firing Projectile Package: (0.0, 39.3, -17.7) : (0.0, -0.6, 0.8)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (517,58)  Fracotred: (5.17,0.58) : ByteVector2
Sending: ProjectilePackage: (517,58)  Fracotred: (5.17,0.58) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (492,92)  Fracotred: (4.92,0.92) : ByteVector2
Sending: ProjectilePackage: (492,92)  Fracotred: (4.92,0.92) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 4
Found map: Desert1 Cat: Desert
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 147  With a peak of: 6kb/s Lasted: 23.89533 Seconds AND 865 Total packages was sent!   AVG kbps: 6.192674
Ping Msg: 4 Data: 0.288 Kb
PingResponse Msg: 4 Data: 0.288 Kb
PlayerUpdate Msg: 746 Data: 137.856 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 8 Data: 0.832 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 89 Data: 10.68 Kb
StartMatch Msg: 2 Data: 0.08 Kb
OptionsChanged Msg: 5 Data: 0.36 Kb
Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 8]
[DamageTakenTimeStamp, 118.5761]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 8
Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Inited A Runtime Spawned Syncableobject with index: 25 Name: Gun6(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.85921 New Ping: 53.3905 AVG: 51.12486
kB sent last 1 Second/s  : 17
kB sent last 1 Second/s  : 17
kB sent last 1 Second/s  : 17
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Adding new projectile package: (180,170)  Fracotred: (1.8,1.7) : ByteVector2
Sending: ProjectilePackage: (180,170)  Fracotred: (1.8,1.7) : ByteVector2
Adding new projectile package: (37,130)  Fracotred: (0.37,1.3) : ByteVector2
Sending: ProjectilePackage: (37,130)  Fracotred: (0.37,1.3) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
Adding new projectile package: (66,209)  Fracotred: (0.66,2.09) : ByteVector2
Sending: ProjectilePackage: (66,209)  Fracotred: (0.66,2.09) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (235,192)  Fracotred: (2.35,1.92) : ByteVector2
Sending: ProjectilePackage: (235,192)  Fracotred: (2.35,1.92) : ByteVector2
Adding new projectile package: (389,136)  Fracotred: (3.89,1.36) : ByteVector2
Sending: ProjectilePackage: (389,136)  Fracotred: (3.89,1.36) : ByteVector2
kB sent last 1 Second/s  : 18
I DID NOT NEED A SPHERECAST
Adding new projectile package: (55,126)  Fracotred: (0.55,1.26) : ByteVector2
Sending: ProjectilePackage: (55,126)  Fracotred: (0.55,1.26) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 17
kB sent last 1 Second/s  : 17
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 15
Inited A Runtime Spawned Syncableobject with index: 30 Name: Gun4(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 51.12486 New Ping: 49.34692 AVG: 50.23589
kB sent last 1 Second/s  : 16
kB sent last 1 Second/s  : 16
kB sent last 1 Second/s  : 14
Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun4(Clone)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 5
Found map: Desert3 Cat: Desert
Waited To Sync Character: 0 Frames Left
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 184  With a peak of: 18kb/s Lasted: 12.09521 Seconds AND 1404 Total packages was sent!   AVG kbps: 15.25431
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 389 Data: 71.672 Kb
PlayerTookDamage Msg: 8 Data: 1.216 Kb
PlayerForceAdded Msg: 12 Data: 0.896 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 978 Data: 117.36 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Invalid Messagetype PlayerForceAdded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageGivenTimeStamp, 146.2748]
[DamageTaken, 67.5]
[DamageTakenTimeStamp, 142.4195]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 146.2878]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 9
Inited A Runtime Spawned Syncableobject with index: 32 Name: Gun60(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.23589 New Ping: 33.58459 AVG: 41.91024
kB sent last 1 Second/s  : 21
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 21
kB sent last 1 Second/s  : 21
kB sent last 1 Second/s  : 19
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 22
kB sent last 1 Second/s  : 20
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 33 Name: Gun14(Clone)
Inited A Runtime Spawned Syncableobject with index: 34 Name: Gun32(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 41.91024 New Ping: 56.96106 AVG: 49.43565
Updating Ping For user: mr-Am1G0 Old Ping: 49.43565 New Ping: 56.96106 AVG: 53.19836
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 21
kB sent last 1 Second/s  : 23
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 6
Found map: Desert4 Cat: Desert
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 189  With a peak of: 23kb/s Lasted: 9.895201 Seconds AND 1487 Total packages was sent!   AVG kbps: 19.15757
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 327 Data: 60.168 Kb
PlayerTookDamage Msg: 6 Data: 0.752 Kb
PlayerForceAdded Msg: 5 Data: 0.36 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
ObjectUpdate Msg: 1132 Data: 135.84 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 151.6393]
[DamageTaken, 1355.832]
[DamageTakenTimeStamp, 158.764]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 20
Inited A Runtime Spawned Syncableobject with index: 32 Name: Gun2(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 53.19836 New Ping: 65.35339 AVG: 59.27588
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 21
kB sent last 1 Second/s  : 21
kB sent last 1 Second/s  : 20
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 21
Waited To Sync Character: 0 Frames Left
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 7
Found map: Desert5 Cat: Desert
Waited To Sync Character: 0 Frames Left
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 124  With a peak of: 21kb/s Lasted: 7.329489 Seconds AND 1045 Total packages was sent!   AVG kbps: 16.91905
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 252 Data: 46.368 Kb
PlayerTookDamage Msg: 4 Data: 0.672 Kb
PlayerForceAdded Msg: 8 Data: 0.576 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 772 Data: 92.64 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 45]
[DamageTakenTimeStamp, 166.9991]
[DamageGivenTimeStamp, 168.6325]
[BlinkDaggerKills, 1]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 168.6365]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 22
Inited A Runtime Spawned Syncableobject with index: 36 Name: Gun0(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 59.27588 New Ping: 49.69788 AVG: 54.48688
kB sent last 1 Second/s  : 23
kB sent last 1 Second/s  : 22
kB sent last 1 Second/s  : 24
kB sent last 1 Second/s  : 21
kB sent last 1 Second/s  : 23
Inited A Runtime Spawned Syncableobject with index: 37 Name: Gun32(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 54.48688 New Ping: 50.15564 AVG: 52.32126
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun0(Clone)
kB sent last 1 Second/s  : 24
kB sent last 1 Second/s  : 23
kB sent last 1 Second/s  : 23
kB sent last 1 Second/s  : 23
kB sent last 1 Second/s  : 23
kB sent last 1 Second/s  : 20
Inited A Runtime Spawned Syncableobject with index: 38 Name: Gun37(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 52.32126 New Ping: 50.07935 AVG: 51.2003
kB sent last 1 Second/s  : 24
kB sent last 1 Second/s  : 22
kB sent last 1 Second/s  : 23
kB sent last 1 Second/s  : 23
Firing Projectile Package: (0.0, -5.0, 3.8) : (0.0, 0.9, -0.3)
kB sent last 1 Second/s  : 23
Adding new projectile package: (-613,488)  Fracotred: (-6.13,4.88) : ByteVector2
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 39 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 40 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 41 Name: SnakeBullet(Clone)
Sending: ProjectilePackage: (-613,488)  Fracotred: (-6.13,4.88) : ByteVector2
Firing Projectile Package: (0.0, -4.3, 6.2) : (0.0, 0.6, 0.8)
I DID NOT NEED A SPHERECAST
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Firing Projectile Package: (0.0, -3.6, 4.8) : (0.0, -0.6, 0.8)
Adding new projectile package: (-304,1032)  Fracotred: (-3.04,10.32) : ByteVector2
Sending: ProjectilePackage: (-304,1032)  Fracotred: (-3.04,10.32) : ByteVector2
Inited A Runtime Spawned Syncableobject with index: 42 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 43 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 44 Name: SnakeBullet(Clone)
kB sent last 1 Second/s  : 26
Firing Projectile Package: (0.0, -5.5, 0.8) : (0.0, -0.6, 0.6)
I DID NOT NEED A SPHERECAST
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 8
Found map: Desert6 Cat: Desert
Killing Blow!!
Player Got damaged by Player: 0
Inited A Runtime Spawned Syncableobject with index: 45 Name: Gun37(Clone)
Dropping Weapon with index: 38 Name: Gun37(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 433  With a peak of: 26kb/s Lasted: 20.00125 Seconds AND 3429 Total packages was sent!   AVG kbps: 21.66945
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 633 Data: 116.504 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 2758 Data: 330.456 Kb
ObjectSpawned Msg: 12 Data: 2.88 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 191.2324]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 191.2324]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
New Snake target Assigned! 
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 16
Inited A Runtime Spawned Syncableobject with index: 22 Name: Gun26(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 51.2003 New Ping: 49.59106 AVG: 50.39568
kB sent last 1 Second/s  : 16
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 16
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun26(Clone)
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 15
Inited A Runtime Spawned Syncableobject with index: 23 Name: SnakeBulletBig(Clone)
Firing Projectile Package: (0.0, -1.6, -3.9) : (0.0, -0.2, 1.0)
kB sent last 1 Second/s  : 16
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 24 Name: SnakeBulletBig(Clone)
Firing Projectile Package: (0.0, -3.9, -2.2) : (0.0, -1.0, -0.2)
kB sent last 1 Second/s  : 17
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 25 Name: Gun16(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.39568 New Ping: 33.43201 AVG: 41.91385
kB sent last 1 Second/s  : 17
Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Got damaged by Player: 1
New Snake target Assigned! 
kB sent last 1 Second/s  : 16
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 15
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 13
kB sent last 1 Second/s  : 11
New Snake target Assigned! 
kB sent last 1 Second/s  : 11
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 27 Name: Gun7(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 41.91385 New Ping: 50.21667 AVG: 46.06526
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 9
Found map: Desert9 Cat: Desert
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 197  With a peak of: 17kb/s Lasted: 13.64961 Seconds AND 1455 Total packages was sent!   AVG kbps: 14.45609
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 441 Data: 81.144 Kb
PlayerTookDamage Msg: 8 Data: 1.088 Kb
PlayerForceAdded Msg: 8 Data: 0.576 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 977 Data: 116.904 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1400.832]
[DamageTakenTimeStamp, 207.4427]
[DamageGivenTimeStamp, 203.2853]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
New Snake target Assigned! 
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 17
kB sent last 1 Second/s  : 14
kB sent last 1 Second/s  : 17
Adding new projectile package: (-145,1406)  Fracotred: (-1.45,14.06) : ByteVector2
Sending: ProjectilePackage: (-145,1406)  Fracotred: (-1.45,14.06) : ByteVector2
kB sent last 1 Second/s  : 17
Adding new projectile package: (-187,1555)  Fracotred: (-1.87,15.55) : ByteVector2
Sending: ProjectilePackage: (-187,1555)  Fracotred: (-1.87,15.55) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-257,1327)  Fracotred: (-2.57,13.27) : ByteVector2
Sending: ProjectilePackage: (-257,1327)  Fracotred: (-2.57,13.27) : ByteVector2
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun6(Clone)
Adding new projectile package: (-208,1439)  Fracotred: (-2.08,14.39) : ByteVector2
Sending: ProjectilePackage: (-208,1439)  Fracotred: (-2.08,14.39) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-256,1447)  Fracotred: (-2.56,14.47) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-256,1447)  Fracotred: (-2.56,14.47) : ByteVector2
Adding new projectile package: (-99,1469)  Fracotred: (-0.99,14.69) : ByteVector2
Sending: ProjectilePackage: (-99,1469)  Fracotred: (-0.99,14.69) : ByteVector2
kB sent last 1 Second/s  : 16
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.3, -14.5) : (0.0, 0.2, 1.0)
Firing Projectile Package: (0.0, -4.9, -16.5) : (0.0, 1.0, -0.3)
Firing Projectile Package: (0.0, -6.0, -15.3) : (0.0, -0.8, -0.2)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 16
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.9, -11.6) : (0.0, 0.1, 1.0)
Firing Projectile Package: (0.0, -5.2, -13.1) : (0.0, -0.4, 0.8)
Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 17
kB sent last 1 Second/s  : 15
kB sent last 1 Second/s  : 11
kB sent last 1 Second/s  : 13
Adding new projectile package: (-250,1284)  Fracotred: (-2.5,12.84) : ByteVector2
Sending: ProjectilePackage: (-250,1284)  Fracotred: (-2.5,12.84) : ByteVector2
Adding new projectile package: (-244,1323)  Fracotred: (-2.44,13.23) : ByteVector2
Sending: ProjectilePackage: (-244,1323)  Fracotred: (-2.44,13.23) : ByteVector2
Adding new projectile package: (-530,1226)  Fracotred: (-5.3,12.26) : ByteVector2
Sending: ProjectilePackage: (-530,1226)  Fracotred: (-5.3,12.26) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun6(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Adding new projectile package: (-526,1331)  Fracotred: (-5.26,13.31) : ByteVector2
Sending: ProjectilePackage: (-526,1331)  Fracotred: (-5.26,13.31) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-750,1389)  Fracotred: (-7.5,13.89) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-750,1389)  Fracotred: (-7.5,13.89) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 13
Adding new projectile package: (-626,1178)  Fracotred: (-6.26,11.78) : ByteVector2
Sending: ProjectilePackage: (-626,1178)  Fracotred: (-6.26,11.78) : ByteVector2
kB sent last 1 Second/s  : 12
I DID NOT NEED A SPHERECAST
Player: 1Is requesting to pickuo weapon: 3
Destroying weapon with index: 3 : Gun6(Clone)
kB sent last 1 Second/s  : 12
kB sent last 1 Second/s  : 14
Adding new projectile package: (-678,1232)  Fracotred: (-6.78,12.32) : ByteVector2
Sending: ProjectilePackage: (-678,1232)  Fracotred: (-6.78,12.32) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 12
Adding new projectile package: (-630,1244)  Fracotred: (-6.3,12.44) : ByteVector2
Sending: ProjectilePackage: (-630,1244)  Fracotred: (-6.3,12.44) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 11
Adding new projectile package: (-636,1282)  Fracotred: (-6.36,12.82) : ByteVector2
Sending: ProjectilePackage: (-636,1282)  Fracotred: (-6.36,12.82) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun6(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, -6.3, -15.6) : (0.0, 0.3, 0.6)
Firing Projectile Package: (0.0, -7.8, -16.8) : (0.0, 0.1, -0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -9.4, -15.6) : (0.0, 0.0, 1.0)
Adding new projectile package: (-644,1315)  Fracotred: (-6.44,13.15) : ByteVector2
Sending: ProjectilePackage: (-644,1315)  Fracotred: (-6.44,13.15) : ByteVector2
Firing Projectile Package: (0.0, -7.7, -16.9) : (0.0, -0.9, -0.3)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 13
Firing Projectile Package: (0.0, -5.5, -15.9) : (0.0, 0.4, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -7.1, -17.0) : (0.0, -0.3, 0.2)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-598,1347)  Fracotred: (-5.98,13.47) : ByteVector2
Sending: ProjectilePackage: (-598,1347)  Fracotred: (-5.98,13.47) : ByteVector2
Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 10
Found map: Desert10 Cat: Desert
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 265  With a peak of: 17kb/s Lasted: 19.65548 Seconds AND 1946 Total packages was sent!   AVG kbps: 13.49527
PlayerUpdate Msg: 627 Data: 115.64 Kb
PlayerForceAdded Msg: 7 Data: 0.616 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponThrown Msg: 8 Data: 1.088 Kb
WeaponWasPickedUp Msg: 7 Data: 0.448 Kb
ObjectUpdate Msg: 1269 Data: 152.28 Kb
ObjectSpawned Msg: 24 Data: 5.76 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
I DID NOT NEED A SPHERECAST
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 11
kB sent last 1 Second/s  : 19
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 36 Name: Gun21(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 46.06526 New Ping: 49.83521 AVG: 47.95023
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 23
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 22
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 23
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun21(Clone)
Firing Projectile Package: (0.0, -2.7, 1.1) : (0.0, -0.9, 0.4)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 24
Firing Projectile Package: (0.0, -5.1, -1.3) : (0.0, -0.9, 0.4)
Firing Projectile Package: (0.0, -5.5, -3.1) : (0.0, -0.5, 0.8)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 11
Found map: Factory1 Cat: Factory
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 125  With a peak of: 24kb/s Lasted: 6.676972 Seconds AND 1068 Total packages was sent!   AVG kbps: 18.73304
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 230 Data: 42.32 Kb
PlayerTookDamage Msg: 10 Data: 1.68 Kb
PlayerForceAdded Msg: 17 Data: 1.224 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 801 Data: 96.12 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Client is requesting to drop weapon: Found New SpawnID, returning: 0
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun21(Clone)
Dropping Weapon with index: 22 Name: Gun21(Clone)
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageGivenTimeStamp, 238.9211]
[DamageTaken, 22.5]
[DamageTakenTimeStamp, 235.7207]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 238.9308]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun32(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 47.95023 New Ping: 49.46899 AVG: 48.70961
kB sent last 1 Second/s  : 7
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun32(Clone)
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, 4.5, -4.0) : (0.0, -0.9, 0.5)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -1.3, -5.8) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -2.6, -3.5) : (0.0, 0.2, 1.0)
I DID NOT NEED A SPHERECAST
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 12
Found map: Factory2 Cat: Factory
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 49  With a peak of: 7kb/s Lasted: 6.906317 Seconds AND 326 Total packages was sent!   AVG kbps: 7.186464
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 240 Data: 44.16 Kb
PlayerTookDamage Msg: 2 Data: 0.208 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 74 Data: 8.88 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1403.332]
[DamageTakenTimeStamp, 248.4025]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun2(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.70961 New Ping: 49.19434 AVG: 48.95197
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
Waited To Sync Character: 0 Frames Left
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 13
Found map: Factory3 Cat: Factory
Waited To Sync Character: 0 Frames Left
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 38  With a peak of: 7kb/s Lasted: 6.09153 Seconds AND 254 Total packages was sent!   AVG kbps: 6.315655
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 214 Data: 39.376 Kb
PlayerTookDamage Msg: 8 Data: 1.344 Kb
PlayerForceAdded Msg: 15 Data: 1.08 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 8 Data: 0.96 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 257.1304]
[DamageTaken, 67.5]
[DamageTakenTimeStamp, 255.234]
[BlinkDaggerKills, 1]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 257.1314]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun60(Clone)
Player Got damaged by Player: 1
Updating Ping For user: mr-Am1G0 Old Ping: 48.95197 New Ping: 50.10986 AVG: 49.53092
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun60(Clone)
Firing Projectile Package: (0.0, 0.1, 0.5) : (0.0, -0.2, 1.0)
kB sent last 1 Second/s  : 7
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.0, 0.5) : (0.0, -0.3, 0.9)
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 14
Found map: Factory4 Cat: Factory
Killing Blow!!
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -0.1, 0.5) : (0.0, -0.3, 0.9)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 56  With a peak of: 7kb/s Lasted: 7.825611 Seconds AND 367 Total packages was sent!   AVG kbps: 7.191771
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 265 Data: 48.76 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 87 Data: 10.44 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
[DamageTaken, 1395.832]
[DamageTakenTimeStamp, 267.5908]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun6(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.53092 New Ping: 33.75244 AVG: 41.64168
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 7
Adding new projectile package: (-532,15)  Fracotred: (-5.32,0.15) : ByteVector2
Sending: ProjectilePackage: (-532,15)  Fracotred: (-5.32,0.15) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-411,232)  Fracotred: (-4.11,2.32) : ByteVector2
Sending: ProjectilePackage: (-411,232)  Fracotred: (-4.11,2.32) : ByteVector2
kB sent last 1 Second/s  : 7
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-561,220)  Fracotred: (-5.61,2.2) : ByteVector2
Sending: ProjectilePackage: (-561,220)  Fracotred: (-5.61,2.2) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-358,275)  Fracotred: (-3.58,2.75) : ByteVector2
Sending: ProjectilePackage: (-358,275)  Fracotred: (-3.58,2.75) : ByteVector2
Adding new projectile package: (-501,432)  Fracotred: (-5.01,4.32) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-501,432)  Fracotred: (-5.01,4.32) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-346,372)  Fracotred: (-3.46,3.72) : ByteVector2
Sending: ProjectilePackage: (-346,372)  Fracotred: (-3.46,3.72) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 3 Name: Gun63(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 41.64168 New Ping: 50.75073 AVG: 46.19621
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Player: 1Is requesting to pickuo weapon: 2
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun63(Clone)
Dropping Weapon with index: 64 Name: Gun63(Clone)
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 15
Found map: Factory6 Cat: Factory
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 107  With a peak of: 7kb/s Lasted: 14.45875 Seconds AND 661 Total packages was sent!   AVG kbps: 7.459012
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 461 Data: 84.92 Kb
PlayerForceAdded Msg: 1 Data: 0.072 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 181 Data: 21.72 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 67.5]
[DamageTakenTimeStamp, 283.4454]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun14(Clone)
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun10(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 46.19621 New Ping: 34.14917 AVG: 40.17269
Updating Ping For user: mr-Am1G0 Old Ping: 40.17269 New Ping: 57.76978 AVG: 48.97123
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun14(Clone)
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -5.4, 2.9) : (0.0, 0.0, 1.0)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.5, 2.7) : (0.0, 0.1, 1.0)
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 16
Found map: Factory7 Cat: Factory
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 50  With a peak of: 10kb/s Lasted: 7.474858 Seconds AND 314 Total packages was sent!   AVG kbps: 6.720128
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 260 Data: 47.84 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 27 Data: 3.24 Kb
ObjectSpawned Msg: 8 Data: 1.792 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1353.332]
[DamageTakenTimeStamp, 294.7438]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Current MovePosition index for: Stone Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Made all rigidbodies stop interpolating
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 5
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 6
Returning new state: 0
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun32(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.97123 New Ping: 56.21338 AVG: 52.5923
Returning new state: 1
kB sent last 1 Second/s  : 6
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 2
Returning new state: 2
Returning new state: 2
kB sent last 1 Second/s  : 6
Returning new state: 2
Returning new state: 2
Returning new state: 2
Returning new state: 2
Returning new state: 2
kB sent last 1 Second/s  : 6
Returning new state: 2
Returning new state: 2
Returning new state: 3
Returning new state: 3
Returning new state: 3
kB sent last 1 Second/s  : 6
Returning new state: 3
Returning new state: 3
Returning new state: 3
Returning new state: 3
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun32(Clone)
Returning new state: 3
Returning new state: 0
kB sent last 1 Second/s  : 6
Returning new state: 0
Returning new state: 0
Firing Projectile Package: (0.0, -4.6, 5.9) : (0.0, -0.8, 0.6)
Returning new state: 0
I DID NOT NEED A SPHERECAST
Returning new state: 0
Firing Projectile Package: (0.0, -4.3, 6.4) : (0.0, -0.2, 1.0)
Returning new state: 0
kB sent last 1 Second/s  : 6
Returning new state: 0
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -3.5, 4.2) : (0.0, 0.0, 1.0)
I DID NOT NEED A SPHERECAST
Returning new state: 0
Returning new state: 0
Firing Projectile Package: (0.0, -3.8, 0.0) : (0.0, -0.1, 1.0)
Returning new state: 1
Returning new state: 1
I DID NOT NEED A SPHERECAST
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 17
Found map: Factory8 Cat: Factory
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 58  With a peak of: 7kb/s Lasted: 9.17829 Seconds AND 379 Total packages was sent!   AVG kbps: 6.426469
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 308 Data: 56.672 Kb
PlayerTookDamage Msg: 2 Data: 0.208 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 15 Data: 1.8 Kb
MapInfoSync Msg: 44 Data: 4.928 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
[DamageTaken, 1403.332]
[DamageTakenTimeStamp, 306.5046]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Current MovePosition index for: Stone (3) Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Current MovePosition index for: Stone (1) Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Current MovePosition index for: Stone (2) Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Current MovePosition index for: Stone Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Made all rigidbodies stop interpolating
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadMapWait1
Returning new state: 1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Made all rigidbodies stop interpolating
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 8
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
kB sent last 1 Second/s  : 7
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
kB sent last 1 Second/s  : 7
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 7
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun10(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 52.5923 New Ping: 49.19434 AVG: 50.89332
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 8
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 7
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 18
Found map: Factory9 Cat: Factory
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 48  With a peak of: 8kb/s Lasted: 5.803725 Seconds AND 361 Total packages was sent!   AVG kbps: 8.395987
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 204 Data: 37.536 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerForceAdded Msg: 1 Data: 0.072 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
ObjectUpdate Msg: 7 Data: 0.84 Kb
MapInfoSync Msg: 136 Data: 15.232 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
[DamageTaken, 1378.332]
[DamageTakenTimeStamp, 314.9114]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Current MovePosition index for: Stone (4) Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Current MovePosition index for: Stone (3) Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Current MovePosition index for: Stone Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Current MovePosition index for: Stone (2) Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Made all rigidbodies stop interpolating
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadMapWait1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Returning new state: 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Made all rigidbodies stop interpolating
Returning new state: 0
kB sent last 1 Second/s  : 7
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
kB sent last 1 Second/s  : 6
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
kB sent last 1 Second/s  : 6
Returning new state: 1
Returning new state: 1
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 6
Returning new state: 0
Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun26(Clone)
Returning new state: 0
Updating Ping For user: mr-Am1G0 Old Ping: 50.89332 New Ping: 49.6521 AVG: 50.27271
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 6
Returning new state: 1
Returning new state: 1
Returning new state: 0
Returning new state: 1
Returning new state: 0
Returning new state: 1
Returning new state: 0
Returning new state: 1
Returning new state: 1
Returning new state: 1
kB sent last 1 Second/s  : 7
Returning new state: 1
Returning new state: 1
Player Got damaged by Player: 1
Returning new state: 1
Returning new state: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 19
Found map: Factory10 Cat: Factory
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 40  With a peak of: 7kb/s Lasted: 5.985854 Seconds AND 285 Total packages was sent!   AVG kbps: 6.762611
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 212 Data: 39.008 Kb
PlayerTookDamage Msg: 6 Data: 0.752 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
ObjectUpdate Msg: 9 Data: 1.08 Kb
MapInfoSync Msg: 48 Data: 5.376 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
[DamageTaken, 1355.832]
[DamageTakenTimeStamp, 323.5776]
[DamageGivenTimeStamp, 323.1374]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
Returning new state: 1
Returning new state: 1
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Returning new state: 0
Returning new state: 0
Returning new state: 1
Returning new state: 0
Returning new state: 1
Returning new state: 0
Returning new state: 1
Returning new state: 0
Returning new state: 1
Returning new state: 0
Returning new state: 1
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun62(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.27271 New Ping: 43.70117 AVG: 46.98694
kB sent last 1 Second/s  : 7
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Player Took damage!
Player Took damage!
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 20
Found map: Factory11 Cat: Factory
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 30  With a peak of: 7kb/s Lasted: 4.874629 Seconds AND 205 Total packages was sent!   AVG kbps: 6.326635
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 175 Data: 32.2 Kb
PlayerTookDamage Msg: 6 Data: 0.624 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
ObjectUpdate Msg: 6 Data: 0.72 Kb
ObjectSpawned Msg: 10 Data: 2.24 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1366.652]
[DamageTakenTimeStamp, 331.0594]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 331.0594]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 5
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun16(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 46.98694 New Ping: 49.77417 AVG: 48.38055
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun6(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.38055 New Ping: 33.14209 AVG: 40.76132
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 7
Player Got damaged by Player: 1
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 21
Found map: Factory12 Cat: Factory
Killing Blow!!
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 7
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 111  With a peak of: 8kb/s Lasted: 15.38326 Seconds AND 631 Total packages was sent!   AVG kbps: 7.235398
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 494 Data: 90.896 Kb
PlayerTookDamage Msg: 6 Data: 0.88 Kb
PlayerForceAdded Msg: 6 Data: 0.432 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
ObjectUpdate Msg: 69 Data: 8.28 Kb
ObjectSpawned Msg: 44 Data: 9.856 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1423.332]
[DamageTakenTimeStamp, 348.9913]
[DamageGivenTimeStamp, 336.7152]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 11
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 8
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 22
Found map: Castle1 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 25  With a peak of: 11kb/s Lasted: 3.342373 Seconds AND 156 Total packages was sent!   AVG kbps: 7.489291
PlayerUpdate Msg: 133 Data: 24.472 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
ObjectSpawned Msg: 14 Data: 3.136 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 354.9113]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 354.9113]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map19/hingeDoor (1)"
 
(Filename:  Line: 0)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun7(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 40.76132 New Ping: 50.14038 AVG: 45.45085
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Adding new projectile package: (-347,371)  Fracotred: (-3.47,3.71) : ByteVector2
Sending: ProjectilePackage: (-347,371)  Fracotred: (-3.47,3.71) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: hingeDoor
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-354,383)  Fracotred: (-3.54,3.83) : ByteVector2
Sending: ProjectilePackage: (-354,383)  Fracotred: (-3.54,3.83) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: hingeDoor (1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 5
Adding new projectile package: (-279,436)  Fracotred: (-2.79,4.36) : ByteVector2
Sending: ProjectilePackage: (-279,436)  Fracotred: (-2.79,4.36) : ByteVector2
Adding new projectile package: (-275,463)  Fracotred: (-2.75,4.63) : ByteVector2
Sending: ProjectilePackage: (-275,463)  Fracotred: (-2.75,4.63) : ByteVector2
Adding new projectile package: (-309,480)  Fracotred: (-3.09,4.8) : ByteVector2
Sending: ProjectilePackage: (-309,480)  Fracotred: (-3.09,4.8) : ByteVector2
Adding new projectile package: (-349,511)  Fracotred: (-3.49,5.11) : ByteVector2
Sending: ProjectilePackage: (-349,511)  Fracotred: (-3.49,5.11) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: hingeDoor
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-330,553)  Fracotred: (-3.3,5.53) : ByteVector2
Sending: ProjectilePackage: (-330,553)  Fracotred: (-3.3,5.53) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-316,563)  Fracotred: (-3.16,5.63) : ByteVector2
Sending: ProjectilePackage: (-316,563)  Fracotred: (-3.16,5.63) : ByteVector2
Adding new projectile package: (-313,569)  Fracotred: (-3.13,5.69) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: hingeDoor (1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (-313,569)  Fracotred: (-3.13,5.69) : ByteVector2
Adding new projectile package: (-289,573)  Fracotred: (-2.89,5.73) : ByteVector2
Sending: ProjectilePackage: (-289,573)  Fracotred: (-2.89,5.73) : ByteVector2
Adding new projectile package: (-268,578)  Fracotred: (-2.68,5.78) : ByteVector2
Sending: ProjectilePackage: (-268,578)  Fracotred: (-2.68,5.78) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: hingeDoor (1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 6
Adding new projectile package: (-277,580)  Fracotred: (-2.77,5.8) : ByteVector2
Sending: ProjectilePackage: (-277,580)  Fracotred: (-2.77,5.8) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-286,594)  Fracotred: (-2.86,5.94) : ByteVector2
Sending: ProjectilePackage: (-286,594)  Fracotred: (-2.86,5.94) : ByteVector2
Adding new projectile package: (-290,603)  Fracotred: (-2.9,6.03) : ByteVector2
Sending: ProjectilePackage: (-290,603)  Fracotred: (-2.9,6.03) : ByteVector2
Adding new projectile package: (-291,609)  Fracotred: (-2.91,6.09) : ByteVector2
Sending: ProjectilePackage: (-291,609)  Fracotred: (-2.91,6.09) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-291,613)  Fracotred: (-2.91,6.13) : ByteVector2
Sending: ProjectilePackage: (-291,613)  Fracotred: (-2.91,6.13) : ByteVector2
Player Took damage!
Adding new projectile package: (-291,619)  Fracotred: (-2.91,6.19) : ByteVector2
Sending: ProjectilePackage: (-291,619)  Fracotred: (-2.91,6.19) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-283,632)  Fracotred: (-2.83,6.32) : ByteVector2
Sending: ProjectilePackage: (-283,632)  Fracotred: (-2.83,6.32) : ByteVector2
Adding new projectile package: (-292,638)  Fracotred: (-2.92,6.38) : ByteVector2
Sending: ProjectilePackage: (-292,638)  Fracotred: (-2.92,6.38) : ByteVector2
Adding new projectile package: (-289,646)  Fracotred: (-2.89,6.46) : ByteVector2
Sending: ProjectilePackage: (-289,646)  Fracotred: (-2.89,6.46) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (-292,650)  Fracotred: (-2.92,6.5) : ByteVector2
Sending: ProjectilePackage: (-292,650)  Fracotred: (-2.92,6.5) : ByteVector2
Adding new projectile package: (-286,659)  Fracotred: (-2.86,6.59) : ByteVector2
Sending: ProjectilePackage: (-286,659)  Fracotred: (-2.86,6.59) : ByteVector2
Adding new projectile package: (-288,680)  Fracotred: (-2.88,6.8) : ByteVector2
Sending: ProjectilePackage: (-288,680)  Fracotred: (-2.88,6.8) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-288,686)  Fracotred: (-2.88,6.86) : ByteVector2
Sending: ProjectilePackage: (-288,686)  Fracotred: (-2.88,6.86) : ByteVector2
Adding new projectile package: (-289,690)  Fracotred: (-2.89,6.9) : ByteVector2
Sending: ProjectilePackage: (-289,690)  Fracotred: (-2.89,6.9) : ByteVector2
Adding new projectile package: (-284,700)  Fracotred: (-2.84,7) : ByteVector2
Sending: ProjectilePackage: (-284,700)  Fracotred: (-2.84,7) : ByteVector2
Adding new projectile package: (-291,703)  Fracotred: (-2.91,7.03) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-291,703)  Fracotred: (-2.91,7.03) : ByteVector2
Adding new projectile package: (-292,707)  Fracotred: (-2.92,7.07) : ByteVector2
Sending: ProjectilePackage: (-292,707)  Fracotred: (-2.92,7.07) : ByteVector2
Adding new projectile package: (-284,717)  Fracotred: (-2.84,7.17) : ByteVector2
Sending: ProjectilePackage: (-284,717)  Fracotred: (-2.84,7.17) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (-284,728)  Fracotred: (-2.84,7.28) : ByteVector2
Sending: ProjectilePackage: (-284,728)  Fracotred: (-2.84,7.28) : ByteVector2
Adding new projectile package: (-280,740)  Fracotred: (-2.8,7.4) : ByteVector2
Sending: ProjectilePackage: (-280,740)  Fracotred: (-2.8,7.4) : ByteVector2
Adding new projectile package: (-281,748)  Fracotred: (-2.81,7.48) : ByteVector2
Sending: ProjectilePackage: (-281,748)  Fracotred: (-2.81,7.48) : ByteVector2
Adding new projectile package: (-276,755)  Fracotred: (-2.76,7.55) : ByteVector2
Sending: ProjectilePackage: (-276,755)  Fracotred: (-2.76,7.55) : ByteVector2
Adding new projectile package: (-278,759)  Fracotred: (-2.78,7.59) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Sending: ProjectilePackage: (-278,759)  Fracotred: (-2.78,7.59) : ByteVector2
Player Got damaged by Player: 0
Adding new projectile package: (-277,765)  Fracotred: (-2.77,7.65) : ByteVector2
Sending: ProjectilePackage: (-277,765)  Fracotred: (-2.77,7.65) : ByteVector2
Adding new projectile package: (-277,771)  Fracotred: (-2.77,7.71) : ByteVector2
Sending: ProjectilePackage: (-277,771)  Fracotred: (-2.77,7.71) : ByteVector2
Adding new projectile package: (-280,778)  Fracotred: (-2.8,7.78) : ByteVector2
Sending: ProjectilePackage: (-280,778)  Fracotred: (-2.8,7.78) : ByteVector2
Adding new projectile package: (-278,788)  Fracotred: (-2.78,7.88) : ByteVector2
Sending: ProjectilePackage: (-278,788)  Fracotred: (-2.78,7.88) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (-272,806)  Fracotred: (-2.72,8.06) : ByteVector2
Sending: ProjectilePackage: (-272,806)  Fracotred: (-2.72,8.06) : ByteVector2
Adding new projectile package: (-267,813)  Fracotred: (-2.67,8.13) : ByteVector2
Sending: ProjectilePackage: (-267,813)  Fracotred: (-2.67,8.13) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
I DID NOT NEED A SPHERECAST
Player Took damage!
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun63(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 45.45085 New Ping: 49.6521 AVG: 47.55148
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Player Took damage!
kB sent last 1 Second/s  : 6
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 23
Found map: Castle2 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 75  With a peak of: 8kb/s Lasted: 12.27286 Seconds AND 453 Total packages was sent!   AVG kbps: 6.156021
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 403 Data: 74.792 Kb
PlayerTookDamage Msg: 14 Data: 1.456 Kb
PlayerForceAdded Msg: 10 Data: 0.72 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 11 Data: 1.32 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 369.7661]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/hingeDoor (1)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/hingeDoor (4)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/hingeDoor (2)"
 
(Filename:  Line: 0)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun60(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 47.55148 New Ping: 50.07935 AVG: 48.81541
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
Adding new projectile package: (327,550)  Fracotred: (3.27,5.5) : ByteVector2
Sending: ProjectilePackage: (327,550)  Fracotred: (3.27,5.5) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Adding new projectile package: (258,383)  Fracotred: (2.58,3.83) : ByteVector2
Sending: ProjectilePackage: (258,383)  Fracotred: (2.58,3.83) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: hingeDoor (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-15,509)  Fracotred: (-0.15,5.09) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-15,509)  Fracotred: (-0.15,5.09) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun64(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.81541 New Ping: 32.8064 AVG: 40.81091
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun64(Clone)
kB sent last 1 Second/s  : 5
Adding new projectile package: (-12,701)  Fracotred: (-0.12,7.01) : ByteVector2
Sending: ProjectilePackage: (-12,701)  Fracotred: (-0.12,7.01) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 2 Name: SnakeBulletBigFly(Clone)
Firing Projectile Package: (0.0, 2.8, -4.4) : (0.0, 0.7, 0.8)
kB sent last 1 Second/s  : 5
Adding new projectile package: (137,430)  Fracotred: (1.37,4.3) : ByteVector2
Sending: ProjectilePackage: (137,430)  Fracotred: (1.37,4.3) : ByteVector2
New Snake target Assigned! 
Could not find rigidbodyindex holder for rigidbody: 64 flying snake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: 64 flying snake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (122,559)  Fracotred: (1.22,5.59) : ByteVector2
Sending: ProjectilePackage: (122,559)  Fracotred: (1.22,5.59) : ByteVector2
Adding new projectile package: (112,492)  Fracotred: (1.12,4.92) : ByteVector2
Sending: ProjectilePackage: (112,492)  Fracotred: (1.12,4.92) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: 64 flying snake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (103,372)  Fracotred: (1.03,3.72) : ByteVector2
Sending: ProjectilePackage: (103,372)  Fracotred: (1.03,3.72) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: 64 flying snake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 5
Could not find rigidbodyindex holder for rigidbody: 64 flying snake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (109,105)  Fracotred: (1.09,1.05) : ByteVector2
Sending: ProjectilePackage: (109,105)  Fracotred: (1.09,1.05) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (137,-227)  Fracotred: (1.37,-2.27) : ByteVector2
Sending: ProjectilePackage: (137,-227)  Fracotred: (1.37,-2.27) : ByteVector2
I DID NOT NEED A SPHERECAST
New Snake target Assigned! 
Adding new projectile package: (185,-559)  Fracotred: (1.85,-5.59) : ByteVector2
Sending: ProjectilePackage: (185,-559)  Fracotred: (1.85,-5.59) : ByteVector2
kB sent last 1 Second/s  : 5
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Adding new projectile package: (-261,-1031)  Fracotred: (-2.61,-10.31) : ByteVector2
Sending: ProjectilePackage: (-261,-1031)  Fracotred: (-2.61,-10.31) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: hingeDoor (4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
Adding new projectile package: (-222,-1061)  Fracotred: (-2.22,-10.61) : ByteVector2
Sending: ProjectilePackage: (-222,-1061)  Fracotred: (-2.22,-10.61) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: 64 flying snake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: hingeDoor (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-197,-1017)  Fracotred: (-1.97,-10.17) : ByteVector2
Sending: ProjectilePackage: (-197,-1017)  Fracotred: (-1.97,-10.17) : ByteVector2
Inited A Runtime Spawned Syncableobject with index: 3 Name: SnakeBulletBigFly(Clone)
Firing Projectile Package: (0.0, -3.2, -1.9) : (0.0, 0.8, -0.5)
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: hingeDoor (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: hingeDoor (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: hingeDoor (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-175,-955)  Fracotred: (-1.75,-9.55) : ByteVector2
Sending: ProjectilePackage: (-175,-955)  Fracotred: (-1.75,-9.55) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
New Snake target Assigned! 
Adding new projectile package: (-149,-957)  Fracotred: (-1.49,-9.57) : ByteVector2
Sending: ProjectilePackage: (-149,-957)  Fracotred: (-1.49,-9.57) : ByteVector2
Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun62(Clone)
Inited A Runtime Spawned Syncableobject with index: 5 Name: Gun10(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 40.81091 New Ping: 49.77417 AVG: 45.29254
Updating Ping For user: mr-Am1G0 Old Ping: 45.29254 New Ping: 49.77417 AVG: 47.53336
Adding new projectile package: (-167,-964)  Fracotred: (-1.67,-9.64) : ByteVector2
Sending: ProjectilePackage: (-167,-964)  Fracotred: (-1.67,-9.64) : ByteVector2
I DID NOT NEED A SPHERECAST
New Snake target Assigned! 
Adding new projectile package: (-186,-822)  Fracotred: (-1.86,-8.22) : ByteVector2
Sending: ProjectilePackage: (-186,-822)  Fracotred: (-1.86,-8.22) : ByteVector2
Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 7
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Got damaged by Player: 0
Adding new projectile package: (-218,-565)  Fracotred: (-2.18,-5.65) : ByteVector2
Sending: ProjectilePackage: (-218,-565)  Fracotred: (-2.18,-5.65) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: hingeDoor (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: hingeDoor (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: hingeDoor (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-261,-357)  Fracotred: (-2.61,-3.57) : ByteVector2
New Snake target Assigned! 
Sending: ProjectilePackage: (-261,-357)  Fracotred: (-2.61,-3.57) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: hingeDoor (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-256,-451)  Fracotred: (-2.56,-4.51) : ByteVector2
Sending: ProjectilePackage: (-256,-451)  Fracotred: (-2.56,-4.51) : ByteVector2
kB sent last 1 Second/s  : 7
Could not find rigidbodyindex holder for rigidbody: hingeDoor (5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
Adding new projectile package: (-320,-401)  Fracotred: (-3.2,-4.01) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-320,-401)  Fracotred: (-3.2,-4.01) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-304,-409)  Fracotred: (-3.04,-4.09) : ByteVector2
Sending: ProjectilePackage: (-304,-409)  Fracotred: (-3.04,-4.09) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (7)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (7)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 6
Adding new projectile package: (-316,-482)  Fracotred: (-3.16,-4.82) : ByteVector2
Sending: ProjectilePackage: (-316,-482)  Fracotred: (-3.16,-4.82) : ByteVector2
New Snake target Assigned! 
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-310,-421)  Fracotred: (-3.1,-4.21) : ByteVector2
Sending: ProjectilePackage: (-310,-421)  Fracotred: (-3.1,-4.21) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (12)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: hingeDoor (5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Cube (9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
Adding new projectile package: (-288,-184)  Fracotred: (-2.88,-1.84) : ByteVector2
Sending: ProjectilePackage: (-288,-184)  Fracotred: (-2.88,-1.84) : ByteVector2
kB sent last 1 Second/s  : 6
Could not find rigidbodyindex holder for rigidbody: hingeDoor (5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Adding new projectile package: (-407,-259)  Fracotred: (-4.07,-2.59) : ByteVector2
Sending: ProjectilePackage: (-407,-259)  Fracotred: (-4.07,-2.59) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: hingeDoor (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: Cube (11)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-314,-381)  Fracotred: (-3.14,-3.81) : ByteVector2
New Snake target Assigned! 
Sending: ProjectilePackage: (-314,-381)  Fracotred: (-3.14,-3.81) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Cube (11)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Cube (4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: Cube (5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 6
Adding new projectile package: (-346,-440)  Fracotred: (-3.46,-4.4) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: hingeDoor (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (-346,-440)  Fracotred: (-3.46,-4.4) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: hingeDoor (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: hingeDoor (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
kB sent last 1 Second/s  : 6
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 7 Name: Gun3(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 47.53336 New Ping: 40.58838 AVG: 44.06087
New Snake target Assigned! 
Adding new projectile package: (175,-1151)  Fracotred: (1.75,-11.51) : ByteVector2
Sending: ProjectilePackage: (175,-1151)  Fracotred: (1.75,-11.51) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
New Snake target Assigned! 
Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun62(Clone)
kB sent last 1 Second/s  : 6
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 6
Adding new projectile package: (0,-626)  Fracotred: (0,-6.26) : ByteVector2
Sending: ProjectilePackage: (0,-626)  Fracotred: (0,-6.26) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (182,-182)  Fracotred: (1.82,-1.82) : ByteVector2
Sending: ProjectilePackage: (182,-182)  Fracotred: (1.82,-1.82) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 62 Sawed off
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: 62 Sawed off
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: 62 Sawed off
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: 62 Sawed off
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Got damaged by Player: 0
Firing Projectile Package: (0.0, 3.8, -5.9) : (0.0, -0.6, 0.8)
Adding new projectile package: (51,336)  Fracotred: (0.51,3.36) : ByteVector2
Sending: ProjectilePackage: (51,336)  Fracotred: (0.51,3.36) : ByteVector2
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
New Snake target Assigned! 
Adding new projectile package: (81,759)  Fracotred: (0.81,7.59) : ByteVector2
Sending: ProjectilePackage: (81,759)  Fracotred: (0.81,7.59) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (55,1135)  Fracotred: (0.55,11.35) : ByteVector2
Sending: ProjectilePackage: (55,1135)  Fracotred: (0.55,11.35) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Firing Projectile Package: (0.0, 4.2, -17.6) : (0.0, -0.1, 1.0)
New Snake target Assigned! 
Client is requesting to drop weapon: Found New SpawnID, returning: 7
Inited A Runtime Spawned Syncableobject with index: 9 Name: Gun62(Clone)
Dropping Weapon with index: 63 Name: Gun62(Clone)
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 24
Found map: Castle3 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 176  With a peak of: 7kb/s Lasted: 28.05938 Seconds AND 1057 Total packages was sent!   AVG kbps: 6.281536
Ping Msg: 5 Data: 0.36 Kb
PingResponse Msg: 5 Data: 0.36 Kb
PlayerUpdate Msg: 875 Data: 161.56 Kb
PlayerTookDamage Msg: 10 Data: 1.04 Kb
PlayerForceAdded Msg: 5 Data: 0.36 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 10 Data: 1.04 Kb
WeaponThrown Msg: 4 Data: 0.544 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 6 Data: 0.384 Kb
ObjectUpdate Msg: 131 Data: 13.704 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Could not find rigidbodyindex holder for rigidbody: Gun62(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun62(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
[DamageTaken, 23]
[DamageTakenTimeStamp, 399.5101]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 400.3879]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map23/hingeDoor (4)"
 
(Filename:  Line: 0)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun0(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 44.06087 New Ping: 49.86572 AVG: 46.96329
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun0(Clone)
Firing Projectile Package: (0.0, 2.0, 0.1) : (0.0, -0.1, -1.0)
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 4.3, 2.0) : (0.0, -0.2, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 4.4, 2.1) : (0.0, 0.1, -1.0)
Firing Projectile Package: (0.0, 3.7, 1.9) : (0.0, 0.0, -1.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.6, 2.3) : (0.0, 0.7, -0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 1.8, 1.8) : (0.0, -0.8, -0.5)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, 2.3, 3.2) : (0.0, -0.1, -1.0)
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, 2.8, -8.9) : (0.0, -0.9, 0.4)
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 1.9, -8.8) : (0.0, -0.5, -0.7)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 2.8, -7.6) : (0.0, -0.3, -0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.4, -7.0) : (0.0, -0.7, -0.5)
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun64(Clone)
Firing Projectile Package: (0.0, 1.7, -7.5) : (0.0, -0.6, -0.1)
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 25
Found map: Castle4 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 61  With a peak of: 7kb/s Lasted: 9.858067 Seconds AND 361 Total packages was sent!   AVG kbps: 6.208114
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 329 Data: 60.536 Kb
PlayerTookDamage Msg: 6 Data: 0.88 Kb
PlayerForceAdded Msg: 6 Data: 0.432 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 7 Data: 0.84 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
I DID NOT NEED A SPHERECAST
Updating Ping For user: mr-Am1G0 Old Ping: 46.96329 New Ping: 50.65918 AVG: 48.81124
[DamageGivenTimeStamp, 412.1684]
[DamageTaken, 1429.332]
[DamageTakenTimeStamp, 412.828]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/hingeDoor (1)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/hingeDoor (2)"
 
(Filename:  Line: 0)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 5
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun1(Clone)
Player Got damaged by Player: 1
Updating Ping For user: mr-Am1G0 Old Ping: 48.81124 New Ping: 49.77417 AVG: 49.2927
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 5
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun7(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.2927 New Ping: 50.65918 AVG: 49.97594
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Adding new projectile package: (137,-139)  Fracotred: (1.37,-1.39) : ByteVector2
Sending: ProjectilePackage: (137,-139)  Fracotred: (1.37,-1.39) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (170,-161)  Fracotred: (1.7,-1.61) : ByteVector2
Sending: ProjectilePackage: (170,-161)  Fracotred: (1.7,-1.61) : ByteVector2
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun7(Clone)
Adding new projectile package: (225,-161)  Fracotred: (2.25,-1.61) : ByteVector2
Sending: ProjectilePackage: (225,-161)  Fracotred: (2.25,-1.61) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: hingeDoor (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Adding new projectile package: (320,-157)  Fracotred: (3.2,-1.57) : ByteVector2
Sending: ProjectilePackage: (320,-157)  Fracotred: (3.2,-1.57) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Firing Projectile Package: (0.0, 3.1, 4.6) : (0.0, -0.5, -0.9)
Player Got damaged by Player: 0
Adding new projectile package: (330,-178)  Fracotred: (3.3,-1.78) : ByteVector2
Sending: ProjectilePackage: (330,-178)  Fracotred: (3.3,-1.78) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 7 Ice Gun
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (352,-182)  Fracotred: (3.52,-1.82) : ByteVector2
Sending: ProjectilePackage: (352,-182)  Fracotred: (3.52,-1.82) : ByteVector2
Firing Projectile Package: (0.0, 3.4, 7.0) : (0.0, -0.4, -0.9)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Achievement with key Headshot(20) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (355,-192)  Fracotred: (3.55,-1.92) : ByteVector2
Sending: ProjectilePackage: (355,-192)  Fracotred: (3.55,-1.92) : ByteVector2
Firing Projectile Package: (0.0, 4.3, 8.3) : (0.0, 0.2, -1.0)
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 26
Found map: Castle5 Cat: Castle
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 96  With a peak of: 8kb/s Lasted: 15.38333 Seconds AND 592 Total packages was sent!   AVG kbps: 6.286287
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 495 Data: 91.192 Kb
PlayerTookDamage Msg: 6 Data: 0.752 Kb
PlayerForceAdded Msg: 8 Data: 0.576 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 68 Data: 8.16 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Client is requesting to drop weapon: Found New SpawnID, returning: 0
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun7(Clone)
Dropping Weapon with index: 8 Name: Gun7(Clone)
Could not find rigidbodyindex holder for rigidbody: 7 Ice Gun
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageTaken, 56.25]
[DamageTakenTimeStamp, 420.7108]
[DamageGivenTimeStamp, 419.7154]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 430.8458]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
I DID NOT NEED A SPHERECAST
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun7(Clone)
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun27(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.97594 New Ping: 49.62158 AVG: 49.79876
Updating Ping For user: mr-Am1G0 Old Ping: 49.79876 New Ping: 49.62158 AVG: 49.71017
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun7(Clone)
Adding new projectile package: (-114,-31)  Fracotred: (-1.14,-0.31) : ByteVector2
Sending: ProjectilePackage: (-114,-31)  Fracotred: (-1.14,-0.31) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 7 Ice Gun
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-1,229)  Fracotred: (-0.01,2.29) : ByteVector2
Sending: ProjectilePackage: (-1,229)  Fracotred: (-0.01,2.29) : ByteVector2
Firing Projectile Package: (0.0, -1.3, -2.4) : (0.0, 0.5, 0.9)
kB sent last 1 Second/s  : 6
Could not find rigidbodyindex holder for rigidbody: 7 Ice Gun
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-20,421)  Fracotred: (-0.2,4.21) : ByteVector2
Sending: ProjectilePackage: (-20,421)  Fracotred: (-0.2,4.21) : ByteVector2
Firing Projectile Package: (0.0, -1.3, -1.5) : (0.0, -0.4, 0.9)
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-64,501)  Fracotred: (-0.64,5.01) : ByteVector2
Firing Projectile Package: (0.0, -0.8, -1.8) : (0.0, -0.9, 0.3)
Sending: ProjectilePackage: (-64,501)  Fracotred: (-0.64,5.01) : ByteVector2
Player Took damage!
Adding new projectile package: (-144,476)  Fracotred: (-1.44,4.76) : ByteVector2
Sending: ProjectilePackage: (-144,476)  Fracotred: (-1.44,4.76) : ByteVector2
Firing Projectile Package: (0.0, -0.1, -1.4) : (0.0, -0.8, 0.6)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-266,417)  Fracotred: (-2.66,4.17) : ByteVector2
Sending: ProjectilePackage: (-266,417)  Fracotred: (-2.66,4.17) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.3, -1.4) : (0.0, -0.3, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.1, -1.9) : (0.0, -0.3, 0.9)
Adding new projectile package: (-149,448)  Fracotred: (-1.49,4.48) : ByteVector2
Sending: ProjectilePackage: (-149,448)  Fracotred: (-1.49,4.48) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.1, -2.6) : (0.0, 0.0, 1.0)
Adding new projectile package: (-93,469)  Fracotred: (-0.93,4.69) : ByteVector2
Sending: ProjectilePackage: (-93,469)  Fracotred: (-0.93,4.69) : ByteVector2
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
Adding new projectile package: (-128,521)  Fracotred: (-1.28,5.21) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 7 Ice Gun
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (-128,521)  Fracotred: (-1.28,5.21) : ByteVector2
Firing Projectile Package: (0.0, -0.3, -3.1) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-300,580)  Fracotred: (-3,5.8) : ByteVector2
Sending: ProjectilePackage: (-300,580)  Fracotred: (-3,5.8) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.3, -3.7) : (0.0, 0.2, 1.0)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-223,561)  Fracotred: (-2.23,5.61) : ByteVector2
Sending: ProjectilePackage: (-223,561)  Fracotred: (-2.23,5.61) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.4, -3.8) : (0.0, 0.2, 1.0)
Could not find rigidbodyindex holder for rigidbody: 7 Ice Gun
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, -0.5, -4.1) : (0.0, 0.3, 0.9)
Firing Projectile Package: (0.0, -0.7, -4.0) : (0.0, 0.3, 0.9)
Firing Projectile Package: (0.0, -0.7, -3.8) : (0.0, 0.3, 0.9)
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, -0.7, -3.8) : (0.0, 0.3, 0.9)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -0.7, -3.8) : (0.0, 0.3, 1.0)
Adding new projectile package: (149,459)  Fracotred: (1.49,4.59) : ByteVector2
Sending: ProjectilePackage: (149,459)  Fracotred: (1.49,4.59) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (116,553)  Fracotred: (1.16,5.53) : ByteVector2
Sending: ProjectilePackage: (116,553)  Fracotred: (1.16,5.53) : ByteVector2
Firing Projectile Package: (0.0, -0.6, -3.7) : (0.0, 0.3, 0.9)
Adding new projectile package: (-66,588)  Fracotred: (-0.66,5.88) : ByteVector2
Firing Projectile Package: (0.0, -0.6, -3.8) : (0.0, 0.3, 1.0)
Sending: ProjectilePackage: (-66,588)  Fracotred: (-0.66,5.88) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-258,586)  Fracotred: (-2.58,5.86) : ByteVector2
Firing Projectile Package: (0.0, -0.6, -3.8) : (0.0, 0.3, 0.9)
Sending: ProjectilePackage: (-258,586)  Fracotred: (-2.58,5.86) : ByteVector2
Adding new projectile package: (-436,561)  Fracotred: (-4.36,5.61) : ByteVector2
Sending: ProjectilePackage: (-436,561)  Fracotred: (-4.36,5.61) : ByteVector2
Firing Projectile Package: (0.0, -0.6, -3.8) : (0.0, 0.3, 0.9)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, -0.5, -3.6) : (0.0, 0.5, 0.8)
Firing Projectile Package: (0.0, -0.3, -2.7) : (0.0, 0.8, 0.4)
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 3 Name: Gun2(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.71017 New Ping: 49.92676 AVG: 49.81847
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.5, -2.5) : (0.0, 0.7, -0.6)
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -0.4, -2.6) : (0.0, 0.9, 0.4)
Firing Projectile Package: (0.0, -0.6, -2.6) : (0.0, 0.7, 0.7)
Firing Projectile Package: (0.0, -0.6, -3.4) : (0.0, 0.6, 0.8)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -0.5, -3.7) : (0.0, 0.7, 0.7)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -0.2, -2.3) : (0.0, 1.0, 0.1)
Firing Projectile Package: (0.0, -0.3, -2.6) : (0.0, 1.0, 0.1)
Firing Projectile Package: (0.0, -0.4, -2.8) : (0.0, 1.0, -0.2)
Adding new projectile package: (-215,565)  Fracotred: (-2.15,5.65) : ByteVector2
Sending: ProjectilePackage: (-215,565)  Fracotred: (-2.15,5.65) : ByteVector2
Firing Projectile Package: (0.0, -0.4, -2.8) : (0.0, 1.0, -0.2)
Adding new projectile package: (-258,511)  Fracotred: (-2.58,5.11) : ByteVector2
Sending: ProjectilePackage: (-258,511)  Fracotred: (-2.58,5.11) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.4, -2.6) : (0.0, 1.0, -0.1)
Adding new projectile package: (-278,490)  Fracotred: (-2.78,4.9) : ByteVector2
Sending: ProjectilePackage: (-278,490)  Fracotred: (-2.78,4.9) : ByteVector2
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, -0.4, -2.6) : (0.0, 1.0, 0.1)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-267,488)  Fracotred: (-2.67,4.88) : ByteVector2
Sending: ProjectilePackage: (-267,488)  Fracotred: (-2.67,4.88) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.4, -2.7) : (0.0, 0.9, 0.4)
Adding new projectile package: (-276,453)  Fracotred: (-2.76,4.53) : ByteVector2
Sending: ProjectilePackage: (-276,453)  Fracotred: (-2.76,4.53) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-279,450)  Fracotred: (-2.79,4.5) : ByteVector2
Sending: ProjectilePackage: (-279,450)  Fracotred: (-2.79,4.5) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.7, -3.0) : (0.0, 0.5, 0.8)
Adding new projectile package: (-284,457)  Fracotred: (-2.84,4.57) : ByteVector2
Sending: ProjectilePackage: (-284,457)  Fracotred: (-2.84,4.57) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.7, -3.4) : (0.0, 0.5, 0.8)
Firing Projectile Package: (0.0, -0.7, -3.6) : (0.0, 0.4, 0.9)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -0.7, -3.7) : (0.0, 0.5, 0.9)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-283,486)  Fracotred: (-2.83,4.86) : ByteVector2
Sending: ProjectilePackage: (-283,486)  Fracotred: (-2.83,4.86) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-283,486)  Fracotred: (-2.83,4.86) : ByteVector2
Sending: ProjectilePackage: (-283,486)  Fracotred: (-2.83,4.86) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (-282,486)  Fracotred: (-2.82,4.86) : ByteVector2
Sending: ProjectilePackage: (-282,486)  Fracotred: (-2.82,4.86) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun12(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.81847 New Ping: 49.37744 AVG: 49.59795
Firing Projectile Package: (0.0, -0.4, -3.3) : (0.0, 0.4, 0.9)
Firing Projectile Package: (0.0, -0.4, -3.1) : (0.0, 0.6, 0.8)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -0.5, -3.0) : (0.0, 0.6, 0.8)
Player: 1Is requesting to pickuo weapon: 3
Destroying weapon with index: 3 : Gun2(Clone)
Adding new projectile package: (-230,461)  Fracotred: (-2.3,4.61) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-230,461)  Fracotred: (-2.3,4.61) : ByteVector2
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 6 Name: Gun27(Clone)
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 7 Name: Gun64(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.59795 New Ping: 50.04883 AVG: 49.82339
kB sent last 1 Second/s  : 6
Waited To Sync Character: 0 Frames Left
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 27
Found map: Castle6 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 151  With a peak of: 7kb/s Lasted: 24.09873 Seconds AND 915 Total packages was sent!   AVG kbps: 6.289127
Ping Msg: 5 Data: 0.36 Kb
PingResponse Msg: 5 Data: 0.36 Kb
PlayerUpdate Msg: 756 Data: 139.536 Kb
PlayerTookDamage Msg: 8 Data: 1.088 Kb
PlayerForceAdded Msg: 10 Data: 0.72 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 10 Data: 1.04 Kb
WeaponThrown Msg: 4 Data: 0.576 Kb
WeaponWasPickedUp Msg: 5 Data: 0.32 Kb
ObjectUpdate Msg: 108 Data: 12.96 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1424.832]
[DamageTakenTimeStamp, 457.5825]
[DamageGivenTimeStamp, 454.4348]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun60(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.82339 New Ping: 49.92676 AVG: 49.87508
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun60(Clone)
Firing Projectile Package: (0.0, -1.1, 3.0) : (0.0, 1.0, 0.4)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -2.8, -1.5) : (0.0, 0.6, 0.8)
kB sent last 1 Second/s  : 5
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 28
Found map: Castle7 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 48  With a peak of: 6kb/s Lasted: 7.349955 Seconds AND 283 Total packages was sent!   AVG kbps: 6.597047
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 253 Data: 46.552 Kb
PlayerTookDamage Msg: 4 Data: 0.544 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 13 Data: 1.56 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Invalid Messagetype PlayerForceAdded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
[DamageGivenTimeStamp, 462.165]
[DamageTaken, 1395.832]
[DamageTakenTimeStamp, 467.5199]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 5
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun14(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.87508 New Ping: 33.14209 AVG: 41.50858
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 29
Found map: Castle8 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 39  With a peak of: 10kb/s Lasted: 6.01744 Seconds AND 233 Total packages was sent!   AVG kbps: 6.602143
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 211 Data: 38.824 Kb
PlayerTookDamage Msg: 2 Data: 0.336 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 8 Data: 0.96 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 22.5]
[DamageTakenTimeStamp, 472.456]
[DamageGivenTimeStamp, 473.6271]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 476.1066]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun3(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 41.50858 New Ping: 40.46631 AVG: 40.98745
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun64(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 40.98745 New Ping: 66.46729 AVG: 53.72736
kB sent last 1 Second/s  : 6
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 30
Found map: Castle9 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 90  With a peak of: 9kb/s Lasted: 13.96961 Seconds AND 537 Total packages was sent!   AVG kbps: 6.498107
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 454 Data: 83.536 Kb
PlayerTookDamage Msg: 10 Data: 1.424 Kb
PlayerForceAdded Msg: 11 Data: 0.792 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
ObjectUpdate Msg: 50 Data: 6 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 483.6231]
[DamageTaken, 1378.332]
[DamageTakenTimeStamp, 492.6318]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 9
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun16(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 53.72736 New Ping: 62.56104 AVG: 58.1442
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun16(Clone)
Firing Projectile Package: (0.0, -3.3, 0.9) : (0.0, -0.4, -0.9)
Firing Projectile Package: (0.0, -3.8, 1.3) : (0.0, -0.2, -1.0)
Firing Projectile Package: (0.0, -4.5, 1.8) : (0.0, -0.1, -1.0)
Firing Projectile Package: (0.0, -5.0, 2.0) : (0.0, 0.0, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.2, 2.8) : (0.0, -0.5, -0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.1, 3.3) : (0.0, -0.6, -0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.0, 3.5) : (0.0, -0.8, -0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.9, 3.4) : (0.0, -0.9, -0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.9, 3.3) : (0.0, -0.9, -0.5)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Firing Projectile Package: (0.0, -5.1, 3.1) : (0.0, -0.6, -0.8)
Waited To Sync Character: 0 Frames Left
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.4, 2.5) : (0.0, -0.5, -0.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.0, 2.0) : (0.0, -0.5, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.5, 1.1) : (0.0, 0.0, 1.0)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.3, 0.3) : (0.0, 0.0, 1.0)
Firing Projectile Package: (0.0, -4.0, -0.1) : (0.0, 0.1, 1.0)
Firing Projectile Package: (0.0, -4.2, -0.5) : (0.0, -0.4, 0.9)
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 31
Found map: Castle10 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 40  With a peak of: 9kb/s Lasted: 6.313789 Seconds AND 258 Total packages was sent!   AVG kbps: 6.342942
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 220 Data: 40.48 Kb
PlayerTookDamage Msg: 10 Data: 1.424 Kb
PlayerForceAdded Msg: 10 Data: 0.72 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 8 Data: 0.96 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1392.332]
[DamageTakenTimeStamp, 501.5424]
[DamageGivenTimeStamp, 500.9995]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 32
Found map: Castle11 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 18  With a peak of: 7kb/s Lasted: 2.837369 Seconds AND 119 Total packages was sent!   AVG kbps: 6.577924
PlayerUpdate Msg: 115 Data: 21.16 Kb
MapChange Msg: 2 Data: 0.176 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 17 Name: Gun62(Clone)
Inited A Runtime Spawned Syncableobject with index: 18 Name: Gun39(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 58.1442 New Ping: 49.68262 AVG: 53.91341
Updating Ping For user: mr-Am1G0 Old Ping: 53.91341 New Ping: 49.68262 AVG: 51.79801
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 33
Found map: Castle12 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 38  With a peak of: 8kb/s Lasted: 5.925642 Seconds AND 243 Total packages was sent!   AVG kbps: 6.47086
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 209 Data: 38.456 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
ObjectUpdate Msg: 18 Data: 2.16 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 515.5864]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 515.5864]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
ArgumentException: Invalid mouse button index.
  at (wrapper managed-to-native) UnityEngine.Input:GetMouseButton (int)
  at KeybindingButtonHandler.GetInput () [0x00000] in <filename unknown>:0 
  at KeybindingButtonHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: Invalid mouse button index.
  at (wrapper managed-to-native) UnityEngine.Input:GetMouseButton (int)
  at KeybindingButtonHandler.GetInput () [0x00000] in <filename unknown>:0 
  at KeybindingButtonHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: Invalid mouse button index.
  at (wrapper managed-to-native) UnityEngine.Input:GetMouseButton (int)
  at KeybindingButtonHandler.GetInput () [0x00000] in <filename unknown>:0 
  at KeybindingButtonHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: Invalid mouse button index.
  at (wrapper managed-to-native) UnityEngine.Input:GetMouseButton (int)
  at KeybindingButtonHandler.GetInput () [0x00000] in <filename unknown>:0 
  at KeybindingButtonHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: Invalid mouse button index.
  at (wrapper managed-to-native) UnityEngine.Input:GetMouseButton (int)
  at KeybindingButtonHandler.GetInput () [0x00000] in <filename unknown>:0 
  at KeybindingButtonHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: Invalid mouse button index.
  at (wrapper managed-to-native) UnityEngine.Input:GetMouseButton (int)
  at KeybindingButtonHandler.GetInput () [0x00000] in <filename unknown>:0 
  at KeybindingButtonHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: Invalid mouse button index.
  at (wrapper managed-to-native) UnityEngine.Input:GetMouseButton (int)
  at KeybindingButtonHandler.GetInput () [0x00000] in <filename unknown>:0 
  at KeybindingButtonHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

kB sent last 1 Second/s  : 5
ArgumentException: Invalid mouse button index.
  at (wrapper managed-to-native) UnityEngine.Input:GetMouseButton (int)
  at KeybindingButtonHandler.GetInput () [0x00000] in <filename unknown>:0 
  at KeybindingButtonHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: Invalid mouse button index.
  at (wrapper managed-to-native) UnityEngine.Input:GetMouseButton (int)
  at KeybindingButtonHandler.GetInput () [0x00000] in <filename unknown>:0 
  at KeybindingButtonHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: Invalid mouse button index.
  at (wrapper managed-to-native) UnityEngine.Input:GetMouseButton (int)
  at KeybindingButtonHandler.GetInput () [0x00000] in <filename unknown>:0 
  at KeybindingButtonHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: Invalid mouse button index.
  at (wrapper managed-to-native) UnityEngine.Input:GetMouseButton (int)
  at KeybindingButtonHandler.GetInput () [0x00000] in <filename unknown>:0 
  at KeybindingButtonHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: Invalid mouse button index.
  at (wrapper managed-to-native) UnityEngine.Input:GetMouseButton (int)
  at KeybindingButtonHandler.GetInput () [0x00000] in <filename unknown>:0 
  at KeybindingButtonHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 34
Found map: Castle13 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 13  With a peak of: 7kb/s Lasted: 1.763357 Seconds AND 84 Total packages was sent!   AVG kbps: 7.453965
PlayerUpdate Msg: 80 Data: 14.72 Kb
MapChange Msg: 2 Data: 0.176 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 69 Name: Gun0(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 51.79801 New Ping: 49.43848 AVG: 50.61824
kB sent last 1 Second/s  : 6
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 35
Found map: Castle14 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 33  With a peak of: 8kb/s Lasted: 5.275588 Seconds AND 216 Total packages was sent!   AVG kbps: 6.323466
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 188 Data: 34.592 Kb
PlayerTookDamage Msg: 6 Data: 1.008 Kb
PlayerForceAdded Msg: 9 Data: 0.648 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
ObjectUpdate Msg: 5 Data: 0.6 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 526.256]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 527.9461]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 78 Name: Gun1(Clone)
Inited A Runtime Spawned Syncableobject with index: 79 Name: Gun16(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.61824 New Ping: 49.37744 AVG: 49.99784
Updating Ping For user: mr-Am1G0 Old Ping: 49.99784 New Ping: 49.37744 AVG: 49.68764
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
ArgumentException: Invalid mouse button index.
  at (wrapper managed-to-native) UnityEngine.Input:GetMouseButton (int)
  at KeybindingButtonHandler.GetInput () [0x00000] in <filename unknown>:0 
  at KeybindingButtonHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: Invalid mouse button index.
  at (wrapper managed-to-native) UnityEngine.Input:GetMouseButton (int)
  at KeybindingButtonHandler.GetInput () [0x00000] in <filename unknown>:0 
  at KeybindingButtonHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: Invalid mouse button index.
  at (wrapper managed-to-native) UnityEngine.Input:GetMouseButton (int)
  at KeybindingButtonHandler.GetInput () [0x00000] in <filename unknown>:0 
  at KeybindingButtonHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun16(Clone)
ArgumentException: Invalid mouse button index.
  at (wrapper managed-to-native) UnityEngine.Input:GetMouseButton (int)
  at KeybindingButtonHandler.GetInput () [0x00000] in <filename unknown>:0 
  at KeybindingButtonHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: Invalid mouse button index.
  at (wrapper managed-to-native) UnityEngine.Input:GetMouseButton (int)
  at KeybindingButtonHandler.GetInput () [0x00000] in <filename unknown>:0 
  at KeybindingButtonHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: Invalid mouse button index.
  at (wrapper managed-to-native) UnityEngine.Input:GetMouseButton (int)
  at KeybindingButtonHandler.GetInput () [0x00000] in <filename unknown>:0 
  at KeybindingButtonHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 1.2, -2.2) : (0.0, -0.4, 0.9)
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 80 Name: Gun1(Clone)
Firing Projectile Package: (0.0, 1.4, -1.9) : (0.0, -0.3, 0.9)
Updating Ping For user: mr-Am1G0 Old Ping: 49.68764 New Ping: 49.1333 AVG: 49.41047
kB sent last 1 Second/s  : 6
Adding new projectile package: (-85,223)  Fracotred: (-0.85,2.23) : ByteVector2
Sending: ProjectilePackage: (-85,223)  Fracotred: (-0.85,2.23) : ByteVector2
Adding new projectile package: (-135,122)  Fracotred: (-1.35,1.22) : ByteVector2
Sending: ProjectilePackage: (-135,122)  Fracotred: (-1.35,1.22) : ByteVector2
Firing Projectile Package: (0.0, -0.1, -4.0) : (0.0, -0.7, 0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.8, -3.2) : (0.0, -0.3, 0.9)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-136,95)  Fracotred: (-1.36,0.95) : ByteVector2
Sending: ProjectilePackage: (-136,95)  Fracotred: (-1.36,0.95) : ByteVector2
Firing Projectile Package: (0.0, 1.0, -2.8) : (0.0, -0.2, 0.9)
Firing Projectile Package: (0.0, 1.1, -2.8) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.8, -3.1) : (0.0, -0.1, 1.0)
Adding new projectile package: (-265,682)  Fracotred: (-2.65,6.82) : ByteVector2
Sending: ProjectilePackage: (-265,682)  Fracotred: (-2.65,6.82) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.4, -3.7) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.2, -4.4) : (0.0, -0.1, 1.0)
Adding new projectile package: (-271,863)  Fracotred: (-2.71,8.63) : ByteVector2
Sending: ProjectilePackage: (-271,863)  Fracotred: (-2.71,8.63) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Cube (17)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, -1.0, -5.2) : (0.0, -0.1, 1.0)
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -1.8, -5.9) : (0.0, 0.0, 1.0)
Adding new projectile package: (-221,911)  Fracotred: (-2.21,9.11) : ByteVector2
Sending: ProjectilePackage: (-221,911)  Fracotred: (-2.21,9.11) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.8, -6.6) : (0.0, 0.0, 1.0)
Firing Projectile Package: (0.0, -4.0, -7.3) : (0.0, 0.0, 1.0)
Adding new projectile package: (-391,1171)  Fracotred: (-3.91,11.71) : ByteVector2
Sending: ProjectilePackage: (-391,1171)  Fracotred: (-3.91,11.71) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.1, -8.0) : (0.0, 0.0, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.4, -8.7) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-573,1352)  Fracotred: (-5.73,13.52) : ByteVector2
Sending: ProjectilePackage: (-573,1352)  Fracotred: (-5.73,13.52) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.3, -9.6) : (0.0, 0.0, 1.0)
Firing Projectile Package: (0.0, -3.7, -10.1) : (0.0, 0.0, 1.0)
Firing Projectile Package: (0.0, -3.5, -10.1) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, -3.5, -9.8) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.5, -9.3) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 36
Found map: Castle15 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 81 Name: Gun1(Clone)
Dropping Weapon with index: 2 Name: Gun1(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 83  With a peak of: 7kb/s Lasted: 12.33998 Seconds AND 490 Total packages was sent!   AVG kbps: 6.792882
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 401 Data: 73.912 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerForceAdded Msg: 3 Data: 0.264 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 45 Data: 5.4 Kb
ObjectDestructionCollision Msg: 15 Data: 1.8 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1389.332]
[DamageTakenTimeStamp, 542.8051]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun7(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.41047 New Ping: 48.46191 AVG: 48.93619
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun32(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.93619 New Ping: 49.1333 AVG: 49.03474
Waited To Sync Character: 0 Frames Left
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Waited To Sync Character: 0 Frames Left
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 37
Found map: Castle16 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 78  With a peak of: 10kb/s Lasted: 12.56821 Seconds AND 478 Total packages was sent!   AVG kbps: 6.238598
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 409 Data: 75.256 Kb
PlayerTookDamage Msg: 4 Data: 0.672 Kb
PlayerForceAdded Msg: 12 Data: 0.864 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
ObjectUpdate Msg: 41 Data: 4.92 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 45]
[DamageTakenTimeStamp, 554.3982]
[DamageGivenTimeStamp, 557.8767]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 557.982]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 5
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 139 Name: Gun10(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.03474 New Ping: 49.98779 AVG: 49.51127
kB sent last 1 Second/s  : 5
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 38
Found map: Castle17 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 31  With a peak of: 7kb/s Lasted: 5.028605 Seconds AND 204 Total packages was sent!   AVG kbps: 6.257004
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 182 Data: 33.488 Kb
PlayerTookDamage Msg: 4 Data: 0.672 Kb
PlayerForceAdded Msg: 6 Data: 0.432 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
ObjectUpdate Msg: 4 Data: 0.48 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 45]
[DamageTakenTimeStamp, 563.5437]
[DamageGivenTimeStamp, 563.841]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 565.5958]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 120 Name: Gun62(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.51127 New Ping: 50.41504 AVG: 49.96315
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Adding new projectile package: (-60,636)  Fracotred: (-0.6,6.36) : ByteVector2
Sending: ProjectilePackage: (-60,636)  Fracotred: (-0.6,6.36) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Cube (18)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Cube (18)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 5
Adding new projectile package: (-130,800)  Fracotred: (-1.3,8) : ByteVector2
Sending: ProjectilePackage: (-130,800)  Fracotred: (-1.3,8) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 39
Found map: Castle18 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 0
Inited A Runtime Spawned Syncableobject with index: 121 Name: Gun62(Clone)
Dropping Weapon with index: 63 Name: Gun62(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 50  With a peak of: 7kb/s Lasted: 8.184361 Seconds AND 322 Total packages was sent!   AVG kbps: 6.140492
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 276 Data: 50.816 Kb
PlayerTookDamage Msg: 8 Data: 0.832 Kb
PlayerForceAdded Msg: 8 Data: 0.672 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 8 Data: 0.96 Kb
ObjectSpawned Msg: 4 Data: 0.96 Kb
ObjectDestructionCollision Msg: 6 Data: 0.72 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 576.3514]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 576.3514]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 0
Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 11
Waited To Sync Character: 0 Frames Left
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 5
Player Got damaged by Player: 1
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 85 Name: Gun32(Clone)
Inited A Runtime Spawned Syncableobject with index: 86 Name: Gun2(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.96315 New Ping: 44.31152 AVG: 47.13734
Updating Ping For user: mr-Am1G0 Old Ping: 47.13734 New Ping: 44.31152 AVG: 45.72443
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 7
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 40
Found map: Winter1 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 43  With a peak of: 11kb/s Lasted: 6.729587 Seconds AND 286 Total packages was sent!   AVG kbps: 6.507383
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 233 Data: 42.872 Kb
PlayerTookDamage Msg: 4 Data: 0.544 Kb
PlayerForceAdded Msg: 5 Data: 0.36 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
ObjectUpdate Msg: 32 Data: 3.84 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1412.082]
[DamageTakenTimeStamp, 585.6838]
[DamageGivenTimeStamp, 584.7493]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 92 Name: Gun3(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 45.72443 New Ping: 59.44824 AVG: 52.58633
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
Adding new projectile package: (170,-806)  Fracotred: (1.7,-8.06) : ByteVector2
Sending: ProjectilePackage: (170,-806)  Fracotred: (1.7,-8.06) : ByteVector2
Player Got damaged by Player: 1
Adding new projectile package: (-5,-989)  Fracotred: (-0.05,-9.89) : ByteVector2
Sending: ProjectilePackage: (-5,-989)  Fracotred: (-0.05,-9.89) : ByteVector2
kB sent last 1 Second/s  : 5
Adding new projectile package: (92,-860)  Fracotred: (0.92,-8.6) : ByteVector2
Sending: ProjectilePackage: (92,-860)  Fracotred: (0.92,-8.6) : ByteVector2
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
DIED LOCALLY, SHOULD NOT DIE!
Player Got damaged by Player: 0
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 41
Found map: Winter2 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 0
Player Got damaged by Player: 0
Inited A Runtime Spawned Syncableobject with index: 93 Name: Gun3(Clone)
Dropping Weapon with index: 4 Name: Gun3(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 35  With a peak of: 6kb/s Lasted: 6.11756 Seconds AND 256 Total packages was sent!   AVG kbps: 5.870315
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 216 Data: 39.792 Kb
PlayerTookDamage Msg: 8 Data: 0.832 Kb
PlayerForceAdded Msg: 1 Data: 0.072 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 6 Data: 0.72 Kb
ObjectDestructionCollision Msg: 14 Data: 1.68 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageTaken, 1428.332]
[DamageTakenTimeStamp, 594.5662]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 594.5662]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 11
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 86 Name: Gun36(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 52.58633 New Ping: 33.14209 AVG: 42.86421
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
Waited To Sync Character: 0 Frames Left
Adding new projectile package: (313,200)  Fracotred: (3.13,2) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Sending: ProjectilePackage: (313,200)  Fracotred: (3.13,2) : ByteVector2
Player Got damaged by Player: 1
Player Got damaged by Player: 0
Adding new projectile package: (318,216)  Fracotred: (3.18,2.16) : ByteVector2
Sending: ProjectilePackage: (318,216)  Fracotred: (3.18,2.16) : ByteVector2
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 0
Player Got damaged by Player: 0
kB sent last 1 Second/s  : 6
Adding new projectile package: (340,153)  Fracotred: (3.4,1.53) : ByteVector2
Sending: ProjectilePackage: (340,153)  Fracotred: (3.4,1.53) : ByteVector2
Adding new projectile package: (360,117)  Fracotred: (3.6,1.17) : ByteVector2
Sending: ProjectilePackage: (360,117)  Fracotred: (3.6,1.17) : ByteVector2
Adding new projectile package: (374,126)  Fracotred: (3.74,1.26) : ByteVector2
Sending: ProjectilePackage: (374,126)  Fracotred: (3.74,1.26) : ByteVector2
kB sent last 1 Second/s  : 5
Adding new projectile package: (353,153)  Fracotred: (3.53,1.53) : ByteVector2
Sending: ProjectilePackage: (353,153)  Fracotred: (3.53,1.53) : ByteVector2
Adding new projectile package: (355,162)  Fracotred: (3.55,1.62) : ByteVector2
Sending: ProjectilePackage: (355,162)  Fracotred: (3.55,1.62) : ByteVector2
Adding new projectile package: (351,172)  Fracotred: (3.51,1.72) : ByteVector2
Sending: ProjectilePackage: (351,172)  Fracotred: (3.51,1.72) : ByteVector2
Adding new projectile package: (351,186)  Fracotred: (3.51,1.86) : ByteVector2
Sending: ProjectilePackage: (351,186)  Fracotred: (3.51,1.86) : ByteVector2
Adding new projectile package: (347,197)  Fracotred: (3.47,1.97) : ByteVector2
Sending: ProjectilePackage: (347,197)  Fracotred: (3.47,1.97) : ByteVector2
Adding new projectile package: (350,210)  Fracotred: (3.5,2.1) : ByteVector2
Sending: ProjectilePackage: (350,210)  Fracotred: (3.5,2.1) : ByteVector2
Adding new projectile package: (343,220)  Fracotred: (3.43,2.2) : ByteVector2
Sending: ProjectilePackage: (343,220)  Fracotred: (3.43,2.2) : ByteVector2
kB sent last 1 Second/s  : 5
Adding new projectile package: (347,232)  Fracotred: (3.47,2.32) : ByteVector2
Sending: ProjectilePackage: (347,232)  Fracotred: (3.47,2.32) : ByteVector2
Adding new projectile package: (348,248)  Fracotred: (3.48,2.48) : ByteVector2
Sending: ProjectilePackage: (348,248)  Fracotred: (3.48,2.48) : ByteVector2
Adding new projectile package: (340,256)  Fracotred: (3.4,2.56) : ByteVector2
Sending: ProjectilePackage: (340,256)  Fracotred: (3.4,2.56) : ByteVector2
Adding new projectile package: (344,272)  Fracotred: (3.44,2.72) : ByteVector2
Sending: ProjectilePackage: (344,272)  Fracotred: (3.44,2.72) : ByteVector2
Adding new projectile package: (341,281)  Fracotred: (3.41,2.81) : ByteVector2
Sending: ProjectilePackage: (341,281)  Fracotred: (3.41,2.81) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (339,292)  Fracotred: (3.39,2.92) : ByteVector2
Sending: ProjectilePackage: (339,292)  Fracotred: (3.39,2.92) : ByteVector2
Adding new projectile package: (344,306)  Fracotred: (3.44,3.06) : ByteVector2
Sending: ProjectilePackage: (344,306)  Fracotred: (3.44,3.06) : ByteVector2
Adding new projectile package: (339,318)  Fracotred: (3.39,3.18) : ByteVector2
Sending: ProjectilePackage: (339,318)  Fracotred: (3.39,3.18) : ByteVector2
Adding new projectile package: (343,330)  Fracotred: (3.43,3.3) : ByteVector2
Sending: ProjectilePackage: (343,330)  Fracotred: (3.43,3.3) : ByteVector2
Adding new projectile package: (350,328)  Fracotred: (3.5,3.28) : ByteVector2
Sending: ProjectilePackage: (350,328)  Fracotred: (3.5,3.28) : ByteVector2
Adding new projectile package: (350,310)  Fracotred: (3.5,3.1) : ByteVector2
Sending: ProjectilePackage: (350,310)  Fracotred: (3.5,3.1) : ByteVector2
Adding new projectile package: (347,269)  Fracotred: (3.47,2.69) : ByteVector2
Sending: ProjectilePackage: (347,269)  Fracotred: (3.47,2.69) : ByteVector2
Adding new projectile package: (343,218)  Fracotred: (3.43,2.18) : ByteVector2
Sending: ProjectilePackage: (343,218)  Fracotred: (3.43,2.18) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Adding new projectile package: (334,162)  Fracotred: (3.34,1.62) : ByteVector2
Sending: ProjectilePackage: (334,162)  Fracotred: (3.34,1.62) : ByteVector2
Adding new projectile package: (325,111)  Fracotred: (3.25,1.11) : ByteVector2
Sending: ProjectilePackage: (325,111)  Fracotred: (3.25,1.11) : ByteVector2
Adding new projectile package: (349,87)  Fracotred: (3.49,0.87) : ByteVector2
Sending: ProjectilePackage: (349,87)  Fracotred: (3.49,0.87) : ByteVector2
Adding new projectile package: (341,68)  Fracotred: (3.41,0.68) : ByteVector2
Sending: ProjectilePackage: (341,68)  Fracotred: (3.41,0.68) : ByteVector2
Adding new projectile package: (350,62)  Fracotred: (3.5,0.62) : ByteVector2
Sending: ProjectilePackage: (350,62)  Fracotred: (3.5,0.62) : ByteVector2
Adding new projectile package: (354,62)  Fracotred: (3.54,0.62) : ByteVector2
Sending: ProjectilePackage: (354,62)  Fracotred: (3.54,0.62) : ByteVector2
Adding new projectile package: (339,61)  Fracotred: (3.39,0.61) : ByteVector2
Sending: ProjectilePackage: (339,61)  Fracotred: (3.39,0.61) : ByteVector2
Adding new projectile package: (356,58)  Fracotred: (3.56,0.58) : ByteVector2
Sending: ProjectilePackage: (356,58)  Fracotred: (3.56,0.58) : ByteVector2
Adding new projectile package: (359,38)  Fracotred: (3.59,0.38) : ByteVector2
Sending: ProjectilePackage: (359,38)  Fracotred: (3.59,0.38) : ByteVector2
Adding new projectile package: (352,28)  Fracotred: (3.52,0.28) : ByteVector2
Sending: ProjectilePackage: (352,28)  Fracotred: (3.52,0.28) : ByteVector2
Adding new projectile package: (342,25)  Fracotred: (3.42,0.25) : ByteVector2
Sending: ProjectilePackage: (342,25)  Fracotred: (3.42,0.25) : ByteVector2
Adding new projectile package: (332,28)  Fracotred: (3.32,0.28) : ByteVector2
Sending: ProjectilePackage: (332,28)  Fracotred: (3.32,0.28) : ByteVector2
kB sent last 1 Second/s  : 5
Adding new projectile package: (320,31)  Fracotred: (3.2,0.31) : ByteVector2
Sending: ProjectilePackage: (320,31)  Fracotred: (3.2,0.31) : ByteVector2
Adding new projectile package: (313,36)  Fracotred: (3.13,0.36) : ByteVector2
Sending: ProjectilePackage: (313,36)  Fracotred: (3.13,0.36) : ByteVector2
Inited A Runtime Spawned Syncableobject with index: 87 Name: Gun5(Clone)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (333,46)  Fracotred: (3.33,0.46) : ByteVector2
Sending: ProjectilePackage: (333,46)  Fracotred: (3.33,0.46) : ByteVector2
Updating Ping For user: mr-Am1G0 Old Ping: 42.86421 New Ping: 49.56055 AVG: 46.21238
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Adding new projectile package: (339,651)  Fracotred: (3.39,6.51) : ByteVector2
Sending: ProjectilePackage: (339,651)  Fracotred: (3.39,6.51) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 89 Name: Gun63(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 46.21238 New Ping: 33.93555 AVG: 40.07396
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 6
Adding new projectile package: (334,757)  Fracotred: (3.34,7.57) : ByteVector2
Sending: ProjectilePackage: (334,757)  Fracotred: (3.34,7.57) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 42
Found map: Winter3 Cat: Winter
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 125  With a peak of: 11kb/s Lasted: 20.46441 Seconds AND 715 Total packages was sent!   AVG kbps: 6.110119
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 650 Data: 120.272 Kb
PlayerTookDamage Msg: 10 Data: 1.168 Kb
PlayerForceAdded Msg: 9 Data: 0.648 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 26 Data: 3.12 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[BlockData, BlockHandler+BlockData]
[DamageGivenTimeStamp, 600.2431]
[DamageTaken, 11.65]
[DamageTakenTimeStamp, 602.1068]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 617.7457]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 45 Name: Gun61(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 40.07396 New Ping: 50.53711 AVG: 45.30553
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun61(Clone)
Firing Projectile Package: (0.0, -3.6, -3.6) : (0.0, 0.9, 0.5)
Firing Projectile Package: (0.0, -6.6, -4.6) : (0.0, -0.4, -0.3)
I DID NOT NEED A SPHERECAST
Client is requesting to drop weapon: Found New SpawnID, returning: 1
Inited A Runtime Spawned Syncableobject with index: 46 Name: Gun61(Clone)
Dropping Weapon with index: 62 Name: Gun61(Clone)
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 47 Name: Gun1(Clone)
kB sent last 1 Second/s  : 6
Updating Ping For user: mr-Am1G0 Old Ping: 45.30553 New Ping: 49.68262 AVG: 47.49408
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 43
Found map: Winter4 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 57  With a peak of: 9kb/s Lasted: 9.273658 Seconds AND 357 Total packages was sent!   AVG kbps: 6.237021
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 308 Data: 56.672 Kb
PlayerTookDamage Msg: 6 Data: 0.752 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 22 Data: 2.64 Kb
ObjectDestructionCollision Msg: 1 Data: 0.12 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 622.3343]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 629.6812]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 629.6812]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 93 Name: Gun32(Clone)
kB sent last 1 Second/s  : 6
Updating Ping For user: mr-Am1G0 Old Ping: 47.49408 New Ping: 49.56055 AVG: 48.52731
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun32(Clone)
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Firing Projectile Package: (0.0, -1.2, -5.7) : (0.0, -0.4, 0.9)
Firing Projectile Package: (0.0, -1.0, -4.8) : (0.0, -0.2, 1.0)
Firing Projectile Package: (0.0, -1.3, -4.9) : (0.0, -0.3, 0.9)
Firing Projectile Package: (0.0, -2.1, -5.0) : (0.0, -0.4, 0.9)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -2.6, -5.0) : (0.0, -0.4, 0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.0, -5.3) : (0.0, 0.2, 0.3)
Firing Projectile Package: (0.0, -3.8, -7.5) : (0.0, 0.0, -1.0)
I DID NOT NEED A SPHERECAST
Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 8
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 5
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 111 Name: Gun4(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.52731 New Ping: 33.75244 AVG: 41.13988
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 44
Found map: Winter5 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 57  With a peak of: 8kb/s Lasted: 8.733367 Seconds AND 353 Total packages was sent!   AVG kbps: 6.63112
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 294 Data: 54.096 Kb
PlayerTookDamage Msg: 4 Data: 0.544 Kb
PlayerForceAdded Msg: 5 Data: 0.36 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 8 Data: 0.96 Kb
ObjectDestructionCollision Msg: 26 Data: 3.12 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 637.2117]
[DamageTaken, 1423.332]
[DamageTakenTimeStamp, 641.1334]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 60 Name: Gun12(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 41.13988 New Ping: 66.46729 AVG: 53.80358
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
Adding new projectile package: (726,-149)  Fracotred: (7.26,-1.49) : ByteVector2
Sending: ProjectilePackage: (726,-149)  Fracotred: (7.26,-1.49) : ByteVector2
Adding new projectile package: (703,-192)  Fracotred: (7.03,-1.92) : ByteVector2
Sending: ProjectilePackage: (703,-192)  Fracotred: (7.03,-1.92) : ByteVector2
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Inited A Runtime Spawned Syncableobject with index: 68 Name: Gun12(Clone)
Dropping Weapon with index: 13 Name: Gun12(Clone)
Player Got damaged by Player: 0
Player Got damaged by Player: 0
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 69 Name: Gun16(Clone)
kB sent last 1 Second/s  : 6
Updating Ping For user: mr-Am1G0 Old Ping: 53.80358 New Ping: 49.68262 AVG: 51.7431
Adding new projectile package: (250,-730)  Fracotred: (2.5,-7.3) : ByteVector2
Sending: ProjectilePackage: (250,-730)  Fracotred: (2.5,-7.3) : ByteVector2
Adding new projectile package: (172,-715)  Fracotred: (1.72,-7.15) : ByteVector2
Sending: ProjectilePackage: (172,-715)  Fracotred: (1.72,-7.15) : ByteVector2
Adding new projectile package: (190,-701)  Fracotred: (1.9,-7.01) : ByteVector2
Sending: ProjectilePackage: (190,-701)  Fracotred: (1.9,-7.01) : ByteVector2
Adding new projectile package: (213,-696)  Fracotred: (2.13,-6.96) : ByteVector2
Sending: ProjectilePackage: (213,-696)  Fracotred: (2.13,-6.96) : ByteVector2
Adding new projectile package: (185,-694)  Fracotred: (1.85,-6.94) : ByteVector2
Sending: ProjectilePackage: (185,-694)  Fracotred: (1.85,-6.94) : ByteVector2
Adding new projectile package: (159,-709)  Fracotred: (1.59,-7.09) : ByteVector2
Sending: ProjectilePackage: (159,-709)  Fracotred: (1.59,-7.09) : ByteVector2
Adding new projectile package: (170,-755)  Fracotred: (1.7,-7.55) : ByteVector2
Sending: ProjectilePackage: (170,-755)  Fracotred: (1.7,-7.55) : ByteVector2
Adding new projectile package: (179,-776)  Fracotred: (1.79,-7.76) : ByteVector2
Sending: ProjectilePackage: (179,-776)  Fracotred: (1.79,-7.76) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (163,-784)  Fracotred: (1.63,-7.84) : ByteVector2
Sending: ProjectilePackage: (163,-784)  Fracotred: (1.63,-7.84) : ByteVector2
Adding new projectile package: (172,-784)  Fracotred: (1.72,-7.84) : ByteVector2
Sending: ProjectilePackage: (172,-784)  Fracotred: (1.72,-7.84) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
I DID NOT NEED A SPHERECAST
Adding new projectile package: (165,-788)  Fracotred: (1.65,-7.88) : ByteVector2
Sending: ProjectilePackage: (165,-788)  Fracotred: (1.65,-7.88) : ByteVector2
Adding new projectile package: (165,-802)  Fracotred: (1.65,-8.02) : ByteVector2
Sending: ProjectilePackage: (165,-802)  Fracotred: (1.65,-8.02) : ByteVector2
Player Took damage!
Adding new projectile package: (177,-807)  Fracotred: (1.77,-8.07) : ByteVector2
Sending: ProjectilePackage: (177,-807)  Fracotred: (1.77,-8.07) : ByteVector2
Adding new projectile package: (172,-801)  Fracotred: (1.72,-8.01) : ByteVector2
Sending: ProjectilePackage: (172,-801)  Fracotred: (1.72,-8.01) : ByteVector2
Adding new projectile package: (183,-798)  Fracotred: (1.83,-7.98) : ByteVector2
Sending: ProjectilePackage: (183,-798)  Fracotred: (1.83,-7.98) : ByteVector2
Adding new projectile package: (191,-800)  Fracotred: (1.91,-8) : ByteVector2
Sending: ProjectilePackage: (191,-800)  Fracotred: (1.91,-8) : ByteVector2
Adding new projectile package: (195,-802)  Fracotred: (1.95,-8.02) : ByteVector2
Sending: ProjectilePackage: (195,-802)  Fracotred: (1.95,-8.02) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (194,-803)  Fracotred: (1.94,-8.03) : ByteVector2
Sending: ProjectilePackage: (194,-803)  Fracotred: (1.94,-8.03) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (191,-807)  Fracotred: (1.91,-8.07) : ByteVector2
Sending: ProjectilePackage: (191,-807)  Fracotred: (1.91,-8.07) : ByteVector2
Adding new projectile package: (195,-811)  Fracotred: (1.95,-8.11) : ByteVector2
Sending: ProjectilePackage: (195,-811)  Fracotred: (1.95,-8.11) : ByteVector2
I DID NOT NEED A SPHERECAST
Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun16(Clone)
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 0
Client is requesting to drop weapon: Found New SpawnID, returning: 4
Inited A Runtime Spawned Syncableobject with index: 71 Name: Gun16(Clone)
Dropping Weapon with index: 17 Name: Gun16(Clone)
Player Got damaged by Player: 0
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 0
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Adding new projectile package: (578,-23)  Fracotred: (5.78,-0.23) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Sending: ProjectilePackage: (578,-23)  Fracotred: (5.78,-0.23) : ByteVector2
Player Got damaged by Player: 0
Adding new projectile package: (584,-83)  Fracotred: (5.84,-0.83) : ByteVector2
Sending: ProjectilePackage: (584,-83)  Fracotred: (5.84,-0.83) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 45
Found map: Winter6 Cat: Winter
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 99  With a peak of: 7kb/s Lasted: 15.88596 Seconds AND 586 Total packages was sent!   AVG kbps: 6.277242
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 508 Data: 93.856 Kb
PlayerTookDamage Msg: 18 Data: 2.128 Kb
PlayerForceAdded Msg: 11 Data: 0.792 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponDropped Msg: 4 Data: 0.512 Kb
WeaponWasPickedUp Msg: 5 Data: 0.32 Kb
ObjectUpdate Msg: 26 Data: 3.12 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 658.6864]
[DamageTaken, 2]
[DamageTakenTimeStamp, 651.2869]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 659.6618]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 104 Name: Gun10(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 51.7431 New Ping: 53.77197 AVG: 52.75754
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun10(Clone)
Firing Projectile Package: (0.0, 3.3, -6.2) : (0.0, 0.6, 0.8)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 3.3, -10.1) : (0.0, 0.6, 0.8)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.8, -13.7) : (0.0, 0.3, 1.0)
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, -0.3, -13.2) : (0.0, 0.5, 0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, -3.8, 1.6) : (0.0, 0.9, 0.4)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 105 Name: Gun0(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 52.75754 New Ping: 51.45264 AVG: 52.10509
Firing Projectile Package: (0.0, -4.8, 0.9) : (0.0, 0.0, 1.0)
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -4.4, -4.6) : (0.0, 0.0, 1.0)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 46
Found map: Winter7 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 72  With a peak of: 8kb/s Lasted: 12.44676 Seconds AND 442 Total packages was sent!   AVG kbps: 5.850198
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 405 Data: 74.52 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 17 Data: 2.04 Kb
ObjectDestructionCollision Msg: 1 Data: 0.12 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1347.332]
[DamageTakenTimeStamp, 674.7943]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 11
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 208 Name: Gun0(Clone)
Player Got damaged by Player: 1
Updating Ping For user: mr-Am1G0 Old Ping: 52.10509 New Ping: 49.1333 AVG: 50.61919
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
Adding new projectile package: (197,-432)  Fracotred: (1.97,-4.32) : ByteVector2
Sending: ProjectilePackage: (197,-432)  Fracotred: (1.97,-4.32) : ByteVector2
Adding new projectile package: (121,-405)  Fracotred: (1.21,-4.05) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (121,-405)  Fracotred: (1.21,-4.05) : ByteVector2
Adding new projectile package: (100,-465)  Fracotred: (1,-4.65) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (100,-465)  Fracotred: (1,-4.65) : ByteVector2
Adding new projectile package: (61,-694)  Fracotred: (0.61,-6.94) : ByteVector2
Sending: ProjectilePackage: (61,-694)  Fracotred: (0.61,-6.94) : ByteVector2
Adding new projectile package: (-95,-809)  Fracotred: (-0.95,-8.09) : ByteVector2
Sending: ProjectilePackage: (-95,-809)  Fracotred: (-0.95,-8.09) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-249,-880)  Fracotred: (-2.49,-8.8) : ByteVector2
Sending: ProjectilePackage: (-249,-880)  Fracotred: (-2.49,-8.8) : ByteVector2
kB sent last 1 Second/s  : 9
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 209 Name: Gun0(Clone)
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 9
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
kB sent last 1 Second/s  : 11
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 7
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 47
Found map: Winter8 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 73  With a peak of: 11kb/s Lasted: 9.271131 Seconds AND 469 Total packages was sent!   AVG kbps: 7.908421
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 310 Data: 57.136 Kb
PlayerTookDamage Msg: 10 Data: 1.296 Kb
PlayerForceAdded Msg: 13 Data: 1.032 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponThrown Msg: 2 Data: 0.304 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 20 Data: 2.4 Kb
ObjectDestructionCollision Msg: 104 Data: 12.48 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1423.332]
[DamageTakenTimeStamp, 686.8554]
[DamageGivenTimeStamp, 685.7922]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun0(Clone)
kB sent last 1 Second/s  : 5
Adding new projectile package: (-75,1059)  Fracotred: (-0.75,10.59) : ByteVector2
Sending: ProjectilePackage: (-75,1059)  Fracotred: (-0.75,10.59) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-95,1060)  Fracotred: (-0.95,10.6) : ByteVector2
Sending: ProjectilePackage: (-95,1060)  Fracotred: (-0.95,10.6) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Cube
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, -0.7, -13.6) : (0.0, -0.6, 0.8)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Adding new projectile package: (-62,1039)  Fracotred: (-0.62,10.39) : ByteVector2
Sending: ProjectilePackage: (-62,1039)  Fracotred: (-0.62,10.39) : ByteVector2
Firing Projectile Package: (0.0, 1.1, -12.1) : (0.0, -0.6, 0.7)
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Cube
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-75,1051)  Fracotred: (-0.75,10.51) : ByteVector2
Sending: ProjectilePackage: (-75,1051)  Fracotred: (-0.75,10.51) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 0 Pistol
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-88,1077)  Fracotred: (-0.88,10.77) : ByteVector2
Sending: ProjectilePackage: (-88,1077)  Fracotred: (-0.88,10.77) : ByteVector2
Firing Projectile Package: (0.0, -2.1, -13.2) : (0.0, -0.2, 1.0)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-100,1097)  Fracotred: (-1,10.97) : ByteVector2
Sending: ProjectilePackage: (-100,1097)  Fracotred: (-1,10.97) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.6, -13.4) : (0.0, -0.8, 0.6)
Adding new projectile package: (-100,1122)  Fracotred: (-1,11.22) : ByteVector2
Sending: ProjectilePackage: (-100,1122)  Fracotred: (-1,11.22) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (-93,1150)  Fracotred: (-0.93,11.5) : ByteVector2
Sending: ProjectilePackage: (-93,1150)  Fracotred: (-0.93,11.5) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.1, -11.6) : (0.0, 0.4, 0.0)
Adding new projectile package: (-87,1169)  Fracotred: (-0.87,11.69) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-87,1169)  Fracotred: (-0.87,11.69) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 1.0, -10.7) : (0.0, 0.3, 0.8)
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Cube
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.3, -13.1) : (0.0, 0.0, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.3, -14.4) : (0.0, -0.7, 0.4)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 8
Firing Projectile Package: (0.0, 0.4, -15.0) : (0.0, -0.6, 0.8)
Firing Projectile Package: (0.0, 1.2, -15.4) : (0.0, 0.4, 0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.2, -15.1) : (0.0, 0.9, 0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.1, -14.8) : (0.0, 0.5, 0.1)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, -0.9, -13.6) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, -0.9, -13.8) : (0.0, 0.1, 1.0)
Firing Projectile Package: (0.0, -1.1, -14.1) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (-155,1146)  Fracotred: (-1.55,11.46) : ByteVector2
Sending: ProjectilePackage: (-155,1146)  Fracotred: (-1.55,11.46) : ByteVector2
kB sent last 1 Second/s  : 7
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 53 Name: Gun0(Clone)
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun0(Clone)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -3.6, -12.7) : (0.0, -0.4, 0.9)
Adding new projectile package: (-232,1131)  Fracotred: (-2.32,11.31) : ByteVector2
Sending: ProjectilePackage: (-232,1131)  Fracotred: (-2.32,11.31) : ByteVector2
Firing Projectile Package: (0.0, -3.3, -13.1) : (0.0, -0.8, 0.5)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 54 Name: Gun0(Clone)
Firing Projectile Package: (0.0, -3.2, -12.0) : (0.0, 0.1, 0.9)
Firing Projectile Package: (0.0, -3.7, -11.8) : (0.0, -0.3, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.6, -11.9) : (0.0, -0.2, 1.0)
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.7, -12.2) : (0.0, -0.3, 1.0)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Firing Projectile Package: (0.0, -3.9, -12.7) : (0.0, 0.5, 0.8)
Firing Projectile Package: (0.0, -5.3, -13.3) : (0.0, 0.7, 0.6)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -6.4, -12.5) : (0.0, 0.0, 1.0)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 48
Found map: Winter9 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 117  With a peak of: 10kb/s Lasted: 18.1982 Seconds AND 683 Total packages was sent!   AVG kbps: 6.462179
PlayerUpdate Msg: 582 Data: 107.264 Kb
PlayerTookDamage Msg: 8 Data: 0.832 Kb
PlayerForceAdded Msg: 7 Data: 0.568 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponThrown Msg: 6 Data: 0.88 Kb
WeaponWasPickedUp Msg: 6 Data: 0.384 Kb
ObjectUpdate Msg: 21 Data: 2.52 Kb
ObjectSpawned Msg: 12 Data: 2.88 Kb
ObjectDestructionCollision Msg: 36 Data: 4.32 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 707.5964]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 707.5964]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 104 Name: Gun62(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.61919 New Ping: 49.80469 AVG: 50.21194
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 6
Adding new projectile package: (352,327)  Fracotred: (3.52,3.27) : ByteVector2
Sending: ProjectilePackage: (352,327)  Fracotred: (3.52,3.27) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
DIED LOCALLY, SHOULD NOT DIE!
Player Got damaged by Player: 0
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 49
Found map: Winter10 Cat: Winter
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 31  With a peak of: 8kb/s Lasted: 5.022185 Seconds AND 203 Total packages was sent!   AVG kbps: 6.360578
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 180 Data: 33.136 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerForceAdded Msg: 4 Data: 0.288 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 6 Data: 0.72 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 715.2989]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 115 Name: Gun36(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.21194 New Ping: 33.81348 AVG: 42.01271
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun36(Clone)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -0.4, -2.8) : (0.0, 0.1, -1.0)
Firing Projectile Package: (0.0, -0.1, -2.8) : (0.0, 0.1, -1.0)
Firing Projectile Package: (0.0, 0.1, -2.7) : (0.0, 0.1, -1.0)
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, 0.3, -2.6) : (0.0, 0.1, -1.0)
Firing Projectile Package: (0.0, 0.4, -2.5) : (0.0, 0.1, -1.0)
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 1
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, 0.3, -2.2) : (0.0, 0.1, -1.0)
Firing Projectile Package: (0.0, 0.2, -2.1) : (0.0, 0.1, -1.0)
Firing Projectile Package: (0.0, 0.2, -2.0) : (0.0, 0.1, -1.0)
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, 1.5, -1.1) : (0.0, 0.9, -0.3)
Firing Projectile Package: (0.0, 1.5, -1.1) : (0.0, 0.9, -0.3)
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 116 Name: Gun37(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 42.01271 New Ping: 49.74365 AVG: 45.87818
Firing Projectile Package: (0.0, 1.7, -0.8) : (0.0, 1.0, -0.1)
Firing Projectile Package: (0.0, 1.6, -0.7) : (0.0, 1.0, 0.0)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 1.6, -0.9) : (0.0, 1.0, -0.2)
Firing Projectile Package: (0.0, 1.5, -0.9) : (0.0, 1.0, -0.2)
Firing Projectile Package: (0.0, 1.7, -0.7) : (0.0, 1.0, -0.1)
Firing Projectile Package: (0.0, 1.7, -0.6) : (0.0, 1.0, 0.0)
Firing Projectile Package: (0.0, 1.6, -0.8) : (0.0, 1.0, -0.1)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 1.3, 1.7) : (0.0, 0.8, -0.6)
Firing Projectile Package: (0.0, 1.1, 2.1) : (0.0, 0.7, -0.7)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 1.1, 2.5) : (0.0, 0.9, -0.5)
Firing Projectile Package: (0.0, 1.0, 2.3) : (0.0, 0.9, -0.4)
Firing Projectile Package: (0.0, 0.8, 2.0) : (0.0, 0.8, -0.6)
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 0.9, 2.3) : (0.0, 0.9, -0.3)
Firing Projectile Package: (0.0, 0.9, 1.9) : (0.0, 0.9, -0.4)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 1.0, 1.3) : (0.0, 0.9, -0.4)
Firing Projectile Package: (0.0, 1.6, -3.1) : (0.0, 0.9, -0.3)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Got damaged by Player: 0
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 1.6, -2.7) : (0.0, 1.0, -0.1)
Firing Projectile Package: (0.0, 1.5, -2.4) : (0.0, 0.9, -0.3)
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.8, 1.2) : (0.0, 0.5, -0.9)
Firing Projectile Package: (0.0, 0.8, 1.2) : (0.0, 0.6, -0.8)
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 1.1, 1.9) : (0.0, 0.7, -0.7)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 1.1, 2.0) : (0.0, 0.6, -0.8)
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 117 Name: Gun0(Clone)
Inited A Runtime Spawned Syncableobject with index: 127 Name: Gun32(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 45.87818 New Ping: 50.1709 AVG: 48.02454
Updating Ping For user: mr-Am1G0 Old Ping: 48.02454 New Ping: 50.1709 AVG: 49.09772
Firing Projectile Package: (0.0, 1.1, 2.0) : (0.0, 0.6, -0.8)
Firing Projectile Package: (0.0, 1.5, 2.7) : (0.0, 0.9, -0.2)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 1
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 1.6, 2.6) : (0.0, 1.0, -0.1)
Firing Projectile Package: (0.0, 1.5, 2.2) : (0.0, 1.0, -0.1)
Firing Projectile Package: (0.0, 1.5, 1.6) : (0.0, 1.0, 0.0)
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 50
Found map: Winter11 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 103  With a peak of: 8kb/s Lasted: 17.32378 Seconds AND 625 Total packages was sent!   AVG kbps: 5.989916
Ping Msg: 4 Data: 0.288 Kb
PingResponse Msg: 4 Data: 0.288 Kb
PlayerUpdate Msg: 553 Data: 101.752 Kb
PlayerTookDamage Msg: 12 Data: 1.248 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 8 Data: 0.832 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 38 Data: 4.56 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageTaken, 1356.532]
[DamageTakenTimeStamp, 735.2169]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 45 Name: Gun62(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.09772 New Ping: 40.16113 AVG: 44.62943
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Adding new projectile package: (308,-267)  Fracotred: (3.08,-2.67) : ByteVector2
Sending: ProjectilePackage: (308,-267)  Fracotred: (3.08,-2.67) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
I DID NOT NEED A SPHERECAST
Player Took damage!
Player Took damage!
Player Got damaged by Player: 0
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Adding new projectile package: (12,-1081)  Fracotred: (0.12,-10.81) : ByteVector2
Sending: ProjectilePackage: (12,-1081)  Fracotred: (0.12,-10.81) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 46 Name: Gun62(Clone)
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 47 Name: Gun38(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 44.62943 New Ping: 33.38623 AVG: 39.00783
kB sent last 1 Second/s  : 6
Adding new projectile package: (123,209)  Fracotred: (1.23,2.09) : ByteVector2
Sending: ProjectilePackage: (123,209)  Fracotred: (1.23,2.09) : ByteVector2
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 51
Found map: Winter12 Cat: Winter
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 80  With a peak of: 6kb/s Lasted: 12.55908 Seconds AND 479 Total packages was sent!   AVG kbps: 6.37308
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 415 Data: 76.408 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerForceAdded Msg: 17 Data: 1.4 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponThrown Msg: 2 Data: 0.304 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 26 Data: 3.12 Kb
ObjectDestructionCollision Msg: 1 Data: 0.12 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Invalid Messagetype PlayerForceAdded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: 38 Spike ball
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun38(Clone)
Dropping Weapon with index: 39 Name: Gun38(Clone)
Invalid Messagetype PlayerForceAdded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 750.397]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 79 Name: Gun16(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 39.00783 New Ping: 50.23193 AVG: 44.61988
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 6
Adding new projectile package: (-28,-592)  Fracotred: (-0.28,-5.92) : ByteVector2
Sending: ProjectilePackage: (-28,-592)  Fracotred: (-0.28,-5.92) : ByteVector2
Adding new projectile package: (-108,-596)  Fracotred: (-1.08,-5.96) : ByteVector2
Sending: ProjectilePackage: (-108,-596)  Fracotred: (-1.08,-5.96) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-273,-530)  Fracotred: (-2.73,-5.3) : ByteVector2
Sending: ProjectilePackage: (-273,-530)  Fracotred: (-2.73,-5.3) : ByteVector2
kB sent last 1 Second/s  : 5
Adding new projectile package: (-358,-417)  Fracotred: (-3.58,-4.17) : ByteVector2
Sending: ProjectilePackage: (-358,-417)  Fracotred: (-3.58,-4.17) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-361,-255)  Fracotred: (-3.61,-2.55) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-361,-255)  Fracotred: (-3.61,-2.55) : ByteVector2
Adding new projectile package: (-315,-386)  Fracotred: (-3.15,-3.86) : ByteVector2
Sending: ProjectilePackage: (-315,-386)  Fracotred: (-3.15,-3.86) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-285,-440)  Fracotred: (-2.85,-4.4) : ByteVector2
Sending: ProjectilePackage: (-285,-440)  Fracotred: (-2.85,-4.4) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-306,-318)  Fracotred: (-3.06,-3.18) : ByteVector2
Sending: ProjectilePackage: (-306,-318)  Fracotred: (-3.06,-3.18) : ByteVector2
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-252,-170)  Fracotred: (-2.52,-1.7) : ByteVector2
Sending: ProjectilePackage: (-252,-170)  Fracotred: (-2.52,-1.7) : ByteVector2
Adding new projectile package: (-282,-140)  Fracotred: (-2.82,-1.4) : ByteVector2
Sending: ProjectilePackage: (-282,-140)  Fracotred: (-2.82,-1.4) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Adding new projectile package: (-208,273)  Fracotred: (-2.08,2.73) : ByteVector2
Sending: ProjectilePackage: (-208,273)  Fracotred: (-2.08,2.73) : ByteVector2
Adding new projectile package: (-227,360)  Fracotred: (-2.27,3.6) : ByteVector2
Sending: ProjectilePackage: (-227,360)  Fracotred: (-2.27,3.6) : ByteVector2
Adding new projectile package: (-247,399)  Fracotred: (-2.47,3.99) : ByteVector2
Sending: ProjectilePackage: (-247,399)  Fracotred: (-2.47,3.99) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-254,432)  Fracotred: (-2.54,4.32) : ByteVector2
Sending: ProjectilePackage: (-254,432)  Fracotred: (-2.54,4.32) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Adding new projectile package: (-252,395)  Fracotred: (-2.52,3.95) : ByteVector2
Sending: ProjectilePackage: (-252,395)  Fracotred: (-2.52,3.95) : ByteVector2
Adding new projectile package: (-232,401)  Fracotred: (-2.32,4.01) : ByteVector2
Sending: ProjectilePackage: (-232,401)  Fracotred: (-2.32,4.01) : ByteVector2
Adding new projectile package: (-220,409)  Fracotred: (-2.2,4.09) : ByteVector2
Sending: ProjectilePackage: (-220,409)  Fracotred: (-2.2,4.09) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-208,417)  Fracotred: (-2.08,4.17) : ByteVector2
Sending: ProjectilePackage: (-208,417)  Fracotred: (-2.08,4.17) : ByteVector2
Adding new projectile package: (-217,411)  Fracotred: (-2.17,4.11) : ByteVector2
Sending: ProjectilePackage: (-217,411)  Fracotred: (-2.17,4.11) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-213,415)  Fracotred: (-2.13,4.15) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-213,415)  Fracotred: (-2.13,4.15) : ByteVector2
Adding new projectile package: (-220,413)  Fracotred: (-2.2,4.13) : ByteVector2
Sending: ProjectilePackage: (-220,413)  Fracotred: (-2.2,4.13) : ByteVector2
Player Took damage!
Adding new projectile package: (-226,401)  Fracotred: (-2.26,4.01) : ByteVector2
Sending: ProjectilePackage: (-226,401)  Fracotred: (-2.26,4.01) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-208,399)  Fracotred: (-2.08,3.99) : ByteVector2
Sending: ProjectilePackage: (-208,399)  Fracotred: (-2.08,3.99) : ByteVector2
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 80 Name: Gun0(Clone)
Adding new projectile package: (-204,409)  Fracotred: (-2.04,4.09) : ByteVector2
Sending: ProjectilePackage: (-204,409)  Fracotred: (-2.04,4.09) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Updating Ping For user: mr-Am1G0 Old Ping: 44.61988 New Ping: 49.74365 AVG: 47.18177
Player Got damaged by Player: 0
Adding new projectile package: (-211,415)  Fracotred: (-2.11,4.15) : ByteVector2
Sending: ProjectilePackage: (-211,415)  Fracotred: (-2.11,4.15) : ByteVector2
Adding new projectile package: (-215,417)  Fracotred: (-2.15,4.17) : ByteVector2
Sending: ProjectilePackage: (-215,417)  Fracotred: (-2.15,4.17) : ByteVector2
Adding new projectile package: (-225,411)  Fracotred: (-2.25,4.11) : ByteVector2
Sending: ProjectilePackage: (-225,411)  Fracotred: (-2.25,4.11) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-226,411)  Fracotred: (-2.26,4.11) : ByteVector2
Sending: ProjectilePackage: (-226,411)  Fracotred: (-2.26,4.11) : ByteVector2
Adding new projectile package: (-236,386)  Fracotred: (-2.36,3.86) : ByteVector2
Sending: ProjectilePackage: (-236,386)  Fracotred: (-2.36,3.86) : ByteVector2
Adding new projectile package: (-242,367)  Fracotred: (-2.42,3.67) : ByteVector2
Sending: ProjectilePackage: (-242,367)  Fracotred: (-2.42,3.67) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-247,358)  Fracotred: (-2.47,3.58) : ByteVector2
Sending: ProjectilePackage: (-247,358)  Fracotred: (-2.47,3.58) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Achievement with key Headshot(20) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 52
Found map: Winter14 Cat: Winter
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 64  With a peak of: 9kb/s Lasted: 10.40176 Seconds AND 406 Total packages was sent!   AVG kbps: 6.178188
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 342 Data: 63.424 Kb
PlayerTookDamage Msg: 10 Data: 1.04 Kb
PlayerForceAdded Msg: 16 Data: 1.312 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 6 Data: 0.72 Kb
ObjectDestructionCollision Msg: 19 Data: 2.28 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
I DID NOT NEED A SPHERECAST
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 763.4922]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 26 Name: Gun32(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 47.18177 New Ping: 33.5083 AVG: 40.34503
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
Player Got damaged by Player: 1
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun32(Clone)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -0.3, -1.6) : (0.0, -0.9, -0.4)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.4, -2.2) : (0.0, -0.3, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.5, -2.8) : (0.0, 0.8, 0.6)
Firing Projectile Package: (0.0, -0.2, -3.7) : (0.0, 0.9, -0.3)
Firing Projectile Package: (0.0, -1.4, -3.2) : (0.0, 0.1, -1.0)
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 53
Found map: Winter15 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 41  With a peak of: 6kb/s Lasted: 7.017678 Seconds AND 259 Total packages was sent!   AVG kbps: 5.880007
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 238 Data: 43.792 Kb
PlayerTookDamage Msg: 2 Data: 0.208 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 8 Data: 0.96 Kb
ObjectDestructionCollision Msg: 1 Data: 0.12 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1413.332]
[DamageTakenTimeStamp, 773.1608]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 5 Weapons!
Writing GroundWeapon With Pos: (4.5, -27.5) And sync index: 65534
Writing GroundWeapon With Pos: (4.5, -46.3) And sync index: 65533
Writing GroundWeapon With Pos: (4.5, -33.8) And sync index: 65532
Writing GroundWeapon With Pos: (4.5, -52.5) And sync index: 65531
Writing GroundWeapon With Pos: (4.5, -40.0) And sync index: 65530
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun0 (1)
Initint Ground weapon with index: 65533
Inited A Runtime Spawned Syncableobject with index: 65533 Name: Gun0 (3)
Initint Ground weapon with index: 65532
Inited A Runtime Spawned Syncableobject with index: 65532 Name: Gun0
Initint Ground weapon with index: 65531
Inited A Runtime Spawned Syncableobject with index: 65531 Name: Gun0 (4)
Initint Ground weapon with index: 65530
Inited A Runtime Spawned Syncableobject with index: 65530 Name: Gun0 (2)
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun0 (3)
Firing Projectile Package: (0.0, 3.5, -5.9) : (0.0, -0.9, 0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 4.7, -6.0) : (0.0, -0.4, -0.1)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, 6.7, -6.9) : (0.0, -0.3, 0.9)
Firing Projectile Package: (0.0, 7.4, -7.4) : (0.0, 0.1, 1.0)
Firing Projectile Package: (0.0, 6.7, -7.7) : (0.0, 0.1, 0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 5.7, -7.1) : (0.0, 0.1, 0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 4.1, -6.3) : (0.0, 0.3, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 3.7, -5.8) : (0.0, 0.2, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 4.8, -5.1) : (0.0, -0.5, 0.8)
kB sent last 1 Second/s  : 5
I DID NOT NEED A SPHERECAST
Adding new projectile package: (440,607)  Fracotred: (4.4,6.07) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (440,607)  Fracotred: (4.4,6.07) : ByteVector2
Firing Projectile Package: (0.0, 5.5, -3.9) : (0.0, -0.3, 0.9)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (475,575)  Fracotred: (4.75,5.75) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (475,575)  Fracotred: (4.75,5.75) : ByteVector2
Firing Projectile Package: (0.0, 5.3, -3.0) : (0.0, 0.2, 0.7)
Adding new projectile package: (553,550)  Fracotred: (5.53,5.5) : ByteVector2
Sending: ProjectilePackage: (553,550)  Fracotred: (5.53,5.5) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 4.0, -2.8) : (0.0, 0.0, 1.0)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Adding new projectile package: (442,636)  Fracotred: (4.42,6.36) : ByteVector2
Sending: ProjectilePackage: (442,636)  Fracotred: (4.42,6.36) : ByteVector2
Firing Projectile Package: (0.0, 2.3, -3.5) : (0.0, -0.3, 0.9)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (332,952)  Fracotred: (3.32,9.52) : ByteVector2
Sending: ProjectilePackage: (332,952)  Fracotred: (3.32,9.52) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun0 (1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, 0.5, -4.7) : (0.0, 0.5, 0.8)
Adding new projectile package: (233,1031)  Fracotred: (2.33,10.31) : ByteVector2
Sending: ProjectilePackage: (233,1031)  Fracotred: (2.33,10.31) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.9, -4.7) : (0.0, 0.6, 0.7)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (183,1094)  Fracotred: (1.83,10.94) : ByteVector2
Sending: ProjectilePackage: (183,1094)  Fracotred: (1.83,10.94) : ByteVector2
kB sent last 1 Second/s  : 10
Adding new projectile package: (82,1084)  Fracotred: (0.82,10.84) : ByteVector2
Sending: ProjectilePackage: (82,1084)  Fracotred: (0.82,10.84) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun0 (4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-69,1098)  Fracotred: (-0.69,10.98) : ByteVector2
Sending: ProjectilePackage: (-69,1098)  Fracotred: (-0.69,10.98) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-300,1050)  Fracotred: (-3,10.5) : ByteVector2
Sending: ProjectilePackage: (-300,1050)  Fracotred: (-3,10.5) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-288,1056)  Fracotred: (-2.88,10.56) : ByteVector2
Sending: ProjectilePackage: (-288,1056)  Fracotred: (-2.88,10.56) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-341,893)  Fracotred: (-3.41,8.93) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-341,893)  Fracotred: (-3.41,8.93) : ByteVector2
Adding new projectile package: (-153,711)  Fracotred: (-1.53,7.11) : ByteVector2
Sending: ProjectilePackage: (-153,711)  Fracotred: (-1.53,7.11) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Adding new projectile package: (-114,621)  Fracotred: (-1.14,6.21) : ByteVector2
Sending: ProjectilePackage: (-114,621)  Fracotred: (-1.14,6.21) : ByteVector2
Adding new projectile package: (-177,538)  Fracotred: (-1.77,5.38) : ByteVector2
Sending: ProjectilePackage: (-177,538)  Fracotred: (-1.77,5.38) : ByteVector2
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Player: 1Is requesting to pickuo weapon: 4
Destroying weapon with index: 4 : Gun0 (2)
Waited To Sync Character: 0 Frames Left
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 54
Found map: Winter16 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -2.0, 4.2) : (0.0, -0.1, 0.9)
kB sent last 1 Second/s  : 7
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 67  With a peak of: 10kb/s Lasted: 9.143075 Seconds AND 402 Total packages was sent!   AVG kbps: 7.34195
PlayerUpdate Msg: 306 Data: 56.544 Kb
PlayerTookDamage Msg: 6 Data: 0.88 Kb
PlayerForceAdded Msg: 17 Data: 1.384 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponThrown Msg: 4 Data: 0.544 Kb
WeaponWasPickedUp Msg: 5 Data: 0.32 Kb
ObjectDestructionCollision Msg: 60 Data: 7.2 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
I DID NOT NEED A SPHERECAST
[DamageTaken, 1410.332]
[DamageTakenTimeStamp, 785.0501]
[DamageGivenTimeStamp, 784.4028]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 26 Name: Gun64(Clone)
kB sent last 1 Second/s  : 5
Updating Ping For user: mr-Am1G0 Old Ping: 40.34503 New Ping: 35.27832 AVG: 37.81168
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun64(Clone)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 27 Name: SnakeBulletBigFly(Clone)
Firing Projectile Package: (0.0, 1.2, -1.1) : (0.0, 0.8, -0.6)
kB sent last 1 Second/s  : 6
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 28 Name: SnakeBulletBigFly(Clone)
Firing Projectile Package: (0.0, -0.9, 3.9) : (0.0, 0.2, -1.0)
kB sent last 1 Second/s  : 5
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 29 Name: Gun6(Clone)
Inited A Runtime Spawned Syncableobject with index: 30 Name: Gun16(Clone)
Inited A Runtime Spawned Syncableobject with index: 31 Name: Gun32(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 37.81168 New Ping: 49.43848 AVG: 43.62508
Updating Ping For user: mr-Am1G0 Old Ping: 43.62508 New Ping: 49.43848 AVG: 46.53178
Updating Ping For user: mr-Am1G0 Old Ping: 46.53178 New Ping: 49.43848 AVG: 47.98513
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 32 Name: SnakeBulletBigFly(Clone)
Firing Projectile Package: (0.0, -1.3, 2.3) : (0.0, -0.1, -1.0)
kB sent last 1 Second/s  : 7
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 7
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
New Snake target Assigned! 
Player: 1Is requesting to pickuo weapon: 3
Destroying weapon with index: 3 : Gun32(Clone)
Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
New Snake target Assigned! 
Firing Projectile Package: (0.0, -0.8, 0.2) : (0.0, -0.3, 0.9)
kB sent last 1 Second/s  : 8
Firing Projectile Package: (0.0, -0.4, -0.6) : (0.0, 0.3, 1.0)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -0.4, -0.6) : (0.0, 0.3, 0.9)
New Snake target Assigned! 
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 55
Found map: Laser1 Cat: Laser
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 76  With a peak of: 10kb/s Lasted: 11.29669 Seconds AND 482 Total packages was sent!   AVG kbps: 6.804827
Ping Msg: 4 Data: 0.288 Kb
PingResponse Msg: 4 Data: 0.288 Kb
PlayerUpdate Msg: 371 Data: 68.264 Kb
PlayerTookDamage Msg: 12 Data: 1.632 Kb
PlayerForceAdded Msg: 10 Data: 0.72 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 8 Data: 0.832 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 4 Data: 0.256 Kb
ObjectUpdate Msg: 54 Data: 5.696 Kb
ObjectDestructionCollision Msg: 9 Data: 1.08 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
I DID NOT NEED A SPHERECAST
[BlockData, BlockHandler+BlockData]
[DamageGivenTimeStamp, 798.1972]
[DamageTaken, 1388.332]
[DamageTakenTimeStamp, 798.9889]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
New Snake target Assigned! 
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun62(Clone)
kB sent last 1 Second/s  : 6
Updating Ping For user: mr-Am1G0 Old Ping: 47.98513 New Ping: 49.68262 AVG: 48.83387
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
Adding new projectile package: (385,323)  Fracotred: (3.85,3.23) : ByteVector2
Sending: ProjectilePackage: (385,323)  Fracotred: (3.85,3.23) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: PhysicsLaser
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Adding new projectile package: (746,769)  Fracotred: (7.46,7.69) : ByteVector2
Sending: ProjectilePackage: (746,769)  Fracotred: (7.46,7.69) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: PhysicsLaser
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 5
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Player Got damaged by Player: 0
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 56
Found map: Laser2 Cat: Laser
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 56  With a peak of: 8kb/s Lasted: 8.726876 Seconds AND 320 Total packages was sent!   AVG kbps: 6.436209
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 294 Data: 54.128 Kb
PlayerTookDamage Msg: 4 Data: 0.544 Kb
PlayerForceAdded Msg: 4 Data: 0.288 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 9 Data: 1.08 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 802.5955]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 810.2723]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun0(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.83387 New Ping: 49.98779 AVG: 49.41083
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 7
Adding new projectile package: (-329,-350)  Fracotred: (-3.29,-3.5) : ByteVector2
Sending: ProjectilePackage: (-329,-350)  Fracotred: (-3.29,-3.5) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (-284,-23)  Fracotred: (-2.84,-0.23) : ByteVector2
Sending: ProjectilePackage: (-284,-23)  Fracotred: (-2.84,-0.23) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-339,-140)  Fracotred: (-3.39,-1.4) : ByteVector2
Sending: ProjectilePackage: (-339,-140)  Fracotred: (-3.39,-1.4) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-353,-235)  Fracotred: (-3.53,-2.35) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Sending: ProjectilePackage: (-353,-235)  Fracotred: (-3.53,-2.35) : ByteVector2
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 57
Found map: Laser3 Cat: Laser
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 48  With a peak of: 10kb/s Lasted: 7.471731 Seconds AND 311 Total packages was sent!   AVG kbps: 6.52486
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 250 Data: 46.064 Kb
PlayerTookDamage Msg: 8 Data: 1.088 Kb
PlayerForceAdded Msg: 8 Data: 0.576 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 36 Data: 4.32 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 818.5891]
[BlockData, BlockHandler+BlockData]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 820.3073]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun26(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.41083 New Ping: 49.31641 AVG: 49.36362
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 58
Found map: Laser4 Cat: Laser
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 55  With a peak of: 7kb/s Lasted: 7.817814 Seconds AND 348 Total packages was sent!   AVG kbps: 7.093543
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 269 Data: 49.496 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
ObjectUpdate Msg: 71 Data: 8.52 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 59
Found map: Laser5 Cat: Laser
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 8  With a peak of: 8kb/s Lasted: 1.316191 Seconds AND 77 Total packages was sent!   AVG kbps: 6.631258
PlayerUpdate Msg: 72 Data: 13.248 Kb
MapChange Msg: 2 Data: 0.176 Kb
ObjectUpdate Msg: 1 Data: 0.12 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 12
Inited A Runtime Spawned Syncableobject with index: 14 Name: Gun14(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.36362 New Ping: 51.02539 AVG: 50.1945
kB sent last 1 Second/s  : 12
kB sent last 1 Second/s  : 12
kB sent last 1 Second/s  : 12
Adding new projectile package: (11,-308)  Fracotred: (0.11,-3.08) : ByteVector2
Sending: ProjectilePackage: (11,-308)  Fracotred: (0.11,-3.08) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (37,-258)  Fracotred: (0.37,-2.58) : ByteVector2
Sending: ProjectilePackage: (37,-258)  Fracotred: (0.37,-2.58) : ByteVector2
Adding new projectile package: (37,-210)  Fracotred: (0.37,-2.1) : ByteVector2
Sending: ProjectilePackage: (37,-210)  Fracotred: (0.37,-2.1) : ByteVector2
Adding new projectile package: (-5,-184)  Fracotred: (-0.05,-1.84) : ByteVector2
Sending: ProjectilePackage: (-5,-184)  Fracotred: (-0.05,-1.84) : ByteVector2
Adding new projectile package: (-18,-162)  Fracotred: (-0.18,-1.62) : ByteVector2
Sending: ProjectilePackage: (-18,-162)  Fracotred: (-0.18,-1.62) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 12
kB sent last 1 Second/s  : 12
Adding new projectile package: (-263,-342)  Fracotred: (-2.63,-3.42) : ByteVector2
Sending: ProjectilePackage: (-263,-342)  Fracotred: (-2.63,-3.42) : ByteVector2
Adding new projectile package: (-269,-350)  Fracotred: (-2.69,-3.5) : ByteVector2
Sending: ProjectilePackage: (-269,-350)  Fracotred: (-2.69,-3.5) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-272,-357)  Fracotred: (-2.72,-3.57) : ByteVector2
Sending: ProjectilePackage: (-272,-357)  Fracotred: (-2.72,-3.57) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-275,-341)  Fracotred: (-2.75,-3.41) : ByteVector2
Sending: ProjectilePackage: (-275,-341)  Fracotred: (-2.75,-3.41) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-279,-321)  Fracotred: (-2.79,-3.21) : ByteVector2
Sending: ProjectilePackage: (-279,-321)  Fracotred: (-2.79,-3.21) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-258,-344)  Fracotred: (-2.58,-3.44) : ByteVector2
Sending: ProjectilePackage: (-258,-344)  Fracotred: (-2.58,-3.44) : ByteVector2
Player Took damage!
Adding new projectile package: (-235,-359)  Fracotred: (-2.35,-3.59) : ByteVector2
Sending: ProjectilePackage: (-235,-359)  Fracotred: (-2.35,-3.59) : ByteVector2
Adding new projectile package: (-225,-346)  Fracotred: (-2.25,-3.46) : ByteVector2
Sending: ProjectilePackage: (-225,-346)  Fracotred: (-2.25,-3.46) : ByteVector2
kB sent last 1 Second/s  : 12
Player Got damaged by Player: 0
Player Took damage!
Adding new projectile package: (-219,-338)  Fracotred: (-2.19,-3.38) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-219,-338)  Fracotred: (-2.19,-3.38) : ByteVector2
Adding new projectile package: (-205,-349)  Fracotred: (-2.05,-3.49) : ByteVector2
Sending: ProjectilePackage: (-205,-349)  Fracotred: (-2.05,-3.49) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 60
Found map: Laser6 Cat: Laser
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 99  With a peak of: 12kb/s Lasted: 8.236794 Seconds AND 703 Total packages was sent!   AVG kbps: 12.11054
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 281 Data: 51.944 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerForceAdded Msg: 8 Data: 0.576 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 401 Data: 48.12 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 845.4325]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun10(Clone)
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun63(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.1945 New Ping: 49.74365 AVG: 49.96908
Updating Ping For user: mr-Am1G0 Old Ping: 49.96908 New Ping: 49.74365 AVG: 49.85637
kB sent last 1 Second/s  : 8
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 8
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun63(Clone)
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 7
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 8
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 1
DIED LOCALLY, SHOULD NOT DIE!
Player Got damaged by Player: 1
Player Got damaged by Player: 0
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 3 Name: Gun10(Clone)
Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun7(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.85637 New Ping: 49.68262 AVG: 49.76949
Updating Ping For user: mr-Am1G0 Old Ping: 49.76949 New Ping: 49.68262 AVG: 49.72606
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 61
Found map: Laser7 Cat: Laser
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 86  With a peak of: 10kb/s Lasted: 11.81185 Seconds AND 554 Total packages was sent!   AVG kbps: 7.334329
Ping Msg: 4 Data: 0.288 Kb
PingResponse Msg: 4 Data: 0.288 Kb
PlayerUpdate Msg: 388 Data: 71.392 Kb
PlayerTookDamage Msg: 8 Data: 0.96 Kb
PlayerForceAdded Msg: 7 Data: 0.504 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 8 Data: 0.832 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 83 Data: 9.96 Kb
ObjectSpawned Msg: 46 Data: 10.304 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1387.332]
[DamageTakenTimeStamp, 859.8216]
[DamageGivenTimeStamp, 857.2236]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 2 Weapons!
Writing GroundWeapon With Pos: (-3.1, -46.9) And sync index: 65534
Writing GroundWeapon With Pos: (-3.1, -33.0) And sync index: 65533
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun12
Initint Ground weapon with index: 65533
Inited A Runtime Spawned Syncableobject with index: 65533 Name: Gun12 (1)
Trying to unload scene nr: MapWrapper
kB sent last 1 Second/s  : 0
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 11
kB sent last 1 Second/s  : 5
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun12
Firing Projectile Package: (0.0, -3.3, -4.0) : (0.0, 0.2, 1.0)
Firing Projectile Package: (0.0, -3.6, -4.3) : (0.0, 0.0, 0.9)
Adding new projectile package: (-164,473)  Fracotred: (-1.64,4.73) : ByteVector2
Firing Projectile Package: (0.0, -2.9, -4.4) : (0.0, 0.3, 0.9)
Sending: ProjectilePackage: (-164,473)  Fracotred: (-1.64,4.73) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 14 Laser
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-176,473)  Fracotred: (-1.76,4.73) : ByteVector2
Firing Projectile Package: (0.0, -2.8, -4.7) : (0.0, 0.0, 1.0)
Sending: ProjectilePackage: (-176,473)  Fracotred: (-1.76,4.73) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-175,484)  Fracotred: (-1.75,4.84) : ByteVector2
Sending: ProjectilePackage: (-175,484)  Fracotred: (-1.75,4.84) : ByteVector2
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -2.6, -5.1) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, -1.9, -7.3) : (0.0, 0.3, 1.0)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 0
Adding new projectile package: (-297,919)  Fracotred: (-2.97,9.19) : ByteVector2
Sending: ProjectilePackage: (-297,919)  Fracotred: (-2.97,9.19) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 14 Laser
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, -2.0, -10.4) : (0.0, 0.3, 0.9)
Adding new projectile package: (-259,993)  Fracotred: (-2.59,9.93) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-259,993)  Fracotred: (-2.59,9.93) : ByteVector2
Adding new projectile package: (-225,1018)  Fracotred: (-2.25,10.18) : ByteVector2
Sending: ProjectilePackage: (-225,1018)  Fracotred: (-2.25,10.18) : ByteVector2
Firing Projectile Package: (0.0, -1.9, -11.1) : (0.0, 0.6, 0.5)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-268,1009)  Fracotred: (-2.68,10.09) : ByteVector2
Firing Projectile Package: (0.0, -1.9, -10.9) : (0.0, 0.8, 0.4)
Sending: ProjectilePackage: (-268,1009)  Fracotred: (-2.68,10.09) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-303,1001)  Fracotred: (-3.03,10.01) : ByteVector2
Sending: ProjectilePackage: (-303,1001)  Fracotred: (-3.03,10.01) : ByteVector2
Player Got damaged by Player: 0
Firing Projectile Package: (0.0, -2.1, -10.2) : (0.0, 0.8, 0.6)
Adding new projectile package: (-359,1001)  Fracotred: (-3.59,10.01) : ByteVector2
Sending: ProjectilePackage: (-359,1001)  Fracotred: (-3.59,10.01) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.5, -11.3) : (0.0, 0.0, 0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -4.0, -13.1) : (0.0, 0.0, 1.0)
Adding new projectile package: (-392,1010)  Fracotred: (-3.92,10.1) : ByteVector2
Sending: ProjectilePackage: (-392,1010)  Fracotred: (-3.92,10.1) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-409,1014)  Fracotred: (-4.09,10.14) : ByteVector2
Firing Projectile Package: (0.0, -4.6, -14.9) : (0.0, 0.3, 0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-409,1014)  Fracotred: (-4.09,10.14) : ByteVector2
Adding new projectile package: (-395,997)  Fracotred: (-3.95,9.97) : ByteVector2
Firing Projectile Package: (0.0, -5.2, -15.8) : (0.0, 0.3, 1.0)
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-395,997)  Fracotred: (-3.95,9.97) : ByteVector2
Adding new projectile package: (-359,971)  Fracotred: (-3.59,9.71) : ByteVector2
Firing Projectile Package: (0.0, -6.0, -16.6) : (0.0, -0.1, 0.9)
Sending: ProjectilePackage: (-359,971)  Fracotred: (-3.59,9.71) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.0, -17.0) : (0.0, 0.2, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.4, -17.2) : (0.0, 0.2, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -8.4, -16.0) : (0.0, 0.4, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -9.2, -15.6) : (0.0, 0.4, 0.9)
Firing Projectile Package: (0.0, -10.0, -15.2) : (0.0, 0.4, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -11.1, -14.9) : (0.0, 0.5, 0.9)
I DID NOT NEED A SPHERECAST
Client is requesting to drop weapon: Found New SpawnID, returning: 2
Could not parse weaponNumber: gun57 Index: 14
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Exception: Could not find weapon with index: 14
  at GameManager.FindWeaponByIndex (Int32 weaponIndex) [0x00000] in <filename unknown>:0 
  at MultiplayerManager.OnWeaponDropped (System.Byte[] data) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.CheckMessageType (System.Byte[] data, MsgType type, CSteamID steamIdRemote) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.ReadMessageBuffer (System.Byte[] rawData, CSteamID SteamIdRemote) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.CheckForPackagesOnChannel (Int32 channel, Boolean checkHandler) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 62
Found map: Laser8 Cat: Laser
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 23  With a peak of: 11kb/s Lasted: 3.794378 Seconds AND 163 Total packages was sent!   AVG kbps: 6.152259
PlayerUpdate Msg: 144 Data: 26.704 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerForceAdded Msg: 6 Data: 0.432 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 10]
[DamageTakenTimeStamp, 865.0334]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 866.1884]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 1 Weapons!
Writing GroundWeapon With Pos: (4.7, -40.0) And sync index: 65534
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun15
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun16(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.72606 New Ping: 49.68262 AVG: 49.70434
Player Got damaged by Player: 1
Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 63
Found map: Laser9 Cat: Laser
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 17  With a peak of: 6kb/s Lasted: 3.08709 Seconds AND 134 Total packages was sent!   AVG kbps: 5.747808
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 125 Data: 23 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
ObjectUpdate Msg: 1 Data: 0.12 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 5 Weapons!
Writing GroundWeapon With Pos: (3.9, -46.4) And sync index: 65534
Writing GroundWeapon With Pos: (3.9, -33.4) And sync index: 65533
Writing GroundWeapon With Pos: (3.9, -26.4) And sync index: 65532
Writing GroundWeapon With Pos: (3.9, -39.9) And sync index: 65531
Writing GroundWeapon With Pos: (3.9, -53.4) And sync index: 65530
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun12 (3)
Initint Ground weapon with index: 65533
Inited A Runtime Spawned Syncableobject with index: 65533 Name: Gun12 (2)
Initint Ground weapon with index: 65532
Inited A Runtime Spawned Syncableobject with index: 65532 Name: Gun12 (1)
Initint Ground weapon with index: 65531
Inited A Runtime Spawned Syncableobject with index: 65531 Name: Gun12 (4)
Initint Ground weapon with index: 65530
Inited A Runtime Spawned Syncableobject with index: 65530 Name: Gun12
Trying to unload scene nr: MapWrapper
kB sent last 1 Second/s  : 0
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Adding new projectile package: (314,517)  Fracotred: (3.14,5.17) : ByteVector2
Sending: ProjectilePackage: (314,517)  Fracotred: (3.14,5.17) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (12)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (359,496)  Fracotred: (3.59,4.96) : ByteVector2
Sending: ProjectilePackage: (359,496)  Fracotred: (3.59,4.96) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun12 (4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 5
Adding new projectile package: (380,446)  Fracotred: (3.8,4.46) : ByteVector2
Sending: ProjectilePackage: (380,446)  Fracotred: (3.8,4.46) : ByteVector2
Adding new projectile package: (391,453)  Fracotred: (3.91,4.53) : ByteVector2
Sending: ProjectilePackage: (391,453)  Fracotred: (3.91,4.53) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun12 (4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (393,465)  Fracotred: (3.93,4.65) : ByteVector2
Sending: ProjectilePackage: (393,465)  Fracotred: (3.93,4.65) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun12 (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (388,475)  Fracotred: (3.88,4.75) : ByteVector2
Sending: ProjectilePackage: (388,475)  Fracotred: (3.88,4.75) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun12 (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (395,482)  Fracotred: (3.95,4.82) : ByteVector2
Sending: ProjectilePackage: (395,482)  Fracotred: (3.95,4.82) : ByteVector2
Adding new projectile package: (384,488)  Fracotred: (3.84,4.88) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun12 (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (384,488)  Fracotred: (3.84,4.88) : ByteVector2
Adding new projectile package: (381,494)  Fracotred: (3.81,4.94) : ByteVector2
Sending: ProjectilePackage: (381,494)  Fracotred: (3.81,4.94) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun12 (4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (383,501)  Fracotred: (3.83,5.01) : ByteVector2
kB sent last 1 Second/s  : 5
Sending: ProjectilePackage: (383,501)  Fracotred: (3.83,5.01) : ByteVector2
Adding new projectile package: (389,503)  Fracotred: (3.89,5.03) : ByteVector2
Sending: ProjectilePackage: (389,503)  Fracotred: (3.89,5.03) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun12 (4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (385,505)  Fracotred: (3.85,5.05) : ByteVector2
Sending: ProjectilePackage: (385,505)  Fracotred: (3.85,5.05) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (381,505)  Fracotred: (3.81,5.05) : ByteVector2
Sending: ProjectilePackage: (381,505)  Fracotred: (3.81,5.05) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (389,503)  Fracotred: (3.89,5.03) : ByteVector2
Sending: ProjectilePackage: (389,503)  Fracotred: (3.89,5.03) : ByteVector2
Adding new projectile package: (395,503)  Fracotred: (3.95,5.03) : ByteVector2
Sending: ProjectilePackage: (395,503)  Fracotred: (3.95,5.03) : ByteVector2
Adding new projectile package: (395,505)  Fracotred: (3.95,5.05) : ByteVector2
Sending: ProjectilePackage: (395,505)  Fracotred: (3.95,5.05) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun12 (3)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 2.2, -5.8) : (0.0, -0.7, -0.7)
Firing Projectile Package: (0.0, 1.7, -4.9) : (0.0, -0.9, -0.3)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (256,638)  Fracotred: (2.56,6.38) : ByteVector2
Sending: ProjectilePackage: (256,638)  Fracotred: (2.56,6.38) : ByteVector2
Firing Projectile Package: (0.0, 1.6, -3.9) : (0.0, -1.0, 0.2)
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (12)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Adding new projectile package: (261,717)  Fracotred: (2.61,7.17) : ByteVector2
Sending: ProjectilePackage: (261,717)  Fracotred: (2.61,7.17) : ByteVector2
Firing Projectile Package: (0.0, 2.1, -3.0) : (0.0, -0.7, 0.7)
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (12)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (289,792)  Fracotred: (2.89,7.92) : ByteVector2
Sending: ProjectilePackage: (289,792)  Fracotred: (2.89,7.92) : ByteVector2
Firing Projectile Package: (0.0, 2.7, -2.5) : (0.0, -0.2, 1.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (10)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, 3.1, -2.4) : (0.0, 0.2, 0.9)
Adding new projectile package: (349,872)  Fracotred: (3.49,8.72) : ByteVector2
Sending: ProjectilePackage: (349,872)  Fracotred: (3.49,8.72) : ByteVector2
Adding new projectile package: (322,885)  Fracotred: (3.22,8.85) : ByteVector2
Sending: ProjectilePackage: (322,885)  Fracotred: (3.22,8.85) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Adding new projectile package: (440,832)  Fracotred: (4.4,8.32) : ByteVector2
Sending: ProjectilePackage: (440,832)  Fracotred: (4.4,8.32) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (10)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (492,728)  Fracotred: (4.92,7.28) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (12)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (492,728)  Fracotred: (4.92,7.28) : ByteVector2
kB sent last 1 Second/s  : 5
Adding new projectile package: (544,500)  Fracotred: (5.44,5) : ByteVector2
Sending: ProjectilePackage: (544,500)  Fracotred: (5.44,5) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (11)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (505,482)  Fracotred: (5.05,4.82) : ByteVector2
Sending: ProjectilePackage: (505,482)  Fracotred: (5.05,4.82) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (11)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (469,478)  Fracotred: (4.69,4.78) : ByteVector2
Sending: ProjectilePackage: (469,478)  Fracotred: (4.69,4.78) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (13)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (475,421)  Fracotred: (4.75,4.21) : ByteVector2
Sending: ProjectilePackage: (475,421)  Fracotred: (4.75,4.21) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (11)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (498,409)  Fracotred: (4.98,4.09) : ByteVector2
Sending: ProjectilePackage: (498,409)  Fracotred: (4.98,4.09) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (11)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (515,393)  Fracotred: (5.15,3.93) : ByteVector2
Sending: ProjectilePackage: (515,393)  Fracotred: (5.15,3.93) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (11)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 5
Adding new projectile package: (523,350)  Fracotred: (5.23,3.5) : ByteVector2
Sending: ProjectilePackage: (523,350)  Fracotred: (5.23,3.5) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (11)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (503,318)  Fracotred: (5.03,3.18) : ByteVector2
Sending: ProjectilePackage: (503,318)  Fracotred: (5.03,3.18) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (11)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (536,-258)  Fracotred: (5.36,-2.58) : ByteVector2
Sending: ProjectilePackage: (536,-258)  Fracotred: (5.36,-2.58) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 14 Laser
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (544,-296)  Fracotred: (5.44,-2.96) : ByteVector2
Sending: ProjectilePackage: (544,-296)  Fracotred: (5.44,-2.96) : ByteVector2
Adding new projectile package: (536,-343)  Fracotred: (5.36,-3.43) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (536,-343)  Fracotred: (5.36,-3.43) : ByteVector2
kB sent last 1 Second/s  : 5
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (15)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (526,-385)  Fracotred: (5.26,-3.85) : ByteVector2
Sending: ProjectilePackage: (526,-385)  Fracotred: (5.26,-3.85) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (11)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, 0.3, -2.8) : (0.0, 1.0, 0.1)
Adding new projectile package: (505,-440)  Fracotred: (5.05,-4.4) : ByteVector2
Sending: ProjectilePackage: (505,-440)  Fracotred: (5.05,-4.4) : ByteVector2
Firing Projectile Package: (0.0, 0.1, -2.9) : (0.0, 1.0, 0.0)
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (11)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (482,-486)  Fracotred: (4.82,-4.86) : ByteVector2
Firing Projectile Package: (0.0, 0.3, -2.6) : (0.0, 0.9, 0.2)
Sending: ProjectilePackage: (482,-486)  Fracotred: (4.82,-4.86) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 14 Laser
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Adding new projectile package: (442,-550)  Fracotred: (4.42,-5.5) : ByteVector2
Firing Projectile Package: (0.0, 0.6, -2.7) : (0.0, 0.9, -0.3)
Sending: ProjectilePackage: (442,-550)  Fracotred: (4.42,-5.5) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (390,-603)  Fracotred: (3.9,-6.03) : ByteVector2
Firing Projectile Package: (0.0, -0.1, -1.4) : (0.0, 0.9, -0.4)
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (13)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (390,-603)  Fracotred: (3.9,-6.03) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (323,-644)  Fracotred: (3.23,-6.44) : ByteVector2
Firing Projectile Package: (0.0, -1.4, 1.0) : (0.0, 0.7, -0.7)
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (13)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (323,-644)  Fracotred: (3.23,-6.44) : ByteVector2
Firing Projectile Package: (0.0, -1.6, 1.8) : (0.0, 0.6, -0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.2, 2.3) : (0.0, 0.7, -0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.8, 3.0) : (0.0, 0.7, -0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.4, 3.3) : (0.0, 0.6, -0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.0, 3.9) : (0.0, 0.5, -0.8)
Firing Projectile Package: (0.0, -4.2, 4.3) : (0.0, 0.6, -0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.9, 4.8) : (0.0, 0.8, -0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.5, 5.1) : (0.0, 0.4, -0.9)
Firing Projectile Package: (0.0, -2.7, 5.6) : (0.0, 0.6, -0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.2, 5.8) : (0.0, 0.5, -0.8)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -1.7, 6.1) : (0.0, 0.5, -0.8)
Firing Projectile Package: (0.0, -1.3, 6.4) : (0.0, 0.6, -0.8)
Firing Projectile Package: (0.0, -1.3, 6.5) : (0.0, 0.6, -0.8)
Firing Projectile Package: (0.0, -3.8, 6.4) : (0.0, 0.4, -0.9)
Firing Projectile Package: (0.0, -3.8, 6.4) : (0.0, 0.3, -1.0)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, -3.6, 6.6) : (0.0, 0.3, -0.9)
Firing Projectile Package: (0.0, -3.7, 6.6) : (0.0, 0.2, -0.9)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-496,-842)  Fracotred: (-4.96,-8.42) : ByteVector2
Sending: ProjectilePackage: (-496,-842)  Fracotred: (-4.96,-8.42) : ByteVector2
Firing Projectile Package: (0.0, -3.8, 6.6) : (0.0, 0.1, -1.0)
Adding new projectile package: (-469,-852)  Fracotred: (-4.69,-8.52) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-469,-852)  Fracotred: (-4.69,-8.52) : ByteVector2
Firing Projectile Package: (0.0, -3.8, 6.7) : (0.0, 0.2, -1.0)
Could not find rigidbodyindex holder for rigidbody: 14 Laser
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-450,-872)  Fracotred: (-4.5,-8.72) : ByteVector2
Sending: ProjectilePackage: (-450,-872)  Fracotred: (-4.5,-8.72) : ByteVector2
Firing Projectile Package: (0.0, -3.9, 6.7) : (0.0, -0.2, -1.0)
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Adding new projectile package: (-436,-888)  Fracotred: (-4.36,-8.88) : ByteVector2
Sending: ProjectilePackage: (-436,-888)  Fracotred: (-4.36,-8.88) : ByteVector2
Player Got damaged by Player: 0
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (14)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.0, 10.5) : (0.0, -0.4, -0.7)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-403,-893)  Fracotred: (-4.03,-8.93) : ByteVector2
Sending: ProjectilePackage: (-403,-893)  Fracotred: (-4.03,-8.93) : ByteVector2
Firing Projectile Package: (0.0, -2.0, 13.4) : (0.0, 0.0, -0.4)
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-368,-894)  Fracotred: (-3.68,-8.94) : ByteVector2
Sending: ProjectilePackage: (-368,-894)  Fracotred: (-3.68,-8.94) : ByteVector2
Firing Projectile Package: (0.0, -1.3, 13.6) : (0.0, 0.7, -0.6)
Adding new projectile package: (-356,-885)  Fracotred: (-3.56,-8.85) : ByteVector2
Sending: ProjectilePackage: (-356,-885)  Fracotred: (-3.56,-8.85) : ByteVector2
Firing Projectile Package: (0.0, -1.9, 13.0) : (0.0, 0.0, -0.9)
Adding new projectile package: (-356,-865)  Fracotred: (-3.56,-8.65) : ByteVector2
Sending: ProjectilePackage: (-356,-865)  Fracotred: (-3.56,-8.65) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: 14 Laser
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, -2.1, 12.8) : (0.0, -0.2, -1.0)
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (15)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-375,-847)  Fracotred: (-3.75,-8.47) : ByteVector2
Sending: ProjectilePackage: (-375,-847)  Fracotred: (-3.75,-8.47) : ByteVector2
Firing Projectile Package: (0.0, -2.4, 12.5) : (0.0, -0.4, -0.8)
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (10)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (14)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-401,-832)  Fracotred: (-4.01,-8.32) : ByteVector2
Sending: ProjectilePackage: (-401,-832)  Fracotred: (-4.01,-8.32) : ByteVector2
Firing Projectile Package: (0.0, -2.5, 12.5) : (0.0, -0.3, -0.9)
Adding new projectile package: (-428,-827)  Fracotred: (-4.28,-8.27) : ByteVector2
Sending: ProjectilePackage: (-428,-827)  Fracotred: (-4.28,-8.27) : ByteVector2
Firing Projectile Package: (0.0, -2.5, 12.6) : (0.0, -0.2, -1.0)
Adding new projectile package: (-413,-823)  Fracotred: (-4.13,-8.23) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (-413,-823)  Fracotred: (-4.13,-8.23) : ByteVector2
Firing Projectile Package: (0.0, -2.8, 12.8) : (0.0, -0.1, -1.0)
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (10)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-389,-822)  Fracotred: (-3.89,-8.22) : ByteVector2
Sending: ProjectilePackage: (-389,-822)  Fracotred: (-3.89,-8.22) : ByteVector2
Firing Projectile Package: (0.0, -2.6, 13.0) : (0.0, 0.3, -1.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (15)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, -2.4, 12.7) : (0.0, 0.2, -0.9)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-398,-807)  Fracotred: (-3.98,-8.07) : ByteVector2
Player Got damaged by Player: 0
Sending: ProjectilePackage: (-398,-807)  Fracotred: (-3.98,-8.07) : ByteVector2
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (-407,-977)  Fracotred: (-4.07,-9.77) : ByteVector2
Sending: ProjectilePackage: (-407,-977)  Fracotred: (-4.07,-9.77) : ByteVector2
Firing Projectile Package: (0.0, -2.2, 12.7) : (0.0, 0.2, -1.0)
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (14)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (15)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 1
Player Took damage!
Player Took damage!
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Adding new projectile package: (-403,-1228)  Fracotred: (-4.03,-12.28) : ByteVector2
Sending: ProjectilePackage: (-403,-1228)  Fracotred: (-4.03,-12.28) : ByteVector2
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 64
Found map: Western1 Cat: Western
Killing Blow!!
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -2.1, 12.9) : (0.0, 0.0, -1.0)
Could not parse weaponNumber: gun57 Index: 14
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Exception: Could not find weapon with index: 14
  at GameManager.FindWeaponByIndex (Int32 weaponIndex) [0x00000] in <filename unknown>:0 
  at MultiplayerManager.OnWeaponDropped (System.Byte[] data) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.CheckMessageType (System.Byte[] data, MsgType type, CSteamID steamIdRemote) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.ReadMessageBuffer (System.Byte[] rawData, CSteamID SteamIdRemote) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.CheckForPackagesOnChannel (Int32 channel, Boolean checkHandler) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 80  With a peak of: 10kb/s Lasted: 13.08945 Seconds AND 460 Total packages was sent!   AVG kbps: 6.148463
PlayerUpdate Msg: 425 Data: 79.096 Kb
PlayerTookDamage Msg: 14 Data: 1.456 Kb
PlayerForceAdded Msg: 12 Data: 0.864 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: PhysicsLaser (11)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageTaken, 1359.992]
[DamageTakenTimeStamp, 887.6714]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 6 Name: Gun37(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.70434 New Ping: 49.68262 AVG: 49.69348
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun37(Clone)
Firing Projectile Package: (0.0, -0.3, -1.5) : (0.0, -0.1, 1.0)
Inited A Runtime Spawned Syncableobject with index: 7 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 8 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 9 Name: SnakeBullet(Clone)
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, 0.4, -2.9) : (0.0, -0.3, 1.0)
Inited A Runtime Spawned Syncableobject with index: 10 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 11 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 12 Name: SnakeBullet(Clone)
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Firing Projectile Package: (0.0, 2.1, -5.9) : (0.0, -0.3, 0.9)
Inited A Runtime Spawned Syncableobject with index: 13 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 14 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 15 Name: SnakeBullet(Clone)
kB sent last 1 Second/s  : 8
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
New Snake target Assigned! 
kB sent last 1 Second/s  : 6
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 16 Name: Gun64(Clone)
New Snake target Assigned! 
Updating Ping For user: mr-Am1G0 Old Ping: 49.69348 New Ping: 33.08105 AVG: 41.38727
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 65
Found map: Western2 Cat: Western
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 63  With a peak of: 10kb/s Lasted: 9.650659 Seconds AND 401 Total packages was sent!   AVG kbps: 6.55375
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 324 Data: 59.616 Kb
PlayerTookDamage Msg: 8 Data: 0.832 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 30 Data: 2.48 Kb
ObjectSpawned Msg: 18 Data: 4.32 Kb
ObjectDestructionCollision Msg: 6 Data: 0.72 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1343.332]
[DamageTakenTimeStamp, 899.9764]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 899.9764]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 8 Name: Gun24(Clone)
Inited A Runtime Spawned Syncableobject with index: 9 Name: Gun22(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 41.38727 New Ping: 49.80469 AVG: 45.59598
Updating Ping For user: mr-Am1G0 Old Ping: 45.59598 New Ping: 49.80469 AVG: 47.70033
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun22(Clone)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 0.4, 0.9) : (0.0, -0.6, 0.7)
SpawnObject missing DamagerHolder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 1
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 66
Found map: Western3 Cat: Western
Killing Blow!!
Player Got damaged by Player: 1
Player Got damaged by Player: 0
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 44  With a peak of: 7kb/s Lasted: 6.461356 Seconds AND 274 Total packages was sent!   AVG kbps: 6.812193
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 227 Data: 41.768 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 20 Data: 2.4 Kb
ObjectDestructionCollision Msg: 9 Data: 1.08 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1360.832]
[DamageTakenTimeStamp, 909.0395]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 2 Weapons!
Writing GroundWeapon With Pos: (-6.6, -44.0) And sync index: 65534
Writing GroundWeapon With Pos: (-6.6, -38.7) And sync index: 65533
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun6 (4)
Initint Ground weapon with index: 65533
Inited A Runtime Spawned Syncableobject with index: 65533 Name: Gun6 (3)
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 5
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun6 (4)
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 14 Name: Gun39(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 47.70033 New Ping: 32.59277 AVG: 40.14655
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 0.6, -7.2) : (0.0, 0.0, 1.0)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 0.7, -7.3) : (0.0, 0.0, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.8, -7.8) : (0.0, 0.1, 1.0)
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 15 Name: Gun63(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 40.14655 New Ping: 49.68262 AVG: 44.91459
Firing Projectile Package: (0.0, 0.7, -8.3) : (0.0, 0.0, 1.0)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, 0.8, -8.4) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 0.5, -8.1) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 3
Destroying weapon with index: 3 : Gun63(Clone)
Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun39(Clone)
Client is requesting to drop weapon: Found New SpawnID, returning: 5
Inited A Runtime Spawned Syncableobject with index: 17 Name: Gun63(Clone)
Dropping Weapon with index: 64 Name: Gun63(Clone)
Inited A Runtime Spawned Syncableobject with index: 18 Name: Gun1(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 44.91459 New Ping: 84.47266 AVG: 64.69362
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -3.3, -2.1) : (0.0, 0.0, 1.0)
kB sent last 1 Second/s  : 7
Player Got damaged by Player: 1
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 67
Found map: Western4 Cat: Western
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 123  With a peak of: 8kb/s Lasted: 18.73301 Seconds AND 727 Total packages was sent!   AVG kbps: 6.606947
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 596 Data: 109.664 Kb
PlayerTookDamage Msg: 2 Data: 0.208 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 6 Data: 0.384 Kb
ObjectUpdate Msg: 90 Data: 10.8 Kb
ObjectDestructionCollision Msg: 13 Data: 1.56 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageTaken, 1417.582]
[DamageTakenTimeStamp, 930.3477]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun6(Clone)
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun64(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 64.69362 New Ping: 49.68262 AVG: 57.18812
Updating Ping For user: mr-Am1G0 Old Ping: 57.18812 New Ping: 49.68262 AVG: 53.43537
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 7
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun64(Clone)
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 8
Inited A Runtime Spawned Syncableobject with index: 2 Name: SnakeBulletBigFly(Clone)
Firing Projectile Package: (0.0, -3.4, -5.8) : (0.0, 0.2, -1.0)
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-233,-1)  Fracotred: (-2.33,-0.01) : ByteVector2
Sending: ProjectilePackage: (-233,-1)  Fracotred: (-2.33,-0.01) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Western_Explosive(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-303,326)  Fracotred: (-3.03,3.26) : ByteVector2
Sending: ProjectilePackage: (-303,326)  Fracotred: (-3.03,3.26) : ByteVector2
Adding new projectile package: (-368,269)  Fracotred: (-3.68,2.69) : ByteVector2
Sending: ProjectilePackage: (-368,269)  Fracotred: (-3.68,2.69) : ByteVector2
New Snake target Assigned! 
Could not find rigidbodyindex holder for rigidbody: Western_Explosive(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-379,463)  Fracotred: (-3.79,4.63) : ByteVector2
Sending: ProjectilePackage: (-379,463)  Fracotred: (-3.79,4.63) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Western_Explosive(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Adding new projectile package: (-268,350)  Fracotred: (-2.68,3.5) : ByteVector2
Sending: ProjectilePackage: (-268,350)  Fracotred: (-2.68,3.5) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-191,241)  Fracotred: (-1.91,2.41) : ByteVector2
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (-191,241)  Fracotred: (-1.91,2.41) : ByteVector2
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 3 Name: SnakeBulletBigFly(Clone)
Firing Projectile Package: (0.0, 1.0, -5.7) : (0.0, 1.0, 0.1)
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun1(Clone)
Inited A Runtime Spawned Syncableobject with index: 5 Name: Gun64(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 53.43537 New Ping: 50.29297 AVG: 51.86417
Updating Ping For user: mr-Am1G0 Old Ping: 51.86417 New Ping: 50.29297 AVG: 51.07857
kB sent last 1 Second/s  : 7
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 6 Name: SnakeBulletBigFly(Clone)
Firing Projectile Package: (0.0, -1.4, -6.6) : (0.0, -0.6, 0.8)
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 1
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
kB sent last 1 Second/s  : 8
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 1
Player Got damaged by Player: 0
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Achievement with key Snake(14) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 68
Found map: Western5 Cat: Western
Killing Blow!!
Player Got damaged by Player: 1
New Snake target Assigned! 
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 68  With a peak of: 10kb/s Lasted: 9.513011 Seconds AND 441 Total packages was sent!   AVG kbps: 7.159878
Ping Msg: 4 Data: 0.288 Kb
PingResponse Msg: 4 Data: 0.288 Kb
PlayerUpdate Msg: 313 Data: 57.688 Kb
PlayerTookDamage Msg: 12 Data: 1.376 Kb
PlayerForceAdded Msg: 6 Data: 0.432 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 8 Data: 0.832 Kb
WeaponThrown Msg: 4 Data: 0.544 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 49 Data: 5.376 Kb
ObjectSpawned Msg: 24 Data: 5.376 Kb
ObjectDestructionCollision Msg: 10 Data: 1.2 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
New Snake target Assigned! 
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player: 1Is requesting to pickuo weapon: 4
[DamageTaken, 1375.832]
[DamageTakenTimeStamp, 942.4377]
[DamageGivenTimeStamp, 941.1067]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 4 Weapons!
Writing GroundWeapon With Pos: (-5.3, -42.9) And sync index: 65534
Writing GroundWeapon With Pos: (-5.3, -48.9) And sync index: 65533
Writing GroundWeapon With Pos: (-5.3, -31.2) And sync index: 65532
Writing GroundWeapon With Pos: (-5.3, -37.2) And sync index: 65531
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun6 (3)
Initint Ground weapon with index: 65533
Inited A Runtime Spawned Syncableobject with index: 65533 Name: Gun6 (2)
Initint Ground weapon with index: 65532
Inited A Runtime Spawned Syncableobject with index: 65532 Name: Gun6
Initint Ground weapon with index: 65531
Inited A Runtime Spawned Syncableobject with index: 65531 Name: Gun6 (1)
New Snake target Assigned! 
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun6 (2)
Firing Projectile Package: (0.0, -3.8, -7.5) : (0.0, 0.1, 1.0)
Adding new projectile package: (-494,721)  Fracotred: (-4.94,7.21) : ByteVector2
Sending: ProjectilePackage: (-494,721)  Fracotred: (-4.94,7.21) : ByteVector2
kB sent last 1 Second/s  : 5
Adding new projectile package: (-519,814)  Fracotred: (-5.19,8.14) : ByteVector2
Sending: ProjectilePackage: (-519,814)  Fracotred: (-5.19,8.14) : ByteVector2
Firing Projectile Package: (0.0, -4.6, -8.8) : (0.0, 0.9, 0.3)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-575,638)  Fracotred: (-5.75,6.38) : ByteVector2
Sending: ProjectilePackage: (-575,638)  Fracotred: (-5.75,6.38) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun6 (1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Adding new projectile package: (-557,742)  Fracotred: (-5.57,7.42) : ByteVector2
Sending: ProjectilePackage: (-557,742)  Fracotred: (-5.57,7.42) : ByteVector2
Adding new projectile package: (-630,436)  Fracotred: (-6.3,4.36) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-630,436)  Fracotred: (-6.3,4.36) : ByteVector2
Firing Projectile Package: (0.0, -4.5, -9.4) : (0.0, 0.1, 1.0)
kB sent last 1 Second/s  : 5
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-465,623)  Fracotred: (-4.65,6.23) : ByteVector2
Sending: ProjectilePackage: (-465,623)  Fracotred: (-4.65,6.23) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, -4.0, -7.6) : (0.0, 0.1, 1.0)
Firing Projectile Package: (0.0, -5.6, -7.4) : (0.0, -0.4, -0.9)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, -4.8, -5.3) : (0.0, 0.5, 0.8)
kB sent last 1 Second/s  : 5
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun6 (3)
Firing Projectile Package: (0.0, -4.7, 0.2) : (0.0, -0.2, 0.9)
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, -3.5, 1.8) : (0.0, -0.3, 0.9)
Firing Projectile Package: (0.0, -3.3, 1.8) : (0.0, 0.7, 0.4)
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, -6.0, 2.3) : (0.0, -0.7, -0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.4, 2.9) : (0.0, -0.2, -0.8)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -5.3, 4.9) : (0.0, -0.5, 0.9)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Adding new projectile package: (-248,-423)  Fracotred: (-2.48,-4.23) : ByteVector2
Sending: ProjectilePackage: (-248,-423)  Fracotred: (-2.48,-4.23) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Adding new projectile package: (-225,-1)  Fracotred: (-2.25,-0.01) : ByteVector2
Sending: ProjectilePackage: (-225,-1)  Fracotred: (-2.25,-0.01) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-409,68)  Fracotred: (-4.09,0.68) : ByteVector2
Sending: ProjectilePackage: (-409,68)  Fracotred: (-4.09,0.68) : ByteVector2
kB sent last 1 Second/s  : 5
Adding new projectile package: (-289,544)  Fracotred: (-2.89,5.44) : ByteVector2
Sending: ProjectilePackage: (-289,544)  Fracotred: (-2.89,5.44) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 0
Adding new projectile package: (-171,810)  Fracotred: (-1.71,8.1) : ByteVector2
Sending: ProjectilePackage: (-171,810)  Fracotred: (-1.71,8.1) : ByteVector2
Adding new projectile package: (-498,901)  Fracotred: (-4.98,9.01) : ByteVector2
Sending: ProjectilePackage: (-498,901)  Fracotred: (-4.98,9.01) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 5
Waited To Sync Character: 0 Frames Left
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 69
Found map: Western6 Cat: Western
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 111  With a peak of: 7kb/s Lasted: 18.90663 Seconds AND 633 Total packages was sent!   AVG kbps: 5.878151
PlayerUpdate Msg: 604 Data: 111.328 Kb
PlayerTookDamage Msg: 6 Data: 0.752 Kb
PlayerForceAdded Msg: 5 Data: 0.36 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponThrown Msg: 8 Data: 1.088 Kb
WeaponWasPickedUp Msg: 6 Data: 0.384 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1422.332]
[DamageTakenTimeStamp, 963.9308]
[BlockData, BlockHandler+BlockData]
[DamageGivenTimeStamp, 961.0654]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 5 Weapons!
Writing GroundWeapon With Pos: (-4.8, -40.0) And sync index: 65534
Writing GroundWeapon With Pos: (-4.8, -38.0) And sync index: 65533
Writing GroundWeapon With Pos: (-4.8, -36.0) And sync index: 65532
Writing GroundWeapon With Pos: (-4.8, -42.0) And sync index: 65531
Writing GroundWeapon With Pos: (-4.8, -44.0) And sync index: 65530
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun1 (3)
Initint Ground weapon with index: 65533
Inited A Runtime Spawned Syncableobject with index: 65533 Name: Gun1 (5)
Initint Ground weapon with index: 65532
Inited A Runtime Spawned Syncableobject with index: 65532 Name: Gun1 (4)
Initint Ground weapon with index: 65531
Inited A Runtime Spawned Syncableobject with index: 65531 Name: Gun1 (6)
Initint Ground weapon with index: 65530
Inited A Runtime Spawned Syncableobject with index: 65530 Name: Gun1 (7)
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
Adding new projectile package: (-475,175)  Fracotred: (-4.75,1.75) : ByteVector2
Sending: ProjectilePackage: (-475,175)  Fracotred: (-4.75,1.75) : ByteVector2
Player: 1Is requesting to pickuo weapon: 3
Player: 1Is requesting to pickuo weapon: 4
Destroying weapon with index: 3 : Gun1 (6)
Destroying weapon with index: 4 : Gun1 (7)
I DID NOT NEED A SPHERECAST
Client is requesting to drop weapon: Found New SpawnID, returning: 5
Inited A Runtime Spawned Syncableobject with index: 5 Name: Gun1(Clone)
Dropping Weapon with index: 2 Name: Gun1(Clone)
Adding new projectile package: (-559,141)  Fracotred: (-5.59,1.41) : ByteVector2
Sending: ProjectilePackage: (-559,141)  Fracotred: (-5.59,1.41) : ByteVector2
Firing Projectile Package: (0.0, -7.4, -1.4) : (0.0, 0.0, 1.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (-615,88)  Fracotred: (-6.15,0.88) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun1 (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (-615,88)  Fracotred: (-6.15,0.88) : ByteVector2
Firing Projectile Package: (0.0, -7.2, -2.5) : (0.0, -0.3, 0.9)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-623,174)  Fracotred: (-6.23,1.74) : ByteVector2
Sending: ProjectilePackage: (-623,174)  Fracotred: (-6.23,1.74) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun1(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, -6.4, -3.0) : (0.0, -0.3, 0.9)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-609,279)  Fracotred: (-6.09,2.79) : ByteVector2
Sending: ProjectilePackage: (-609,279)  Fracotred: (-6.09,2.79) : ByteVector2
Firing Projectile Package: (0.0, -5.9, -3.5) : (0.0, -0.1, 0.9)
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-590,336)  Fracotred: (-5.9,3.36) : ByteVector2
Sending: ProjectilePackage: (-590,336)  Fracotred: (-5.9,3.36) : ByteVector2
Firing Projectile Package: (0.0, -6.8, -4.3) : (0.0, 0.0, 1.0)
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun1 (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-603,367)  Fracotred: (-6.03,3.67) : ByteVector2
Sending: ProjectilePackage: (-603,367)  Fracotred: (-6.03,3.67) : ByteVector2
Firing Projectile Package: (0.0, -6.7, -5.8) : (0.0, 0.0, 1.1)
Adding new projectile package: (-598,339)  Fracotred: (-5.98,3.39) : ByteVector2
Sending: ProjectilePackage: (-598,339)  Fracotred: (-5.98,3.39) : ByteVector2
Firing Projectile Package: (0.0, -6.9, -6.3) : (0.0, 0.1, 1.0)
Adding new projectile package: (-532,325)  Fracotred: (-5.32,3.25) : ByteVector2
Sending: ProjectilePackage: (-532,325)  Fracotred: (-5.32,3.25) : ByteVector2
Firing Projectile Package: (0.0, -7.1, -6.4) : (0.0, 0.2, 1.0)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-596,270)  Fracotred: (-5.96,2.7) : ByteVector2
Sending: ProjectilePackage: (-596,270)  Fracotred: (-5.96,2.7) : ByteVector2
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -7.2, -5.8) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun1 (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-646,253)  Fracotred: (-6.46,2.53) : ByteVector2
Sending: ProjectilePackage: (-646,253)  Fracotred: (-6.46,2.53) : ByteVector2
Firing Projectile Package: (0.0, -6.9, -4.7) : (0.0, -0.1, 0.9)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-621,242)  Fracotred: (-6.21,2.42) : ByteVector2
Sending: ProjectilePackage: (-621,242)  Fracotred: (-6.21,2.42) : ByteVector2
Firing Projectile Package: (0.0, -6.7, -3.9) : (0.0, -0.3, 1.0)
Adding new projectile package: (-667,137)  Fracotred: (-6.67,1.37) : ByteVector2
Sending: ProjectilePackage: (-667,137)  Fracotred: (-6.67,1.37) : ByteVector2
New Snake target Assigned! 
Firing Projectile Package: (0.0, -6.9, -3.3) : (0.0, -0.6, 0.7)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.1, -1.8) : (0.0, -0.1, 0.8)
Firing Projectile Package: (0.0, -6.2, -0.6) : (0.0, 0.0, 1.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.7, 0.2) : (0.0, -0.1, 0.9)
Player Got damaged by Player: 1
Adding new projectile package: (-601,-31)  Fracotred: (-6.01,-0.31) : ByteVector2
Sending: ProjectilePackage: (-601,-31)  Fracotred: (-6.01,-0.31) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Firing Projectile Package: (0.0, -6.8, 0.9) : (0.0, -0.3, 0.9)
Player Got damaged by Player: 0
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (-632,115)  Fracotred: (-6.32,1.15) : ByteVector2
Sending: ProjectilePackage: (-632,115)  Fracotred: (-6.32,1.15) : ByteVector2
Firing Projectile Package: (0.0, -5.4, 0.5) : (0.0, -0.3, 1.0)
Player Took damage!
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-665,354)  Fracotred: (-6.65,3.54) : ByteVector2
Sending: ProjectilePackage: (-665,354)  Fracotred: (-6.65,3.54) : ByteVector2
Firing Projectile Package: (0.0, -4.5, 0.1) : (0.0, -0.2, 1.0)
Could not find rigidbodyindex holder for rigidbody: Gun1(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-769,400)  Fracotred: (-7.69,4) : ByteVector2
Sending: ProjectilePackage: (-769,400)  Fracotred: (-7.69,4) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (7)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, -4.8, -1.3) : (0.0, -0.3, 0.9)
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 70
Found map: Western7 Cat: Western
Killing Blow!!
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 6 Name: Gun1(Clone)
Dropping Weapon with index: 2 Name: Gun1(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 27  With a peak of: 7kb/s Lasted: 3.88853 Seconds AND 182 Total packages was sent!   AVG kbps: 7.04225
PlayerUpdate Msg: 146 Data: 27.136 Kb
PlayerTookDamage Msg: 6 Data: 0.624 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponDropped Msg: 4 Data: 0.512 Kb
WeaponWasPickedUp Msg: 5 Data: 0.32 Kb
ObjectUpdate Msg: 12 Data: 1.328 Kb
ObjectSpawned Msg: 2 Data: 0.448 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1402.332]
[DamageTakenTimeStamp, 970.3898]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun10(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 51.07857 New Ping: 49.56055 AVG: 50.31956
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun7(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.31956 New Ping: 33.56934 AVG: 41.94445
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
New Snake target Assigned! 
kB sent last 1 Second/s  : 7
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 7
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 7
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 7
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun10(Clone)
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Firing Projectile Package: (0.0, -4.2, 3.4) : (0.0, 0.6, -0.8)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 7
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun26(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 41.94445 New Ping: 49.68262 AVG: 45.81353
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 7
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Adding new projectile package: (-646,-717)  Fracotred: (-6.46,-7.17) : ByteVector2
kB sent last 1 Second/s  : 7
Sending: ProjectilePackage: (-646,-717)  Fracotred: (-6.46,-7.17) : ByteVector2
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (11)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-632,-811)  Fracotred: (-6.32,-8.11) : ByteVector2
Sending: ProjectilePackage: (-632,-811)  Fracotred: (-6.32,-8.11) : ByteVector2
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (11)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Adding new projectile package: (-632,-955)  Fracotred: (-6.32,-9.55) : ByteVector2
Sending: ProjectilePackage: (-632,-955)  Fracotred: (-6.32,-9.55) : ByteVector2
New Snake target Assigned! 
Adding new projectile package: (-628,-1055)  Fracotred: (-6.28,-10.55) : ByteVector2
Sending: ProjectilePackage: (-628,-1055)  Fracotred: (-6.28,-10.55) : ByteVector2
Adding new projectile package: (-619,-1127)  Fracotred: (-6.19,-11.27) : ByteVector2
Sending: ProjectilePackage: (-619,-1127)  Fracotred: (-6.19,-11.27) : ByteVector2
New Snake target Assigned! 
Adding new projectile package: (-634,-1106)  Fracotred: (-6.34,-11.06) : ByteVector2
Sending: ProjectilePackage: (-634,-1106)  Fracotred: (-6.34,-11.06) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 0
Adding new projectile package: (-659,-1110)  Fracotred: (-6.59,-11.1) : ByteVector2
Sending: ProjectilePackage: (-659,-1110)  Fracotred: (-6.59,-11.1) : ByteVector2
I DID NOT NEED A SPHERECAST
New Snake target Assigned! 
Adding new projectile package: (-648,-1110)  Fracotred: (-6.48,-11.1) : ByteVector2
Sending: ProjectilePackage: (-648,-1110)  Fracotred: (-6.48,-11.1) : ByteVector2
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
I DID NOT NEED A SPHERECAST
New Snake target Assigned! 
Adding new projectile package: (-661,-1080)  Fracotred: (-6.61,-10.8) : ByteVector2
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (11)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (-661,-1080)  Fracotred: (-6.61,-10.8) : ByteVector2
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -1.3, -1.7) : (0.0, -0.4, -0.9)
Adding new projectile package: (-628,-1050)  Fracotred: (-6.28,-10.5) : ByteVector2
Sending: ProjectilePackage: (-628,-1050)  Fracotred: (-6.28,-10.5) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (11)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Got damaged by Player: 0
New Snake target Assigned! 
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-528,-921)  Fracotred: (-5.28,-9.21) : ByteVector2
Sending: ProjectilePackage: (-528,-921)  Fracotred: (-5.28,-9.21) : ByteVector2
Adding new projectile package: (-667,-832)  Fracotred: (-6.67,-8.32) : ByteVector2
Sending: ProjectilePackage: (-667,-832)  Fracotred: (-6.67,-8.32) : ByteVector2
Adding new projectile package: (-651,-885)  Fracotred: (-6.51,-8.85) : ByteVector2
Sending: ProjectilePackage: (-651,-885)  Fracotred: (-6.51,-8.85) : ByteVector2
Adding new projectile package: (-688,-950)  Fracotred: (-6.88,-9.5) : ByteVector2
Sending: ProjectilePackage: (-688,-950)  Fracotred: (-6.88,-9.5) : ByteVector2
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-728,-994)  Fracotred: (-7.28,-9.94) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (12)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (-728,-994)  Fracotred: (-7.28,-9.94) : ByteVector2
Adding new projectile package: (-705,-1027)  Fracotred: (-7.05,-10.27) : ByteVector2
Sending: ProjectilePackage: (-705,-1027)  Fracotred: (-7.05,-10.27) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Adding new projectile package: (-728,-1071)  Fracotred: (-7.28,-10.71) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (-728,-1071)  Fracotred: (-7.28,-10.71) : ByteVector2
New Snake target Assigned! 
Adding new projectile package: (-742,-1105)  Fracotred: (-7.42,-11.05) : ByteVector2
Sending: ProjectilePackage: (-742,-1105)  Fracotred: (-7.42,-11.05) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 7
New Snake target Assigned! 
Adding new projectile package: (-719,-1025)  Fracotred: (-7.19,-10.25) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (-719,-1025)  Fracotred: (-7.19,-10.25) : ByteVector2
Adding new projectile package: (-555,-939)  Fracotred: (-5.55,-9.39) : ByteVector2
Sending: ProjectilePackage: (-555,-939)  Fracotred: (-5.55,-9.39) : ByteVector2
Adding new projectile package: (-576,-968)  Fracotred: (-5.76,-9.68) : ByteVector2
Sending: ProjectilePackage: (-576,-968)  Fracotred: (-5.76,-9.68) : ByteVector2
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Firing Projectile Package: (0.0, -1.3, -2.3) : (0.0, -0.5, -0.9)
New Snake target Assigned! 
Adding new projectile package: (-686,-1021)  Fracotred: (-6.86,-10.21) : ByteVector2
Sending: ProjectilePackage: (-686,-1021)  Fracotred: (-6.86,-10.21) : ByteVector2
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (7)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Player Got damaged by Player: 1
Player Took damage!
Adding new projectile package: (-596,-1064)  Fracotred: (-5.96,-10.64) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-596,-1064)  Fracotred: (-5.96,-10.64) : ByteVector2
New Snake target Assigned! 
Adding new projectile package: (-607,-1456)  Fracotred: (-6.07,-14.56) : ByteVector2
Sending: ProjectilePackage: (-607,-1456)  Fracotred: (-6.07,-14.56) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-415,-1611)  Fracotred: (-4.15,-16.11) : ByteVector2
Sending: ProjectilePackage: (-415,-1611)  Fracotred: (-4.15,-16.11) : ByteVector2
Adding new projectile package: (-360,-1779)  Fracotred: (-3.6,-17.79) : ByteVector2
Sending: ProjectilePackage: (-360,-1779)  Fracotred: (-3.6,-17.79) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 71
Found map: Western8 Cat: Western
Killing Blow!!
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 3 Name: Gun7(Clone)
Dropping Weapon with index: 8 Name: Gun7(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 130  With a peak of: 8kb/s Lasted: 18.60358 Seconds AND 875 Total packages was sent!   AVG kbps: 6.999943
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 592 Data: 109.344 Kb
PlayerTookDamage Msg: 18 Data: 2 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 212 Data: 18.216 Kb
ObjectSpawned Msg: 28 Data: 6.272 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Could not find rigidbodyindex holder for rigidbody: Cube (6)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: Cube (4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
[DamageGivenTimeStamp, 978.3418]
[DamageTaken, 1370.332]
[DamageTakenTimeStamp, 991.5411]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 11
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun63(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 45.81353 New Ping: 50.29297 AVG: 48.05325
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 5
New Snake target Assigned! 
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
New Snake target Assigned! 
New Snake target Assigned! 
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 1
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 6
Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 6
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun12(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.05325 New Ping: 49.56055 AVG: 48.8069
Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 8
Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 6
New Snake target Assigned! 
Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waited To Sync Character: 0 Frames Left
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
New Snake target Assigned! 
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 1
Player Took damage!
Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 7
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 1
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun12(Clone)
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun63(Clone)
Firing Projectile Package: (0.0, -6.0, 3.2) : (0.0, 0.0, -0.9)
I DID NOT NEED A SPHERECAST
Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Waited To Sync Character: 0 Frames Left
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Achievement with key Snake(14) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 72
Found map: Western9 Cat: Western
Killing Blow!!
Player Got damaged by Player: 1
New Snake target Assigned! 
New Snake target Assigned! 
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 95  With a peak of: 11kb/s Lasted: 14.42463 Seconds AND 601 Total packages was sent!   AVG kbps: 6.634209
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 462 Data: 85.008 Kb
PlayerTookDamage Msg: 14 Data: 1.584 Kb
PlayerForceAdded Msg: 19 Data: 1.368 Kb
PlayerForceAddedAndBlock Msg: 1 Data: 0.16 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponThrown Msg: 2 Data: 0.304 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 70 Data: 5.432 Kb
ObjectSpawned Msg: 18 Data: 4.032 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
[BlockData, BlockHandler+BlockData]
[DamageGivenTimeStamp, 1008.463]
[DamageTaken, 1398.332]
[DamageTakenTimeStamp, 1008.514]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
New Snake target Assigned! 
New Snake target Assigned! 
isLoading1
Checking for Ground Weapons! Found: 4 Weapons!
Writing GroundWeapon With Pos: (-1.0, -39.7) And sync index: 65534
Writing GroundWeapon With Pos: (-1.0, -33.7) And sync index: 65533
Writing GroundWeapon With Pos: (4.0, -39.7) And sync index: 65532
Writing GroundWeapon With Pos: (-1.0, -45.7) And sync index: 65531
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun10
Initint Ground weapon with index: 65533
Inited A Runtime Spawned Syncableobject with index: 65533 Name: Gun10 (2)
Initint Ground weapon with index: 65532
Inited A Runtime Spawned Syncableobject with index: 65532 Name: Gun10 (1)
Initint Ground weapon with index: 65531
Inited A Runtime Spawned Syncableobject with index: 65531 Name: Gun10 (3)
New Snake target Assigned! 
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 5
Player: 1Is requesting to pickuo weapon: 3
Destroying weapon with index: 3 : Gun10 (3)
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, -0.4, -3.8) : (0.0, -0.2, 1.0)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-15,676)  Fracotred: (-0.15,6.76) : ByteVector2
Sending: ProjectilePackage: (-15,676)  Fracotred: (-0.15,6.76) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.0, -7.5) : (0.0, 0.2, 1.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (210,611)  Fracotred: (2.1,6.11) : ByteVector2
Sending: ProjectilePackage: (210,611)  Fracotred: (2.1,6.11) : ByteVector2
kB sent last 1 Second/s  : 5
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Adding new projectile package: (-546,498)  Fracotred: (-5.46,4.98) : ByteVector2
Sending: ProjectilePackage: (-546,498)  Fracotred: (-5.46,4.98) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Adding new projectile package: (93,623)  Fracotred: (0.93,6.23) : ByteVector2
Sending: ProjectilePackage: (93,623)  Fracotred: (0.93,6.23) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, 6.6, 4.1) : (0.0, -0.9, 0.4)
Adding new projectile package: (-367,726)  Fracotred: (-3.67,7.26) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-367,726)  Fracotred: (-3.67,7.26) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-567,448)  Fracotred: (-5.67,4.48) : ByteVector2
Sending: ProjectilePackage: (-567,448)  Fracotred: (-5.67,4.48) : ByteVector2
kB sent last 1 Second/s  : 5
Adding new projectile package: (-482,469)  Fracotred: (-4.82,4.69) : ByteVector2
Sending: ProjectilePackage: (-482,469)  Fracotred: (-4.82,4.69) : ByteVector2
Firing Projectile Package: (0.0, 4.0, 2.5) : (0.0, -0.8, 0.6)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Adding new projectile package: (-542,415)  Fracotred: (-5.42,4.15) : ByteVector2
Sending: ProjectilePackage: (-542,415)  Fracotred: (-5.42,4.15) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Adding new projectile package: (-536,428)  Fracotred: (-5.36,4.28) : ByteVector2
Sending: ProjectilePackage: (-536,428)  Fracotred: (-5.36,4.28) : ByteVector2
Firing Projectile Package: (0.0, 5.5, 3.7) : (0.0, -0.9, 0.3)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Adding new projectile package: (-594,430)  Fracotred: (-5.94,4.3) : ByteVector2
Sending: ProjectilePackage: (-594,430)  Fracotred: (-5.94,4.3) : ByteVector2
Firing Projectile Package: (0.0, 7.1, 2.9) : (0.0, -0.9, 0.3)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Player Took damage!
Player Took damage!
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 8.3, 0.1) : (0.0, -0.9, 0.3)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Adding new projectile package: (-56,-1)  Fracotred: (-0.56,-0.01) : ByteVector2
Sending: ProjectilePackage: (-56,-1)  Fracotred: (-0.56,-0.01) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 10 military shotgun
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
I DID NOT NEED A SPHERECAST
Player Took damage!
I DID NOT NEED A SPHERECAST
Player Took damage!
Firing Projectile Package: (0.0, -0.3, 6.3) : (0.0, -0.1, -1.0)
Player Got damaged by Player: 0
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -1.8, 11.1) : (0.0, 0.5, -0.9)
kB sent last 1 Second/s  : 5
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.9, 11.9) : (0.0, 0.9, -0.5)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 6 Name: Gun10(Clone)
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 10
Destroying weapon with index: 10 : Gun10(Clone)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -5.9, 6.3) : (0.0, 0.5, -0.9)
Adding new projectile package: (-544,368)  Fracotred: (-5.44,3.68) : ByteVector2
Sending: ProjectilePackage: (-544,368)  Fracotred: (-5.44,3.68) : ByteVector2
Firing Projectile Package: (0.0, -5.7, 4.3) : (0.0, 0.3, -1.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
Adding new projectile package: (-421,358)  Fracotred: (-4.21,3.58) : ByteVector2
Sending: ProjectilePackage: (-421,358)  Fracotred: (-4.21,3.58) : ByteVector2
Firing Projectile Package: (0.0, -6.8, 6.6) : (0.0, 0.2, -0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-296,206)  Fracotred: (-2.96,2.06) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-296,206)  Fracotred: (-2.96,2.06) : ByteVector2
Adding new projectile package: (-293,423)  Fracotred: (-2.93,4.23) : ByteVector2
Sending: ProjectilePackage: (-293,423)  Fracotred: (-2.93,4.23) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -7.1, 6.5) : (0.0, 0.4, -0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Adding new projectile package: (-392,300)  Fracotred: (-3.92,3) : ByteVector2
Sending: ProjectilePackage: (-392,300)  Fracotred: (-3.92,3) : ByteVector2
Firing Projectile Package: (0.0, -7.1, 6.3) : (0.0, 0.4, -0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-461,396)  Fracotred: (-4.61,3.96) : ByteVector2
Sending: ProjectilePackage: (-461,396)  Fracotred: (-4.61,3.96) : ByteVector2
Firing Projectile Package: (0.0, -6.4, 5.7) : (0.0, 0.6, -0.8)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.7, 6.1) : (0.0, 0.6, -0.8)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, -5.1, 3.0) : (0.0, 0.4, -0.9)
Firing Projectile Package: (0.0, -4.4, 5.1) : (0.0, 0.0, -1.0)
Player Got damaged by Player: 1
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 73
Found map: Western10 Cat: Western
Killing Blow!!
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 8 Name: Gun6(Clone)
Dropping Weapon with index: 7 Name: Gun6(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 154  With a peak of: 8kb/s Lasted: 26.68756 Seconds AND 884 Total packages was sent!   AVG kbps: 5.788764
PlayerUpdate Msg: 835 Data: 153.912 Kb
PlayerTookDamage Msg: 8 Data: 0.832 Kb
PlayerForceAdded Msg: 7 Data: 0.504 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponThrown Msg: 8 Data: 1.12 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 8 Data: 0.512 Kb
ObjectUpdate Msg: 4 Data: 0.48 Kb
ObjectSpawned Msg: 8 Data: 1.92 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1368.332]
[DamageTakenTimeStamp, 1037.864]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 4 Weapons!
Writing GroundWeapon With Pos: (-1.7, -34.1) And sync index: 65534
Writing GroundWeapon With Pos: (-1.7, -52.1) And sync index: 65533
Writing GroundWeapon With Pos: (-1.7, -27.6) And sync index: 65532
Writing GroundWeapon With Pos: (-1.7, -46.1) And sync index: 65531
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun1 (1)
Initint Ground weapon with index: 65533
Inited A Runtime Spawned Syncableobject with index: 65533 Name: Gun1 (4)
Initint Ground weapon with index: 65532
Inited A Runtime Spawned Syncableobject with index: 65532 Name: Gun1
Initint Ground weapon with index: 65531
Inited A Runtime Spawned Syncableobject with index: 65531 Name: Gun1 (3)
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun1 (4)
Adding new projectile package: (-648,1144)  Fracotred: (-6.48,11.44) : ByteVector2
Sending: ProjectilePackage: (-648,1144)  Fracotred: (-6.48,11.44) : ByteVector2
Adding new projectile package: (-676,1193)  Fracotred: (-6.76,11.93) : ByteVector2
Sending: ProjectilePackage: (-676,1193)  Fracotred: (-6.76,11.93) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-603,1236)  Fracotred: (-6.03,12.36) : ByteVector2
Sending: ProjectilePackage: (-603,1236)  Fracotred: (-6.03,12.36) : ByteVector2
Adding new projectile package: (-532,1240)  Fracotred: (-5.32,12.4) : ByteVector2
Sending: ProjectilePackage: (-532,1240)  Fracotred: (-5.32,12.4) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-538,1248)  Fracotred: (-5.38,12.48) : ByteVector2
Sending: ProjectilePackage: (-538,1248)  Fracotred: (-5.38,12.48) : ByteVector2
Adding new projectile package: (-542,1261)  Fracotred: (-5.42,12.61) : ByteVector2
Sending: ProjectilePackage: (-542,1261)  Fracotred: (-5.42,12.61) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 11
Adding new projectile package: (-550,1271)  Fracotred: (-5.5,12.71) : ByteVector2
Sending: ProjectilePackage: (-550,1271)  Fracotred: (-5.5,12.71) : ByteVector2
Adding new projectile package: (-576,1239)  Fracotred: (-5.76,12.39) : ByteVector2
Sending: ProjectilePackage: (-576,1239)  Fracotred: (-5.76,12.39) : ByteVector2
Adding new projectile package: (-573,1202)  Fracotred: (-5.73,12.02) : ByteVector2
Sending: ProjectilePackage: (-573,1202)  Fracotred: (-5.73,12.02) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-395,936)  Fracotred: (-3.95,9.36) : ByteVector2
Sending: ProjectilePackage: (-395,936)  Fracotred: (-3.95,9.36) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-381,848)  Fracotred: (-3.81,8.48) : ByteVector2
Sending: ProjectilePackage: (-381,848)  Fracotred: (-3.81,8.48) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-428,638)  Fracotred: (-4.28,6.38) : ByteVector2
Sending: ProjectilePackage: (-428,638)  Fracotred: (-4.28,6.38) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 11
Adding new projectile package: (-473,594)  Fracotred: (-4.73,5.94) : ByteVector2
Sending: ProjectilePackage: (-473,594)  Fracotred: (-4.73,5.94) : ByteVector2
Adding new projectile package: (-532,632)  Fracotred: (-5.32,6.32) : ByteVector2
Sending: ProjectilePackage: (-532,632)  Fracotred: (-5.32,6.32) : ByteVector2
Adding new projectile package: (-553,619)  Fracotred: (-5.53,6.19) : ByteVector2
Sending: ProjectilePackage: (-553,619)  Fracotred: (-5.53,6.19) : ByteVector2
Adding new projectile package: (-582,623)  Fracotred: (-5.82,6.23) : ByteVector2
Sending: ProjectilePackage: (-582,623)  Fracotred: (-5.82,6.23) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-596,619)  Fracotred: (-5.96,6.19) : ByteVector2
Sending: ProjectilePackage: (-596,619)  Fracotred: (-5.96,6.19) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-592,607)  Fracotred: (-5.92,6.07) : ByteVector2
Sending: ProjectilePackage: (-592,607)  Fracotred: (-5.92,6.07) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-605,598)  Fracotred: (-6.05,5.98) : ByteVector2
Sending: ProjectilePackage: (-605,598)  Fracotred: (-6.05,5.98) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-446,546)  Fracotred: (-4.46,5.46) : ByteVector2
Sending: ProjectilePackage: (-446,546)  Fracotred: (-4.46,5.46) : ByteVector2
kB sent last 1 Second/s  : 11
Adding new projectile package: (-415,580)  Fracotred: (-4.15,5.8) : ByteVector2
Sending: ProjectilePackage: (-415,580)  Fracotred: (-4.15,5.8) : ByteVector2
Adding new projectile package: (-375,628)  Fracotred: (-3.75,6.28) : ByteVector2
Sending: ProjectilePackage: (-375,628)  Fracotred: (-3.75,6.28) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-426,725)  Fracotred: (-4.26,7.25) : ByteVector2
Sending: ProjectilePackage: (-426,725)  Fracotred: (-4.26,7.25) : ByteVector2
Firing Projectile Package: (0.0, 0.6, -8.2) : (0.0, -0.4, 0.9)
Adding new projectile package: (-517,838)  Fracotred: (-5.17,8.38) : ByteVector2
Sending: ProjectilePackage: (-517,838)  Fracotred: (-5.17,8.38) : ByteVector2
Firing Projectile Package: (0.0, 0.2, -7.7) : (0.0, -0.5, 0.9)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-463,947)  Fracotred: (-4.63,9.47) : ByteVector2
Sending: ProjectilePackage: (-463,947)  Fracotred: (-4.63,9.47) : ByteVector2
Firing Projectile Package: (0.0, -0.2, -7.3) : (0.0, -0.3, 0.9)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-430,1011)  Fracotred: (-4.3,10.11) : ByteVector2
Sending: ProjectilePackage: (-430,1011)  Fracotred: (-4.3,10.11) : ByteVector2
Firing Projectile Package: (0.0, 0.2, -6.7) : (0.0, 0.0, 1.0)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-484,971)  Fracotred: (-4.84,9.71) : ByteVector2
Sending: ProjectilePackage: (-484,971)  Fracotred: (-4.84,9.71) : ByteVector2
Firing Projectile Package: (0.0, 0.5, -6.3) : (0.0, -0.8, 0.4)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 12
Adding new projectile package: (-455,972)  Fracotred: (-4.55,9.72) : ByteVector2
Sending: ProjectilePackage: (-455,972)  Fracotred: (-4.55,9.72) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.4, -5.3) : (0.0, -0.6, 0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-457,990)  Fracotred: (-4.57,9.9) : ByteVector2
Sending: ProjectilePackage: (-457,990)  Fracotred: (-4.57,9.9) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.8, -5.8) : (0.0, -0.2, 1.0)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-469,989)  Fracotred: (-4.69,9.89) : ByteVector2
Sending: ProjectilePackage: (-469,989)  Fracotred: (-4.69,9.89) : ByteVector2
Firing Projectile Package: (0.0, 2.7, -5.6) : (0.0, 0.4, 0.9)
Firing Projectile Package: (0.0, 1.5, -4.9) : (0.0, 0.7, 0.8)
Firing Projectile Package: (0.0, -0.2, -3.9) : (0.0, 0.6, 0.6)
Firing Projectile Package: (0.0, -2.2, -2.8) : (0.0, 0.5, 0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.1, -1.7) : (0.0, -0.4, 0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.4, -1.4) : (0.0, -0.5, 0.9)
kB sent last 1 Second/s  : 11
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.0, -1.5) : (0.0, -0.4, 1.0)
Firing Projectile Package: (0.0, -3.8, -2.0) : (0.0, -0.6, 0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.9, -1.4) : (0.0, -0.2, 0.9)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -1.9, -1.9) : (0.0, -0.2, 1.0)
kB sent last 1 Second/s  : 10
Firing Projectile Package: (0.0, -3.1, -2.3) : (0.0, 0.0, 1.0)
Firing Projectile Package: (0.0, -3.4, -2.7) : (0.0, 0.3, 0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 10
Firing Projectile Package: (0.0, -1.1, 1.9) : (0.0, -0.4, 1.0)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -1.8, 2.6) : (0.0, -0.5, 0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.5, 3.4) : (0.0, -0.7, 0.8)
Firing Projectile Package: (0.0, -6.5, 7.5) : (0.0, -0.6, 0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.3, 7.8) : (0.0, -0.8, 0.5)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 10
Firing Projectile Package: (0.0, -5.8, 8.7) : (0.0, -0.6, 0.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.0, 9.4) : (0.0, -0.2, 1.0)
Firing Projectile Package: (0.0, -5.0, 8.5) : (0.0, -0.2, 1.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.1, 7.8) : (0.0, 0.2, 0.9)
Firing Projectile Package: (0.0, -6.1, 7.4) : (0.0, 0.1, 0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.1, 7.4) : (0.0, 0.2, 0.9)
I DID NOT NEED A SPHERECAST
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun1 (1)
Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 10
Firing Projectile Package: (0.0, -4.8, 4.9) : (0.0, 0.2, -1.0)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Firing Projectile Package: (0.0, -4.4, 6.3) : (0.0, -0.3, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.5, 8.4) : (0.0, 0.1, -1.0)
Firing Projectile Package: (0.0, -3.1, 8.9) : (0.0, -0.3, -0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.4, 8.6) : (0.0, -0.7, -0.7)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -3.5, 8.1) : (0.0, -1.0, -0.3)
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 74
Found map: Lava1 Cat: Lava
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 111  With a peak of: 12kb/s Lasted: 10.85746 Seconds AND 817 Total packages was sent!   AVG kbps: 10.30885
PlayerUpdate Msg: 354 Data: 65.616 Kb
PlayerTookDamage Msg: 6 Data: 0.752 Kb
PlayerForceAdded Msg: 23 Data: 1.96 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponThrown Msg: 4 Data: 0.544 Kb
WeaponWasPickedUp Msg: 5 Data: 0.32 Kb
ObjectUpdate Msg: 421 Data: 50.52 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1425.332]
[DamageTakenTimeStamp, 1051.31]
[DamageGivenTimeStamp, 1050.646]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/Lava_Pillar/LavaEffect/LavaFlow (1)/Cube"
 
(Filename:  Line: 0)

kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun63(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.8069 New Ping: 49.68262 AVG: 49.24476
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 75
Found map: Lava2 Cat: Lava
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 47  With a peak of: 7kb/s Lasted: 6.647836 Seconds AND 303 Total packages was sent!   AVG kbps: 7.168648
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 233 Data: 42.872 Kb
PlayerTookDamage Msg: 8 Data: 0.832 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
ObjectUpdate Msg: 15 Data: 1.8 Kb
MapInfoSync Msg: 41 Data: 5.576 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1403.332]
[DamageTakenTimeStamp, 1060.563]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1060.563]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 6
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/GameObject/LavaEffect/LavaFlow (1)/Cube"
 
(Filename:  Line: 0)

kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun2(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.24476 New Ping: 57.49512 AVG: 53.36994
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun2(Clone)
kB sent last 1 Second/s  : 7
Waited To Sync Character: 0 Frames Left
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun37(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 53.36994 New Ping: 49.92676 AVG: 51.64835
kB sent last 1 Second/s  : 8
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 7
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 76
Found map: Lava3 Cat: Lava
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 97  With a peak of: 10kb/s Lasted: 13.33249 Seconds AND 625 Total packages was sent!   AVG kbps: 7.337862
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 432 Data: 79.488 Kb
PlayerTookDamage Msg: 4 Data: 0.544 Kb
PlayerForceAdded Msg: 7 Data: 0.504 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 34 Data: 4.08 Kb
MapInfoSync Msg: 144 Data: 19.584 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 1072.021]
[DamageTaken, 1423.332]
[DamageTakenTimeStamp, 1076.493]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 2 Weapons!
Writing GroundWeapon With Pos: (-5.6, -29.1) And sync index: 65534
Writing GroundWeapon With Pos: (-5.6, -50.9) And sync index: 65533
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun38 (1)
Initint Ground weapon with index: 65533
Inited A Runtime Spawned Syncableobject with index: 65533 Name: Gun38
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/Lava_Pillar (3)/LavaEffect/LavaFlow (1)/Cube"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/Lava_Pillar (2)/LavaEffect/LavaFlow (1)/Cube"
 
(Filename:  Line: 0)

Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
kB sent last 1 Second/s  : 7
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun38
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun6(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 51.64835 New Ping: 49.19434 AVG: 50.42134
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 7
Adding new projectile package: (9,139)  Fracotred: (0.09,1.39) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (9,139)  Fracotred: (0.09,1.39) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (15,144)  Fracotred: (0.15,1.44) : ByteVector2
Sending: ProjectilePackage: (15,144)  Fracotred: (0.15,1.44) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Adding new projectile package: (-30,307)  Fracotred: (-0.3,3.07) : ByteVector2
Sending: ProjectilePackage: (-30,307)  Fracotred: (-0.3,3.07) : ByteVector2
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 3 Name: Gun7(Clone)
Adding new projectile package: (36,289)  Fracotred: (0.36,2.89) : ByteVector2
Sending: ProjectilePackage: (36,289)  Fracotred: (0.36,2.89) : ByteVector2
Updating Ping For user: mr-Am1G0 Old Ping: 50.42134 New Ping: 49.68262 AVG: 50.05198
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun6(Clone)
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 7
Adding new projectile package: (-544,-546)  Fracotred: (-5.44,-5.46) : ByteVector2
Sending: ProjectilePackage: (-544,-546)  Fracotred: (-5.44,-5.46) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 5 Name: Gun26(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.05198 New Ping: 33.56934 AVG: 41.81066
Adding new projectile package: (-37,-930)  Fracotred: (-0.37,-9.3) : ByteVector2
Sending: ProjectilePackage: (-37,-930)  Fracotred: (-0.37,-9.3) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (21,-1014)  Fracotred: (0.21,-10.14) : ByteVector2
Sending: ProjectilePackage: (21,-1014)  Fracotred: (0.21,-10.14) : ByteVector2
Adding new projectile package: (3,-985)  Fracotred: (0.03,-9.85) : ByteVector2
Sending: ProjectilePackage: (3,-985)  Fracotred: (0.03,-9.85) : ByteVector2
Adding new projectile package: (-75,-961)  Fracotred: (-0.75,-9.61) : ByteVector2
Sending: ProjectilePackage: (-75,-961)  Fracotred: (-0.75,-9.61) : ByteVector2
Adding new projectile package: (-146,-963)  Fracotred: (-1.46,-9.63) : ByteVector2
Sending: ProjectilePackage: (-146,-963)  Fracotred: (-1.46,-9.63) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Adding new projectile package: (10,-1031)  Fracotred: (0.1,-10.31) : ByteVector2
Sending: ProjectilePackage: (10,-1031)  Fracotred: (0.1,-10.31) : ByteVector2
Adding new projectile package: (5,-1018)  Fracotred: (0.05,-10.18) : ByteVector2
Sending: ProjectilePackage: (5,-1018)  Fracotred: (0.05,-10.18) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 8
Inited A Runtime Spawned Syncableobject with index: 6 Name: Gun7(Clone)
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 7 Name: Gun6(Clone)
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 8 Name: SnakeBulletBig(Clone)
Adding new projectile package: (-150,-1143)  Fracotred: (-1.5,-11.43) : ByteVector2
Sending: ProjectilePackage: (-150,-1143)  Fracotred: (-1.5,-11.43) : ByteVector2
Look rotation viewing vector is zero
kB sent last 1 Second/s  : 7
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Inited A Runtime Spawned Syncableobject with index: 9 Name: Gun35(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 41.81066 New Ping: 33.44727 AVG: 37.62896
New Snake target Assigned! 
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Inited A Runtime Spawned Syncableobject with index: 10 Name: SnakeBulletBig(Clone)
Adding new projectile package: (47,-713)  Fracotred: (0.47,-7.13) : ByteVector2
kB sent last 1 Second/s  : 7
Sending: ProjectilePackage: (47,-713)  Fracotred: (0.47,-7.13) : ByteVector2
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 8
Look rotation viewing vector is zero
Inited A Runtime Spawned Syncableobject with index: 11 Name: SnakeBulletBig(Clone)
Adding new projectile package: (11,-1318)  Fracotred: (0.11,-13.18) : ByteVector2
Sending: ProjectilePackage: (11,-1318)  Fracotred: (0.11,-13.18) : ByteVector2
New Snake target Assigned! 
kB sent last 1 Second/s  : 8
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 77
Found map: Lava4 Cat: Lava
Killing Blow!!
Player Got damaged by Player: 0
New Snake target Assigned! 
New Snake target Assigned! 
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 312  With a peak of: 8kb/s Lasted: 41.09042 Seconds AND 1938 Total packages was sent!   AVG kbps: 7.617152
Ping Msg: 4 Data: 0.288 Kb
PingResponse Msg: 4 Data: 0.288 Kb
PlayerUpdate Msg: 1277 Data: 235.208 Kb
PlayerTookDamage Msg: 8 Data: 0.832 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 8 Data: 0.832 Kb
WeaponThrown Msg: 8 Data: 1.184 Kb
WeaponWasPickedUp Msg: 6 Data: 0.384 Kb
ObjectUpdate Msg: 220 Data: 25.784 Kb
MapInfoSync Msg: 406 Data: 55.216 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1403.332]
[DamageTakenTimeStamp, 1120.176]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1120.176]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 8
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/Lava_Pillar (5)/LavaEffect (1)/LavaFlow (1)/Cube"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/Lava_Pillar (4)/LavaEffect/LavaFlow (1)/Cube"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/Lava_Pillar (3)/LavaEffect/LavaFlow (1)/Cube"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/Lava_Pillar (6)/LavaEffect (2)/LavaFlow (1)/Cube"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/Lava_Pillar (7)/LavaEffect (3)/LavaFlow (1)/Cube"
 
(Filename:  Line: 0)

kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 8
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 9
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun2(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 37.62896 New Ping: 49.43848 AVG: 43.53372
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 8
Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 78
Found map: Lava5 Cat: Lava
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 100  With a peak of: 10kb/s Lasted: 10.28994 Seconds AND 623 Total packages was sent!   AVG kbps: 9.753219
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 342 Data: 62.928 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
ObjectUpdate Msg: 8 Data: 0.96 Kb
MapInfoSync Msg: 290 Data: 39.44 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 3 Weapons!
Writing GroundWeapon With Pos: (-3.3, -41.5) And sync index: 65534
Writing GroundWeapon With Pos: (-6.8, -40.0) And sync index: 65533
Writing GroundWeapon With Pos: (-3.3, -38.5) And sync index: 65532
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun38
Initint Ground weapon with index: 65533
Inited A Runtime Spawned Syncableobject with index: 65533 Name: Gun36
Initint Ground weapon with index: 65532
Inited A Runtime Spawned Syncableobject with index: 65532 Name: Gun38 (1)
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 13
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/Lava_Pillar (10)/LavaEffect (1)/LavaFlow (1)/Cube"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/Lava_Pillar (7)/LavaEffect/LavaFlow (1)/Cube"
 
(Filename:  Line: 0)

kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 3 Name: Gun3(Clone)
Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun0(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 43.53372 New Ping: 49.80469 AVG: 46.6692
Updating Ping For user: mr-Am1G0 Old Ping: 46.6692 New Ping: 49.80469 AVG: 48.23695
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 7
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Player: 1Is requesting to pickuo weapon: 3
Destroying weapon with index: 3 : Gun3(Clone)
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, 2.9, -3.7) : (0.0, -0.3, 1.0)
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 5 Name: Gun38(Clone)
Dropping Weapon with index: 39 Name: Gun38(Clone)
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 8
Firing Projectile Package: (0.0, 0.3, 3.1) : (0.0, -0.9, 0.2)
Adding new projectile package: (-75,267)  Fracotred: (-0.75,2.67) : ByteVector2
Firing Projectile Package: (0.0, 0.3, 2.8) : (0.0, -0.9, 0.1)
Sending: ProjectilePackage: (-75,267)  Fracotred: (-0.75,2.67) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: 38 Spike ball
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: 38 Spike ball
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Could not find rigidbodyindex holder for rigidbody: 38 Spike ball
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Player Got damaged by Player: 1
Could not find rigidbodyindex holder for rigidbody: 38 Spike ball
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Inited A Runtime Spawned Syncableobject with index: 6 Name: Gun38(Clone)
Dropping Weapon with index: 39 Name: Gun38(Clone)
Could not find rigidbodyindex holder for rigidbody: Gun38(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, 2.0, 3.9) : (0.0, -0.9, 0.4)
Client is requesting to drop weapon: Found New SpawnID, returning: 7
Inited A Runtime Spawned Syncableobject with index: 7 Name: Gun3(Clone)
Dropping Weapon with index: 4 Name: Gun3(Clone)
kB sent last 1 Second/s  : 8
Player Got damaged by Player: 1
Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 8
Inited A Runtime Spawned Syncableobject with index: 8 Name: Gun3(Clone)
Inited A Runtime Spawned Syncableobject with index: 9 Name: Gun60(Clone)
Player: 1Is requesting to pickuo weapon: 6
Destroying weapon with index: 6 : Gun38(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.23695 New Ping: 50.53711 AVG: 49.38703
Updating Ping For user: mr-Am1G0 Old Ping: 49.38703 New Ping: 50.53711 AVG: 49.96207
Firing Projectile Package: (0.0, -3.8, 5.7) : (0.0, -0.5, 0.8)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
I DID NOT NEED A SPHERECAST
Player Took damage!
Player Took damage!
I DID NOT NEED A SPHERECAST
Player Took damage!
Player Took damage!
I DID NOT NEED A SPHERECAST
Player Took damage!
Player Took damage!
Player Got damaged by Player: 1
Adding new projectile package: (-428,515)  Fracotred: (-4.28,5.15) : ByteVector2
Sending: ProjectilePackage: (-428,515)  Fracotred: (-4.28,5.15) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Grenade(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 10
Firing Projectile Package: (0.0, -4.9, 6.1) : (0.0, -0.2, 1.0)
Adding new projectile package: (-528,407)  Fracotred: (-5.28,4.07) : ByteVector2
Sending: ProjectilePackage: (-528,407)  Fracotred: (-5.28,4.07) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Grenade(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: Grenade(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: Gun0(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: Gun0(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Inited A Runtime Spawned Syncableobject with index: 10 Name: Gun3(Clone)
Dropping Weapon with index: 4 Name: Gun3(Clone)
Player Got damaged by Player: 0
kB sent last 1 Second/s  : 8
Firing Projectile Package: (0.0, -3.6, 3.2) : (0.0, -0.3, -1.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-636,18)  Fracotred: (-6.36,0.18) : ByteVector2
Sending: ProjectilePackage: (-636,18)  Fracotred: (-6.36,0.18) : ByteVector2
Client is requesting to drop weapon: Found New SpawnID, returning: 11
Inited A Runtime Spawned Syncableobject with index: 11 Name: Gun38(Clone)
Dropping Weapon with index: 39 Name: Gun38(Clone)
Could not find rigidbodyindex holder for rigidbody: Gun38(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: Gun38(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-613,-43)  Fracotred: (-6.13,-0.43) : ByteVector2
Sending: ProjectilePackage: (-613,-43)  Fracotred: (-6.13,-0.43) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 79
Found map: Lava6 Cat: Lava
Killing Blow!!
Player Got damaged by Player: 0
Inited A Runtime Spawned Syncableobject with index: 12 Name: Gun36(Clone)
Dropping Weapon with index: 37 Name: Gun36(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 135  With a peak of: 13kb/s Lasted: 16.30826 Seconds AND 871 Total packages was sent!   AVG kbps: 8.286353
Ping Msg: 4 Data: 0.288 Kb
PingResponse Msg: 4 Data: 0.288 Kb
PlayerUpdate Msg: 522 Data: 96.128 Kb
PlayerTookDamage Msg: 10 Data: 1.04 Kb
PlayerForceAdded Msg: 17 Data: 1.224 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 8 Data: 0.832 Kb
WeaponDropped Msg: 12 Data: 1.536 Kb
WeaponWasPickedUp Msg: 8 Data: 0.512 Kb
ObjectUpdate Msg: 118 Data: 14.16 Kb
MapInfoSync Msg: 174 Data: 23.664 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1353.332]
[DamageTakenTimeStamp, 1152.028]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1152.028]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 1 Weapons!
Writing GroundWeapon With Pos: (5.8, -39.9) And sync index: 65534
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun35
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 6
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/Lava_Pillar (2)/LavaEffect/LavaFlow (1)/Cube"
 
(Filename:  Line: 0)

kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 52 Name: Gun26(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.96207 New Ping: 33.56934 AVG: 41.7657
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 53 Name: SnakeBulletBig(Clone)
Adding new projectile package: (-253,-329)  Fracotred: (-2.53,-3.29) : ByteVector2
Sending: ProjectilePackage: (-253,-329)  Fracotred: (-2.53,-3.29) : ByteVector2
Look rotation viewing vector is zero
Look rotation viewing vector is zero
kB sent last 1 Second/s  : 7
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
New Snake target Assigned! 
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
kB sent last 1 Second/s  : 6
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Player Got damaged by Player: 0
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Inited A Runtime Spawned Syncableobject with index: 54 Name: SnakeBulletBig(Clone)
Adding new projectile package: (-240,-250)  Fracotred: (-2.4,-2.5) : ByteVector2
Sending: ProjectilePackage: (-240,-250)  Fracotred: (-2.4,-2.5) : ByteVector2
New Snake target Assigned! 
kB sent last 1 Second/s  : 7
Look rotation viewing vector is zero
Inited A Runtime Spawned Syncableobject with index: 55 Name: Gun63(Clone)
Look rotation viewing vector is zero
Updating Ping For user: mr-Am1G0 Old Ping: 41.7657 New Ping: 50.41504 AVG: 46.09037
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
New Snake target Assigned! 
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
kB sent last 1 Second/s  : 7
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Inited A Runtime Spawned Syncableobject with index: 56 Name: SnakeBulletBig(Clone)
Adding new projectile package: (-271,-281)  Fracotred: (-2.71,-2.81) : ByteVector2
Sending: ProjectilePackage: (-271,-281)  Fracotred: (-2.71,-2.81) : ByteVector2
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 7
New Snake target Assigned! 
kB sent last 1 Second/s  : 7
New Snake target Assigned! 
Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun63(Clone)
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 7
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 6
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 58 Name: Gun37(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 46.09037 New Ping: 49.92676 AVG: 48.00856
kB sent last 1 Second/s  : 7
Player Got damaged by Player: 1
New Snake target Assigned! 
kB sent last 1 Second/s  : 7
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 80
Found map: Lava7 Cat: Lava
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 158  With a peak of: 10kb/s Lasted: 22.23099 Seconds AND 981 Total packages was sent!   AVG kbps: 7.150021
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 702 Data: 129.216 Kb
PlayerTookDamage Msg: 6 Data: 0.752 Kb
PlayerForceAdded Msg: 4 Data: 0.288 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 138 Data: 15.16 Kb
MapInfoSync Msg: 115 Data: 15.64 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1400.832]
[DamageTakenTimeStamp, 1176.896]
[DamageGivenTimeStamp, 1160.402]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 1 Weapons!
Writing GroundWeapon With Pos: (-6.3, -39.9) And sync index: 65534
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun39
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 177 Name: Gun0(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.00856 New Ping: 54.07715 AVG: 51.04285
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 6
Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 81
Found map: Lava8 Cat: Lava
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 26  With a peak of: 8kb/s Lasted: 3.829835 Seconds AND 160 Total packages was sent!   AVG kbps: 6.820137
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 146 Data: 26.864 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
ObjectUpdate Msg: 6 Data: 0.72 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 2
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 14
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 9
Inited A Runtime Spawned Syncableobject with index: 38 Name: Gun61(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 51.04285 New Ping: 33.56934 AVG: 42.3061
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 9
Inited A Runtime Spawned Syncableobject with index: 39 Name: Gun6(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 42.3061 New Ping: 49.68262 AVG: 45.99435
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 10
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun6(Clone)
Firing Projectile Package: (0.0, -3.6, 3.3) : (0.0, 0.9, -0.5)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 8
Firing Projectile Package: (0.0, 0.9, 4.1) : (0.0, 0.0, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.3, 2.3) : (0.0, 0.1, 1.0)
kB sent last 1 Second/s  : 9
Firing Projectile Package: (0.0, 0.4, -3.2) : (0.0, -0.7, -0.5)
Firing Projectile Package: (0.0, 2.5, -1.7) : (0.0, -0.6, -0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.8, -1.2) : (0.0, -0.8, -0.6)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 9
Inited A Runtime Spawned Syncableobject with index: 41 Name: Gun32(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 45.99435 New Ping: 52.85645 AVG: 49.4254
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 10
Inited A Runtime Spawned Syncableobject with index: 42 Name: Gun16(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.4254 New Ping: 49.68262 AVG: 49.55401
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 10
Inited A Runtime Spawned Syncableobject with index: 43 Name: Gun7(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.55401 New Ping: 49.80469 AVG: 49.67935
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 10
Player: 1Is requesting to pickuo weapon: 4
Destroying weapon with index: 4 : Gun16(Clone)
kB sent last 1 Second/s  : 10
Firing Projectile Package: (0.0, 9.4, -2.5) : (0.0, -0.3, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 9.3, -3.1) : (0.0, -0.2, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 9.0, -3.6) : (0.0, -0.1, -1.0)
kB sent last 1 Second/s  : 10
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 10
Firing Projectile Package: (0.0, 1.9, -3.6) : (0.0, 0.6, -0.8)
Firing Projectile Package: (0.0, 0.6, -4.2) : (0.0, 0.5, -0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.8, -4.8) : (0.0, 0.4, -0.9)
Firing Projectile Package: (0.0, -2.3, -5.4) : (0.0, 0.7, -0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.8, -6.0) : (0.0, 0.8, -0.6)
Firing Projectile Package: (0.0, -5.6, -6.8) : (0.0, 0.7, -0.7)
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.9, -7.3) : (0.0, 1.0, 0.0)
Firing Projectile Package: (0.0, -7.2, -8.1) : (0.0, 0.5, -0.3)
Firing Projectile Package: (0.0, -6.9, -8.9) : (0.0, 0.0, -0.2)
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.9, -9.7) : (0.0, -0.4, -0.3)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 10
Firing Projectile Package: (0.0, -5.2, -10.5) : (0.0, -0.6, -0.3)
Firing Projectile Package: (0.0, -4.8, -11.5) : (0.0, -0.4, -0.7)
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -4.6, -12.5) : (0.0, -0.2, -1.0)
Firing Projectile Package: (0.0, -4.7, -13.3) : (0.0, -0.1, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.9, -13.9) : (0.0, -0.1, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.5, -14.9) : (0.0, -0.1, -1.0)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 82
Found map: Lava9 Cat: Lava
Killing Blow!!
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 348  With a peak of: 14kb/s Lasted: 35.41216 Seconds AND 2263 Total packages was sent!   AVG kbps: 9.854693
Ping Msg: 5 Data: 0.36 Kb
PingResponse Msg: 5 Data: 0.36 Kb
PlayerUpdate Msg: 1101 Data: 202.584 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 10 Data: 1.04 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 4 Data: 0.256 Kb
ObjectUpdate Msg: 262 Data: 31.44 Kb
ObjectDestructionCollision Msg: 10 Data: 1.2 Kb
MapInfoSync Msg: 880 Data: 119.68 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Invalid Messagetype PlayerForceAdded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageTaken, 1361.332]
[DamageTakenTimeStamp, 1221.384]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 292 Name: Gun14(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.67935 New Ping: 48.82813 AVG: 49.25374
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun14(Clone)
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, -2.6, 2.5) : (0.0, -0.6, -0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.9, 2.2) : (0.0, -0.4, -0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.3, 1.8) : (0.0, -0.4, -1.0)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -3.5, 1.5) : (0.0, -0.4, -1.0)
Firing Projectile Package: (0.0, -3.8, 1.1) : (0.0, -0.6, -0.8)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.0, 0.7) : (0.0, -0.7, -0.7)
Firing Projectile Package: (0.0, -4.3, 0.3) : (0.0, -0.8, -0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.3, -0.3) : (0.0, -0.7, -0.7)
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 83
Found map: Lava10 Cat: Lava
Killing Blow!!
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 44  With a peak of: 8kb/s Lasted: 6.522936 Seconds AND 251 Total packages was sent!   AVG kbps: 6.796939
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 228 Data: 41.952 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 8 Data: 0.96 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Invalid Messagetype PlayerForceAdded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageTaken, 1353.332]
[DamageTakenTimeStamp, 1230.506]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/LavaRockPhysics (2)/Bush (15)/Trigger"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/LavaRockPhysics (3)/Bush (14)/Trigger"
 
(Filename:  Line: 0)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun63(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.25374 New Ping: 33.56934 AVG: 41.41154
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 5
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 5
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun63(Clone)
Dropping Weapon with index: 64 Name: Gun63(Clone)
Waited To Sync Character: 0 Frames Left
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 84
Found map: Xmas1 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 50  With a peak of: 10kb/s Lasted: 8.074182 Seconds AND 296 Total packages was sent!   AVG kbps: 6.283733
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 272 Data: 50.048 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerForceAdded Msg: 4 Data: 0.288 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 5 Data: 0.6 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1400.832]
[DamageTakenTimeStamp, 1241.171]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun12(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 41.41154 New Ping: 50.65918 AVG: 46.03536
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun16(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 46.03536 New Ping: 54.93164 AVG: 50.4835
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 7
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun26(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.4835 New Ping: 51.02539 AVG: 50.75444
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun26(Clone)
Inited A Runtime Spawned Syncableobject with index: 3 Name: SnakeBulletBig(Clone)
Firing Projectile Package: (0.0, -1.0, 2.5) : (0.0, -1.0, -0.2)
kB sent last 1 Second/s  : 6
New Snake target Assigned! 
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 4 Name: SnakeBulletBig(Clone)
Firing Projectile Package: (0.0, -4.6, 9.2) : (0.0, -0.4, -0.9)
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 7
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 85
Found map: Xmas2 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 1
New Snake target Assigned! 
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 125  With a peak of: 10kb/s Lasted: 18.12303 Seconds AND 749 Total packages was sent!   AVG kbps: 6.948066
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 576 Data: 105.984 Kb
PlayerTookDamage Msg: 6 Data: 0.624 Kb
PlayerForceAdded Msg: 2 Data: 0.144 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 114 Data: 13.4 Kb
ObjectSpawned Msg: 32 Data: 7.168 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1380.832]
[DamageTakenTimeStamp, 1261.928]
[BlockData, BlockHandler+BlockData]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
New Snake target Assigned! 
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun37(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.75444 New Ping: 49.68262 AVG: 50.21853
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
Adding new projectile package: (-380,-438)  Fracotred: (-3.8,-4.38) : ByteVector2
Inited A Runtime Spawned Syncableobject with index: 1 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 2 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 3 Name: SnakeBullet(Clone)
Sending: ProjectilePackage: (-380,-438)  Fracotred: (-3.8,-4.38) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (-542,684)  Fracotred: (-5.42,6.84) : ByteVector2
Sending: ProjectilePackage: (-542,684)  Fracotred: (-5.42,6.84) : ByteVector2
Inited A Runtime Spawned Syncableobject with index: 4 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 5 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 6 Name: SnakeBullet(Clone)
kB sent last 1 Second/s  : 6
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Adding new projectile package: (-665,960)  Fracotred: (-6.65,9.6) : ByteVector2
Inited A Runtime Spawned Syncableobject with index: 7 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 8 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 9 Name: SnakeBullet(Clone)
Sending: ProjectilePackage: (-665,960)  Fracotred: (-6.65,9.6) : ByteVector2
kB sent last 1 Second/s  : 7
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 86
Found map: Xmas3 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 10 Name: Gun37(Clone)
Dropping Weapon with index: 38 Name: Gun37(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 66  With a peak of: 9kb/s Lasted: 9.889009 Seconds AND 384 Total packages was sent!   AVG kbps: 6.761446
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 326 Data: 60.032 Kb
PlayerTookDamage Msg: 8 Data: 1.088 Kb
PlayerForceAdded Msg: 7 Data: 0.504 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 13 Data: 1.392 Kb
ObjectSpawned Msg: 18 Data: 4.32 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
[DamageGivenTimeStamp, 1267.559]
[DamageTaken, 1400.832]
[DamageTakenTimeStamp, 1274.464]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 130 Name: Gun64(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.21853 New Ping: 52.6123 AVG: 51.41542
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 131 Name: SnakeBulletBigFly(Clone)
Adding new projectile package: (248,141)  Fracotred: (2.48,1.41) : ByteVector2
Sending: ProjectilePackage: (248,141)  Fracotred: (2.48,1.41) : ByteVector2
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Look rotation viewing vector is zero
Player Took damage!
Player Got damaged by Player: 0
Player Took damage!
Player Took damage!
New Snake target Assigned! 
Player Got damaged by Player: 0
kB sent last 1 Second/s  : 9
Player Got damaged by Player: 0
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Inited A Runtime Spawned Syncableobject with index: 132 Name: Gun64(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 51.41542 New Ping: 33.69141 AVG: 42.55341
New Snake target Assigned! 
kB sent last 1 Second/s  : 7
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Inited A Runtime Spawned Syncableobject with index: 133 Name: SnakeBulletBigFly(Clone)
Adding new projectile package: (748,-221)  Fracotred: (7.48,-2.21) : ByteVector2
Sending: ProjectilePackage: (748,-221)  Fracotred: (7.48,-2.21) : ByteVector2
kB sent last 1 Second/s  : 6
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
New Snake target Assigned! 
Look rotation viewing vector is zero
New Snake target Assigned! 
Look rotation viewing vector is zero
Inited A Runtime Spawned Syncableobject with index: 134 Name: SnakeBulletBigFly(Clone)
Adding new projectile package: (803,-423)  Fracotred: (8.03,-4.23) : ByteVector2
Sending: ProjectilePackage: (803,-423)  Fracotred: (8.03,-4.23) : ByteVector2
kB sent last 1 Second/s  : 9
New Snake target Assigned! 
New Snake target Assigned! 
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Player Got damaged by Player: 0
New Snake target Assigned! 
Look rotation viewing vector is zero
kB sent last 1 Second/s  : 7
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Inited A Runtime Spawned Syncableobject with index: 136 Name: SnakeBulletBigFly(Clone)
Adding new projectile package: (790,-228)  Fracotred: (7.9,-2.28) : ByteVector2
Sending: ProjectilePackage: (790,-228)  Fracotred: (7.9,-2.28) : ByteVector2
New Snake target Assigned! 
kB sent last 1 Second/s  : 6
New Snake target Assigned! 
New Snake target Assigned! 
Look rotation viewing vector is zero
New Snake target Assigned! 
kB sent last 1 Second/s  : 6
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 6
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 137 Name: Gun24(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 42.55341 New Ping: 50.04883 AVG: 46.30112
New Snake target Assigned! 
kB sent last 1 Second/s  : 7
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
New Snake target Assigned! 
New Snake target Assigned! 
Look rotation viewing vector is zero
New Snake target Assigned! 
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Inited A Runtime Spawned Syncableobject with index: 138 Name: SnakeBulletBigFly(Clone)
Adding new projectile package: (659,-1198)  Fracotred: (6.59,-11.98) : ByteVector2
Sending: ProjectilePackage: (659,-1198)  Fracotred: (6.59,-11.98) : ByteVector2
kB sent last 1 Second/s  : 10
Player Took damage!
New Snake target Assigned! 
Player Got damaged by Player: 0
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 87
Found map: Xmas4 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 0
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 124  With a peak of: 10kb/s Lasted: 17.23844 Seconds AND 795 Total packages was sent!   AVG kbps: 7.218285
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 551 Data: 101.464 Kb
PlayerTookDamage Msg: 4 Data: 0.544 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 73 Data: 6.576 Kb
ObjectDestructionCollision Msg: 144 Data: 17.28 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageGivenTimeStamp, 1281.437]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1294.373]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (99)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (49)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (106)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (51)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (107)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (52)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (108)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (53)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (81)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (82)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (83)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (84)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (85)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (54)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (109)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (55)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (110)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (56)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (111)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (58)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (112)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (59)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (60)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (113)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (61)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (114)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (63)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (115)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (86)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (87)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (88)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (116)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (16)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (117)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (17)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (118)/Cube (2)"
 
(Filename:  Line: 0)

kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 13 Name: Gun1(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 46.30112 New Ping: 33.69141 AVG: 39.99626
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 14 Name: Gun32(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 39.99626 New Ping: 49.43848 AVG: 44.71737
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 88
Found map: Xmas5 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 82  With a peak of: 8kb/s Lasted: 12.92177 Seconds AND 486 Total packages was sent!   AVG kbps: 6.383647
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 424 Data: 78.016 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
ObjectUpdate Msg: 45 Data: 5.4 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1309.889]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 1309.889]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (18)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (19)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (20)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (22)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (23)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (26)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (28)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (29)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (30)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (31)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (32)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (33)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (38)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (39)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (40)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (41)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (42)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (43)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (45)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (50)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (57)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (64)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (65)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (66)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (95)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (96)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (97)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (98)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (100)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (101)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (103)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (119)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (120)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (122)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (123)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (124)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (125)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (126)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (127)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (129)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (130)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (133)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (135)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (136)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (137)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (138)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (139)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (140)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (145)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (146)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (147)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (148)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (149)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (150)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (152)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (155)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (156)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (158)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (159)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (160)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (161)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (162)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (163)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (165)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (99)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (166)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (169)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (218)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (171)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (172)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (173)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (174)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (175)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (176)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (227)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (209)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (106)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (225)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (142)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (61)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (221)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (197)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (141)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (60)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (199)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (111)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (208)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (201)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (202)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (198)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (205)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (210)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (143)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (81)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (207)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (82)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (226)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (219)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (232)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (220)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (114)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (211)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (83)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (212)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (223)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (228)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (84)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (113)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (85)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (112)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (144)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (229)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (177)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (230)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (231)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (87)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (63)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (88)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (237)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (233)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (234)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (235)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (92)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (91)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (238)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (239)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (240)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (241)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (157)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (203)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (131)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (24)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (121)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (167)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (51)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (52)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (168)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (128)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (25)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (132)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (204)/Cube (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/LeftSIde/Xmas_FallPlatform (164)/Cube (2)"
 
(Filename:  Line: 0)

kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun16(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 44.71737 New Ping: 50.1709 AVG: 47.44413
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun16(Clone)
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, -6.9, -5.3) : (0.0, 0.4, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.8, -5.4) : (0.0, 0.5, 0.8)
Firing Projectile Package: (0.0, -6.8, -5.3) : (0.0, 0.5, 0.9)
Firing Projectile Package: (0.0, -6.7, -5.4) : (0.0, 0.5, 0.9)
Firing Projectile Package: (0.0, -6.7, -5.4) : (0.0, 0.4, 0.9)
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, -6.7, -5.5) : (0.0, 0.5, 0.9)
Firing Projectile Package: (0.0, -6.7, -5.6) : (0.0, 0.5, 0.9)
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun1(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 47.44413 New Ping: 49.56055 AVG: 48.50234
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -0.4, 0.3) : (0.0, 0.5, 0.9)
Firing Projectile Package: (0.0, 0.5, 0.5) : (0.0, 0.7, 0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.8, 1.0) : (0.0, 0.8, 0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.6, 1.6) : (0.0, 0.4, 0.9)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -1.6, 2.0) : (0.0, -0.6, 0.8)
Firing Projectile Package: (0.0, -2.6, 1.6) : (0.0, -0.9, 0.4)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.4, 1.3) : (0.0, -0.9, 0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.2, 1.2) : (0.0, -0.7, 0.7)
Firing Projectile Package: (0.0, -4.9, 1.5) : (0.0, -0.6, 0.8)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -5.0, 1.5) : (0.0, -0.7, 0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.9, 2.0) : (0.0, -0.6, 0.8)
Firing Projectile Package: (0.0, -5.2, 2.5) : (0.0, -0.8, 0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.5, 3.1) : (0.0, -0.8, 0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.8, 3.8) : (0.0, -0.8, 0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.0, 4.5) : (0.0, -0.6, 0.8)
Firing Projectile Package: (0.0, -6.3, 4.8) : (0.0, -0.3, 1.0)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -7.0, 5.0) : (0.0, 0.0, 1.0)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -7.7, 5.3) : (0.0, 0.3, 0.9)
Firing Projectile Package: (0.0, -8.6, 5.8) : (0.0, -0.2, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -8.4, 5.9) : (0.0, -0.2, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -8.0, 6.1) : (0.0, -0.2, 1.0)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -7.5, 6.2) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -7.3, 6.4) : (0.0, -0.2, 1.0)
Firing Projectile Package: (0.0, -7.0, 6.5) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, -7.0, 6.5) : (0.0, 0.0, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -7.1, 6.5) : (0.0, 0.0, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -7.3, 6.6) : (0.0, -0.2, 1.0)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -7.5, 6.6) : (0.0, -0.3, 0.9)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -7.4, 6.6) : (0.0, -0.3, 1.0)
Firing Projectile Package: (0.0, -7.4, 6.6) : (0.0, -0.1, 1.0)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -7.5, 6.7) : (0.0, -0.2, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -7.5, 6.7) : (0.0, -0.2, 1.0)
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 89
Found map: Xmas6 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 80  With a peak of: 8kb/s Lasted: 12.89141 Seconds AND 466 Total packages was sent!   AVG kbps: 6.216854
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 422 Data: 77.648 Kb
PlayerTookDamage Msg: 2 Data: 0.208 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 28 Data: 3.36 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1403.332]
[DamageTakenTimeStamp, 1325.497]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 9
Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 90
Found map: Xmas7 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 9  With a peak of: 9kb/s Lasted: 1.345397 Seconds AND 76 Total packages was sent!   AVG kbps: 6.760831
PlayerUpdate Msg: 72 Data: 13.248 Kb
MapChange Msg: 2 Data: 0.176 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun61(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.50234 New Ping: 33.56934 AVG: 41.03584
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun10(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 41.03584 New Ping: 49.92676 AVG: 45.4813
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun6(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 45.4813 New Ping: 50.65918 AVG: 48.07024
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 3 Name: Gun63(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.07024 New Ping: 50.53711 AVG: 49.30367
kB sent last 1 Second/s  : 7
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun61(Clone)
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -2.3, -7.9) : (0.0, 0.3, 0.9)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -1.9, -11.0) : (0.0, 0.6, 0.7)
kB sent last 1 Second/s  : 7
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.2, -13.1) : (0.0, 0.6, 0.8)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun5(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.30367 New Ping: 50.1709 AVG: 49.73729
Client is requesting to drop weapon: Found New SpawnID, returning: 5
Inited A Runtime Spawned Syncableobject with index: 5 Name: Gun61(Clone)
Dropping Weapon with index: 62 Name: Gun61(Clone)
Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 91
Found map: Xmas8 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 195  With a peak of: 7kb/s Lasted: 29.09532 Seconds AND 1186 Total packages was sent!   AVG kbps: 6.706507
Ping Msg: 5 Data: 0.36 Kb
PingResponse Msg: 5 Data: 0.36 Kb
PlayerUpdate Msg: 923 Data: 169.832 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 10 Data: 1.04 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 235 Data: 28.2 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 16
kB sent last 1 Second/s  : 14
Inited A Runtime Spawned Syncableobject with index: 21 Name: Gun14(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.73729 New Ping: 49.80469 AVG: 49.77099
kB sent last 1 Second/s  : 15
kB sent last 1 Second/s  : 15
kB sent last 1 Second/s  : 13
kB sent last 1 Second/s  : 15
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun14(Clone)
kB sent last 1 Second/s  : 14
kB sent last 1 Second/s  : 13
Inited A Runtime Spawned Syncableobject with index: 22 Name: Gun40(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.77099 New Ping: 49.31641 AVG: 49.5437
kB sent last 1 Second/s  : 14
kB sent last 1 Second/s  : 14
kB sent last 1 Second/s  : 14
kB sent last 1 Second/s  : 14
kB sent last 1 Second/s  : 14
kB sent last 1 Second/s  : 14
Inited A Runtime Spawned Syncableobject with index: 23 Name: Gun12(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.5437 New Ping: 49.43848 AVG: 49.49109
kB sent last 1 Second/s  : 14
kB sent last 1 Second/s  : 14
kB sent last 1 Second/s  : 14
kB sent last 1 Second/s  : 15
kB sent last 1 Second/s  : 14
kB sent last 1 Second/s  : 13
kB sent last 1 Second/s  : 14
Firing Projectile Package: (0.0, -3.0, 4.3) : (0.0, -0.1, 1.0)
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 14
Inited A Runtime Spawned Syncableobject with index: 24 Name: Gun26(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.49109 New Ping: 46.75293 AVG: 48.12201
kB sent last 1 Second/s  : 15
Firing Projectile Package: (0.0, -1.4, 1.1) : (0.0, 0.7, -0.6)
Firing Projectile Package: (0.0, -1.6, 0.9) : (0.0, 0.6, -0.8)
kB sent last 1 Second/s  : 15
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.9, 0.9) : (0.0, 0.5, -0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.1, 0.9) : (0.0, 0.4, -0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.2, 1.0) : (0.0, 0.3, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.4, 1.1) : (0.0, 0.3, -0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.5, 1.1) : (0.0, 0.2, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.5, 1.2) : (0.0, 0.2, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.2, 0.8) : (0.0, 0.2, -0.9)
Firing Projectile Package: (0.0, -2.1, 0.9) : (0.0, 0.3, -1.0)
Firing Projectile Package: (0.0, -2.2, 1.0) : (0.0, 0.3, -1.0)
kB sent last 1 Second/s  : 14
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.4, 1.0) : (0.0, 0.3, -0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.5, 1.1) : (0.0, 0.2, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.5, 1.2) : (0.0, 0.2, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.4, 1.3) : (0.0, 0.3, -0.9)
Firing Projectile Package: (0.0, -1.9, 1.7) : (0.0, 0.7, -0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.6, 2.6) : (0.0, 0.9, -0.2)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.7, 3.3) : (0.0, 0.9, 0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.1, 4.0) : (0.0, 0.6, 0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.7, 4.3) : (0.0, 0.2, 1.0)
Firing Projectile Package: (0.0, -3.2, 4.3) : (0.0, -0.2, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.6, 4.0) : (0.0, -0.5, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.6, 3.8) : (0.0, -0.6, 0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.7, 3.6) : (0.0, -0.7, 0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.9, 3.2) : (0.0, -0.9, 0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.0, 2.3) : (0.0, -1.0, -0.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.4, 1.4) : (0.0, -0.8, -0.6)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 14
Firing Projectile Package: (0.0, -2.4, 1.0) : (0.0, -0.2, -0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.8, 1.0) : (0.0, 0.2, -1.0)
Firing Projectile Package: (0.0, -1.2, 1.4) : (0.0, 0.6, -0.8)
Firing Projectile Package: (0.0, -1.2, 1.5) : (0.0, 0.6, -0.8)
Firing Projectile Package: (0.0, -1.6, 1.4) : (0.0, 0.3, -0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.1, 1.3) : (0.0, 0.1, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.1, 1.4) : (0.0, 0.1, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.2, 1.4) : (0.0, 0.2, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.7, 1.4) : (0.0, -0.2, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.3, 1.6) : (0.0, -0.6, -0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.8, 2.2) : (0.0, -0.9, -0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.9, 3.1) : (0.0, -1.0, 0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.5, 3.9) : (0.0, -0.7, 0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.8, 4.3) : (0.0, -0.2, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.2, 4.4) : (0.0, 0.2, 1.0)
Firing Projectile Package: (0.0, -1.5, 4.1) : (0.0, 0.7, 0.8)
kB sent last 1 Second/s  : 15
Firing Projectile Package: (0.0, -1.1, 3.5) : (0.0, 0.9, 0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.9, 2.7) : (0.0, 0.9, -0.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.3, 1.9) : (0.0, 0.8, -0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.9, 1.4) : (0.0, 0.4, -0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.4, 1.3) : (0.0, -0.1, -1.0)
Firing Projectile Package: (0.0, -2.6, 1.3) : (0.0, -0.1, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.0, 1.4) : (0.0, -0.4, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.4, 1.6) : (0.0, -0.6, -0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.7, 2.0) : (0.0, -0.9, -0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.9, 2.7) : (0.0, -1.0, 0.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.6, 3.5) : (0.0, -0.9, 0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.9, 4.2) : (0.0, -0.4, 0.8)
Firing Projectile Package: (0.0, -2.0, 4.4) : (0.0, 0.2, 0.9)
Firing Projectile Package: (0.0, -1.3, 3.8) : (0.0, 0.6, 0.7)
Firing Projectile Package: (0.0, -0.9, 2.9) : (0.0, 1.0, 0.2)
kB sent last 1 Second/s  : 14
kB sent last 1 Second/s  : 15
Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun12(Clone)
Inited A Runtime Spawned Syncableobject with index: 26 Name: Gun61(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.12201 New Ping: 32.4707 AVG: 40.29636
kB sent last 1 Second/s  : 14
kB sent last 1 Second/s  : 15
Firing Projectile Package: (0.0, -2.9, 3.3) : (0.0, -0.2, 1.0)
Firing Projectile Package: (0.0, -2.9, 3.2) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, -3.0, 3.1) : (0.0, -0.2, 1.0)
Firing Projectile Package: (0.0, -2.8, 3.0) : (0.0, 0.0, 1.0)
kB sent last 1 Second/s  : 14
Firing Projectile Package: (0.0, -2.9, 3.0) : (0.0, -0.1, 0.9)
Firing Projectile Package: (0.0, -2.8, 3.1) : (0.0, -0.2, 0.9)
Firing Projectile Package: (0.0, -2.8, 3.0) : (0.0, -0.2, 0.9)
Firing Projectile Package: (0.0, -2.8, 2.9) : (0.0, -0.2, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.9, 2.8) : (0.0, -0.3, 0.9)
Firing Projectile Package: (0.0, -2.9, 2.8) : (0.0, -0.3, 1.0)
kB sent last 1 Second/s  : 15
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.9, 2.8) : (0.0, -0.2, 1.0)
Firing Projectile Package: (0.0, -2.9, 2.8) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.8, 2.7) : (0.0, -0.2, 0.9)
Firing Projectile Package: (0.0, -2.8, 2.7) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, -2.8, 2.6) : (0.0, -0.1, 0.9)
Firing Projectile Package: (0.0, -2.8, 2.6) : (0.0, -0.2, 1.0)
Firing Projectile Package: (0.0, -2.8, 2.6) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, -2.8, 2.5) : (0.0, -0.1, 1.1)
kB sent last 1 Second/s  : 14
Inited A Runtime Spawned Syncableobject with index: 28 Name: Gun5(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 40.29636 New Ping: 50.53711 AVG: 45.41673
kB sent last 1 Second/s  : 15
Player: 1Is requesting to pickuo weapon: 5
Destroying weapon with index: 5 : Gun61(Clone)
kB sent last 1 Second/s  : 14
Firing Projectile Package: (0.0, -3.1, -1.0) : (0.0, 1.0, 0.3)
kB sent last 1 Second/s  : 14
Firing Projectile Package: (0.0, -3.3, -2.6) : (0.0, 0.8, -0.6)
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 92
Found map: Xmas9 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 561  With a peak of: 16kb/s Lasted: 39.09697 Seconds AND 4103 Total packages was sent!   AVG kbps: 14.35221
Ping Msg: 6 Data: 0.432 Kb
PingResponse Msg: 6 Data: 0.432 Kb
PlayerUpdate Msg: 1216 Data: 223.744 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 12 Data: 1.248 Kb
WeaponThrown Msg: 4 Data: 0.544 Kb
WeaponWasPickedUp Msg: 6 Data: 0.384 Kb
ObjectUpdate Msg: 2844 Data: 341.28 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1353.332]
[DamageTakenTimeStamp, 1402.895]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun60(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 45.41673 New Ping: 33.69141 AVG: 39.55407
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-279,638)  Fracotred: (-2.79,6.38) : ByteVector2
Sending: ProjectilePackage: (-279,638)  Fracotred: (-2.79,6.38) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-446,632)  Fracotred: (-4.46,6.32) : ByteVector2
Sending: ProjectilePackage: (-446,632)  Fracotred: (-4.46,6.32) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Adding new projectile package: (-503,192)  Fracotred: (-5.03,1.92) : ByteVector2
Sending: ProjectilePackage: (-503,192)  Fracotred: (-5.03,1.92) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 93
Found map: Xmas10 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 0
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun60(Clone)
Dropping Weapon with index: 61 Name: Gun60(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 49  With a peak of: 8kb/s Lasted: 7.717309 Seconds AND 292 Total packages was sent!   AVG kbps: 6.374242
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 264 Data: 48.624 Kb
PlayerTookDamage Msg: 6 Data: 0.624 Kb
PlayerForceAdded Msg: 1 Data: 0.072 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 9 Data: 1.08 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1413.202]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 1413.202]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun62(Clone)
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun0(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 39.55407 New Ping: 49.68262 AVG: 44.61834
Updating Ping For user: mr-Am1G0 Old Ping: 44.61834 New Ping: 49.68262 AVG: 47.15048
kB sent last 1 Second/s  : 6
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
kB sent last 1 Second/s  : 6
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun62(Clone)
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun61(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 47.15048 New Ping: 49.68262 AVG: 48.41655
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -2.7, -5.5) : (0.0, -0.6, 0.8)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 94
Found map: Xmas11 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 61  With a peak of: 9kb/s Lasted: 9.007115 Seconds AND 375 Total packages was sent!   AVG kbps: 6.776865
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 301 Data: 55.384 Kb
PlayerTookDamage Msg: 4 Data: 0.544 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 46 Data: 5.52 Kb
StartMatch Msg: 2 Data: 0.08 Kb
OptionsChanged Msg: 3 Data: 0.216 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 1423.897]
[DamageTaken, 1356.332]
[DamageTakenTimeStamp, 1424.867]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun10(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.41655 New Ping: 49.80469 AVG: 49.11062
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
Player Got damaged by Player: 1
Adding new projectile package: (-432,210)  Fracotred: (-4.32,2.1) : ByteVector2
Sending: ProjectilePackage: (-432,210)  Fracotred: (-4.32,2.1) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Player Got damaged by Player: 1
Adding new projectile package: (-115,-43)  Fracotred: (-1.15,-0.43) : ByteVector2
Sending: ProjectilePackage: (-115,-43)  Fracotred: (-1.15,-0.43) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 95
Found map: Xmas12 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun10(Clone)
Dropping Weapon with index: 11 Name: Gun10(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 55  With a peak of: 8kb/s Lasted: 9.380042 Seconds AND 342 Total packages was sent!   AVG kbps: 5.93089
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 313 Data: 57.624 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 13 Data: 1.56 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1378.332]
[DamageTakenTimeStamp, 1436.86]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 1 Weapons!
Writing GroundWeapon With Pos: (-1.2, -39.6) And sync index: 65534
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun41
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 295 Name: Gun10(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.11062 New Ping: 37.8418 AVG: 43.47621
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 1
Player Got damaged by Player: 1
Adding new projectile package: (753,-498)  Fracotred: (7.53,-4.98) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (753,-498)  Fracotred: (7.53,-4.98) : ByteVector2
Inited A Runtime Spawned Syncableobject with index: 296 Name: Gun10(Clone)
Dropping Weapon with index: 11 Name: Gun10(Clone)
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun10(Clone)
Firing Projectile Package: (0.0, 5.8, -1.5) : (0.0, 0.4, -0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 4.6, -1.1) : (0.0, -0.1, -1.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 4.6, 2.0) : (0.0, -0.3, -0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, 5.2, 5.6) : (0.0, -0.4, -0.9)
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 297 Name: Gun26(Clone)
Inited A Runtime Spawned Syncableobject with index: 298 Name: Gun61(Clone)
Inited A Runtime Spawned Syncableobject with index: 299 Name: Gun41(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 43.47621 New Ping: 49.68262 AVG: 46.57941
Updating Ping For user: mr-Am1G0 Old Ping: 46.57941 New Ping: 49.68262 AVG: 48.13102
Updating Ping For user: mr-Am1G0 Old Ping: 48.13102 New Ping: 49.68262 AVG: 48.90681
Firing Projectile Package: (0.0, 0.0, 7.6) : (0.0, 0.1, -1.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, 0.8, 6.9) : (0.0, 0.6, -0.8)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -3.1, 7.8) : (0.0, -0.8, -0.6)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (542,145)  Fracotred: (5.42,1.45) : ByteVector2
Sending: ProjectilePackage: (542,145)  Fracotred: (5.42,1.45) : ByteVector2
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, 5.0, 5.8) : (0.0, -0.2, -1.0)
Adding new projectile package: (501,-27)  Fracotred: (5.01,-0.27) : ByteVector2
Sending: ProjectilePackage: (501,-27)  Fracotred: (5.01,-0.27) : ByteVector2
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
Client is requesting to drop weapon: Found New SpawnID, returning: 7
Inited A Runtime Spawned Syncableobject with index: 301 Name: Gun10(Clone)
Dropping Weapon with index: 11 Name: Gun10(Clone)
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 96
Found map: Xmas13 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 114  With a peak of: 7kb/s Lasted: 17.8597 Seconds AND 690 Total packages was sent!   AVG kbps: 6.401899
Ping Msg: 4 Data: 0.288 Kb
PingResponse Msg: 4 Data: 0.288 Kb
PlayerUpdate Msg: 571 Data: 105.112 Kb
PlayerTookDamage Msg: 2 Data: 0.208 Kb
PlayerForceAdded Msg: 4 Data: 0.304 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 8 Data: 0.832 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponDropped Msg: 4 Data: 0.512 Kb
WeaponWasPickedUp Msg: 5 Data: 0.32 Kb
ObjectUpdate Msg: 72 Data: 8.64 Kb
ObjectSpawned Msg: 2 Data: 0.448 Kb
ObjectDestructionCollision Msg: 8 Data: 0.96 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key Blackhole(4) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageTaken, 97]
[DamageTakenTimeStamp, 1455.345]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1457.409]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun3(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.90681 New Ping: 49.31641 AVG: 49.11161
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun3(Clone)
Firing Projectile Package: (0.0, 5.0, -1.5) : (0.0, -0.9, -0.4)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 6.5, -1.9) : (0.0, -0.4, -0.9)
Firing Projectile Package: (0.0, 6.3, -0.8) : (0.0, 0.6, -0.3)
Firing Projectile Package: (0.0, 3.5, -0.8) : (0.0, -0.9, -0.2)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Got damaged by Player: 1
Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 97
Found map: Xmas14 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 43  With a peak of: 7kb/s Lasted: 6.637319 Seconds AND 255 Total packages was sent!   AVG kbps: 6.518294
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 234 Data: 43.056 Kb
PlayerTookDamage Msg: 2 Data: 0.336 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 4 Data: 0.48 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 1465.747]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun32(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.11161 New Ping: 33.3252 AVG: 41.2184
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun32(Clone)
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, 0.7, 1.8) : (0.0, -0.4, -0.9)
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun37(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 41.2184 New Ping: 49.31641 AVG: 45.2674
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 5
Firing Projectile Package: (0.0, -7.1, -11.5) : (0.0, 0.1, 1.0)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -7.6, -11.6) : (0.0, 0.0, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -7.5, -11.9) : (0.0, 0.0, 1.0)
kB sent last 1 Second/s  : 5
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 98
Found map: Xmas15 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 91  With a peak of: 8kb/s Lasted: 14.96147 Seconds AND 530 Total packages was sent!   AVG kbps: 6.101539
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 479 Data: 88.136 Kb
PlayerTookDamage Msg: 2 Data: 0.208 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 35 Data: 4.2 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1368.332]
[DamageTakenTimeStamp, 1484.278]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun14(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 45.2674 New Ping: 50.41504 AVG: 47.84122
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 99
Found map: Xmas16 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 45  With a peak of: 8kb/s Lasted: 6.74129 Seconds AND 265 Total packages was sent!   AVG kbps: 6.727496
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 234 Data: 43.056 Kb
PlayerTookDamage Msg: 6 Data: 0.752 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
ObjectUpdate Msg: 14 Data: 1.68 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 1490.154]
[DamageTaken, 1378.332]
[DamageTakenTimeStamp, 1493.654]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 156 Name: Gun14(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 47.84122 New Ping: 54.44336 AVG: 51.14229
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 100
Found map: Xmas17 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 27  With a peak of: 10kb/s Lasted: 4.283009 Seconds AND 181 Total packages was sent!   AVG kbps: 6.444068
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 160 Data: 29.44 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerForceAdded Msg: 1 Data: 0.072 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
ObjectUpdate Msg: 7 Data: 0.84 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1355.832]
[DamageTakenTimeStamp, 1500.691]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 5
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun26(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 51.14229 New Ping: 49.68262 AVG: 50.41245
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 101
Found map: Xmas18 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 52  With a peak of: 7kb/s Lasted: 7.767715 Seconds AND 309 Total packages was sent!   AVG kbps: 6.712913
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 267 Data: 49.128 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
ObjectUpdate Msg: 18 Data: 2.16 Kb
ObjectSpawned Msg: 12 Data: 2.688 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1511.082]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 1511.082]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 5
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 5
Player Got damaged by Player: 1
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 5
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun10(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.41245 New Ping: 48.82813 AVG: 49.62029
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 8
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 102
Found map: Xmas19 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 40  With a peak of: 8kb/s Lasted: 5.690854 Seconds AND 232 Total packages was sent!   AVG kbps: 7.061155
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 202 Data: 37.168 Kb
PlayerTookDamage Msg: 4 Data: 0.544 Kb
PlayerForceAdded Msg: 4 Data: 0.288 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
ObjectUpdate Msg: 6 Data: 0.72 Kb
ObjectSpawned Msg: 8 Data: 1.792 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1423.332]
[DamageTakenTimeStamp, 1519.364]
[DamageGivenTimeStamp, 1517.376]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Current MovePosition index for: Stone (3) Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Current MovePosition index for: Stone (1) Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Current MovePosition index for: Stone (2) Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Current MovePosition index for: Stone Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Made all rigidbodies stop interpolating
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Made all rigidbodies stop interpolating
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 14
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
kB sent last 1 Second/s  : 8
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
kB sent last 1 Second/s  : 7
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun2(Clone)
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Updating Ping For user: mr-Am1G0 Old Ping: 49.62029 New Ping: 33.56934 AVG: 41.59481
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 8
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 8
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun2(Clone)
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 8
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 8
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
kB sent last 1 Second/s  : 7
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 103
Found map: Xmas20 Cat: Xmas
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 71  With a peak of: 14kb/s Lasted: 8.501929 Seconds AND 502 Total packages was sent!   AVG kbps: 8.357633
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 288 Data: 52.992 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 7 Data: 0.84 Kb
MapInfoSync Msg: 192 Data: 21.504 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
[DamageTaken, 1400.832]
[DamageTakenTimeStamp, 1530.471]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Current MovePosition index for: Stone (3) Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Current MovePosition index for: Stone (1) Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Current MovePosition index for: Stone (2) Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Current MovePosition index for: Stone Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Made all rigidbodies stop interpolating
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 10
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 7
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
kB sent last 1 Second/s  : 8
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun25(Clone)
kB sent last 1 Second/s  : 8
Updating Ping For user: mr-Am1G0 Old Ping: 41.59481 New Ping: 33.93555 AVG: 37.76518
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
kB sent last 1 Second/s  : 8
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
kB sent last 1 Second/s  : 8
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
kB sent last 1 Second/s  : 7
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun25(Clone)
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 8
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 7
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 7
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 7
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Inited A Runtime Spawned Syncableobject with index: 5 Name: Gun22(Clone)
Inited A Runtime Spawned Syncableobject with index: 6 Name: Gun14(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 37.76518 New Ping: 46.38672 AVG: 42.07595
Updating Ping For user: mr-Am1G0 Old Ping: 42.07595 New Ping: 46.38672 AVG: 44.23133
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 8
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Firing Projectile Package: (0.0, -4.8, 1.4) : (0.0, 0.2, 1.0)
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Firing Projectile Package: (0.0, -4.8, 1.2) : (0.0, 0.1, 1.0)
kB sent last 1 Second/s  : 9
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Firing Projectile Package: (0.0, -5.0, 0.8) : (0.0, 0.0, 1.0)
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Inited A Runtime Spawned Syncableobject with index: 7 Name: SnakeSpawn(Clone)
Inited A Runtime Spawned Syncableobject with index: 8 Name: SnakeSpawn(Clone)
Inited A Runtime Spawned Syncableobject with index: 9 Name: SnakeSpawn(Clone)
Inited A Runtime Spawned Syncableobject with index: 10 Name: SnakeSpawn(Clone)
Firing Projectile Package: (0.0, -5.1, 0.6) : (0.0, 0.0, 1.0)
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
kB sent last 1 Second/s  : 10
Firing Projectile Package: (0.0, -5.1, 0.3) : (0.0, 0.0, 1.0)
New Snake target Assigned! 
New Snake target Assigned! 
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Inited A Runtime Spawned Syncableobject with index: 12 Name: SnakeSpawn(Clone)
Inited A Runtime Spawned Syncableobject with index: 13 Name: SnakeSpawn(Clone)
Inited A Runtime Spawned Syncableobject with index: 14 Name: SnakeSpawn(Clone)
Inited A Runtime Spawned Syncableobject with index: 15 Name: SnakeSpawn(Clone)
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Inited A Runtime Spawned Syncableobject with index: 16 Name: SnakeSpawn(Clone)
Inited A Runtime Spawned Syncableobject with index: 17 Name: SnakeSpawn(Clone)
Inited A Runtime Spawned Syncableobject with index: 18 Name: SnakeSpawn(Clone)
Inited A Runtime Spawned Syncableobject with index: 19 Name: SnakeSpawn(Clone)
New Snake target Assigned! 
kB sent last 1 Second/s  : 12
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun22(Clone)
Inited A Runtime Spawned Syncableobject with index: 20 Name: SnakeSpawn(Clone)
Inited A Runtime Spawned Syncableobject with index: 21 Name: SnakeSpawn(Clone)
Inited A Runtime Spawned Syncableobject with index: 22 Name: SnakeSpawn(Clone)
Inited A Runtime Spawned Syncableobject with index: 23 Name: SnakeSpawn(Clone)
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
New Snake target Assigned! 
New Snake target Assigned! 
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Inited A Runtime Spawned Syncableobject with index: 24 Name: SnakeSpawn(Clone)
Inited A Runtime Spawned Syncableobject with index: 25 Name: SnakeSpawn(Clone)
Inited A Runtime Spawned Syncableobject with index: 26 Name: SnakeSpawn(Clone)
Inited A Runtime Spawned Syncableobject with index: 27 Name: SnakeSpawn(Clone)
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
New Snake target Assigned! 
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
kB sent last 1 Second/s  : 12
New Snake target Assigned! 
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 8
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 8
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 8
Inited A Runtime Spawned Syncableobject with index: 28 Name: Gun62(Clone)
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Updating Ping For user: mr-Am1G0 Old Ping: 44.23133 New Ping: 33.08105 AVG: 38.6562
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Firing Projectile Package: (0.0, 1.6, 3.4) : (0.0, 0.9, 0.5)
Player Got damaged by Player: 1
SpawnObject missing DamagerHolder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 1
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
kB sent last 1 Second/s  : 9
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Firing Projectile Package: (0.0, -5.3, 2.1) : (0.0, -0.2, 1.0)
SpawnObject missing DamagerHolder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 104
Found map: Halloween1 Cat: Halloween
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 180  With a peak of: 12kb/s Lasted: 20.43016 Seconds AND 1233 Total packages was sent!   AVG kbps: 8.824207
Ping Msg: 4 Data: 0.288 Kb
PingResponse Msg: 4 Data: 0.288 Kb
PlayerUpdate Msg: 652 Data: 119.968 Kb
PlayerTookDamage Msg: 6 Data: 0.624 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 8 Data: 0.832 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 4 Data: 0.256 Kb
ObjectUpdate Msg: 86 Data: 9.536 Kb
ObjectSpawned Msg: 40 Data: 9.6 Kb
MapInfoSync Msg: 420 Data: 47.04 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Invalid Messagetype PlayerForceAdded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Invalid Messagetype PlayerForceAdded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Invalid Messagetype PlayerForceAdded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1553.481]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 1553.481]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 0
Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 13
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 105
Found map: Halloween2 Cat: Halloween
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 27  With a peak of: 13kb/s Lasted: 3.40981 Seconds AND 184 Total packages was sent!   AVG kbps: 8.103678
PlayerUpdate Msg: 132 Data: 24.288 Kb
PlayerTookDamage Msg: 2 Data: 0.336 Kb
PlayerForceAdded Msg: 4 Data: 0.288 Kb
MapChange Msg: 2 Data: 0.176 Kb
MapInfoSync Msg: 42 Data: 4.704 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 1557.527]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1559.523]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 3 Weapons!
Writing GroundWeapon With Pos: (7.3, -40.0) And sync index: 65534
Writing GroundWeapon With Pos: (-6.6, -47.6) And sync index: 65533
Writing GroundWeapon With Pos: (-6.6, -32.4) And sync index: 65532
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: GunPumpkinBulletSound
Initint Ground weapon with index: 65533
Inited A Runtime Spawned Syncableobject with index: 65533 Name: Gun45Ghost (2)
Initint Ground weapon with index: 65532
Inited A Runtime Spawned Syncableobject with index: 65532 Name: Gun45Ghost (2)
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Weapon Is On The Ground!
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun45Ghost (2)
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -6.3, -9.4) : (0.0, 0.2, 1.0)
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
reviving all players!
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-280,-55)  Fracotred: (-2.8,-0.55) : ByteVector2
Sending: ProjectilePackage: (-280,-55)  Fracotred: (-2.8,-0.55) : ByteVector2
Firing Projectile Package: (0.0, -6.3, -9.4) : (0.0, 0.2, 1.0)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (-200,-169)  Fracotred: (-2,-1.69) : ByteVector2
Sending: ProjectilePackage: (-200,-169)  Fracotred: (-2,-1.69) : ByteVector2
Adding new projectile package: (299,-663)  Fracotred: (2.99,-6.63) : ByteVector2
Sending: ProjectilePackage: (299,-663)  Fracotred: (2.99,-6.63) : ByteVector2
Firing Projectile Package: (0.0, -5.9, -9.2) : (0.0, 0.8, 0.6)
kB sent last 1 Second/s  : 6
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, -3.8, -8.6) : (0.0, 0.9, 0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.0, -7.7) : (0.0, 1.0, 0.0)
Adding new projectile package: (809,-1106)  Fracotred: (8.09,-11.06) : ByteVector2
Sending: ProjectilePackage: (809,-1106)  Fracotred: (8.09,-11.06) : ByteVector2
Firing Projectile Package: (0.0, -3.8, -6.2) : (0.0, 0.9, -0.2)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (751,-1278)  Fracotred: (7.51,-12.78) : ByteVector2
Firing Projectile Package: (0.0, -6.6, -3.3) : (0.0, 0.8, -0.5)
Sending: ProjectilePackage: (751,-1278)  Fracotred: (7.51,-12.78) : ByteVector2
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -4.5, -0.4) : (0.0, -0.3, -0.9)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (810,-1297)  Fracotred: (8.1,-12.97) : ByteVector2
Sending: ProjectilePackage: (810,-1297)  Fracotred: (8.1,-12.97) : ByteVector2
Adding new projectile package: (738,-868)  Fracotred: (7.38,-8.68) : ByteVector2
Sending: ProjectilePackage: (738,-868)  Fracotred: (7.38,-8.68) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (757,-250)  Fracotred: (7.57,-2.5) : ByteVector2
Sending: ProjectilePackage: (757,-250)  Fracotred: (7.57,-2.5) : ByteVector2
Adding new projectile package: (709,293)  Fracotred: (7.09,2.93) : ByteVector2
Sending: ProjectilePackage: (709,293)  Fracotred: (7.09,2.93) : ByteVector2
kB sent last 1 Second/s  : 6
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, -4.8, 7.5) : (0.0, 1.0, -0.2)
Adding new projectile package: (728,853)  Fracotred: (7.28,8.53) : ByteVector2
Sending: ProjectilePackage: (728,853)  Fracotred: (7.28,8.53) : ByteVector2
Firing Projectile Package: (0.0, -2.4, 5.9) : (0.0, 0.9, 0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.3, 5.1) : (0.0, 0.9, 0.5)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (701,748)  Fracotred: (7.01,7.48) : ByteVector2
Firing Projectile Package: (0.0, -3.3, 5.6) : (0.0, 1.0, 0.3)
Sending: ProjectilePackage: (701,748)  Fracotred: (7.01,7.48) : ByteVector2
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Adding new projectile package: (767,553)  Fracotred: (7.67,5.53) : ByteVector2
Sending: ProjectilePackage: (767,553)  Fracotred: (7.67,5.53) : ByteVector2
Adding new projectile package: (803,584)  Fracotred: (8.03,5.84) : ByteVector2
Sending: ProjectilePackage: (803,584)  Fracotred: (8.03,5.84) : ByteVector2
Adding new projectile package: (809,526)  Fracotred: (8.09,5.26) : ByteVector2
Sending: ProjectilePackage: (809,526)  Fracotred: (8.09,5.26) : ByteVector2
Adding new projectile package: (825,469)  Fracotred: (8.25,4.69) : ByteVector2
Sending: ProjectilePackage: (825,469)  Fracotred: (8.25,4.69) : ByteVector2
Adding new projectile package: (819,393)  Fracotred: (8.19,3.93) : ByteVector2
Sending: ProjectilePackage: (819,393)  Fracotred: (8.19,3.93) : ByteVector2
Adding new projectile package: (806,310)  Fracotred: (8.06,3.1) : ByteVector2
Sending: ProjectilePackage: (806,310)  Fracotred: (8.06,3.1) : ByteVector2
Adding new projectile package: (790,243)  Fracotred: (7.9,2.43) : ByteVector2
Sending: ProjectilePackage: (790,243)  Fracotred: (7.9,2.43) : ByteVector2
Firing Projectile Package: (0.0, -3.4, 15.6) : (0.0, 0.6, -0.8)
Adding new projectile package: (782,196)  Fracotred: (7.82,1.96) : ByteVector2
Sending: ProjectilePackage: (782,196)  Fracotred: (7.82,1.96) : ByteVector2
Adding new projectile package: (776,147)  Fracotred: (7.76,1.47) : ByteVector2
Sending: ProjectilePackage: (776,147)  Fracotred: (7.76,1.47) : ByteVector2
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.7, 15.4) : (0.0, 1.0, 0.1)
Adding new projectile package: (796,-80)  Fracotred: (7.96,-0.8) : ByteVector2
Sending: ProjectilePackage: (796,-80)  Fracotred: (7.96,-0.8) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (822,-151)  Fracotred: (8.22,-1.51) : ByteVector2
Sending: ProjectilePackage: (822,-151)  Fracotred: (8.22,-1.51) : ByteVector2
Firing Projectile Package: (0.0, -0.6, 13.3) : (0.0, 1.0, -0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.7, 12.3) : (0.0, 0.9, -0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.0, 11.9) : (0.0, 0.7, -0.7)
Adding new projectile package: (744,-621)  Fracotred: (7.44,-6.21) : ByteVector2
Sending: ProjectilePackage: (744,-621)  Fracotred: (7.44,-6.21) : ByteVector2
Firing Projectile Package: (0.0, -4.0, 13.1) : (0.0, 0.4, -0.9)
Adding new projectile package: (738,-663)  Fracotred: (7.38,-6.63) : ByteVector2
Sending: ProjectilePackage: (738,-663)  Fracotred: (7.38,-6.63) : ByteVector2
Adding new projectile package: (730,-700)  Fracotred: (7.3,-7) : ByteVector2
Sending: ProjectilePackage: (730,-700)  Fracotred: (7.3,-7) : ByteVector2
Firing Projectile Package: (0.0, -3.8, 14.3) : (0.0, 0.8, -0.6)
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, -2.8, 15.7) : (0.0, 0.3, -0.9)
Adding new projectile package: (748,-921)  Fracotred: (7.48,-9.21) : ByteVector2
Sending: ProjectilePackage: (748,-921)  Fracotred: (7.48,-9.21) : ByteVector2
Firing Projectile Package: (0.0, -3.0, 16.1) : (0.0, 0.0, -0.8)
Adding new projectile package: (761,-960)  Fracotred: (7.61,-9.6) : ByteVector2
Sending: ProjectilePackage: (761,-960)  Fracotred: (7.61,-9.6) : ByteVector2
Adding new projectile package: (769,-994)  Fracotred: (7.69,-9.94) : ByteVector2
Sending: ProjectilePackage: (769,-994)  Fracotred: (7.69,-9.94) : ByteVector2
Adding new projectile package: (773,-1023)  Fracotred: (7.73,-10.23) : ByteVector2
Sending: ProjectilePackage: (773,-1023)  Fracotred: (7.73,-10.23) : ByteVector2
Firing Projectile Package: (0.0, -2.9, 15.6) : (0.0, 0.3, -0.9)
Adding new projectile package: (773,-1051)  Fracotred: (7.73,-10.51) : ByteVector2
Sending: ProjectilePackage: (773,-1051)  Fracotred: (7.73,-10.51) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (771,-1081)  Fracotred: (7.71,-10.81) : ByteVector2
Sending: ProjectilePackage: (771,-1081)  Fracotred: (7.71,-10.81) : ByteVector2
Adding new projectile package: (767,-1110)  Fracotred: (7.67,-11.1) : ByteVector2
Sending: ProjectilePackage: (767,-1110)  Fracotred: (7.67,-11.1) : ByteVector2
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
Adding new projectile package: (803,-1492)  Fracotred: (8.03,-14.92) : ByteVector2
Sending: ProjectilePackage: (803,-1492)  Fracotred: (8.03,-14.92) : ByteVector2
Adding new projectile package: (809,-1464)  Fracotred: (8.09,-14.64) : ByteVector2
Sending: ProjectilePackage: (809,-1464)  Fracotred: (8.09,-14.64) : ByteVector2
Firing Projectile Package: (0.0, -5.8, 12.3) : (0.0, 0.8, -0.5)
Adding new projectile package: (814,-1430)  Fracotred: (8.14,-14.3) : ByteVector2
Sending: ProjectilePackage: (814,-1430)  Fracotred: (8.14,-14.3) : ByteVector2
Adding new projectile package: (815,-1385)  Fracotred: (8.15,-13.85) : ByteVector2
Sending: ProjectilePackage: (815,-1385)  Fracotred: (8.15,-13.85) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (818,-1335)  Fracotred: (8.18,-13.35) : ByteVector2
Sending: ProjectilePackage: (818,-1335)  Fracotred: (8.18,-13.35) : ByteVector2
Adding new projectile package: (822,-1246)  Fracotred: (8.22,-12.46) : ByteVector2
Sending: ProjectilePackage: (822,-1246)  Fracotred: (8.22,-12.46) : ByteVector2
Adding new projectile package: (825,-1189)  Fracotred: (8.25,-11.89) : ByteVector2
Sending: ProjectilePackage: (825,-1189)  Fracotred: (8.25,-11.89) : ByteVector2
Adding new projectile package: (818,-1092)  Fracotred: (8.18,-10.92) : ByteVector2
Sending: ProjectilePackage: (818,-1092)  Fracotred: (8.18,-10.92) : ByteVector2
Adding new projectile package: (817,-1040)  Fracotred: (8.17,-10.4) : ByteVector2
Sending: ProjectilePackage: (817,-1040)  Fracotred: (8.17,-10.4) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (822,-961)  Fracotred: (8.22,-9.61) : ByteVector2
Sending: ProjectilePackage: (822,-961)  Fracotred: (8.22,-9.61) : ByteVector2
Firing Projectile Package: (0.0, -5.5, 5.1) : (0.0, 0.7, -0.7)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -6.8, 3.6) : (0.0, 0.8, -0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.7, 1.9) : (0.0, 0.8, -0.6)
Adding new projectile package: (798,-806)  Fracotred: (7.98,-8.06) : ByteVector2
Sending: ProjectilePackage: (798,-806)  Fracotred: (7.98,-8.06) : ByteVector2
Adding new projectile package: (840,-773)  Fracotred: (8.4,-7.73) : ByteVector2
Sending: ProjectilePackage: (840,-773)  Fracotred: (8.4,-7.73) : ByteVector2
Firing Projectile Package: (0.0, -6.1, 0.8) : (0.0, 0.9, -0.5)
Adding new projectile package: (861,-751)  Fracotred: (8.61,-7.51) : ByteVector2
Sending: ProjectilePackage: (861,-751)  Fracotred: (8.61,-7.51) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (850,-732)  Fracotred: (8.5,-7.32) : ByteVector2
Sending: ProjectilePackage: (850,-732)  Fracotred: (8.5,-7.32) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (844,-713)  Fracotred: (8.44,-7.13) : ByteVector2
Sending: ProjectilePackage: (844,-713)  Fracotred: (8.44,-7.13) : ByteVector2
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -5.7, -0.5) : (0.0, 0.9, -0.5)
Adding new projectile package: (896,-763)  Fracotred: (8.96,-7.63) : ByteVector2
Sending: ProjectilePackage: (896,-763)  Fracotred: (8.96,-7.63) : ByteVector2
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
Adding new projectile package: (860,-814)  Fracotred: (8.6,-8.14) : ByteVector2
Sending: ProjectilePackage: (860,-814)  Fracotred: (8.6,-8.14) : ByteVector2
Firing Projectile Package: (0.0, -5.7, -1.5) : (0.0, 0.9, -0.3)
Adding new projectile package: (843,-848)  Fracotred: (8.43,-8.48) : ByteVector2
Sending: ProjectilePackage: (843,-848)  Fracotred: (8.43,-8.48) : ByteVector2
Adding new projectile package: (665,-881)  Fracotred: (6.65,-8.81) : ByteVector2
Sending: ProjectilePackage: (665,-881)  Fracotred: (6.65,-8.81) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (642,-918)  Fracotred: (6.42,-9.18) : ByteVector2
Firing Projectile Package: (0.0, -5.6, -2.7) : (0.0, 0.8, 0.6)
Sending: ProjectilePackage: (642,-918)  Fracotred: (6.42,-9.18) : ByteVector2
Firing Projectile Package: (0.0, -3.5, -4.4) : (0.0, 1.0, -0.2)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.7, -8.2) : (0.0, 1.0, -0.3)
Adding new projectile package: (532,-596)  Fracotred: (5.32,-5.96) : ByteVector2
Sending: ProjectilePackage: (532,-596)  Fracotred: (5.32,-5.96) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (526,-544)  Fracotred: (5.26,-5.44) : ByteVector2
Sending: ProjectilePackage: (526,-544)  Fracotred: (5.26,-5.44) : ByteVector2
Firing Projectile Package: (0.0, -4.9, -8.9) : (0.0, 0.9, 0.1)
Adding new projectile package: (528,-475)  Fracotred: (5.28,-4.75) : ByteVector2
Sending: ProjectilePackage: (528,-475)  Fracotred: (5.28,-4.75) : ByteVector2
Adding new projectile package: (534,-423)  Fracotred: (5.34,-4.23) : ByteVector2
Sending: ProjectilePackage: (534,-423)  Fracotred: (5.34,-4.23) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (542,-355)  Fracotred: (5.42,-3.55) : ByteVector2
Sending: ProjectilePackage: (542,-355)  Fracotred: (5.42,-3.55) : ByteVector2
Adding new projectile package: (550,-284)  Fracotred: (5.5,-2.84) : ByteVector2
Sending: ProjectilePackage: (550,-284)  Fracotred: (5.5,-2.84) : ByteVector2
Adding new projectile package: (557,-214)  Fracotred: (5.57,-2.14) : ByteVector2
Sending: ProjectilePackage: (557,-214)  Fracotred: (5.57,-2.14) : ByteVector2
Adding new projectile package: (563,-144)  Fracotred: (5.63,-1.44) : ByteVector2
Sending: ProjectilePackage: (563,-144)  Fracotred: (5.63,-1.44) : ByteVector2
Adding new projectile package: (569,-77)  Fracotred: (5.69,-0.77) : ByteVector2
Sending: ProjectilePackage: (569,-77)  Fracotred: (5.69,-0.77) : ByteVector2
Firing Projectile Package: (0.0, -5.8, -9.0) : (0.0, 0.6, 0.7)
Adding new projectile package: (576,-20)  Fracotred: (5.76,-0.2) : ByteVector2
Sending: ProjectilePackage: (576,-20)  Fracotred: (5.76,-0.2) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, -6.6, -9.9) : (0.0, 0.9, 0.4)
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (555,116)  Fracotred: (5.55,1.16) : ByteVector2
Sending: ProjectilePackage: (555,116)  Fracotred: (5.55,1.16) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Adding new projectile package: (546,97)  Fracotred: (5.46,0.97) : ByteVector2
kB sent last 1 Second/s  : 6
Sending: ProjectilePackage: (546,97)  Fracotred: (5.46,0.97) : ByteVector2
Firing Projectile Package: (0.0, -6.3, -11.0) : (0.0, 0.8, 0.6)
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (542,63)  Fracotred: (5.42,0.63) : ByteVector2
Sending: ProjectilePackage: (542,63)  Fracotred: (5.42,0.63) : ByteVector2
Adding new projectile package: (536,20)  Fracotred: (5.36,0.2) : ByteVector2
Sending: ProjectilePackage: (536,20)  Fracotred: (5.36,0.2) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.0, -12.2) : (0.0, 0.6, 0.8)
Adding new projectile package: (536,-30)  Fracotred: (5.36,-0.3) : ByteVector2
Sending: ProjectilePackage: (536,-30)  Fracotred: (5.36,-0.3) : ByteVector2
Adding new projectile package: (546,-86)  Fracotred: (5.46,-0.86) : ByteVector2
Sending: ProjectilePackage: (546,-86)  Fracotred: (5.46,-0.86) : ByteVector2
Adding new projectile package: (565,-148)  Fracotred: (5.65,-1.48) : ByteVector2
Sending: ProjectilePackage: (565,-148)  Fracotred: (5.65,-1.48) : ByteVector2
Firing Projectile Package: (0.0, -4.0, -13.4) : (0.0, 0.4, 0.9)
Adding new projectile package: (578,-197)  Fracotred: (5.78,-1.97) : ByteVector2
Sending: ProjectilePackage: (578,-197)  Fracotred: (5.78,-1.97) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (592,-264)  Fracotred: (5.92,-2.64) : ByteVector2
Sending: ProjectilePackage: (592,-264)  Fracotred: (5.92,-2.64) : ByteVector2
Adding new projectile package: (598,-313)  Fracotred: (5.98,-3.13) : ByteVector2
Sending: ProjectilePackage: (598,-313)  Fracotred: (5.98,-3.13) : ByteVector2
Firing Projectile Package: (0.0, -3.1, -13.8) : (0.0, 0.5, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.6, -13.3) : (0.0, 0.6, 0.8)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Adding new projectile package: (605,-755)  Fracotred: (6.05,-7.55) : ByteVector2
Sending: ProjectilePackage: (605,-755)  Fracotred: (6.05,-7.55) : ByteVector2
Adding new projectile package: (609,-753)  Fracotred: (6.09,-7.53) : ByteVector2
Sending: ProjectilePackage: (609,-753)  Fracotred: (6.09,-7.53) : ByteVector2
Player Got damaged by Player: 0
Adding new projectile package: (613,-742)  Fracotred: (6.13,-7.42) : ByteVector2
Sending: ProjectilePackage: (613,-742)  Fracotred: (6.13,-7.42) : ByteVector2
Adding new projectile package: (623,-246)  Fracotred: (6.23,-2.46) : ByteVector2
Sending: ProjectilePackage: (623,-246)  Fracotred: (6.23,-2.46) : ByteVector2
Adding new projectile package: (617,-173)  Fracotred: (6.17,-1.73) : ByteVector2
Sending: ProjectilePackage: (617,-173)  Fracotred: (6.17,-1.73) : ByteVector2
Adding new projectile package: (613,-116)  Fracotred: (6.13,-1.16) : ByteVector2
Sending: ProjectilePackage: (613,-116)  Fracotred: (6.13,-1.16) : ByteVector2
Adding new projectile package: (609,-40)  Fracotred: (6.09,-0.4) : ByteVector2
Sending: ProjectilePackage: (609,-40)  Fracotred: (6.09,-0.4) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (609,37)  Fracotred: (6.09,0.37) : ByteVector2
Sending: ProjectilePackage: (609,37)  Fracotred: (6.09,0.37) : ByteVector2
Adding new projectile package: (611,114)  Fracotred: (6.11,1.14) : ByteVector2
Sending: ProjectilePackage: (611,114)  Fracotred: (6.11,1.14) : ByteVector2
Adding new projectile package: (657,507)  Fracotred: (6.57,5.07) : ByteVector2
Sending: ProjectilePackage: (657,507)  Fracotred: (6.57,5.07) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (586,222)  Fracotred: (5.86,2.22) : ByteVector2
Sending: ProjectilePackage: (586,222)  Fracotred: (5.86,2.22) : ByteVector2
Adding new projectile package: (611,7)  Fracotred: (6.11,0.07) : ByteVector2
Sending: ProjectilePackage: (611,7)  Fracotred: (6.11,0.07) : ByteVector2
Adding new projectile package: (617,-33)  Fracotred: (6.17,-0.33) : ByteVector2
Sending: ProjectilePackage: (617,-33)  Fracotred: (6.17,-0.33) : ByteVector2
Adding new projectile package: (621,-62)  Fracotred: (6.21,-0.62) : ByteVector2
Sending: ProjectilePackage: (621,-62)  Fracotred: (6.21,-0.62) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (590,-190)  Fracotred: (5.9,-1.9) : ByteVector2
Sending: ProjectilePackage: (590,-190)  Fracotred: (5.9,-1.9) : ByteVector2
Adding new projectile package: (592,-183)  Fracotred: (5.92,-1.83) : ByteVector2
Sending: ProjectilePackage: (592,-183)  Fracotred: (5.92,-1.83) : ByteVector2
Adding new projectile package: (644,-159)  Fracotred: (6.44,-1.59) : ByteVector2
Sending: ProjectilePackage: (644,-159)  Fracotred: (6.44,-1.59) : ByteVector2
Adding new projectile package: (642,-149)  Fracotred: (6.42,-1.49) : ByteVector2
Sending: ProjectilePackage: (642,-149)  Fracotred: (6.42,-1.49) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (590,49)  Fracotred: (5.9,0.49) : ByteVector2
Sending: ProjectilePackage: (590,49)  Fracotred: (5.9,0.49) : ByteVector2
Adding new projectile package: (590,148)  Fracotred: (5.9,1.48) : ByteVector2
Sending: ProjectilePackage: (590,148)  Fracotred: (5.9,1.48) : ByteVector2
Adding new projectile package: (632,476)  Fracotred: (6.32,4.76) : ByteVector2
Sending: ProjectilePackage: (632,476)  Fracotred: (6.32,4.76) : ByteVector2
Adding new projectile package: (644,580)  Fracotred: (6.44,5.8) : ByteVector2
Sending: ProjectilePackage: (644,580)  Fracotred: (6.44,5.8) : ByteVector2
Adding new projectile package: (630,790)  Fracotred: (6.3,7.9) : ByteVector2
Sending: ProjectilePackage: (630,790)  Fracotred: (6.3,7.9) : ByteVector2
Adding new projectile package: (584,986)  Fracotred: (5.84,9.86) : ByteVector2
Sending: ProjectilePackage: (584,986)  Fracotred: (5.84,9.86) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (573,1048)  Fracotred: (5.73,10.48) : ByteVector2
Sending: ProjectilePackage: (573,1048)  Fracotred: (5.73,10.48) : ByteVector2
Adding new projectile package: (580,1076)  Fracotred: (5.8,10.76) : ByteVector2
Sending: ProjectilePackage: (580,1076)  Fracotred: (5.8,10.76) : ByteVector2
Adding new projectile package: (588,1031)  Fracotred: (5.88,10.31) : ByteVector2
Sending: ProjectilePackage: (588,1031)  Fracotred: (5.88,10.31) : ByteVector2
Adding new projectile package: (603,918)  Fracotred: (6.03,9.18) : ByteVector2
Sending: ProjectilePackage: (603,918)  Fracotred: (6.03,9.18) : ByteVector2
Adding new projectile package: (605,786)  Fracotred: (6.05,7.86) : ByteVector2
Sending: ProjectilePackage: (605,786)  Fracotred: (6.05,7.86) : ByteVector2
Adding new projectile package: (601,651)  Fracotred: (6.01,6.51) : ByteVector2
Sending: ProjectilePackage: (601,651)  Fracotred: (6.01,6.51) : ByteVector2
Adding new projectile package: (594,521)  Fracotred: (5.94,5.21) : ByteVector2
Sending: ProjectilePackage: (594,521)  Fracotred: (5.94,5.21) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (586,392)  Fracotred: (5.86,3.92) : ByteVector2
Sending: ProjectilePackage: (586,392)  Fracotred: (5.86,3.92) : ByteVector2
Adding new projectile package: (590,231)  Fracotred: (5.9,2.31) : ByteVector2
Sending: ProjectilePackage: (590,231)  Fracotred: (5.9,2.31) : ByteVector2
Adding new projectile package: (611,98)  Fracotred: (6.11,0.98) : ByteVector2
Sending: ProjectilePackage: (611,98)  Fracotred: (6.11,0.98) : ByteVector2
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun45Ghost (2)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -1.4, -3.3) : (0.0, 1.0, 0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.4, -2.2) : (0.0, 1.0, -0.3)
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -3.6, -0.4) : (0.0, 0.9, -0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.9, 1.0) : (0.0, 0.8, -0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.6, 2.1) : (0.0, 0.9, -0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -7.4, 3.3) : (0.0, 0.0, -0.9)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -6.7, 4.8) : (0.0, -0.2, -1.0)
Firing Projectile Package: (0.0, -3.7, 6.1) : (0.0, 0.8, -0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.2, 6.6) : (0.0, 0.7, -0.7)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -5.2, 6.4) : (0.0, 0.7, -0.7)
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.6, 5.4) : (0.0, 0.9, -0.4)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (673,-914)  Fracotred: (6.73,-9.14) : ByteVector2
Sending: ProjectilePackage: (673,-914)  Fracotred: (6.73,-9.14) : ByteVector2
Firing Projectile Package: (0.0, -7.0, 2.8) : (0.0, 0.5, -0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.8, 1.0) : (0.0, 0.8, -0.6)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.6, 0.0) : (0.0, 0.8, -0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.7, -1.5) : (0.0, 0.9, -0.4)
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.7, -2.8) : (0.0, 0.9, -0.3)
Adding new projectile package: (767,-329)  Fracotred: (7.67,-3.29) : ByteVector2
Sending: ProjectilePackage: (767,-329)  Fracotred: (7.67,-3.29) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.7, -4.2) : (0.0, 0.7, 0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.4, -5.9) : (0.0, 1.0, -0.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.1, -7.4) : (0.0, 1.0, 0.1)
Firing Projectile Package: (0.0, -4.0, -9.3) : (0.0, 1.0, 0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.3, -10.6) : (0.0, 0.9, 0.3)
kB sent last 1 Second/s  : 6
Adding new projectile package: (734,-177)  Fracotred: (7.34,-1.77) : ByteVector2
Sending: ProjectilePackage: (734,-177)  Fracotred: (7.34,-1.77) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.6, -11.3) : (0.0, 0.9, 0.2)
Firing Projectile Package: (0.0, -6.8, -10.5) : (0.0, 0.5, 0.9)
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (719,187)  Fracotred: (7.19,1.87) : ByteVector2
Sending: ProjectilePackage: (719,187)  Fracotred: (7.19,1.87) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 6
Adding new projectile package: (709,-438)  Fracotred: (7.09,-4.38) : ByteVector2
Sending: ProjectilePackage: (709,-438)  Fracotred: (7.09,-4.38) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (721,-490)  Fracotred: (7.21,-4.9) : ByteVector2
Sending: ProjectilePackage: (721,-490)  Fracotred: (7.21,-4.9) : ByteVector2
Player Got damaged by Player: 0
kB sent last 1 Second/s  : 6
Adding new projectile package: (692,-174)  Fracotred: (6.92,-1.74) : ByteVector2
Sending: ProjectilePackage: (692,-174)  Fracotred: (6.92,-1.74) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (719,103)  Fracotred: (7.19,1.03) : ByteVector2
Sending: ProjectilePackage: (719,103)  Fracotred: (7.19,1.03) : ByteVector2
Adding new projectile package: (725,109)  Fracotred: (7.25,1.09) : ByteVector2
Sending: ProjectilePackage: (725,109)  Fracotred: (7.25,1.09) : ByteVector2
Adding new projectile package: (732,116)  Fracotred: (7.32,1.16) : ByteVector2
Sending: ProjectilePackage: (732,116)  Fracotred: (7.32,1.16) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (780,523)  Fracotred: (7.8,5.23) : ByteVector2
Sending: ProjectilePackage: (780,523)  Fracotred: (7.8,5.23) : ByteVector2
Firing Projectile Package: (0.0, -5.8, 2.9) : (0.0, 1.0, 0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.7, 4.3) : (0.0, 1.0, -0.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.8, 4.2) : (0.0, 1.0, 0.1)
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
Adding new projectile package: (730,1097)  Fracotred: (7.3,10.97) : ByteVector2
Sending: ProjectilePackage: (730,1097)  Fracotred: (7.3,10.97) : ByteVector2
Adding new projectile package: (730,1123)  Fracotred: (7.3,11.23) : ByteVector2
Sending: ProjectilePackage: (730,1123)  Fracotred: (7.3,11.23) : ByteVector2
Adding new projectile package: (736,1153)  Fracotred: (7.36,11.53) : ByteVector2
Sending: ProjectilePackage: (736,1153)  Fracotred: (7.36,11.53) : ByteVector2
Firing Projectile Package: (0.0, -5.9, 2.6) : (0.0, 1.0, 0.2)
Adding new projectile package: (755,1176)  Fracotred: (7.55,11.76) : ByteVector2
Sending: ProjectilePackage: (755,1176)  Fracotred: (7.55,11.76) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.9, 1.5) : (0.0, 0.9, 0.4)
Adding new projectile package: (769,1139)  Fracotred: (7.69,11.39) : ByteVector2
Sending: ProjectilePackage: (769,1139)  Fracotred: (7.69,11.39) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (767,1064)  Fracotred: (7.67,10.64) : ByteVector2
Sending: ProjectilePackage: (767,1064)  Fracotred: (7.67,10.64) : ByteVector2
Adding new projectile package: (755,960)  Fracotred: (7.55,9.6) : ByteVector2
Sending: ProjectilePackage: (755,960)  Fracotred: (7.55,9.6) : ByteVector2
Adding new projectile package: (751,921)  Fracotred: (7.51,9.21) : ByteVector2
Sending: ProjectilePackage: (751,921)  Fracotred: (7.51,9.21) : ByteVector2
Adding new projectile package: (740,844)  Fracotred: (7.4,8.44) : ByteVector2
Sending: ProjectilePackage: (740,844)  Fracotred: (7.4,8.44) : ByteVector2
Firing Projectile Package: (0.0, -5.9, 4.0) : (0.0, 0.7, 0.7)
Adding new projectile package: (726,715)  Fracotred: (7.26,7.15) : ByteVector2
Sending: ProjectilePackage: (726,715)  Fracotred: (7.26,7.15) : ByteVector2
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -5.4, 4.6) : (0.0, 1.0, 0.0)
Adding new projectile package: (757,99)  Fracotred: (7.57,0.99) : ByteVector2
Sending: ProjectilePackage: (757,99)  Fracotred: (7.57,0.99) : ByteVector2
Firing Projectile Package: (0.0, -5.1, 9.9) : (0.0, 0.9, -0.4)
Adding new projectile package: (757,-73)  Fracotred: (7.57,-0.73) : ByteVector2
Sending: ProjectilePackage: (757,-73)  Fracotred: (7.57,-0.73) : ByteVector2
Adding new projectile package: (757,-135)  Fracotred: (7.57,-1.35) : ByteVector2
Sending: ProjectilePackage: (757,-135)  Fracotred: (7.57,-1.35) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.5, 9.8) : (0.0, 1.0, 0.0)
Adding new projectile package: (759,-300)  Fracotred: (7.59,-3) : ByteVector2
Sending: ProjectilePackage: (759,-300)  Fracotred: (7.59,-3) : ByteVector2
Adding new projectile package: (759,-357)  Fracotred: (7.59,-3.57) : ByteVector2
Sending: ProjectilePackage: (759,-357)  Fracotred: (7.59,-3.57) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -6.0, 8.6) : (0.0, 0.9, -0.3)
Adding new projectile package: (763,-473)  Fracotred: (7.63,-4.73) : ByteVector2
Sending: ProjectilePackage: (763,-473)  Fracotred: (7.63,-4.73) : ByteVector2
Firing Projectile Package: (0.0, -4.8, 8.3) : (0.0, 0.7, -0.7)
Adding new projectile package: (773,-565)  Fracotred: (7.73,-5.65) : ByteVector2
Sending: ProjectilePackage: (773,-565)  Fracotred: (7.73,-5.65) : ByteVector2
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -3.8, 8.3) : (0.0, 0.8, -0.7)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (792,-565)  Fracotred: (7.92,-5.65) : ByteVector2
Sending: ProjectilePackage: (792,-565)  Fracotred: (7.92,-5.65) : ByteVector2
Adding new projectile package: (889,-634)  Fracotred: (8.89,-6.34) : ByteVector2
Sending: ProjectilePackage: (889,-634)  Fracotred: (8.89,-6.34) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (880,-665)  Fracotred: (8.8,-6.65) : ByteVector2
Firing Projectile Package: (0.0, -4.0, 8.9) : (0.0, 0.7, -0.7)
Sending: ProjectilePackage: (880,-665)  Fracotred: (8.8,-6.65) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.9, 10.0) : (0.0, 0.9, -0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.5, 11.1) : (0.0, 0.8, -0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -8.1, 12.4) : (0.0, -0.2, -0.7)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (671,-986)  Fracotred: (6.71,-9.86) : ByteVector2
Sending: ProjectilePackage: (671,-986)  Fracotred: (6.71,-9.86) : ByteVector2
Adding new projectile package: (675,-1047)  Fracotred: (6.75,-10.47) : ByteVector2
Sending: ProjectilePackage: (675,-1047)  Fracotred: (6.75,-10.47) : ByteVector2
Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (694,-1147)  Fracotred: (6.94,-11.47) : ByteVector2
Sending: ProjectilePackage: (694,-1147)  Fracotred: (6.94,-11.47) : ByteVector2
Adding new projectile package: (723,-1251)  Fracotred: (7.23,-12.51) : ByteVector2
Sending: ProjectilePackage: (723,-1251)  Fracotred: (7.23,-12.51) : ByteVector2
Adding new projectile package: (726,-1267)  Fracotred: (7.26,-12.67) : ByteVector2
Sending: ProjectilePackage: (726,-1267)  Fracotred: (7.26,-12.67) : ByteVector2
Adding new projectile package: (723,-1259)  Fracotred: (7.23,-12.59) : ByteVector2
Sending: ProjectilePackage: (723,-1259)  Fracotred: (7.23,-12.59) : ByteVector2
Adding new projectile package: (709,-1207)  Fracotred: (7.09,-12.07) : ByteVector2
Sending: ProjectilePackage: (709,-1207)  Fracotred: (7.09,-12.07) : ByteVector2
Adding new projectile package: (705,-1181)  Fracotred: (7.05,-11.81) : ByteVector2
Sending: ProjectilePackage: (705,-1181)  Fracotred: (7.05,-11.81) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (698,-1089)  Fracotred: (6.98,-10.89) : ByteVector2
Sending: ProjectilePackage: (698,-1089)  Fracotred: (6.98,-10.89) : ByteVector2
Adding new projectile package: (692,-1043)  Fracotred: (6.92,-10.43) : ByteVector2
Sending: ProjectilePackage: (692,-1043)  Fracotred: (6.92,-10.43) : ByteVector2
Player Got damaged by Player: 0
Adding new projectile package: (746,-632)  Fracotred: (7.46,-6.32) : ByteVector2
Sending: ProjectilePackage: (746,-632)  Fracotred: (7.46,-6.32) : ByteVector2
Adding new projectile package: (740,-644)  Fracotred: (7.4,-6.44) : ByteVector2
Sending: ProjectilePackage: (740,-644)  Fracotred: (7.4,-6.44) : ByteVector2
Adding new projectile package: (726,-701)  Fracotred: (7.26,-7.01) : ByteVector2
Sending: ProjectilePackage: (726,-701)  Fracotred: (7.26,-7.01) : ByteVector2
Adding new projectile package: (717,-736)  Fracotred: (7.17,-7.36) : ByteVector2
Sending: ProjectilePackage: (717,-736)  Fracotred: (7.17,-7.36) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (711,-767)  Fracotred: (7.11,-7.67) : ByteVector2
Sending: ProjectilePackage: (711,-767)  Fracotred: (7.11,-7.67) : ByteVector2
Adding new projectile package: (705,-809)  Fracotred: (7.05,-8.09) : ByteVector2
Sending: ProjectilePackage: (705,-809)  Fracotred: (7.05,-8.09) : ByteVector2
Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun45Ghost (2)
Adding new projectile package: (717,-802)  Fracotred: (7.17,-8.02) : ByteVector2
Sending: ProjectilePackage: (717,-802)  Fracotred: (7.17,-8.02) : ByteVector2
Adding new projectile package: (728,-796)  Fracotred: (7.28,-7.96) : ByteVector2
Sending: ProjectilePackage: (728,-796)  Fracotred: (7.28,-7.96) : ByteVector2
Adding new projectile package: (742,-782)  Fracotred: (7.42,-7.82) : ByteVector2
Sending: ProjectilePackage: (742,-782)  Fracotred: (7.42,-7.82) : ByteVector2
Adding new projectile package: (734,-778)  Fracotred: (7.34,-7.78) : ByteVector2
Sending: ProjectilePackage: (734,-778)  Fracotred: (7.34,-7.78) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (738,-1067)  Fracotred: (7.38,-10.67) : ByteVector2
Sending: ProjectilePackage: (738,-1067)  Fracotred: (7.38,-10.67) : ByteVector2
Adding new projectile package: (740,-1117)  Fracotred: (7.4,-11.17) : ByteVector2
Sending: ProjectilePackage: (740,-1117)  Fracotred: (7.4,-11.17) : ByteVector2
Firing Projectile Package: (0.0, -6.7, -1.8) : (0.0, 1.0, 0.2)
Adding new projectile package: (753,-1218)  Fracotred: (7.53,-12.18) : ByteVector2
Sending: ProjectilePackage: (753,-1218)  Fracotred: (7.53,-12.18) : ByteVector2
Adding new projectile package: (761,-1277)  Fracotred: (7.61,-12.77) : ByteVector2
Sending: ProjectilePackage: (761,-1277)  Fracotred: (7.61,-12.77) : ByteVector2
Adding new projectile package: (765,-1384)  Fracotred: (7.65,-13.84) : ByteVector2
Sending: ProjectilePackage: (765,-1384)  Fracotred: (7.65,-13.84) : ByteVector2
Adding new projectile package: (765,-1431)  Fracotred: (7.65,-14.31) : ByteVector2
Sending: ProjectilePackage: (765,-1431)  Fracotred: (7.65,-14.31) : ByteVector2
Adding new projectile package: (765,-1568)  Fracotred: (7.65,-15.68) : ByteVector2
Sending: ProjectilePackage: (765,-1568)  Fracotred: (7.65,-15.68) : ByteVector2
Adding new projectile package: (755,-1611)  Fracotred: (7.55,-16.11) : ByteVector2
Sending: ProjectilePackage: (755,-1611)  Fracotred: (7.55,-16.11) : ByteVector2
Firing Projectile Package: (0.0, -5.9, -3.5) : (0.0, 0.9, -0.5)
Adding new projectile package: (717,-1663)  Fracotred: (7.17,-16.63) : ByteVector2
Sending: ProjectilePackage: (717,-1663)  Fracotred: (7.17,-16.63) : ByteVector2
Adding new projectile package: (717,-1663)  Fracotred: (7.17,-16.63) : ByteVector2
Sending: ProjectilePackage: (717,-1663)  Fracotred: (7.17,-16.63) : ByteVector2
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.2, -2.3) : (0.0, 0.9, -0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.3, -0.1) : (0.0, 0.7, -0.7)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (780,-1503)  Fracotred: (7.8,-15.03) : ByteVector2
Sending: ProjectilePackage: (780,-1503)  Fracotred: (7.8,-15.03) : ByteVector2
Adding new projectile package: (776,-1463)  Fracotred: (7.76,-14.63) : ByteVector2
Sending: ProjectilePackage: (776,-1463)  Fracotred: (7.76,-14.63) : ByteVector2
Firing Projectile Package: (0.0, -5.8, 3.0) : (0.0, 0.6, -0.8)
Adding new projectile package: (759,-1350)  Fracotred: (7.59,-13.5) : ByteVector2
Sending: ProjectilePackage: (759,-1350)  Fracotred: (7.59,-13.5) : ByteVector2
Player Got damaged by Player: 1
Adding new projectile package: (763,-1322)  Fracotred: (7.63,-13.22) : ByteVector2
Sending: ProjectilePackage: (763,-1322)  Fracotred: (7.63,-13.22) : ByteVector2
Adding new projectile package: (910,-1373)  Fracotred: (9.1,-13.73) : ByteVector2
Sending: ProjectilePackage: (910,-1373)  Fracotred: (9.1,-13.73) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (894,-1385)  Fracotred: (8.94,-13.85) : ByteVector2
Sending: ProjectilePackage: (894,-1385)  Fracotred: (8.94,-13.85) : ByteVector2
Firing Projectile Package: (0.0, -3.4, 7.2) : (0.0, 0.4, -0.9)
Adding new projectile package: (846,-1377)  Fracotred: (8.46,-13.77) : ByteVector2
Sending: ProjectilePackage: (846,-1377)  Fracotred: (8.46,-13.77) : ByteVector2
Adding new projectile package: (832,-1367)  Fracotred: (8.32,-13.67) : ByteVector2
Sending: ProjectilePackage: (832,-1367)  Fracotred: (8.32,-13.67) : ByteVector2
Adding new projectile package: (807,-1301)  Fracotred: (8.07,-13.01) : ByteVector2
Sending: ProjectilePackage: (807,-1301)  Fracotred: (8.07,-13.01) : ByteVector2
Firing Projectile Package: (0.0, -6.6, 10.3) : (0.0, 0.1, -1.0)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (801,-1260)  Fracotred: (8.01,-12.6) : ByteVector2
Sending: ProjectilePackage: (801,-1260)  Fracotred: (8.01,-12.6) : ByteVector2
kB sent last 1 Second/s  : 6
Coroutine couldn't be started because the the game object 'Pivot' is inactive!
 
(Filename:  Line: 769)

Adding new projectile package: (784,-621)  Fracotred: (7.84,-6.21) : ByteVector2
Sending: ProjectilePackage: (784,-621)  Fracotred: (7.84,-6.21) : ByteVector2
Firing Projectile Package: (0.0, -4.1, 15.6) : (0.0, 0.4, -0.9)
Adding new projectile package: (803,-432)  Fracotred: (8.03,-4.32) : ByteVector2
Sending: ProjectilePackage: (803,-432)  Fracotred: (8.03,-4.32) : ByteVector2
Firing Projectile Package: (0.0, -1.8, 15.9) : (0.0, 0.2, -1.0)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (818,-153)  Fracotred: (8.18,-1.53) : ByteVector2
Sending: ProjectilePackage: (818,-153)  Fracotred: (8.18,-1.53) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (806,62)  Fracotred: (8.06,0.62) : ByteVector2
Sending: ProjectilePackage: (806,62)  Fracotred: (8.06,0.62) : ByteVector2
Firing Projectile Package: (0.0, -3.4, 12.9) : (0.0, 0.4, -0.9)
Adding new projectile package: (786,326)  Fracotred: (7.86,3.26) : ByteVector2
Sending: ProjectilePackage: (786,326)  Fracotred: (7.86,3.26) : ByteVector2
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.2, 13.7) : (0.0, 0.5, -0.8)
Adding new projectile package: (790,573)  Fracotred: (7.9,5.73) : ByteVector2
Sending: ProjectilePackage: (790,573)  Fracotred: (7.9,5.73) : ByteVector2
Firing Projectile Package: (0.0, -6.3, 14.4) : (0.0, -0.5, -0.8)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (818,800)  Fracotred: (8.18,8) : ByteVector2
Sending: ProjectilePackage: (818,800)  Fracotred: (8.18,8) : ByteVector2
Adding new projectile package: (823,986)  Fracotred: (8.23,9.86) : ByteVector2
Sending: ProjectilePackage: (823,986)  Fracotred: (8.23,9.86) : ByteVector2
Adding new projectile package: (786,1153)  Fracotred: (7.86,11.53) : ByteVector2
Sending: ProjectilePackage: (786,1153)  Fracotred: (7.86,11.53) : ByteVector2
Adding new projectile package: (761,1373)  Fracotred: (7.61,13.73) : ByteVector2
Sending: ProjectilePackage: (761,1373)  Fracotred: (7.61,13.73) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (775,1531)  Fracotred: (7.75,15.31) : ByteVector2
Sending: ProjectilePackage: (775,1531)  Fracotred: (7.75,15.31) : ByteVector2
Adding new projectile package: (769,1589)  Fracotred: (7.69,15.89) : ByteVector2
Sending: ProjectilePackage: (769,1589)  Fracotred: (7.69,15.89) : ByteVector2
Adding new projectile package: (769,1544)  Fracotred: (7.69,15.44) : ByteVector2
Sending: ProjectilePackage: (769,1544)  Fracotred: (7.69,15.44) : ByteVector2
Adding new projectile package: (761,1481)  Fracotred: (7.61,14.81) : ByteVector2
Sending: ProjectilePackage: (761,1481)  Fracotred: (7.61,14.81) : ByteVector2
Adding new projectile package: (755,1389)  Fracotred: (7.55,13.89) : ByteVector2
Sending: ProjectilePackage: (755,1389)  Fracotred: (7.55,13.89) : ByteVector2
Adding new projectile package: (742,1248)  Fracotred: (7.42,12.48) : ByteVector2
Sending: ProjectilePackage: (742,1248)  Fracotred: (7.42,12.48) : ByteVector2
Adding new projectile package: (734,1077)  Fracotred: (7.34,10.77) : ByteVector2
Sending: ProjectilePackage: (734,1077)  Fracotred: (7.34,10.77) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (738,909)  Fracotred: (7.38,9.09) : ByteVector2
Sending: ProjectilePackage: (738,909)  Fracotred: (7.38,9.09) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (761,709)  Fracotred: (7.61,7.09) : ByteVector2
Sending: ProjectilePackage: (761,709)  Fracotred: (7.61,7.09) : ByteVector2
Firing Projectile Package: (0.0, -6.5, 3.1) : (0.0, 0.7, 0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.7, 1.1) : (0.0, 0.9, 0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.7, -0.3) : (0.0, 1.0, 0.0)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -5.7, -1.5) : (0.0, 1.0, 0.0)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.8, -3.0) : (0.0, 1.0, 0.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.7, -4.5) : (0.0, 1.0, 0.1)
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -5.7, -6.0) : (0.0, 1.0, 0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.6, -7.4) : (0.0, 1.0, 0.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.8, -8.0) : (0.0, 0.7, -0.4)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -5.4, -7.8) : (0.0, 0.9, -0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.1, -7.4) : (0.0, 1.0, -0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.0, -6.3) : (0.0, 1.0, -0.1)
Firing Projectile Package: (0.0, -5.5, -4.9) : (0.0, 1.0, -0.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.6, -3.7) : (0.0, 0.9, -0.4)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -2.9, -7.2) : (0.0, 0.8, -0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.0, -8.2) : (0.0, 0.9, -0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.0, -8.6) : (0.0, 1.0, -0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.1, -8.2) : (0.0, 1.0, 0.0)
Firing Projectile Package: (0.0, -5.0, -7.0) : (0.0, 0.9, 0.3)
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.6, -6.2) : (0.0, 0.8, 0.6)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -4.9, -6.7) : (0.0, 0.8, 0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.2, -7.6) : (0.0, 0.6, 0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.6, -9.0) : (0.0, 0.7, 0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.0, -8.7) : (0.0, 0.6, 0.8)
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
Adding new projectile package: (828,780)  Fracotred: (8.28,7.8) : ByteVector2
Firing Projectile Package: (0.0, -6.2, -7.9) : (0.0, 0.7, 0.7)
Sending: ProjectilePackage: (828,780)  Fracotred: (8.28,7.8) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.2, -9.6) : (0.0, 0.4, 0.9)
Firing Projectile Package: (0.0, -6.4, -11.2) : (0.0, 0.6, 0.8)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (751,876)  Fracotred: (7.51,8.76) : ByteVector2
Sending: ProjectilePackage: (751,876)  Fracotred: (7.51,8.76) : ByteVector2
Firing Projectile Package: (0.0, -6.5, -12.8) : (0.0, 0.5, 0.8)
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
Adding new projectile package: (798,415)  Fracotred: (7.98,4.15) : ByteVector2
Sending: ProjectilePackage: (798,415)  Fracotred: (7.98,4.15) : ByteVector2
Adding new projectile package: (717,-198)  Fracotred: (7.17,-1.98) : ByteVector2
Sending: ProjectilePackage: (717,-198)  Fracotred: (7.17,-1.98) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (744,-750)  Fracotred: (7.44,-7.5) : ByteVector2
Sending: ProjectilePackage: (744,-750)  Fracotred: (7.44,-7.5) : ByteVector2
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun45Ghost (2)
Could not find rigidbodyindex holder for rigidbody: 53 HalloweenPistol
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (728,-977)  Fracotred: (7.28,-9.77) : ByteVector2
Sending: ProjectilePackage: (728,-977)  Fracotred: (7.28,-9.77) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (740,-705)  Fracotred: (7.4,-7.05) : ByteVector2
Sending: ProjectilePackage: (740,-705)  Fracotred: (7.4,-7.05) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Got damaged by Player: 0
Adding new projectile package: (717,-1019)  Fracotred: (7.17,-10.19) : ByteVector2
Sending: ProjectilePackage: (717,-1019)  Fracotred: (7.17,-10.19) : ByteVector2
kB sent last 1 Second/s  : 6
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (742,-1228)  Fracotred: (7.42,-12.28) : ByteVector2
Sending: ProjectilePackage: (742,-1228)  Fracotred: (7.42,-12.28) : ByteVector2
Firing Projectile Package: (0.0, -2.8, -15.8) : (0.0, 0.9, 0.4)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -2.5, -16.2) : (0.0, 0.8, 0.6)
Firing Projectile Package: (0.0, -0.7, -15.6) : (0.0, 0.9, -0.3)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -0.4, -15.0) : (0.0, 1.0, -0.1)
Adding new projectile package: (719,-715)  Fracotred: (7.19,-7.15) : ByteVector2
Sending: ProjectilePackage: (719,-715)  Fracotred: (7.19,-7.15) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (715,-205)  Fracotred: (7.15,-2.05) : ByteVector2
Sending: ProjectilePackage: (715,-205)  Fracotred: (7.15,-2.05) : ByteVector2
Adding new projectile package: (713,-127)  Fracotred: (7.13,-1.27) : ByteVector2
Sending: ProjectilePackage: (713,-127)  Fracotred: (7.13,-1.27) : ByteVector2
Player Got damaged by Player: 0
Adding new projectile package: (705,46)  Fracotred: (7.05,0.46) : ByteVector2
Sending: ProjectilePackage: (705,46)  Fracotred: (7.05,0.46) : ByteVector2
Adding new projectile package: (703,111)  Fracotred: (7.03,1.11) : ByteVector2
Sending: ProjectilePackage: (703,111)  Fracotred: (7.03,1.11) : ByteVector2
Adding new projectile package: (701,218)  Fracotred: (7.01,2.18) : ByteVector2
Sending: ProjectilePackage: (701,218)  Fracotred: (7.01,2.18) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (705,239)  Fracotred: (7.05,2.39) : ByteVector2
Sending: ProjectilePackage: (705,239)  Fracotred: (7.05,2.39) : ByteVector2
Adding new projectile package: (717,242)  Fracotred: (7.17,2.42) : ByteVector2
Sending: ProjectilePackage: (717,242)  Fracotred: (7.17,2.42) : ByteVector2
Adding new projectile package: (728,226)  Fracotred: (7.28,2.26) : ByteVector2
Sending: ProjectilePackage: (728,226)  Fracotred: (7.28,2.26) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (734,148)  Fracotred: (7.34,1.48) : ByteVector2
Sending: ProjectilePackage: (734,148)  Fracotred: (7.34,1.48) : ByteVector2
Adding new projectile package: (725,18)  Fracotred: (7.25,0.18) : ByteVector2
Sending: ProjectilePackage: (725,18)  Fracotred: (7.25,0.18) : ByteVector2
Client is requesting to drop weapon: Found New SpawnID, returning: 6
Could not parse weaponNumber: gun57 Index: 53
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Inited A Runtime Spawned Syncableobject with index: 6 Name: Gun53(Clone)
Dropping Weapon with index: 54 Name: Gun53(Clone)
kB sent last 1 Second/s  : 6
Adding new projectile package: (732,-623)  Fracotred: (7.32,-6.23) : ByteVector2
Sending: ProjectilePackage: (732,-623)  Fracotred: (7.32,-6.23) : ByteVector2
Adding new projectile package: (736,-694)  Fracotred: (7.36,-6.94) : ByteVector2
Sending: ProjectilePackage: (736,-694)  Fracotred: (7.36,-6.94) : ByteVector2
Adding new projectile package: (728,-828)  Fracotred: (7.28,-8.28) : ByteVector2
Sending: ProjectilePackage: (728,-828)  Fracotred: (7.28,-8.28) : ByteVector2
Adding new projectile package: (719,-909)  Fracotred: (7.19,-9.09) : ByteVector2
Sending: ProjectilePackage: (719,-909)  Fracotred: (7.19,-9.09) : ByteVector2
Adding new projectile package: (700,-1076)  Fracotred: (7,-10.76) : ByteVector2
Sending: ProjectilePackage: (700,-1076)  Fracotred: (7,-10.76) : ByteVector2
Adding new projectile package: (692,-1307)  Fracotred: (6.92,-13.07) : ByteVector2
Sending: ProjectilePackage: (692,-1307)  Fracotred: (6.92,-13.07) : ByteVector2
Adding new projectile package: (694,-1360)  Fracotred: (6.94,-13.6) : ByteVector2
Sending: ProjectilePackage: (694,-1360)  Fracotred: (6.94,-13.6) : ByteVector2
Adding new projectile package: (713,-1450)  Fracotred: (7.13,-14.5) : ByteVector2
Sending: ProjectilePackage: (713,-1450)  Fracotred: (7.13,-14.5) : ByteVector2
Adding new projectile package: (734,-1475)  Fracotred: (7.34,-14.75) : ByteVector2
Sending: ProjectilePackage: (734,-1475)  Fracotred: (7.34,-14.75) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (761,-1471)  Fracotred: (7.61,-14.71) : ByteVector2
Sending: ProjectilePackage: (761,-1471)  Fracotred: (7.61,-14.71) : ByteVector2
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun45Ghost (2)
Adding new projectile package: (728,-972)  Fracotred: (7.28,-9.72) : ByteVector2
Sending: ProjectilePackage: (728,-972)  Fracotred: (7.28,-9.72) : ByteVector2
Adding new projectile package: (728,-919)  Fracotred: (7.28,-9.19) : ByteVector2
Sending: ProjectilePackage: (728,-919)  Fracotred: (7.28,-9.19) : ByteVector2
Firing Projectile Package: (0.0, -2.1, -8.2) : (0.0, 0.9, -0.3)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (748,-732)  Fracotred: (7.48,-7.32) : ByteVector2
Sending: ProjectilePackage: (748,-732)  Fracotred: (7.48,-7.32) : ByteVector2
Firing Projectile Package: (0.0, -1.8, -8.2) : (0.0, 0.8, 0.4)
kB sent last 1 Second/s  : 6
Adding new projectile package: (753,-680)  Fracotred: (7.53,-6.8) : ByteVector2
Sending: ProjectilePackage: (753,-680)  Fracotred: (7.53,-6.8) : ByteVector2
Firing Projectile Package: (0.0, -2.6, -9.6) : (0.0, 1.0, 0.2)
Adding new projectile package: (769,-613)  Fracotred: (7.69,-6.13) : ByteVector2
Sending: ProjectilePackage: (769,-613)  Fracotred: (7.69,-6.13) : ByteVector2
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Adding new projectile package: (807,-611)  Fracotred: (8.07,-6.11) : ByteVector2
Sending: ProjectilePackage: (807,-611)  Fracotred: (8.07,-6.11) : ByteVector2
Firing Projectile Package: (0.0, -4.0, -11.1) : (0.0, 0.9, 0.2)
Adding new projectile package: (784,-640)  Fracotred: (7.84,-6.4) : ByteVector2
Sending: ProjectilePackage: (784,-640)  Fracotred: (7.84,-6.4) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (761,-665)  Fracotred: (7.61,-6.65) : ByteVector2
Sending: ProjectilePackage: (761,-665)  Fracotred: (7.61,-6.65) : ByteVector2
Firing Projectile Package: (0.0, -6.0, -12.6) : (0.0, 0.9, 0.1)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (709,-744)  Fracotred: (7.09,-7.44) : ByteVector2
Sending: ProjectilePackage: (709,-744)  Fracotred: (7.09,-7.44) : ByteVector2
Adding new projectile package: (709,-788)  Fracotred: (7.09,-7.88) : ByteVector2
Sending: ProjectilePackage: (709,-788)  Fracotred: (7.09,-7.88) : ByteVector2
Firing Projectile Package: (0.0, -6.1, -13.5) : (0.0, 0.8, 0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.7, -13.7) : (0.0, 0.7, 0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.3, -13.3) : (0.0, 0.7, 0.6)
kB sent last 1 Second/s  : 7
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun53(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, -4.9, -13.4) : (0.0, 0.9, 0.5)
Adding new projectile package: (753,-1300)  Fracotred: (7.53,-13) : ByteVector2
Sending: ProjectilePackage: (753,-1300)  Fracotred: (7.53,-13) : ByteVector2
Adding new projectile package: (759,-1353)  Fracotred: (7.59,-13.53) : ByteVector2
Sending: ProjectilePackage: (759,-1353)  Fracotred: (7.59,-13.53) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.8, -13.6) : (0.0, 0.9, 0.4)
Adding new projectile package: (755,-1485)  Fracotred: (7.55,-14.85) : ByteVector2
Sending: ProjectilePackage: (755,-1485)  Fracotred: (7.55,-14.85) : ByteVector2
Adding new projectile package: (751,-1536)  Fracotred: (7.51,-15.36) : ByteVector2
Sending: ProjectilePackage: (751,-1536)  Fracotred: (7.51,-15.36) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun53(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.7, -14.0) : (0.0, 0.9, 0.4)
Adding new projectile package: (736,-1667)  Fracotred: (7.36,-16.67) : ByteVector2
Sending: ProjectilePackage: (736,-1667)  Fracotred: (7.36,-16.67) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (736,-1661)  Fracotred: (7.36,-16.61) : ByteVector2
Sending: ProjectilePackage: (736,-1661)  Fracotred: (7.36,-16.61) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun53(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (713,-1644)  Fracotred: (7.13,-16.44) : ByteVector2
Sending: ProjectilePackage: (713,-1644)  Fracotred: (7.13,-16.44) : ByteVector2
Adding new projectile package: (703,-1634)  Fracotred: (7.03,-16.34) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun53(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (703,-1634)  Fracotred: (7.03,-16.34) : ByteVector2
Adding new projectile package: (700,-1628)  Fracotred: (7,-16.28) : ByteVector2
Sending: ProjectilePackage: (700,-1628)  Fracotred: (7,-16.28) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (701,-1643)  Fracotred: (7.01,-16.43) : ByteVector2
Sending: ProjectilePackage: (701,-1643)  Fracotred: (7.01,-16.43) : ByteVector2
Client is requesting to drop weapon: Found New SpawnID, returning: 7
Could not parse weaponNumber: gun57 Index: 53
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Inited A Runtime Spawned Syncableobject with index: 7 Name: Gun53(Clone)
Dropping Weapon with index: 54 Name: Gun53(Clone)
Adding new projectile package: (655,-1468)  Fracotred: (6.55,-14.68) : ByteVector2
Sending: ProjectilePackage: (655,-1468)  Fracotred: (6.55,-14.68) : ByteVector2
Adding new projectile package: (646,-1382)  Fracotred: (6.46,-13.82) : ByteVector2
Sending: ProjectilePackage: (646,-1382)  Fracotred: (6.46,-13.82) : ByteVector2
Adding new projectile package: (648,-1342)  Fracotred: (6.48,-13.42) : ByteVector2
Sending: ProjectilePackage: (648,-1342)  Fracotred: (6.48,-13.42) : ByteVector2
Adding new projectile package: (655,-1177)  Fracotred: (6.55,-11.77) : ByteVector2
Sending: ProjectilePackage: (655,-1177)  Fracotred: (6.55,-11.77) : ByteVector2
Adding new projectile package: (659,-1106)  Fracotred: (6.59,-11.06) : ByteVector2
Sending: ProjectilePackage: (659,-1106)  Fracotred: (6.59,-11.06) : ByteVector2
kB sent last 1 Second/s  : 8
Adding new projectile package: (680,-931)  Fracotred: (6.8,-9.31) : ByteVector2
Sending: ProjectilePackage: (680,-931)  Fracotred: (6.8,-9.31) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (688,-857)  Fracotred: (6.88,-8.57) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun53(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (688,-857)  Fracotred: (6.88,-8.57) : ByteVector2
Adding new projectile package: (700,-715)  Fracotred: (7,-7.15) : ByteVector2
Sending: ProjectilePackage: (700,-715)  Fracotred: (7,-7.15) : ByteVector2
Adding new projectile package: (701,-646)  Fracotred: (7.01,-6.46) : ByteVector2
Sending: ProjectilePackage: (701,-646)  Fracotred: (7.01,-6.46) : ByteVector2
Adding new projectile package: (692,-496)  Fracotred: (6.92,-4.96) : ByteVector2
Sending: ProjectilePackage: (692,-496)  Fracotred: (6.92,-4.96) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (690,187)  Fracotred: (6.9,1.87) : ByteVector2
Sending: ProjectilePackage: (690,187)  Fracotred: (6.9,1.87) : ByteVector2
Adding new projectile package: (703,267)  Fracotred: (7.03,2.67) : ByteVector2
Sending: ProjectilePackage: (703,267)  Fracotred: (7.03,2.67) : ByteVector2
Adding new projectile package: (723,440)  Fracotred: (7.23,4.4) : ByteVector2
Sending: ProjectilePackage: (723,440)  Fracotred: (7.23,4.4) : ByteVector2
Adding new projectile package: (728,500)  Fracotred: (7.28,5) : ByteVector2
Sending: ProjectilePackage: (728,500)  Fracotred: (7.28,5) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (717,684)  Fracotred: (7.17,6.84) : ByteVector2
Sending: ProjectilePackage: (717,684)  Fracotred: (7.17,6.84) : ByteVector2
Adding new projectile package: (707,746)  Fracotred: (7.07,7.46) : ByteVector2
Sending: ProjectilePackage: (707,746)  Fracotred: (7.07,7.46) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (671,956)  Fracotred: (6.71,9.56) : ByteVector2
Sending: ProjectilePackage: (671,956)  Fracotred: (6.71,9.56) : ByteVector2
Adding new projectile package: (665,1042)  Fracotred: (6.65,10.42) : ByteVector2
Sending: ProjectilePackage: (665,1042)  Fracotred: (6.65,10.42) : ByteVector2
Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun45Ghost (2)
Adding new projectile package: (663,1210)  Fracotred: (6.63,12.1) : ByteVector2
Sending: ProjectilePackage: (663,1210)  Fracotred: (6.63,12.1) : ByteVector2
Adding new projectile package: (665,1264)  Fracotred: (6.65,12.64) : ByteVector2
Sending: ProjectilePackage: (665,1264)  Fracotred: (6.65,12.64) : ByteVector2
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -2.7, 5.0) : (0.0, 0.9, 0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.6, 3.9) : (0.0, 0.9, 0.4)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (653,1168)  Fracotred: (6.53,11.68) : ByteVector2
Sending: ProjectilePackage: (653,1168)  Fracotred: (6.53,11.68) : ByteVector2
Firing Projectile Package: (0.0, -5.4, 2.2) : (0.0, 0.9, 0.3)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (644,1035)  Fracotred: (6.44,10.35) : ByteVector2
Sending: ProjectilePackage: (644,1035)  Fracotred: (6.44,10.35) : ByteVector2
Firing Projectile Package: (0.0, -7.1, 0.9) : (0.0, 0.8, 0.5)
Adding new projectile package: (646,976)  Fracotred: (6.46,9.76) : ByteVector2
Sending: ProjectilePackage: (646,976)  Fracotred: (6.46,9.76) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -7.6, -0.2) : (0.0, -0.6, 0.7)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (651,823)  Fracotred: (6.51,8.23) : ByteVector2
kB sent last 1 Second/s  : 7
Sending: ProjectilePackage: (651,823)  Fracotred: (6.51,8.23) : ByteVector2
Adding new projectile package: (663,755)  Fracotred: (6.63,7.55) : ByteVector2
Sending: ProjectilePackage: (663,755)  Fracotred: (6.63,7.55) : ByteVector2
Firing Projectile Package: (0.0, -4.8, -1.3) : (0.0, -0.7, 0.7)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (684,613)  Fracotred: (6.84,6.13) : ByteVector2
Sending: ProjectilePackage: (684,613)  Fracotred: (6.84,6.13) : ByteVector2
Adding new projectile package: (688,557)  Fracotred: (6.88,5.57) : ByteVector2
Sending: ProjectilePackage: (688,557)  Fracotred: (6.88,5.57) : ByteVector2
Adding new projectile package: (688,503)  Fracotred: (6.88,5.03) : ByteVector2
Sending: ProjectilePackage: (688,503)  Fracotred: (6.88,5.03) : ByteVector2
Firing Projectile Package: (0.0, -3.5, -3.1) : (0.0, 0.4, 0.9)
Adding new projectile package: (686,368)  Fracotred: (6.86,3.68) : ByteVector2
Sending: ProjectilePackage: (686,368)  Fracotred: (6.86,3.68) : ByteVector2
Adding new projectile package: (682,288)  Fracotred: (6.82,2.88) : ByteVector2
Sending: ProjectilePackage: (682,288)  Fracotred: (6.82,2.88) : ByteVector2
Firing Projectile Package: (0.0, -5.5, -5.8) : (0.0, 0.5, 0.7)
Firing Projectile Package: (0.0, -3.7, -5.4) : (0.0, 0.9, 0.5)
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Coroutine couldn't be started because the the game object 'Pivot' is inactive!
 
(Filename:  Line: 769)

Firing Projectile Package: (0.0, -3.9, -7.4) : (0.0, 1.0, 0.3)
Adding new projectile package: (835,-436)  Fracotred: (8.35,-4.36) : ByteVector2
Sending: ProjectilePackage: (835,-436)  Fracotred: (8.35,-4.36) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.3, -9.0) : (0.0, 1.0, 0.2)
Adding new projectile package: (763,-603)  Fracotred: (7.63,-6.03) : ByteVector2
Sending: ProjectilePackage: (763,-603)  Fracotred: (7.63,-6.03) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.7, -10.5) : (0.0, 1.0, 0.2)
Adding new projectile package: (688,-763)  Fracotred: (6.88,-7.63) : ByteVector2
Sending: ProjectilePackage: (688,-763)  Fracotred: (6.88,-7.63) : ByteVector2
Firing Projectile Package: (0.0, -6.7, -11.3) : (0.0, 0.8, 0.5)
Adding new projectile package: (676,-915)  Fracotred: (6.76,-9.15) : ByteVector2
Sending: ProjectilePackage: (676,-915)  Fracotred: (6.76,-9.15) : ByteVector2
Firing Projectile Package: (0.0, -6.6, -11.3) : (0.0, 0.3, 0.9)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (686,-1115)  Fracotred: (6.86,-11.15) : ByteVector2
Sending: ProjectilePackage: (686,-1115)  Fracotred: (6.86,-11.15) : ByteVector2
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -5.9, -10.5) : (0.0, 0.9, 0.4)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (711,-1364)  Fracotred: (7.11,-13.64) : ByteVector2
Sending: ProjectilePackage: (711,-1364)  Fracotred: (7.11,-13.64) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.8, -9.9) : (0.0, 1.0, -0.1)
Adding new projectile package: (725,-1565)  Fracotred: (7.25,-15.65) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (725,-1565)  Fracotred: (7.25,-15.65) : ByteVector2
Firing Projectile Package: (0.0, -5.7, -8.9) : (0.0, 0.9, -0.3)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (761,-1662)  Fracotred: (7.61,-16.62) : ByteVector2
Sending: ProjectilePackage: (761,-1662)  Fracotred: (7.61,-16.62) : ByteVector2
Firing Projectile Package: (0.0, -5.6, -7.5) : (0.0, 0.9, 0.3)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (730,-1609)  Fracotred: (7.3,-16.09) : ByteVector2
Sending: ProjectilePackage: (730,-1609)  Fracotred: (7.3,-16.09) : ByteVector2
Firing Projectile Package: (0.0, -3.9, -8.6) : (0.0, 0.8, 0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.2, -9.1) : (0.0, 1.0, 0.2)
Adding new projectile package: (732,-1481)  Fracotred: (7.32,-14.81) : ByteVector2
Sending: ProjectilePackage: (732,-1481)  Fracotred: (7.32,-14.81) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Adding new projectile package: (763,-1363)  Fracotred: (7.63,-13.63) : ByteVector2
Firing Projectile Package: (0.0, -4.3, -8.4) : (0.0, 0.9, -0.3)
Sending: ProjectilePackage: (763,-1363)  Fracotred: (7.63,-13.63) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.7, -7.2) : (0.0, 0.3, -0.9)
Adding new projectile package: (792,-1293)  Fracotred: (7.92,-12.93) : ByteVector2
Sending: ProjectilePackage: (792,-1293)  Fracotred: (7.92,-12.93) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.6, -5.4) : (0.0, 0.8, -0.5)
Adding new projectile package: (786,-1301)  Fracotred: (7.86,-13.01) : ByteVector2
Sending: ProjectilePackage: (786,-1301)  Fracotred: (7.86,-13.01) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
Adding new projectile package: (801,-1339)  Fracotred: (8.01,-13.39) : ByteVector2
Firing Projectile Package: (0.0, -2.8, -2.4) : (0.0, 0.9, -0.3)
Sending: ProjectilePackage: (801,-1339)  Fracotred: (8.01,-13.39) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.4, -0.8) : (0.0, 0.9, -0.4)
Adding new projectile package: (692,-1273)  Fracotred: (6.92,-12.73) : ByteVector2
Sending: ProjectilePackage: (692,-1273)  Fracotred: (6.92,-12.73) : ByteVector2
kB sent last 1 Second/s  : 7
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.7, 0.9) : (0.0, 0.8, -0.5)
Adding new projectile package: (669,-1142)  Fracotred: (6.69,-11.42) : ByteVector2
Sending: ProjectilePackage: (669,-1142)  Fracotred: (6.69,-11.42) : ByteVector2
Firing Projectile Package: (0.0, -7.9, 2.3) : (0.0, -0.3, -0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -7.4, 3.9) : (0.0, -0.7, -0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.4, 4.8) : (0.0, 0.0, -1.0)
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -5.9, 3.7) : (0.0, 0.8, -0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.0, 2.4) : (0.0, 0.9, -0.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.0, 1.2) : (0.0, 0.8, 0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.0, -0.2) : (0.0, 0.9, 0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.3, -1.5) : (0.0, 0.9, 0.5)
kB sent last 1 Second/s  : 7
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.2, -2.0) : (0.0, 0.6, 0.8)
Firing Projectile Package: (0.0, -6.0, -1.3) : (0.0, 0.8, 0.6)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -7.3, -0.3) : (0.0, 0.9, 0.1)
Firing Projectile Package: (0.0, -7.4, 0.8) : (0.0, 0.1, -0.2)
Firing Projectile Package: (0.0, -6.6, 2.2) : (0.0, 0.4, 0.1)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.7, 2.9) : (0.0, 0.9, -0.2)
kB sent last 1 Second/s  : 7
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun45Ghost (2)
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -4.5, 7.2) : (0.0, 0.9, -0.3)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -4.7, 6.8) : (0.0, 0.9, 0.2)
Firing Projectile Package: (0.0, -4.5, 5.3) : (0.0, 0.9, -0.2)
Adding new projectile package: (850,209)  Fracotred: (8.5,2.09) : ByteVector2
Sending: ProjectilePackage: (850,209)  Fracotred: (8.5,2.09) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -6.4, 2.0) : (0.0, 1.0, -0.1)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (753,-100)  Fracotred: (7.53,-1) : ByteVector2
Sending: ProjectilePackage: (753,-100)  Fracotred: (7.53,-1) : ByteVector2
Firing Projectile Package: (0.0, -6.2, 0.6) : (0.0, 1.0, 0.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.9, -0.9) : (0.0, 1.0, 0.1)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (728,-492)  Fracotred: (7.28,-4.92) : ByteVector2
Sending: ProjectilePackage: (728,-492)  Fracotred: (7.28,-4.92) : ByteVector2
Firing Projectile Package: (0.0, -5.7, -3.5) : (0.0, 1.0, 0.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.7, -4.4) : (0.0, 1.0, -0.2)
kB sent last 1 Second/s  : 7
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.5, -5.6) : (0.0, 1.0, -0.2)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.9, -7.0) : (0.0, 1.0, -0.3)
Adding new projectile package: (759,-1131)  Fracotred: (7.59,-11.31) : ByteVector2
Sending: ProjectilePackage: (759,-1131)  Fracotred: (7.59,-11.31) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.5, -8.6) : (0.0, 1.0, -0.2)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (784,-1547)  Fracotred: (7.84,-15.47) : ByteVector2
Sending: ProjectilePackage: (784,-1547)  Fracotred: (7.84,-15.47) : ByteVector2
Firing Projectile Package: (0.0, -6.4, -11.1) : (0.0, 0.9, -0.3)
kB sent last 1 Second/s  : 7
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.0, -11.5) : (0.0, 1.0, -0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.6, -12.2) : (0.0, 1.0, -0.1)
Adding new projectile package: (640,-1627)  Fracotred: (6.4,-16.27) : ByteVector2
Sending: ProjectilePackage: (640,-1627)  Fracotred: (6.4,-16.27) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.5, -12.6) : (0.0, 1.0, -0.2)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -5.8, -12.4) : (0.0, 1.0, 0.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.3, -11.7) : (0.0, 0.8, -0.4)
Adding new projectile package: (771,-1477)  Fracotred: (7.71,-14.77) : ByteVector2
Sending: ProjectilePackage: (771,-1477)  Fracotred: (7.71,-14.77) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -5.9, -10.4) : (0.0, 1.0, -0.1)
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.7, -9.1) : (0.0, 0.9, -0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.6, -9.8) : (0.0, 0.9, -0.4)
Adding new projectile package: (686,-1097)  Fracotred: (6.86,-10.97) : ByteVector2
Sending: ProjectilePackage: (686,-1097)  Fracotred: (6.86,-10.97) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.9, -10.9) : (0.0, 1.0, 0.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.7, -12.4) : (0.0, 1.0, 0.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.5, -12.3) : (0.0, 1.0, 0.2)
kB sent last 1 Second/s  : 7
Adding new projectile package: (725,-473)  Fracotred: (7.25,-4.73) : ByteVector2
Sending: ProjectilePackage: (725,-473)  Fracotred: (7.25,-4.73) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.7, -10.9) : (0.0, 0.9, 0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.9, -11.0) : (0.0, 0.9, 0.4)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (653,-125)  Fracotred: (6.53,-1.25) : ByteVector2
Sending: ProjectilePackage: (653,-125)  Fracotred: (6.53,-1.25) : ByteVector2
Client is requesting to drop weapon: Found New SpawnID, returning: 9
Could not parse weaponNumber: gun57 Index: 53
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Inited A Runtime Spawned Syncableobject with index: 9 Name: Gun53(Clone)
Dropping Weapon with index: 54 Name: Gun53(Clone)
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 106
Found map: Halloween3 Cat: Halloween
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 618  With a peak of: 9kb/s Lasted: 91.04864 Seconds AND 3697 Total packages was sent!   AVG kbps: 6.793819
PlayerUpdate Msg: 2773 Data: 515.064 Kb
PlayerForceAdded Msg: 16 Data: 1.152 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponThrown Msg: 8 Data: 1.088 Kb
WeaponDropped Msg: 6 Data: 0.768 Kb
WeaponWasPickedUp Msg: 15 Data: 0.96 Kb
ObjectUpdate Msg: 875 Data: 105 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 76.8]
[DamageTakenTimeStamp, 1651.302]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1653.405]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
I DID NOT NEED A SPHERECAST
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 8
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun2(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 38.6562 New Ping: 50.04883 AVG: 44.35251
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 8
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun2(Clone)
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 8
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun14(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 44.35251 New Ping: 49.80469 AVG: 47.0786
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 8
kB sent last 1 Second/s  : 9
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun62(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 47.0786 New Ping: 49.43848 AVG: 48.25854
kB sent last 1 Second/s  : 9
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 8
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 10
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 107
Found map: Halloween4 Cat: Halloween
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 176  With a peak of: 10kb/s Lasted: 20.01661 Seconds AND 1227 Total packages was sent!   AVG kbps: 8.842257
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 636 Data: 117.024 Kb
PlayerTookDamage Msg: 4 Data: 0.544 Kb
PlayerForceAdded Msg: 5 Data: 0.36 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 69 Data: 8.28 Kb
MapInfoSync Msg: 520 Data: 58.24 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1423.332]
[DamageTakenTimeStamp, 1676.049]
[DamageGivenTimeStamp, 1674.763]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 9
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun14(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.25854 New Ping: 49.68262 AVG: 48.97058
kB sent last 1 Second/s  : 7
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/GhostPlatform Left/Cube"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/GhostPlatform Left/Halloween Bush (4)/Trigger"
 
(Filename:  Line: 0)

kB sent last 1 Second/s  : 7
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/GhostPlatform Middle/Cube"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/GhostPlatform Middle/Halloween Bush (4)/Trigger"
 
(Filename:  Line: 0)

Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun14(Clone)
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -1.4, 2.6) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, -1.7, 2.5) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -2.0, 2.5) : (0.0, 0.0, 1.0)
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 108
Found map: Halloween5 Cat: Halloween
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 54  With a peak of: 9kb/s Lasted: 6.994604 Seconds AND 380 Total packages was sent!   AVG kbps: 7.781999
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 242 Data: 44.528 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 9 Data: 1.08 Kb
MapInfoSync Msg: 129 Data: 14.448 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
I DID NOT NEED A SPHERECAST
[DamageTaken, 1353.332]
[DamageTakenTimeStamp, 1685.606]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 3 Weapons!
Writing GroundWeapon With Pos: (1.7, -32.1) And sync index: 65534
Writing GroundWeapon With Pos: (1.7, -47.9) And sync index: 65533
Writing GroundWeapon With Pos: (8.6, -40.0) And sync index: 65532
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun45Ghost (2)
Initint Ground weapon with index: 65533
Inited A Runtime Spawned Syncableobject with index: 65533 Name: Gun45Ghost (3)
Initint Ground weapon with index: 65532
Inited A Runtime Spawned Syncableobject with index: 65532 Name: GunPumpkinBulletSound
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 5
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Weapon Is On The Ground!
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun45Ghost (3)
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 2
reviving all players!
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Destroying weapon with index: 2 : GunPumpkinBulletSound
Client is requesting to drop weapon: Found New SpawnID, returning: 3
Could not parse weaponNumber: gun57 Index: 45
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Inited A Runtime Spawned Syncableobject with index: 3 Name: Gun45(Clone)
Dropping Weapon with index: 46 Name: Gun45(Clone)
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, 4.5, 0.5) : (0.0, -0.2, 1.0)
Firing Projectile Package: (0.0, 4.5, 0.5) : (0.0, -0.3, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 4.4, 0.5) : (0.0, -0.2, 1.0)
Firing Projectile Package: (0.0, 4.2, 0.5) : (0.0, -0.1, 1.0)
kB sent last 1 Second/s  : 7
Adding new projectile package: (186,644)  Fracotred: (1.86,6.44) : ByteVector2
Sending: ProjectilePackage: (186,644)  Fracotred: (1.86,6.44) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (371,430)  Fracotred: (3.71,4.3) : ByteVector2
Sending: ProjectilePackage: (371,430)  Fracotred: (3.71,4.3) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Firing Projectile Package: (0.0, 5.5, 1.5) : (0.0, 0.0, 1.0)
Player Got damaged by Player: 0
Firing Projectile Package: (0.0, 6.1, 0.9) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 7.1, -1.3) : (0.0, -0.4, 0.9)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 7.3, -1.7) : (0.0, -0.5, 0.9)
Adding new projectile package: (-50,216)  Fracotred: (-0.5,2.16) : ByteVector2
Sending: ProjectilePackage: (-50,216)  Fracotred: (-0.5,2.16) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 8.3, -2.0) : (0.0, -0.8, 0.6)
Firing Projectile Package: (0.0, 8.6, -2.1) : (0.0, -0.8, 0.6)
Adding new projectile package: (-2,200)  Fracotred: (-0.02,2) : ByteVector2
Sending: ProjectilePackage: (-2,200)  Fracotred: (-0.02,2) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 8.6, -2.5) : (0.0, -0.8, 0.6)
Adding new projectile package: (31,155)  Fracotred: (0.31,1.55) : ByteVector2
Firing Projectile Package: (0.0, 8.5, -3.4) : (0.0, -0.8, 0.6)
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (31,155)  Fracotred: (0.31,1.55) : ByteVector2
Firing Projectile Package: (0.0, 8.6, -4.2) : (0.0, -0.7, 0.7)
Adding new projectile package: (-41,40)  Fracotred: (-0.41,0.4) : ByteVector2
Sending: ProjectilePackage: (-41,40)  Fracotred: (-0.41,0.4) : ByteVector2
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, 8.5, -5.0) : (0.0, -0.7, 0.7)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-171,0)  Fracotred: (-1.71,0) : ByteVector2
Sending: ProjectilePackage: (-171,0)  Fracotred: (-1.71,0) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 8.4, -8.5) : (0.0, -0.8, 0.7)
Firing Projectile Package: (0.0, 8.5, -10.1) : (0.0, -0.7, 0.7)
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, 8.4, -11.6) : (0.0, -0.7, 0.7)
Firing Projectile Package: (0.0, 8.2, -12.2) : (0.0, -0.7, 0.7)
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, 8.2, -6.3) : (0.0, -0.9, 0.4)
Firing Projectile Package: (0.0, 8.1, -4.7) : (0.0, -1.0, 0.2)
Firing Projectile Package: (0.0, 7.9, -3.0) : (0.0, -1.0, 0.1)
Adding new projectile package: (-453,-526)  Fracotred: (-4.53,-5.26) : ByteVector2
Sending: ProjectilePackage: (-453,-526)  Fracotred: (-4.53,-5.26) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 8.0, 2.9) : (0.0, -0.9, -0.3)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 7.5, 1.7) : (0.0, -1.0, -0.2)
Firing Projectile Package: (0.0, 7.7, 0.3) : (0.0, -1.0, -0.1)
kB sent last 1 Second/s  : 7
Adding new projectile package: (-471,-609)  Fracotred: (-4.71,-6.09) : ByteVector2
Sending: ProjectilePackage: (-471,-609)  Fracotred: (-4.71,-6.09) : ByteVector2
Firing Projectile Package: (0.0, 7.6, -5.5) : (0.0, -0.9, 0.3)
Adding new projectile package: (-551,-617)  Fracotred: (-5.51,-6.17) : ByteVector2
Sending: ProjectilePackage: (-551,-617)  Fracotred: (-5.51,-6.17) : ByteVector2
Firing Projectile Package: (0.0, 7.7, -7.1) : (0.0, -0.9, 0.4)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-594,-605)  Fracotred: (-5.94,-6.05) : ByteVector2
Sending: ProjectilePackage: (-594,-605)  Fracotred: (-5.94,-6.05) : ByteVector2
Adding new projectile package: (-576,-603)  Fracotred: (-5.76,-6.03) : ByteVector2
Sending: ProjectilePackage: (-576,-603)  Fracotred: (-5.76,-6.03) : ByteVector2
Firing Projectile Package: (0.0, 7.9, -9.7) : (0.0, -0.9, 0.5)
kB sent last 1 Second/s  : 7
Adding new projectile package: (-565,-592)  Fracotred: (-5.65,-5.92) : ByteVector2
Sending: ProjectilePackage: (-565,-592)  Fracotred: (-5.65,-5.92) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, 8.2, -8.2) : (0.0, -0.9, 0.4)
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Adding new projectile package: (-475,25)  Fracotred: (-4.75,0.25) : ByteVector2
Sending: ProjectilePackage: (-475,25)  Fracotred: (-4.75,0.25) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-469,124)  Fracotred: (-4.69,1.24) : ByteVector2
Sending: ProjectilePackage: (-469,124)  Fracotred: (-4.69,1.24) : ByteVector2
Adding new projectile package: (-507,135)  Fracotred: (-5.07,1.35) : ByteVector2
Sending: ProjectilePackage: (-507,135)  Fracotred: (-5.07,1.35) : ByteVector2
Adding new projectile package: (-551,83)  Fracotred: (-5.51,0.83) : ByteVector2
Sending: ProjectilePackage: (-551,83)  Fracotred: (-5.51,0.83) : ByteVector2
Adding new projectile package: (-573,-2)  Fracotred: (-5.73,-0.02) : ByteVector2
Sending: ProjectilePackage: (-573,-2)  Fracotred: (-5.73,-0.02) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-571,-81)  Fracotred: (-5.71,-0.81) : ByteVector2
Sending: ProjectilePackage: (-571,-81)  Fracotred: (-5.71,-0.81) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (-523,-208)  Fracotred: (-5.23,-2.08) : ByteVector2
Sending: ProjectilePackage: (-523,-208)  Fracotred: (-5.23,-2.08) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-542,-280)  Fracotred: (-5.42,-2.8) : ByteVector2
Sending: ProjectilePackage: (-542,-280)  Fracotred: (-5.42,-2.8) : ByteVector2
Adding new projectile package: (-586,-409)  Fracotred: (-5.86,-4.09) : ByteVector2
Sending: ProjectilePackage: (-586,-409)  Fracotred: (-5.86,-4.09) : ByteVector2
kB sent last 1 Second/s  : 7
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Adding new projectile package: (-526,-755)  Fracotred: (-5.26,-7.55) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-526,-755)  Fracotred: (-5.26,-7.55) : ByteVector2
Adding new projectile package: (-530,-713)  Fracotred: (-5.3,-7.13) : ByteVector2
Sending: ProjectilePackage: (-530,-713)  Fracotred: (-5.3,-7.13) : ByteVector2
Adding new projectile package: (-482,-623)  Fracotred: (-4.82,-6.23) : ByteVector2
Sending: ProjectilePackage: (-482,-623)  Fracotred: (-4.82,-6.23) : ByteVector2
Adding new projectile package: (-459,-519)  Fracotred: (-4.59,-5.19) : ByteVector2
Sending: ProjectilePackage: (-459,-519)  Fracotred: (-4.59,-5.19) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-426,-428)  Fracotred: (-4.26,-4.28) : ByteVector2
Sending: ProjectilePackage: (-426,-428)  Fracotred: (-4.26,-4.28) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-484,-598)  Fracotred: (-4.84,-5.98) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-484,-598)  Fracotred: (-4.84,-5.98) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-488,-830)  Fracotred: (-4.88,-8.3) : ByteVector2
Sending: ProjectilePackage: (-488,-830)  Fracotred: (-4.88,-8.3) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Adding new projectile package: (-201,-972)  Fracotred: (-2.01,-9.72) : ByteVector2
Sending: ProjectilePackage: (-201,-972)  Fracotred: (-2.01,-9.72) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 109
Found map: Halloween6 Cat: Halloween
Killing Blow!!
Player Got damaged by Player: 0
Could not parse weaponNumber: gun57 Index: 45
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun45(Clone)
Dropping Weapon with index: 46 Name: Gun45(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 174  With a peak of: 7kb/s Lasted: 25.2538 Seconds AND 1086 Total packages was sent!   AVG kbps: 6.91793
PlayerUpdate Msg: 793 Data: 146.392 Kb
PlayerTookDamage Msg: 12 Data: 1.248 Kb
PlayerForceAdded Msg: 5 Data: 0.36 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponDropped Msg: 4 Data: 0.512 Kb
WeaponWasPickedUp Msg: 5 Data: 0.32 Kb
ObjectUpdate Msg: 263 Data: 31.56 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1403.332]
[DamageTakenTimeStamp, 1713.721]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1713.721]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 11
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 10
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun64(Clone)
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun64(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.97058 New Ping: 49.68262 AVG: 49.3266
Updating Ping For user: mr-Am1G0 Old Ping: 49.3266 New Ping: 49.68262 AVG: 49.50461
kB sent last 1 Second/s  : 11
kB sent last 1 Second/s  : 11
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun64(Clone)
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 11
Inited A Runtime Spawned Syncableobject with index: 2 Name: SnakeBulletBigFly(Clone)
Firing Projectile Package: (0.0, -7.7, -4.3) : (0.0, 0.1, 1.0)
kB sent last 1 Second/s  : 11
New Snake target Assigned! 
kB sent last 1 Second/s  : 10
Inited A Runtime Spawned Syncableobject with index: 3 Name: SnakeBulletBigFly(Clone)
Firing Projectile Package: (0.0, -8.0, -6.6) : (0.0, -0.2, 1.0)
New Snake target Assigned! 
kB sent last 1 Second/s  : 11
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 4 Name: SnakeBulletBigFly(Clone)
Firing Projectile Package: (0.0, -7.9, -8.9) : (0.0, -0.1, 1.0)
kB sent last 1 Second/s  : 11
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 6 Name: Gun37(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.50461 New Ping: 49.68262 AVG: 49.59361
Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 110
Found map: Halloween7 Cat: Halloween
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 121  With a peak of: 11kb/s Lasted: 10.99669 Seconds AND 944 Total packages was sent!   AVG kbps: 11.05423
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 363 Data: 66.792 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 48 Data: 5.256 Kb
MapInfoSync Msg: 558 Data: 62.496 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 2 Weapons!
Writing GroundWeapon With Pos: (4.5, -25.9) And sync index: 65534
Writing GroundWeapon With Pos: (4.5, -54.1) And sync index: 65533
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun63
Initint Ground weapon with index: 65533
Inited A Runtime Spawned Syncableobject with index: 65533 Name: Gun63 (1)
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun1(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.59361 New Ping: 49.68262 AVG: 49.63811
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 7
kB sent last 1 Second/s  : 7
Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun1(Clone)
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -1.3, 1.9) : (0.0, -0.4, 0.9)
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.3, 1.6) : (0.0, -0.3, 0.9)
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 111
Found map: Halloween8 Cat: Halloween
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 68  With a peak of: 7kb/s Lasted: 10.14492 Seconds AND 463 Total packages was sent!   AVG kbps: 6.777775
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 336 Data: 61.824 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 8 Data: 0.96 Kb
MapInfoSync Msg: 114 Data: 12.768 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1379.332]
[DamageTakenTimeStamp, 1740.097]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 3 Weapons!
Writing GroundWeapon With Pos: (7.3, -40.0) And sync index: 65534
Writing GroundWeapon With Pos: (-6.5, -47.7) And sync index: 65533
Writing GroundWeapon With Pos: (-6.6, -32.4) And sync index: 65532
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: GunPumpkinBulletSound
Initint Ground weapon with index: 65533
Inited A Runtime Spawned Syncableobject with index: 65533 Name: Gun45Ghost (3)
Initint Ground weapon with index: 65532
Inited A Runtime Spawned Syncableobject with index: 65532 Name: Gun45Ghost (4)
Trying to unload scene nr: MapWrapper
kB sent last 1 Second/s  : 0
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 11
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Weapon Is On The Ground!
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun45Ghost (3)
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Adding new projectile package: (-428,97)  Fracotred: (-4.28,0.97) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: GunPumpkinBulletSound
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (-428,97)  Fracotred: (-4.28,0.97) : ByteVector2
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
reviving all players!
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not parse weaponNumber: gun57 Index: 51
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Inited A Runtime Spawned Syncableobject with index: 3 Name: Gun51(Clone)
Dropping Weapon with index: 52 Name: Gun51(Clone)
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -1.6, 2.2) : (0.0, -0.2, -0.9)
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
Adding new projectile package: (-207,-776)  Fracotred: (-2.07,-7.76) : ByteVector2
Sending: ProjectilePackage: (-207,-776)  Fracotred: (-2.07,-7.76) : ByteVector2
Firing Projectile Package: (0.0, -2.9, 5.5) : (0.0, 0.5, -0.8)
Adding new projectile package: (15,-1314)  Fracotred: (0.15,-13.14) : ByteVector2
Sending: ProjectilePackage: (15,-1314)  Fracotred: (0.15,-13.14) : ByteVector2
Adding new projectile package: (196,-1539)  Fracotred: (1.96,-15.39) : ByteVector2
Sending: ProjectilePackage: (196,-1539)  Fracotred: (1.96,-15.39) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (379,-1661)  Fracotred: (3.79,-16.61) : ByteVector2
Sending: ProjectilePackage: (379,-1661)  Fracotred: (3.79,-16.61) : ByteVector2
Firing Projectile Package: (0.0, -4.3, 1.1) : (0.0, 0.4, -0.9)
Adding new projectile package: (519,-1647)  Fracotred: (5.19,-16.47) : ByteVector2
Sending: ProjectilePackage: (519,-1647)  Fracotred: (5.19,-16.47) : ByteVector2
Player Got damaged by Player: 1
Adding new projectile package: (885,-1589)  Fracotred: (8.85,-15.89) : ByteVector2
Sending: ProjectilePackage: (885,-1589)  Fracotred: (8.85,-15.89) : ByteVector2
Adding new projectile package: (896,-1419)  Fracotred: (8.96,-14.19) : ByteVector2
Sending: ProjectilePackage: (896,-1419)  Fracotred: (8.96,-14.19) : ByteVector2
Firing Projectile Package: (0.0, -4.1, 3.7) : (0.0, 0.2, -0.9)
kB sent last 1 Second/s  : 7
Adding new projectile package: (885,-1313)  Fracotred: (8.85,-13.13) : ByteVector2
Sending: ProjectilePackage: (885,-1313)  Fracotred: (8.85,-13.13) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (880,-1276)  Fracotred: (8.8,-12.76) : ByteVector2
Sending: ProjectilePackage: (880,-1276)  Fracotred: (8.8,-12.76) : ByteVector2
Firing Projectile Package: (0.0, -7.7, 5.6) : (0.0, 0.6, -0.9)
Adding new projectile package: (882,-1169)  Fracotred: (8.82,-11.69) : ByteVector2
Sending: ProjectilePackage: (882,-1169)  Fracotred: (8.82,-11.69) : ByteVector2
Adding new projectile package: (882,-1107)  Fracotred: (8.82,-11.07) : ByteVector2
Sending: ProjectilePackage: (882,-1107)  Fracotred: (8.82,-11.07) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (884,-1048)  Fracotred: (8.84,-10.48) : ByteVector2
Sending: ProjectilePackage: (884,-1048)  Fracotred: (8.84,-10.48) : ByteVector2
Adding new projectile package: (872,-940)  Fracotred: (8.72,-9.4) : ByteVector2
Sending: ProjectilePackage: (872,-940)  Fracotred: (8.72,-9.4) : ByteVector2
Adding new projectile package: (889,-765)  Fracotred: (8.89,-7.65) : ByteVector2
Sending: ProjectilePackage: (889,-765)  Fracotred: (8.89,-7.65) : ByteVector2
Adding new projectile package: (878,-590)  Fracotred: (8.78,-5.9) : ByteVector2
Sending: ProjectilePackage: (878,-590)  Fracotred: (8.78,-5.9) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (831,-346)  Fracotred: (8.31,-3.46) : ByteVector2
Sending: ProjectilePackage: (831,-346)  Fracotred: (8.31,-3.46) : ByteVector2
Adding new projectile package: (846,-152)  Fracotred: (8.46,-1.52) : ByteVector2
Sending: ProjectilePackage: (846,-152)  Fracotred: (8.46,-1.52) : ByteVector2
Adding new projectile package: (805,200)  Fracotred: (8.05,2) : ByteVector2
Sending: ProjectilePackage: (805,200)  Fracotred: (8.05,2) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (806,532)  Fracotred: (8.06,5.32) : ByteVector2
Sending: ProjectilePackage: (806,532)  Fracotred: (8.06,5.32) : ByteVector2
Adding new projectile package: (823,601)  Fracotred: (8.23,6.01) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Sending: ProjectilePackage: (823,601)  Fracotred: (8.23,6.01) : ByteVector2
Player Got damaged by Player: 0
Adding new projectile package: (796,548)  Fracotred: (7.96,5.48) : ByteVector2
Sending: ProjectilePackage: (796,548)  Fracotred: (7.96,5.48) : ByteVector2
Adding new projectile package: (771,469)  Fracotred: (7.71,4.69) : ByteVector2
Sending: ProjectilePackage: (771,469)  Fracotred: (7.71,4.69) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (765,381)  Fracotred: (7.65,3.81) : ByteVector2
Sending: ProjectilePackage: (765,381)  Fracotred: (7.65,3.81) : ByteVector2
Firing Projectile Package: (0.0, -3.7, 2.5) : (0.0, 0.9, 0.5)
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: 51 HalloweenRevolver
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (802,288)  Fracotred: (8.02,2.88) : ByteVector2
Sending: ProjectilePackage: (802,288)  Fracotred: (8.02,2.88) : ByteVector2
Firing Projectile Package: (0.0, -3.0, 1.8) : (0.0, 0.7, -0.3)
Adding new projectile package: (827,225)  Fracotred: (8.27,2.25) : ByteVector2
Sending: ProjectilePackage: (827,225)  Fracotred: (8.27,2.25) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.9, -0.1) : (0.0, 0.9, 0.0)
Adding new projectile package: (784,120)  Fracotred: (7.84,1.2) : ByteVector2
Sending: ProjectilePackage: (784,120)  Fracotred: (7.84,1.2) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (753,-34)  Fracotred: (7.53,-0.34) : ByteVector2
Sending: ProjectilePackage: (753,-34)  Fracotred: (7.53,-0.34) : ByteVector2
Firing Projectile Package: (0.0, -3.2, -1.8) : (0.0, 0.6, 0.8)
kB sent last 1 Second/s  : 7
Adding new projectile package: (767,-328)  Fracotred: (7.67,-3.28) : ByteVector2
Sending: ProjectilePackage: (767,-328)  Fracotred: (7.67,-3.28) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (803,-557)  Fracotred: (8.03,-5.57) : ByteVector2
Sending: ProjectilePackage: (803,-557)  Fracotred: (8.03,-5.57) : ByteVector2
Firing Projectile Package: (0.0, -2.6, -7.1) : (0.0, 0.9, 0.4)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (802,-819)  Fracotred: (8.02,-8.19) : ByteVector2
Sending: ProjectilePackage: (802,-819)  Fracotred: (8.02,-8.19) : ByteVector2
Firing Projectile Package: (0.0, -6.7, -9.8) : (0.0, 0.8, -0.5)
kB sent last 1 Second/s  : 7
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.1, -7.8) : (0.0, 0.6, -0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.2, -8.3) : (0.0, 0.7, -0.7)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (676,-1210)  Fracotred: (6.76,-12.1) : ByteVector2
Sending: ProjectilePackage: (676,-1210)  Fracotred: (6.76,-12.1) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (680,-254)  Fracotred: (6.8,-2.54) : ByteVector2
Sending: ProjectilePackage: (680,-254)  Fracotred: (6.8,-2.54) : ByteVector2
Firing Projectile Package: (0.0, -4.0, -3.2) : (0.0, 0.6, 0.7)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -2.5, -3.2) : (0.0, 1.0, -0.2)
Player Got damaged by Player: 1
Adding new projectile package: (790,-401)  Fracotred: (7.9,-4.01) : ByteVector2
Sending: ProjectilePackage: (790,-401)  Fracotred: (7.9,-4.01) : ByteVector2
Firing Projectile Package: (0.0, -1.4, 1.3) : (0.0, 0.7, -0.7)
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -3.7, 5.5) : (0.0, 0.6, -0.7)
Adding new projectile package: (753,-860)  Fracotred: (7.53,-8.6) : ByteVector2
Sending: ProjectilePackage: (753,-860)  Fracotred: (7.53,-8.6) : ByteVector2
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.0, 7.3) : (0.0, 0.4, -0.9)
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (428,-1243)  Fracotred: (4.28,-12.43) : ByteVector2
Sending: ProjectilePackage: (428,-1243)  Fracotred: (4.28,-12.43) : ByteVector2
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -3.7, 4.6) : (0.0, 0.8, -0.6)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -5.8, 8.8) : (0.0, 0.7, -0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.1, 7.4) : (0.0, 0.1, -0.3)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -6.3, 6.8) : (0.0, -0.1, -1.0)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (-241,-665)  Fracotred: (-2.41,-6.65) : ByteVector2
Sending: ProjectilePackage: (-241,-665)  Fracotred: (-2.41,-6.65) : ByteVector2
Firing Projectile Package: (0.0, -4.0, 8.9) : (0.0, 0.7, -0.7)
Adding new projectile package: (-254,-538)  Fracotred: (-2.54,-5.38) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-254,-538)  Fracotred: (-2.54,-5.38) : ByteVector2
Firing Projectile Package: (0.0, -4.7, 6.9) : (0.0, -0.3, -1.0)
Adding new projectile package: (-260,-311)  Fracotred: (-2.6,-3.11) : ByteVector2
Sending: ProjectilePackage: (-260,-311)  Fracotred: (-2.6,-3.11) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Adding new projectile package: (-239,-52)  Fracotred: (-2.39,-0.52) : ByteVector2
Sending: ProjectilePackage: (-239,-52)  Fracotred: (-2.39,-0.52) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-247,0)  Fracotred: (-2.47,0) : ByteVector2
Sending: ProjectilePackage: (-247,0)  Fracotred: (-2.47,0) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 51 HalloweenRevolver
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-244,-165)  Fracotred: (-2.44,-1.65) : ByteVector2
Sending: ProjectilePackage: (-244,-165)  Fracotred: (-2.44,-1.65) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-203,-281)  Fracotred: (-2.03,-2.81) : ByteVector2
Sending: ProjectilePackage: (-203,-281)  Fracotred: (-2.03,-2.81) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (-204,-301)  Fracotred: (-2.04,-3.01) : ByteVector2
Sending: ProjectilePackage: (-204,-301)  Fracotred: (-2.04,-3.01) : ByteVector2
Adding new projectile package: (-225,-238)  Fracotred: (-2.25,-2.38) : ByteVector2
Sending: ProjectilePackage: (-225,-238)  Fracotred: (-2.25,-2.38) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-238,-107)  Fracotred: (-2.38,-1.07) : ByteVector2
Sending: ProjectilePackage: (-238,-107)  Fracotred: (-2.38,-1.07) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-207,189)  Fracotred: (-2.07,1.89) : ByteVector2
Sending: ProjectilePackage: (-207,189)  Fracotred: (-2.07,1.89) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (-197,401)  Fracotred: (-1.97,4.01) : ByteVector2
Sending: ProjectilePackage: (-197,401)  Fracotred: (-1.97,4.01) : ByteVector2
Adding new projectile package: (-210,651)  Fracotred: (-2.1,6.51) : ByteVector2
Sending: ProjectilePackage: (-210,651)  Fracotred: (-2.1,6.51) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-239,905)  Fracotred: (-2.39,9.05) : ByteVector2
Sending: ProjectilePackage: (-239,905)  Fracotred: (-2.39,9.05) : ByteVector2
Firing Projectile Package: (0.0, -2.9, 15.2) : (0.0, 0.4, -0.9)
Adding new projectile package: (-220,1044)  Fracotred: (-2.2,10.44) : ByteVector2
Sending: ProjectilePackage: (-220,1044)  Fracotred: (-2.2,10.44) : ByteVector2
Adding new projectile package: (-196,1219)  Fracotred: (-1.96,12.19) : ByteVector2
Sending: ProjectilePackage: (-196,1219)  Fracotred: (-1.96,12.19) : ByteVector2
Firing Projectile Package: (0.0, -3.0, 15.3) : (0.0, 0.8, 0.4)
kB sent last 1 Second/s  : 7
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-218,1440)  Fracotred: (-2.18,14.4) : ByteVector2
Sending: ProjectilePackage: (-218,1440)  Fracotred: (-2.18,14.4) : ByteVector2
Firing Projectile Package: (0.0, -7.7, 11.4) : (0.0, 0.4, -0.9)
Adding new projectile package: (-180,1676)  Fracotred: (-1.8,16.76) : ByteVector2
Sending: ProjectilePackage: (-180,1676)  Fracotred: (-1.8,16.76) : ByteVector2
Adding new projectile package: (-121,1589)  Fracotred: (-1.21,15.89) : ByteVector2
Sending: ProjectilePackage: (-121,1589)  Fracotred: (-1.21,15.89) : ByteVector2
Firing Projectile Package: (0.0, -4.1, 11.5) : (0.0, 0.7, 0.7)
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (137,1630)  Fracotred: (1.37,16.3) : ByteVector2
Sending: ProjectilePackage: (137,1630)  Fracotred: (1.37,16.3) : ByteVector2
Firing Projectile Package: (0.0, -5.1, 11.2) : (0.0, -0.8, 0.3)
kB sent last 1 Second/s  : 7
I DID NOT NEED A SPHERECAST
Adding new projectile package: (225,1376)  Fracotred: (2.25,13.76) : ByteVector2
Sending: ProjectilePackage: (225,1376)  Fracotred: (2.25,13.76) : ByteVector2
Firing Projectile Package: (0.0, -3.4, 9.5) : (0.0, 0.7, 0.6)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.4, 6.1) : (0.0, 0.8, 0.5)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -4.6, 1.9) : (0.0, 0.8, 0.4)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.6, 2.0) : (0.0, 1.0, 0.0)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (700,222)  Fracotred: (7,2.22) : ByteVector2
Sending: ProjectilePackage: (700,222)  Fracotred: (7,2.22) : ByteVector2
Firing Projectile Package: (0.0, -2.5, 2.4) : (0.0, 0.9, 0.5)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -4.0, 1.4) : (0.0, 1.0, 0.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.2, 4.7) : (0.0, 0.5, -0.8)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Adding new projectile package: (575,274)  Fracotred: (5.75,2.74) : ByteVector2
Sending: ProjectilePackage: (575,274)  Fracotred: (5.75,2.74) : ByteVector2
Firing Projectile Package: (0.0, -3.1, 14.0) : (0.0, 0.6, -0.7)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -1.1, 14.1) : (0.0, 0.8, -0.5)
Adding new projectile package: (619,291)  Fracotred: (6.19,2.91) : ByteVector2
Sending: ProjectilePackage: (619,291)  Fracotred: (6.19,2.91) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (584,347)  Fracotred: (5.84,3.47) : ByteVector2
Sending: ProjectilePackage: (584,347)  Fracotred: (5.84,3.47) : ByteVector2
kB sent last 1 Second/s  : 6
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (651,352)  Fracotred: (6.51,3.52) : ByteVector2
Sending: ProjectilePackage: (651,352)  Fracotred: (6.51,3.52) : ByteVector2
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 7
Adding new projectile package: (690,234)  Fracotred: (6.9,2.34) : ByteVector2
Sending: ProjectilePackage: (690,234)  Fracotred: (6.9,2.34) : ByteVector2
Adding new projectile package: (688,360)  Fracotred: (6.88,3.6) : ByteVector2
Sending: ProjectilePackage: (688,360)  Fracotred: (6.88,3.6) : ByteVector2
Firing Projectile Package: (0.0, -3.8, 15.3) : (0.0, 0.7, -0.6)
Adding new projectile package: (719,451)  Fracotred: (7.19,4.51) : ByteVector2
Sending: ProjectilePackage: (719,451)  Fracotred: (7.19,4.51) : ByteVector2
Firing Projectile Package: (0.0, -2.9, 15.8) : (0.0, 0.8, -0.5)
kB sent last 1 Second/s  : 7
Adding new projectile package: (738,473)  Fracotred: (7.38,4.73) : ByteVector2
Sending: ProjectilePackage: (738,473)  Fracotred: (7.38,4.73) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (740,358)  Fracotred: (7.4,3.58) : ByteVector2
Sending: ProjectilePackage: (740,358)  Fracotred: (7.4,3.58) : ByteVector2
Firing Projectile Package: (0.0, -3.0, 16.2) : (0.0, 0.6, -0.8)
Adding new projectile package: (732,149)  Fracotred: (7.32,1.49) : ByteVector2
Sending: ProjectilePackage: (732,149)  Fracotred: (7.32,1.49) : ByteVector2
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.7, 15.8) : (0.0, 0.6, -0.8)
Adding new projectile package: (821,-164)  Fracotred: (8.21,-1.64) : ByteVector2
Sending: ProjectilePackage: (821,-164)  Fracotred: (8.21,-1.64) : ByteVector2
Adding new projectile package: (730,-322)  Fracotred: (7.3,-3.22) : ByteVector2
Sending: ProjectilePackage: (730,-322)  Fracotred: (7.3,-3.22) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (553,-434)  Fracotred: (5.53,-4.34) : ByteVector2
Sending: ProjectilePackage: (553,-434)  Fracotred: (5.53,-4.34) : ByteVector2
Adding new projectile package: (309,-417)  Fracotred: (3.09,-4.17) : ByteVector2
Sending: ProjectilePackage: (309,-417)  Fracotred: (3.09,-4.17) : ByteVector2
Adding new projectile package: (75,-338)  Fracotred: (0.75,-3.38) : ByteVector2
Sending: ProjectilePackage: (75,-338)  Fracotred: (0.75,-3.38) : ByteVector2
Adding new projectile package: (-77,-276)  Fracotred: (-0.77,-2.76) : ByteVector2
Sending: ProjectilePackage: (-77,-276)  Fracotred: (-0.77,-2.76) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (-184,-236)  Fracotred: (-1.84,-2.36) : ByteVector2
Sending: ProjectilePackage: (-184,-236)  Fracotred: (-1.84,-2.36) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-242,-215)  Fracotred: (-2.42,-2.15) : ByteVector2
Sending: ProjectilePackage: (-242,-215)  Fracotred: (-2.42,-2.15) : ByteVector2
Adding new projectile package: (-263,-214)  Fracotred: (-2.63,-2.14) : ByteVector2
Sending: ProjectilePackage: (-263,-214)  Fracotred: (-2.63,-2.14) : ByteVector2
Adding new projectile package: (-268,-200)  Fracotred: (-2.68,-2) : ByteVector2
Sending: ProjectilePackage: (-268,-200)  Fracotred: (-2.68,-2) : ByteVector2
Adding new projectile package: (-295,-195)  Fracotred: (-2.95,-1.95) : ByteVector2
Sending: ProjectilePackage: (-295,-195)  Fracotred: (-2.95,-1.95) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (-370,-199)  Fracotred: (-3.7,-1.99) : ByteVector2
Sending: ProjectilePackage: (-370,-199)  Fracotred: (-3.7,-1.99) : ByteVector2
Adding new projectile package: (-430,-204)  Fracotred: (-4.3,-2.04) : ByteVector2
Sending: ProjectilePackage: (-430,-204)  Fracotred: (-4.3,-2.04) : ByteVector2
Adding new projectile package: (-463,-203)  Fracotred: (-4.63,-2.03) : ByteVector2
Sending: ProjectilePackage: (-463,-203)  Fracotred: (-4.63,-2.03) : ByteVector2
Adding new projectile package: (-490,-197)  Fracotred: (-4.9,-1.97) : ByteVector2
Sending: ProjectilePackage: (-490,-197)  Fracotred: (-4.9,-1.97) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (-348,-185)  Fracotred: (-3.48,-1.85) : ByteVector2
Sending: ProjectilePackage: (-348,-185)  Fracotred: (-3.48,-1.85) : ByteVector2
Adding new projectile package: (-319,-187)  Fracotred: (-3.19,-1.87) : ByteVector2
Sending: ProjectilePackage: (-319,-187)  Fracotred: (-3.19,-1.87) : ByteVector2
Adding new projectile package: (-358,-92)  Fracotred: (-3.58,-0.92) : ByteVector2
Sending: ProjectilePackage: (-358,-92)  Fracotred: (-3.58,-0.92) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (-377,77)  Fracotred: (-3.77,0.77) : ByteVector2
Sending: ProjectilePackage: (-377,77)  Fracotred: (-3.77,0.77) : ByteVector2
Adding new projectile package: (-342,288)  Fracotred: (-3.42,2.88) : ByteVector2
Sending: ProjectilePackage: (-342,288)  Fracotred: (-3.42,2.88) : ByteVector2
Adding new projectile package: (-244,496)  Fracotred: (-2.44,4.96) : ByteVector2
Sending: ProjectilePackage: (-244,496)  Fracotred: (-2.44,4.96) : ByteVector2
Adding new projectile package: (-85,753)  Fracotred: (-0.85,7.53) : ByteVector2
Firing Projectile Package: (0.0, -6.9, 8.6) : (0.0, 0.5, -0.9)
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-85,753)  Fracotred: (-0.85,7.53) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 51 HalloweenRevolver
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: 51 HalloweenRevolver
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, -4.4, 11.1) : (0.0, 1.0, 0.0)
kB sent last 1 Second/s  : 7
Adding new projectile package: (324,1214)  Fracotred: (3.24,12.14) : ByteVector2
Sending: ProjectilePackage: (324,1214)  Fracotred: (3.24,12.14) : ByteVector2
Firing Projectile Package: (0.0, -6.7, 8.8) : (0.0, 1.0, 0.2)
Adding new projectile package: (486,1322)  Fracotred: (4.86,13.22) : ByteVector2
Sending: ProjectilePackage: (486,1322)  Fracotred: (4.86,13.22) : ByteVector2
Firing Projectile Package: (0.0, -4.8, 9.8) : (0.0, 0.9, -0.2)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -5.7, 8.1) : (0.0, 0.9, 0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.4, 9.1) : (0.0, 0.9, -0.3)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Adding new projectile package: (773,49)  Fracotred: (7.73,0.49) : ByteVector2
Sending: ProjectilePackage: (773,49)  Fracotred: (7.73,0.49) : ByteVector2
Firing Projectile Package: (0.0, -5.9, 8.6) : (0.0, 0.7, -0.7)
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -7.0, 12.5) : (0.0, 0.5, -0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.9, 11.2) : (0.0, 0.6, -0.7)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -6.3, 13.3) : (0.0, 0.6, -0.8)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (678,222)  Fracotred: (6.78,2.22) : ByteVector2
Sending: ProjectilePackage: (678,222)  Fracotred: (6.78,2.22) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (257,316)  Fracotred: (2.57,3.16) : ByteVector2
Sending: ProjectilePackage: (257,316)  Fracotred: (2.57,3.16) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (147,827)  Fracotred: (1.47,8.27) : ByteVector2
Sending: ProjectilePackage: (147,827)  Fracotred: (1.47,8.27) : ByteVector2
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -1.8, -2.0) : (0.0, 0.3, 0.9)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -3.5, -5.5) : (0.0, 0.4, 0.9)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (563,1559)  Fracotred: (5.63,15.59) : ByteVector2
Sending: ProjectilePackage: (563,1559)  Fracotred: (5.63,15.59) : ByteVector2
Firing Projectile Package: (0.0, -6.6, -8.7) : (0.0, 0.7, 0.6)
kB sent last 1 Second/s  : 6
Adding new projectile package: (83,1297)  Fracotred: (0.83,12.97) : ByteVector2
Sending: ProjectilePackage: (83,1297)  Fracotred: (0.83,12.97) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (208,1214)  Fracotred: (2.08,12.14) : ByteVector2
Sending: ProjectilePackage: (208,1214)  Fracotred: (2.08,12.14) : ByteVector2
Firing Projectile Package: (0.0, -4.6, -7.8) : (0.0, 0.5, 0.9)
Adding new projectile package: (209,1098)  Fracotred: (2.09,10.98) : ByteVector2
Sending: ProjectilePackage: (209,1098)  Fracotred: (2.09,10.98) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (162,939)  Fracotred: (1.62,9.39) : ByteVector2
Sending: ProjectilePackage: (162,939)  Fracotred: (1.62,9.39) : ByteVector2
Firing Projectile Package: (0.0, -5.1, -8.1) : (0.0, 0.6, 0.8)
Adding new projectile package: (152,839)  Fracotred: (1.52,8.39) : ByteVector2
Sending: ProjectilePackage: (152,839)  Fracotred: (1.52,8.39) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -3.0, -8.4) : (0.0, 0.3, 0.9)
Adding new projectile package: (296,748)  Fracotred: (2.96,7.48) : ByteVector2
Sending: ProjectilePackage: (296,748)  Fracotred: (2.96,7.48) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (346,717)  Fracotred: (3.46,7.17) : ByteVector2
Sending: ProjectilePackage: (346,717)  Fracotred: (3.46,7.17) : ByteVector2
Firing Projectile Package: (0.0, -7.2, -10.1) : (0.0, 0.3, 0.9)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (325,717)  Fracotred: (3.25,7.17) : ByteVector2
Sending: ProjectilePackage: (325,717)  Fracotred: (3.25,7.17) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (375,711)  Fracotred: (3.75,7.11) : ByteVector2
Sending: ProjectilePackage: (375,711)  Fracotred: (3.75,7.11) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (390,611)  Fracotred: (3.9,6.11) : ByteVector2
Sending: ProjectilePackage: (390,611)  Fracotred: (3.9,6.11) : ByteVector2
Firing Projectile Package: (0.0, -3.2, -15.5) : (0.0, 0.3, 0.9)
Adding new projectile package: (256,569)  Fracotred: (2.56,5.69) : ByteVector2
Sending: ProjectilePackage: (256,569)  Fracotred: (2.56,5.69) : ByteVector2
Adding new projectile package: (75,546)  Fracotred: (0.75,5.46) : ByteVector2
Sending: ProjectilePackage: (75,546)  Fracotred: (0.75,5.46) : ByteVector2
Firing Projectile Package: (0.0, -3.0, -14.2) : (0.0, 0.3, 0.9)
Adding new projectile package: (-192,534)  Fracotred: (-1.92,5.34) : ByteVector2
Sending: ProjectilePackage: (-192,534)  Fracotred: (-1.92,5.34) : ByteVector2
kB sent last 1 Second/s  : 7
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-395,509)  Fracotred: (-3.95,5.09) : ByteVector2
Sending: ProjectilePackage: (-395,509)  Fracotred: (-3.95,5.09) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-478,488)  Fracotred: (-4.78,4.88) : ByteVector2
Sending: ProjectilePackage: (-478,488)  Fracotred: (-4.78,4.88) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-421,492)  Fracotred: (-4.21,4.92) : ByteVector2
Sending: ProjectilePackage: (-421,492)  Fracotred: (-4.21,4.92) : ByteVector2
Adding new projectile package: (-371,509)  Fracotred: (-3.71,5.09) : ByteVector2
Sending: ProjectilePackage: (-371,509)  Fracotred: (-3.71,5.09) : ByteVector2
Firing Projectile Package: (0.0, -1.9, -15.4) : (0.0, 0.3, 0.9)
Adding new projectile package: (-386,476)  Fracotred: (-3.86,4.76) : ByteVector2
Sending: ProjectilePackage: (-386,476)  Fracotred: (-3.86,4.76) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (-413,434)  Fracotred: (-4.13,4.34) : ByteVector2
Sending: ProjectilePackage: (-413,434)  Fracotred: (-4.13,4.34) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-453,377)  Fracotred: (-4.53,3.77) : ByteVector2
Sending: ProjectilePackage: (-453,377)  Fracotred: (-4.53,3.77) : ByteVector2
Adding new projectile package: (-553,324)  Fracotred: (-5.53,3.24) : ByteVector2
Sending: ProjectilePackage: (-553,324)  Fracotred: (-5.53,3.24) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (-238,151)  Fracotred: (-2.38,1.51) : ByteVector2
Sending: ProjectilePackage: (-238,151)  Fracotred: (-2.38,1.51) : ByteVector2
Adding new projectile package: (-89,141)  Fracotred: (-0.89,1.41) : ByteVector2
Sending: ProjectilePackage: (-89,141)  Fracotred: (-0.89,1.41) : ByteVector2
kB sent last 1 Second/s  : 7
Adding new projectile package: (34,97)  Fracotred: (0.34,0.97) : ByteVector2
Sending: ProjectilePackage: (34,97)  Fracotred: (0.34,0.97) : ByteVector2
Adding new projectile package: (38,-103)  Fracotred: (0.38,-1.03) : ByteVector2
Sending: ProjectilePackage: (38,-103)  Fracotred: (0.38,-1.03) : ByteVector2
Adding new projectile package: (-20,-316)  Fracotred: (-0.2,-3.16) : ByteVector2
Sending: ProjectilePackage: (-20,-316)  Fracotred: (-0.2,-3.16) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Coroutine couldn't be started because the the game object 'Pivot' is inactive!
 
(Filename:  Line: 769)

Could not find rigidbodyindex holder for rigidbody: Gun45Ghost (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: 51 HalloweenRevolver
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -2.2, -15.0) : (0.0, 0.3, 0.9)
Firing Projectile Package: (0.0, -5.9, -14.4) : (0.0, 0.5, 0.8)
kB sent last 1 Second/s  : 7
Adding new projectile package: (-598,-925)  Fracotred: (-5.98,-9.25) : ByteVector2
Sending: ProjectilePackage: (-598,-925)  Fracotred: (-5.98,-9.25) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.5, -14.1) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.2, -16.0) : (0.0, -0.3, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.0, -15.2) : (0.0, -0.6, 0.6)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -0.3, -13.5) : (0.0, 0.1, 1.0)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-594,-1078)  Fracotred: (-5.94,-10.78) : ByteVector2
Sending: ProjectilePackage: (-594,-1078)  Fracotred: (-5.94,-10.78) : ByteVector2
Firing Projectile Package: (0.0, -2.6, -11.8) : (0.0, 0.7, 0.2)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.2, -9.0) : (0.0, -0.4, 0.9)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Adding new projectile package: (-584,-815)  Fracotred: (-5.84,-8.15) : ByteVector2
Firing Projectile Package: (0.0, -4.4, -4.4) : (0.0, -0.5, 0.2)
Sending: ProjectilePackage: (-584,-815)  Fracotred: (-5.84,-8.15) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -7.8, -4.6) : (0.0, -0.4, -0.9)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Firing Projectile Package: (0.0, -6.4, -4.3) : (0.0, 0.2, -1.0)
Firing Projectile Package: (0.0, -6.9, -4.1) : (0.0, -0.2, -1.0)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-430,-967)  Fracotred: (-4.3,-9.67) : ByteVector2
Sending: ProjectilePackage: (-430,-967)  Fracotred: (-4.3,-9.67) : ByteVector2
Firing Projectile Package: (0.0, -7.5, -3.5) : (0.0, -0.1, -1.0)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 7
Adding new projectile package: (763,-626)  Fracotred: (7.63,-6.26) : ByteVector2
Sending: ProjectilePackage: (763,-626)  Fracotred: (7.63,-6.26) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (805,-417)  Fracotred: (8.05,-4.17) : ByteVector2
Sending: ProjectilePackage: (805,-417)  Fracotred: (8.05,-4.17) : ByteVector2
Adding new projectile package: (786,-187)  Fracotred: (7.86,-1.87) : ByteVector2
Sending: ProjectilePackage: (786,-187)  Fracotred: (7.86,-1.87) : ByteVector2
Firing Projectile Package: (0.0, -3.1, 4.5) : (0.0, 0.7, -0.7)
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
Adding new projectile package: (818,-283)  Fracotred: (8.18,-2.83) : ByteVector2
Sending: ProjectilePackage: (818,-283)  Fracotred: (8.18,-2.83) : ByteVector2
Firing Projectile Package: (0.0, -6.9, 6.8) : (0.0, 0.8, 0.4)
Adding new projectile package: (818,-476)  Fracotred: (8.18,-4.76) : ByteVector2
Sending: ProjectilePackage: (818,-476)  Fracotred: (8.18,-4.76) : ByteVector2
Adding new projectile package: (802,-676)  Fracotred: (8.02,-6.76) : ByteVector2
Sending: ProjectilePackage: (802,-676)  Fracotred: (8.02,-6.76) : ByteVector2
Adding new projectile package: (763,-996)  Fracotred: (7.63,-9.96) : ByteVector2
Sending: ProjectilePackage: (763,-996)  Fracotred: (7.63,-9.96) : ByteVector2
Firing Projectile Package: (0.0, -5.4, 6.2) : (0.0, 0.6, -0.8)
Adding new projectile package: (788,-1168)  Fracotred: (7.88,-11.68) : ByteVector2
Sending: ProjectilePackage: (788,-1168)  Fracotred: (7.88,-11.68) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (828,-1211)  Fracotred: (8.28,-12.11) : ByteVector2
Sending: ProjectilePackage: (828,-1211)  Fracotred: (8.28,-12.11) : ByteVector2
Adding new projectile package: (818,-1213)  Fracotred: (8.18,-12.13) : ByteVector2
Sending: ProjectilePackage: (818,-1213)  Fracotred: (8.18,-12.13) : ByteVector2
Adding new projectile package: (790,-1186)  Fracotred: (7.9,-11.86) : ByteVector2
Sending: ProjectilePackage: (790,-1186)  Fracotred: (7.9,-11.86) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 51 HalloweenRevolver
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (788,-1143)  Fracotred: (7.88,-11.43) : ByteVector2
Sending: ProjectilePackage: (788,-1143)  Fracotred: (7.88,-11.43) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (814,-1065)  Fracotred: (8.14,-10.65) : ByteVector2
Sending: ProjectilePackage: (814,-1065)  Fracotred: (8.14,-10.65) : ByteVector2
Adding new projectile package: (790,-951)  Fracotred: (7.9,-9.51) : ByteVector2
Sending: ProjectilePackage: (790,-951)  Fracotred: (7.9,-9.51) : ByteVector2
Firing Projectile Package: (0.0, -3.1, 13.9) : (0.0, 0.4, -0.9)
Adding new projectile package: (769,-828)  Fracotred: (7.69,-8.28) : ByteVector2
Sending: ProjectilePackage: (769,-828)  Fracotred: (7.69,-8.28) : ByteVector2
Adding new projectile package: (775,-750)  Fracotred: (7.75,-7.5) : ByteVector2
Sending: ProjectilePackage: (775,-750)  Fracotred: (7.75,-7.5) : ByteVector2
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.5, 14.0) : (0.0, 0.5, -0.9)
kB sent last 1 Second/s  : 6
Adding new projectile package: (868,-1190)  Fracotred: (8.68,-11.9) : ByteVector2
Sending: ProjectilePackage: (868,-1190)  Fracotred: (8.68,-11.9) : ByteVector2
Adding new projectile package: (850,-1451)  Fracotred: (8.5,-14.51) : ByteVector2
Sending: ProjectilePackage: (850,-1451)  Fracotred: (8.5,-14.51) : ByteVector2
Adding new projectile package: (817,-1601)  Fracotred: (8.17,-16.01) : ByteVector2
Sending: ProjectilePackage: (817,-1601)  Fracotred: (8.17,-16.01) : ByteVector2
Firing Projectile Package: (0.0, -4.1, 15.9) : (0.0, 0.4, -0.9)
Adding new projectile package: (753,-1631)  Fracotred: (7.53,-16.31) : ByteVector2
Sending: ProjectilePackage: (753,-1631)  Fracotred: (7.53,-16.31) : ByteVector2
Adding new projectile package: (680,-1636)  Fracotred: (6.8,-16.36) : ByteVector2
Sending: ProjectilePackage: (680,-1636)  Fracotred: (6.8,-16.36) : ByteVector2
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -2.9, 15.5) : (0.0, 0.3, -1.0)
Adding new projectile package: (582,-1626)  Fracotred: (5.82,-16.26) : ByteVector2
Sending: ProjectilePackage: (582,-1626)  Fracotred: (5.82,-16.26) : ByteVector2
Adding new projectile package: (401,-1525)  Fracotred: (4.01,-15.25) : ByteVector2
Sending: ProjectilePackage: (401,-1525)  Fracotred: (4.01,-15.25) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (322,-1356)  Fracotred: (3.22,-13.56) : ByteVector2
Sending: ProjectilePackage: (322,-1356)  Fracotred: (3.22,-13.56) : ByteVector2
Adding new projectile package: (375,-1114)  Fracotred: (3.75,-11.14) : ByteVector2
Sending: ProjectilePackage: (375,-1114)  Fracotred: (3.75,-11.14) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (436,-852)  Fracotred: (4.36,-8.52) : ByteVector2
Sending: ProjectilePackage: (436,-852)  Fracotred: (4.36,-8.52) : ByteVector2
Adding new projectile package: (413,-609)  Fracotred: (4.13,-6.09) : ByteVector2
Sending: ProjectilePackage: (413,-609)  Fracotred: (4.13,-6.09) : ByteVector2
Adding new projectile package: (301,-478)  Fracotred: (3.01,-4.78) : ByteVector2
Sending: ProjectilePackage: (301,-478)  Fracotred: (3.01,-4.78) : ByteVector2
Adding new projectile package: (62,-486)  Fracotred: (0.62,-4.86) : ByteVector2
Sending: ProjectilePackage: (62,-486)  Fracotred: (0.62,-4.86) : ByteVector2
Adding new projectile package: (-158,-592)  Fracotred: (-1.58,-5.92) : ByteVector2
Sending: ProjectilePackage: (-158,-592)  Fracotred: (-1.58,-5.92) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (-335,-644)  Fracotred: (-3.35,-6.44) : ByteVector2
Sending: ProjectilePackage: (-335,-644)  Fracotred: (-3.35,-6.44) : ByteVector2
Adding new projectile package: (-448,-605)  Fracotred: (-4.48,-6.05) : ByteVector2
Sending: ProjectilePackage: (-448,-605)  Fracotred: (-4.48,-6.05) : ByteVector2
Firing Projectile Package: (0.0, -4.7, 5.1) : (0.0, 0.7, -0.7)
Adding new projectile package: (-509,-557)  Fracotred: (-5.09,-5.57) : ByteVector2
Sending: ProjectilePackage: (-509,-557)  Fracotred: (-5.09,-5.57) : ByteVector2
Adding new projectile package: (-553,-592)  Fracotred: (-5.53,-5.92) : ByteVector2
Sending: ProjectilePackage: (-553,-592)  Fracotred: (-5.53,-5.92) : ByteVector2
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -4.6, 4.3) : (0.0, 0.1, -1.0)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (257,-1371)  Fracotred: (2.57,-13.71) : ByteVector2
Sending: ProjectilePackage: (257,-1371)  Fracotred: (2.57,-13.71) : ByteVector2
Firing Projectile Package: (0.0, -4.7, 1.3) : (0.0, -0.1, -1.0)
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -3.8, 0.9) : (0.0, 0.5, -0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.2, 1.5) : (0.0, 0.4, -0.9)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -3.9, 1.9) : (0.0, 0.4, -0.9)
Adding new projectile package: (375,-1352)  Fracotred: (3.75,-13.52) : ByteVector2
Sending: ProjectilePackage: (375,-1352)  Fracotred: (3.75,-13.52) : ByteVector2
Firing Projectile Package: (0.0, -5.7, 2.6) : (0.0, 0.5, -0.8)
kB sent last 1 Second/s  : 6
Adding new projectile package: (396,-1269)  Fracotred: (3.96,-12.69) : ByteVector2
Sending: ProjectilePackage: (396,-1269)  Fracotred: (3.96,-12.69) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (425,-1148)  Fracotred: (4.25,-11.48) : ByteVector2
Sending: ProjectilePackage: (425,-1148)  Fracotred: (4.25,-11.48) : ByteVector2
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 112
Found map: Halloween9 Cat: Halloween
Client is requesting to drop weapon: Found New SpawnID, returning: 4
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 665  With a peak of: 11kb/s Lasted: 97.2692 Seconds AND 3985 Total packages was sent!   AVG kbps: 6.84377
PlayerUpdate Msg: 2957 Data: 546.728 Kb
PlayerTookDamage Msg: 16 Data: 1.664 Kb
PlayerForceAdded Msg: 7 Data: 0.504 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponDropped Msg: 4 Data: 0.512 Kb
WeaponWasPickedUp Msg: 4 Data: 0.256 Kb
ObjectUpdate Msg: 993 Data: 119.16 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Could not parse weaponNumber: gun57 Index: 51
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun51(Clone)
Dropping Weapon with index: 52 Name: Gun51(Clone)
Made all rigidbodies interpolate
[DamageTaken, 79.20001]
[DamageTakenTimeStamp, 1834.058]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1840.116]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
IndexOutOfRangeException: Array index is out of range.
  at GhostPlatform.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

IndexOutOfRangeException: Array index is out of range.
  at GhostPlatform.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

IndexOutOfRangeException: Array index is out of range.
  at GhostPlatform.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 1 Weapons!
Writing GroundWeapon With Pos: (-6.7, -39.6) And sync index: 65534
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun24
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 2
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 16
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 11
kB sent last 1 Second/s  : 10
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun27(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.63811 New Ping: 32.95898 AVG: 41.29855
kB sent last 1 Second/s  : 12
kB sent last 1 Second/s  : 12
NullReferenceException: Object reference not set to an instance of an object
  at GhostPlatform+<FadeOut>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GhostPlatform+<FadeOut>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GhostPlatform+<FadeOut>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/RIght/GhostPlatform First Cycle (4)/Cube"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/RIght/GhostPlatform First Cycle (2)/Cube"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/RIght/GhostPlatform First Cycle (1)/Cube"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/RIght/GhostPlatform First Cycle (3)/Cube"
 
(Filename:  Line: 0)

Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun27(Clone)
kB sent last 1 Second/s  : 12
kB sent last 1 Second/s  : 10
kB sent last 1 Second/s  : 11
Inited A Runtime Spawned Syncableobject with index: 3 Name: SnakeBullet(Clone)
Adding new projectile package: (-588,661)  Fracotred: (-5.88,6.61) : ByteVector2
Sending: ProjectilePackage: (-588,661)  Fracotred: (-5.88,6.61) : ByteVector2
kB sent last 1 Second/s  : 11
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 5 Name: Gun3(Clone)
Inited A Runtime Spawned Syncableobject with index: 6 Name: Gun14(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 41.29855 New Ping: 51.02539 AVG: 46.16197
Updating Ping For user: mr-Am1G0 Old Ping: 46.16197 New Ping: 51.02539 AVG: 48.59368
kB sent last 1 Second/s  : 11
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 7 Name: SnakeBullet(Clone)
Adding new projectile package: (-648,609)  Fracotred: (-6.48,6.09) : ByteVector2
Sending: ProjectilePackage: (-648,609)  Fracotred: (-6.48,6.09) : ByteVector2
New Snake target Assigned! 
kB sent last 1 Second/s  : 12
New Snake target Assigned! 
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 0.7, 5.5) : (0.0, -0.9, -0.4)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 12
Firing Projectile Package: (0.0, -0.9, 6.3) : (0.0, -0.8, -0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.3, 6.5) : (0.0, -0.6, -0.8)
NullReferenceException: Object reference not set to an instance of an object
  at GhostPlatform+<FadeIn>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
GhostPlatform:Update()
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GhostPlatform+<FadeIn>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
GhostPlatform:Update()
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GhostPlatform+<FadeIn>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
GhostPlatform:Update()
 
(Filename:  Line: -1)

New Snake target Assigned! 
Firing Projectile Package: (0.0, -3.9, 6.1) : (0.0, 0.0, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.3, 6.8) : (0.0, -0.6, -0.8)
Firing Projectile Package: (0.0, -4.0, 6.5) : (0.0, -0.5, -0.9)
New Snake target Assigned! 
Firing Projectile Package: (0.0, -1.9, 6.0) : (0.0, -0.8, -0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.1, 5.5) : (0.0, -0.9, -0.1)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 12
Firing Projectile Package: (0.0, 0.4, 4.2) : (0.0, -0.9, -0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.4, 4.3) : (0.0, -0.9, -0.4)
Firing Projectile Package: (0.0, 0.2, 4.3) : (0.0, -0.9, -0.4)
I DID NOT NEED A SPHERECAST
New Snake target Assigned! 
kB sent last 1 Second/s  : 11
New Snake target Assigned! 
Firing Projectile Package: (0.0, -1.3, 6.2) : (0.0, -0.7, -0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.4, 6.7) : (0.0, -0.6, -0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.8, 7.2) : (0.0, -0.8, -0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.0, 7.3) : (0.0, -0.7, -0.7)
Firing Projectile Package: (0.0, -2.2, 7.5) : (0.0, -0.8, -0.6)
Firing Projectile Package: (0.0, -2.3, 7.4) : (0.0, -0.7, -0.8)
Firing Projectile Package: (0.0, -2.5, 7.5) : (0.0, -0.7, -0.7)
kB sent last 1 Second/s  : 12
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.6, 7.5) : (0.0, -0.5, -0.9)
Firing Projectile Package: (0.0, -2.8, 7.7) : (0.0, -0.5, -0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.1, 8.1) : (0.0, -0.5, -0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.3, 8.6) : (0.0, -0.4, -0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.4, 9.2) : (0.0, -0.4, -0.9)
Firing Projectile Package: (0.0, -3.1, 9.6) : (0.0, -0.1, -1.0)
I DID NOT NEED A SPHERECAST
New Snake target Assigned! 
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.3, 9.9) : (0.0, -0.3, -0.9)
Firing Projectile Package: (0.0, -3.5, 9.9) : (0.0, -0.3, -0.8)
Firing Projectile Package: (0.0, -3.7, 9.5) : (0.0, -0.4, -0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.9, 8.8) : (0.0, -0.4, -0.7)
Firing Projectile Package: (0.0, -4.2, 7.9) : (0.0, -0.4, -0.8)
New Snake target Assigned! 
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.9, 7.3) : (0.0, -0.7, -0.6)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 13
Inited A Runtime Spawned Syncableobject with index: 8 Name: Gun62(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.59368 New Ping: 33.20313 AVG: 40.8984
Firing Projectile Package: (0.0, -1.7, 4.4) : (0.0, 0.1, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.0, 4.4) : (0.0, -0.5, -0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.6, 4.5) : (0.0, 0.2, -0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.1, 4.4) : (0.0, 0.5, -0.8)
Firing Projectile Package: (0.0, -0.3, 4.0) : (0.0, 0.3, -1.0)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 12
Firing Projectile Package: (0.0, -1.7, 3.5) : (0.0, -0.5, -0.9)
I DID NOT NEED A SPHERECAST
New Snake target Assigned! 
Firing Projectile Package: (0.0, -1.4, 3.6) : (0.0, -0.9, -0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.2, 3.6) : (0.0, -0.9, -0.3)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.2, 3.6) : (0.0, -1.0, -0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.2, 3.5) : (0.0, -1.0, -0.2)
I DID NOT NEED A SPHERECAST
New Snake target Assigned! 
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 10 Name: SnakeBullet(Clone)
Adding new projectile package: (51,-736)  Fracotred: (0.51,-7.36) : ByteVector2
Sending: ProjectilePackage: (51,-736)  Fracotred: (0.51,-7.36) : ByteVector2
kB sent last 1 Second/s  : 13
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 13
Inited A Runtime Spawned Syncableobject with index: 11 Name: SnakeBullet(Clone)
Adding new projectile package: (81,-730)  Fracotred: (0.81,-7.3) : ByteVector2
Sending: ProjectilePackage: (81,-730)  Fracotred: (0.81,-7.3) : ByteVector2
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 13
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 12 Name: SnakeBullet(Clone)
Adding new projectile package: (56,-753)  Fracotred: (0.56,-7.53) : ByteVector2
Sending: ProjectilePackage: (56,-753)  Fracotred: (0.56,-7.53) : ByteVector2
Player: 1Is requesting to pickuo weapon: 6
Destroying weapon with index: 6 : Gun62(Clone)
kB sent last 1 Second/s  : 11
New Snake target Assigned! 
NullReferenceException: Object reference not set to an instance of an object
  at GhostPlatform+<FadeOut>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GhostPlatform+<FadeOut>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GhostPlatform+<FadeOut>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Inited A Runtime Spawned Syncableobject with index: 13 Name: SnakeBullet(Clone)
Adding new projectile package: (15,-810)  Fracotred: (0.15,-8.1) : ByteVector2
Firing Projectile Package: (0.0, 2.1, 4.1) : (0.0, 0.7, -0.7)
New Snake target Assigned! 
Sending: ProjectilePackage: (15,-810)  Fracotred: (0.15,-8.1) : ByteVector2
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
New Snake target Assigned! 
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 13
New Snake target Assigned! 
Player Got damaged by Player: 1
New Snake target Assigned! 
kB sent last 1 Second/s  : 12
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 15 Name: Gun0(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 40.8984 New Ping: 49.80469 AVG: 45.35155
kB sent last 1 Second/s  : 13
Player Got damaged by Player: 1
New Snake target Assigned! 
Firing Projectile Package: (0.0, -5.0, 2.8) : (0.0, -0.4, -0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
New Snake target Assigned! 
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 12
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
kB sent last 1 Second/s  : 12
New Snake target Assigned! 
Adding new projectile package: (276,298)  Fracotred: (2.76,2.98) : ByteVector2
Sending: ProjectilePackage: (276,298)  Fracotred: (2.76,2.98) : ByteVector2
New Snake target Assigned! 
I DID NOT NEED A SPHERECAST
New Snake target Assigned! 
Adding new projectile package: (278,319)  Fracotred: (2.78,3.19) : ByteVector2
Sending: ProjectilePackage: (278,319)  Fracotred: (2.78,3.19) : ByteVector2
Adding new projectile package: (254,295)  Fracotred: (2.54,2.95) : ByteVector2
Sending: ProjectilePackage: (254,295)  Fracotred: (2.54,2.95) : ByteVector2
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 13
New Snake target Assigned! 
Adding new projectile package: (210,248)  Fracotred: (2.1,2.48) : ByteVector2
Sending: ProjectilePackage: (210,248)  Fracotred: (2.1,2.48) : ByteVector2
Adding new projectile package: (250,272)  Fracotred: (2.5,2.72) : ByteVector2
Sending: ProjectilePackage: (250,272)  Fracotred: (2.5,2.72) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: 62 Sawed off
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (265,277)  Fracotred: (2.65,2.77) : ByteVector2
Sending: ProjectilePackage: (265,277)  Fracotred: (2.65,2.77) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (291,290)  Fracotred: (2.91,2.9) : ByteVector2
Sending: ProjectilePackage: (291,290)  Fracotred: (2.91,2.9) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Adding new projectile package: (275,275)  Fracotred: (2.75,2.75) : ByteVector2
Sending: ProjectilePackage: (275,275)  Fracotred: (2.75,2.75) : ByteVector2
Player Got damaged by Player: 0
Adding new projectile package: (263,288)  Fracotred: (2.63,2.88) : ByteVector2
Sending: ProjectilePackage: (263,288)  Fracotred: (2.63,2.88) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (255,305)  Fracotred: (2.55,3.05) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (255,305)  Fracotred: (2.55,3.05) : ByteVector2
New Snake target Assigned! 
Could not find rigidbodyindex holder for rigidbody: 62 Sawed off
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (214,307)  Fracotred: (2.14,3.07) : ByteVector2
Firing Projectile Package: (0.0, -3.5, 11.0) : (0.0, 0.2, -1.0)
Sending: ProjectilePackage: (214,307)  Fracotred: (2.14,3.07) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (170,305)  Fracotred: (1.7,3.05) : ByteVector2
Sending: ProjectilePackage: (170,305)  Fracotred: (1.7,3.05) : ByteVector2
Adding new projectile package: (124,286)  Fracotred: (1.24,2.86) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (124,286)  Fracotred: (1.24,2.86) : ByteVector2
Client is requesting to drop weapon: Found New SpawnID, returning: 10
Inited A Runtime Spawned Syncableobject with index: 16 Name: Gun62(Clone)
Dropping Weapon with index: 63 Name: Gun62(Clone)
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 113
Found map: Halloween10 Cat: Halloween
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 340  With a peak of: 16kb/s Lasted: 27.50903 Seconds AND 2618 Total packages was sent!   AVG kbps: 12.38168
Ping Msg: 5 Data: 0.36 Kb
PingResponse Msg: 5 Data: 0.36 Kb
PlayerUpdate Msg: 858 Data: 158.176 Kb
PlayerTookDamage Msg: 2 Data: 0.208 Kb
PlayerForceAdded Msg: 5 Data: 0.36 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 10 Data: 1.04 Kb
WeaponThrown Msg: 4 Data: 0.544 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 6 Data: 0.384 Kb
ObjectUpdate Msg: 243 Data: 25.352 Kb
MapInfoSync Msg: 1529 Data: 171.248 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
I DID NOT NEED A SPHERECAST
New Snake target Assigned! 
[DamageTaken, 22.5]
[DamageTakenTimeStamp, 1843.405]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1870.231]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
NullReferenceException: Object reference not set to an instance of an object
  at GhostPlatform+<FadeIn>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
GhostPlatform:Update()
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GhostPlatform+<FadeIn>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
GhostPlatform:Update()
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GhostPlatform+<FadeIn>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
GhostPlatform:Update()
 
(Filename:  Line: -1)

LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 4 Weapons!
Writing GroundWeapon With Pos: (6.4, -50.2) And sync index: 65534
Writing GroundWeapon With Pos: (-6.4, -50.2) And sync index: 65533
Writing GroundWeapon With Pos: (6.4, -30.2) And sync index: 65532
Writing GroundWeapon With Pos: (-6.4, -30.2) And sync index: 65531
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun59 (1)
Initint Ground weapon with index: 65533
Inited A Runtime Spawned Syncableobject with index: 65533 Name: Gun59
Initint Ground weapon with index: 65532
Inited A Runtime Spawned Syncableobject with index: 65532 Name: Gun59 (2)
Initint Ground weapon with index: 65531
Inited A Runtime Spawned Syncableobject with index: 65531 Name: Gun59 (3)
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 13
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun59
kB sent last 1 Second/s  : 13
Firing Projectile Package: (0.0, -5.2, -8.8) : (0.0, 0.2, 1.0)
kB sent last 1 Second/s  : 13
kB sent last 1 Second/s  : 13
Firing Projectile Package: (0.0, -2.9, -9.3) : (0.0, -0.1, 1.0)
Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun3(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 45.35155 New Ping: 49.80469 AVG: 47.57812
kB sent last 1 Second/s  : 12
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/Cycle 2/GhostPlatform First cycle (2)/Halloween Bush 1/Trigger"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/Cycle 2/GhostPlatform First cycle (11)/Halloween Bush 1 (1)/Trigger"
 
(Filename:  Line: 0)

kB sent last 1 Second/s  : 14
Firing Projectile Package: (0.0, -2.8, -10.4) : (0.0, -0.1, 1.0)
Client is requesting to drop weapon: Found New SpawnID, returning: 5
Inited A Runtime Spawned Syncableobject with index: 5 Name: Gun59(Clone)
Dropping Weapon with index: 60 Name: Gun59(Clone)
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 14
Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 114
Found map: Halloween11 Cat: Halloween
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 94  With a peak of: 14kb/s Lasted: 6.166843 Seconds AND 714 Total packages was sent!   AVG kbps: 15.30767
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 214 Data: 39.376 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 11 Data: 1.32 Kb
MapInfoSync Msg: 546 Data: 61.152 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 50]
[DamageTakenTimeStamp, 1878.589]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 3 Weapons!
Writing GroundWeapon With Pos: (-7.9, -52.6) And sync index: 65534
Writing GroundWeapon With Pos: (-7.9, -27.5) And sync index: 65533
Writing GroundWeapon With Pos: (6.0, -40.0) And sync index: 65532
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun57Ghost (1)
Initint Ground weapon with index: 65533
Inited A Runtime Spawned Syncableobject with index: 65533 Name: Gun57Ghost
Initint Ground weapon with index: 65532
Inited A Runtime Spawned Syncableobject with index: 65532 Name: GunPumpkinBulletSound
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
kB sent last 1 Second/s  : 10
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
Waited To Sync Character: 0 Frames Left
Weapon Is On The Ground!
kB sent last 1 Second/s  : 6
Waited To Sync Character: 0 Frames Left
Waited To Sync Character: 0 Frames Left
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun57Ghost
kB sent last 1 Second/s  : 6
reviving all players!
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 6
Adding new projectile package: (-21,76)  Fracotred: (-0.21,0.76) : ByteVector2
Sending: ProjectilePackage: (-21,76)  Fracotred: (-0.21,0.76) : ByteVector2
Firing Projectile Package: (0.0, -5.5, 6.3) : (0.0, 0.8, -0.6)
Player Got damaged by Player: 1
Adding new projectile package: (498,-112)  Fracotred: (4.98,-1.12) : ByteVector2
kB sent last 1 Second/s  : 6
Sending: ProjectilePackage: (498,-112)  Fracotred: (4.98,-1.12) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 57 HalloweenSniper
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (847,-276)  Fracotred: (8.47,-2.76) : ByteVector2
Sending: ProjectilePackage: (847,-276)  Fracotred: (8.47,-2.76) : ByteVector2
Firing Projectile Package: (0.0, -5.0, -0.6) : (0.0, 1.0, -0.1)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (842,-240)  Fracotred: (8.42,-2.4) : ByteVector2
Sending: ProjectilePackage: (842,-240)  Fracotred: (8.42,-2.4) : ByteVector2
Adding new projectile package: (810,-107)  Fracotred: (8.1,-1.07) : ByteVector2
Sending: ProjectilePackage: (810,-107)  Fracotred: (8.1,-1.07) : ByteVector2
Adding new projectile package: (794,-219)  Fracotred: (7.94,-2.19) : ByteVector2
Sending: ProjectilePackage: (794,-219)  Fracotred: (7.94,-2.19) : ByteVector2
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -5.2, -8.5) : (0.0, 0.9, 0.4)
Adding new projectile package: (757,-559)  Fracotred: (7.57,-5.59) : ByteVector2
Sending: ProjectilePackage: (757,-559)  Fracotred: (7.57,-5.59) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (742,-1026)  Fracotred: (7.42,-10.26) : ByteVector2
Sending: ProjectilePackage: (742,-1026)  Fracotred: (7.42,-10.26) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (769,-1197)  Fracotred: (7.69,-11.97) : ByteVector2
Sending: ProjectilePackage: (769,-1197)  Fracotred: (7.69,-11.97) : ByteVector2
Firing Projectile Package: (0.0, -5.2, -7.8) : (0.0, 1.0, -0.2)
Player Got damaged by Player: 1
Adding new projectile package: (803,-1073)  Fracotred: (8.03,-10.73) : ByteVector2
Sending: ProjectilePackage: (803,-1073)  Fracotred: (8.03,-10.73) : ByteVector2
Adding new projectile package: (619,-850)  Fracotred: (6.19,-8.5) : ByteVector2
Sending: ProjectilePackage: (619,-850)  Fracotred: (6.19,-8.5) : ByteVector2
Firing Projectile Package: (0.0, -2.8, -2.0) : (0.0, 0.7, -0.7)
kB sent last 1 Second/s  : 6
I DID NOT NEED A SPHERECAST
Adding new projectile package: (571,-484)  Fracotred: (5.71,-4.84) : ByteVector2
Sending: ProjectilePackage: (571,-484)  Fracotred: (5.71,-4.84) : ByteVector2
Adding new projectile package: (519,18)  Fracotred: (5.19,0.18) : ByteVector2
Sending: ProjectilePackage: (519,18)  Fracotred: (5.19,0.18) : ByteVector2
Firing Projectile Package: (0.0, -5.7, 5.8) : (0.0, 0.8, -0.6)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (542,482)  Fracotred: (5.42,4.82) : ByteVector2
Sending: ProjectilePackage: (542,482)  Fracotred: (5.42,4.82) : ByteVector2
Adding new projectile package: (501,892)  Fracotred: (5.01,8.92) : ByteVector2
Sending: ProjectilePackage: (501,892)  Fracotred: (5.01,8.92) : ByteVector2
Adding new projectile package: (553,872)  Fracotred: (5.53,8.72) : ByteVector2
Sending: ProjectilePackage: (553,872)  Fracotred: (5.53,8.72) : ByteVector2
kB sent last 1 Second/s  : 6
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (517,473)  Fracotred: (5.17,4.73) : ByteVector2
Sending: ProjectilePackage: (517,473)  Fracotred: (5.17,4.73) : ByteVector2
Firing Projectile Package: (0.0, -6.1, -5.8) : (0.0, 0.9, 0.5)
Adding new projectile package: (544,-68)  Fracotred: (5.44,-0.68) : ByteVector2
Sending: ProjectilePackage: (544,-68)  Fracotred: (5.44,-0.68) : ByteVector2
kB sent last 1 Second/s  : 6
Adding new projectile package: (521,-553)  Fracotred: (5.21,-5.53) : ByteVector2
Sending: ProjectilePackage: (521,-553)  Fracotred: (5.21,-5.53) : ByteVector2
Adding new projectile package: (515,-978)  Fracotred: (5.15,-9.78) : ByteVector2
Sending: ProjectilePackage: (515,-978)  Fracotred: (5.15,-9.78) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
kB sent last 1 Second/s  : 6
Adding new projectile package: (542,-897)  Fracotred: (5.42,-8.97) : ByteVector2
Sending: ProjectilePackage: (542,-897)  Fracotred: (5.42,-8.97) : ByteVector2
Firing Projectile Package: (0.0, -6.7, 0.7) : (0.0, 0.7, -0.7)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (509,-461)  Fracotred: (5.09,-4.61) : ByteVector2
Sending: ProjectilePackage: (509,-461)  Fracotred: (5.09,-4.61) : ByteVector2
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -5.4, 8.7) : (0.0, 0.9, -0.4)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -3.7, 5.9) : (0.0, 1.0, -0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.0, -0.2) : (0.0, 1.0, -0.1)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -6.3, 2.5) : (0.0, 0.3, -0.9)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (827,-1014)  Fracotred: (8.27,-10.14) : ByteVector2
SpawnObject missing DamagerHolder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (827,-1014)  Fracotred: (8.27,-10.14) : ByteVector2
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -5.9, 4.3) : (0.0, 0.8, -0.6)
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Adding new projectile package: (775,134)  Fracotred: (7.75,1.34) : ByteVector2
SpawnObject missing DamagerHolder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (775,134)  Fracotred: (7.75,1.34) : ByteVector2
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -4.9, 0.0) : (0.0, 1.0, -0.1)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -5.0, -6.1) : (0.0, 1.0, 0.1)
Adding new projectile package: (609,-636)  Fracotred: (6.09,-6.36) : ByteVector2
Sending: ProjectilePackage: (609,-636)  Fracotred: (6.09,-6.36) : ByteVector2
SpawnObject missing DamagerHolder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Got damaged by Player: 1
kB sent last 1 Second/s  : 6
Player Got damaged by Player: 0
Adding new projectile package: (507,413)  Fracotred: (5.07,4.13) : ByteVector2
Sending: ProjectilePackage: (507,413)  Fracotred: (5.07,4.13) : ByteVector2
SpawnObject missing DamagerHolder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -3.2, -4.1) : (0.0, 0.8, 0.6)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Firing Projectile Package: (0.0, -5.1, 0.7) : (0.0, 0.9, 0.4)
Adding new projectile package: (214,211)  Fracotred: (2.14,2.11) : ByteVector2
Sending: ProjectilePackage: (214,211)  Fracotred: (2.14,2.11) : ByteVector2
SpawnObject missing DamagerHolder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
kB sent last 1 Second/s  : 6
Client is requesting to drop weapon: Found New SpawnID, returning: 3
Could not parse weaponNumber: gun57 Index: 57
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Exception: Could not find weapon with index: 57
  at GameManager.FindWeaponByIndex (Int32 weaponIndex) [0x00000] in <filename unknown>:0 
  at MultiplayerManager.OnWeaponDropped (System.Byte[] data) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.CheckMessageType (System.Byte[] data, MsgType type, CSteamID steamIdRemote) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.ReadMessageBuffer (System.Byte[] rawData, CSteamID SteamIdRemote) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.CheckForPackagesOnChannel (Int32 channel, Boolean checkHandler) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Searching category: CustomOnline
Ordered: New Index: 0
Found map: Woods1 Cat: Woods
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 207  With a peak of: 10kb/s Lasted: 31.40733 Seconds AND 1229 Total packages was sent!   AVG kbps: 6.596423
PlayerUpdate Msg: 971 Data: 179.096 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerForceAdded Msg: 7 Data: 0.504 Kb
PlayerForceAddedAndBlock Msg: 1 Data: 0.16 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 237 Data: 28.44 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 97.5]
[DamageTakenTimeStamp, 1912.643]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1913.296]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
kB sent last 1 Second/s  : 0
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Disconnecting From Lobby: 109775244352202887
Successfully Closed P2P Connection With Steam User: 76561199481393410
Successfully Closed P2P Connection With Steam User: 76561199012600996
Made all rigidbodies stop interpolating
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 16.912701 ms
ArgumentException: An element with the same key already exists in the dictionary.
  at System.Collections.Generic.Dictionary`2[P2PPackageHandler+MsgType,PacketTypeStatisticsWrap].Add (MsgType key, .PacketTypeStatisticsWrap value) [0x00000] in <filename unknown>:0 
  at P2PStatistics.Awake () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Heyoo
StickVer 25
Trying to load all saved custom maps...
Found: 0 At Dir: C:/Users/hacke/AppData/LocalLow/Landfall West/Stick Fight_ The Game/CustomLevels
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading

Unloading 808 unused Assets to reduce memory usage. Loaded Objects now: 29691.
Total: 42.635300 ms (FindLiveObjects: 1.141000 ms CreateObjectMapping: 1.566300 ms MarkObjects: 31.788200 ms  DeleteObjects: 8.138800 ms)

Loaded: {"RandomOrderedMaps":false,"SaveableCategories":[{"CategoryName":"Woods","CategoryActive":true,"Actives":[true,true,true,true],"Indexes":["1","2","3","4"]},{"CategoryName":"Desert","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true],"Indexes":["5","6","7","8","9","77","11","12","75","76"]},{"CategoryName":"Factory","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true,true],"Indexes":["13","14","15","16","17","18","19","20","21","70","71","72"]},{"CategoryName":"Castle","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true],"Indexes":["22","23","24","25","26","27","28","29","30","31","32","33","34","35","36","37","38","67"]},{"CategoryName":"Winter","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true],"Indexes":["47","48","49","50","51","52","53","54","55","56","57","58","69","78","79","80"]},{"CategoryName":"Laser","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true],"Indexes":["59","60","61","62","63","64","65","66","68"]},{"CategoryName":"Western","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true],"Indexes":["39","40","41","42","43","44","45","46","73","74"]},{"CategoryName":"Lava","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true],"Indexes":["81","82","83","84","85","86","87","88","89","90"]},{"CategoryName":"Xmas","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true],"Indexes":["124","105","106","107","108","109","110","111","112","113","114","115","116","117","118","119","120","121","122","123"]},{"CategoryName":"Halloween","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true],"Indexes":["91","92","93","94","95","96","97","98","99","100","101"]},{"CategoryName":"","CategoryActive":false,"Actives":[],"Indexes":[]},{"CategoryName":"","CategoryActive":false,"Actives":[],"Indexes":[]}]}
SAVED MAPS: {"RandomOrderedMaps":false,"SaveableCategories":[{"CategoryName":"Woods","CategoryActive":true,"Actives":[true,true,true,true],"Indexes":["1","2","3","4"]},{"CategoryName":"Desert","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true],"Indexes":["5","6","7","8","9","77","11","12","75","76"]},{"CategoryName":"Factory","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true,true],"Indexes":["13","14","15","16","17","18","19","20","21","70","71","72"]},{"CategoryName":"Castle","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true],"Indexes":["22","23","24","25","26","27","28","29","30","31","32","33","34","35","36","37","38","67"]},{"CategoryName":"Winter","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true],"Indexes":["47","48","49","50","51","52","53","54","55","56","57","58","69","78","79","80"]},{"CategoryName":"Laser","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true],"Indexes":["59","60","61","62","63","64","65","66","68"]},{"CategoryName":"Western","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true],"Indexes":["39","40","41","42","43","44","45","46","73","74"]},{"CategoryName":"Lava","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true],"Indexes":["81","82","83","84","85","86","87","88","89","90"]},{"CategoryName":"Xmas","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true],"Indexes":["124","105","106","107","108","109","110","111","112","113","114","115","116","117","118","119","120","121","122","123"]},{"CategoryName":"Halloween","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true],"Indexes":["91","92","93","94","95","96","97","98","99","100","101"]},{"CategoryName":"","CategoryActive":false,"Actives":[],"Indexes":[]},{"CategoryName":"","CategoryActive":false,"Actives":[],"Indexes":[]}]}
Trying to parse Enum: blubb
Returning: Woods
Could not find: blubb Switched to: Woods
New map: Woods1 Data: 13196
New map: Woods2 Data: 14820
New map: Woods3 Data: 15912
New map: Woods4 Data: 14216
Added: 4 To Category: Woods
Trying to parse Enum: blubb
FAILED: Woods
Returning: Desert
Could not find: blubb Switched to: Desert
New map: Desert1 Data: 12806
New map: Desert2 Data: 16014
New map: Desert3 Data: 9821
New map: Desert4 Data: 16638
New map: Desert5 Data: 12486
New map: Desert6 Data: 11731
New map: Desert7 Data: 14422
New map: Desert8 Data: 24271
New map: Desert9 Data: 8964
New map: Desert10 Data: 10505
Added: 10 To Category: Desert
Trying to parse Enum: blubb
FAILED: Woods
FAILED: Desert
Returning: Factory
Could not find: blubb Switched to: Factory
New map: Factory1 Data: 9249
New map: Factory2 Data: 9276
New map: Factory3 Data: 9739
New map: Factory4 Data: 10455
New map: Factory5 Data: 9515
New map: Factory6 Data: 9439
New map: Factory7 Data: 9205
New map: Factory8 Data: 8639
New map: Factory9 Data: 14235
New map: Factory10 Data: 7926
New map: Factory11 Data: 7696
New map: Factory12 Data: 7504
Added: 12 To Category: Factory
Trying to parse Enum: blubb
FAILED: Woods
FAILED: Desert
FAILED: Factory
Returning: Castle
Could not find: blubb Switched to: Castle
New map: Castle1 Data: 12021
New map: Castle2 Data: 13585
New map: Castle3 Data: 11745
New map: Castle4 Data: 12751
New map: Castle5 Data: 11118
New map: Castle6 Data: 11068
New map: Castle7 Data: 11544
New map: Castle8 Data: 12405
New map: Castle9 Data: 9980
New map: Castle10 Data: 10664
New map: Castle11 Data: 13187
New map: Castle12 Data: 13670
New map: Castle13 Data: 12580
New map: Castle14 Data: 14867
New map: Castle15 Data: 9931
New map: Castle16 Data: 15681
New map: Castle17 Data: 13835
New map: Castle18 Data: 16124
Added: 18 To Category: Castle
Trying to parse Enum: blubb
FAILED: Woods
FAILED: Desert
FAILED: Factory
FAILED: Castle
Returning: Winter
Could not find: blubb Switched to: Winter
New map: Winter1 Data: 12070
New map: Winter2 Data: 12028
New map: Winter3 Data: 9286
New map: Winter4 Data: 13661
New map: Winter5 Data: 11843
New map: Winter6 Data: 14369
New map: Winter7 Data: 16387
New map: Winter8 Data: 9566
New map: Winter9 Data: 14825
New map: Winter10 Data: 15882
New map: Winter11 Data: 10063
New map: Winter12 Data: 11267
New map: Winter13 Data: 8885
New map: Winter14 Data: 13118
New map: Winter15 Data: 12296
New map: Winter16 Data: 9956
Added: 16 To Category: Winter
Trying to parse Enum: blubb
FAILED: Woods
FAILED: Desert
FAILED: Factory
FAILED: Castle
FAILED: Winter
Returning: Laser
Could not find: blubb Switched to: Laser
New map: Laser1 Data: 8845
New map: Laser2 Data: 9598
New map: Laser3 Data: 8697
New map: Laser4 Data: 8603
New map: Laser5 Data: 7469
New map: Laser6 Data: 8876
New map: Laser7 Data: 9914
New map: Laser8 Data: 10726
New map: Laser9 Data: 15979
Added: 9 To Category: Laser
Trying to parse Enum: blubb
FAILED: Woods
FAILED: Desert
FAILED: Factory
FAILED: Castle
FAILED: Winter
FAILED: Laser
Returning: Western
Could not find: blubb Switched to: Western
New map: Western1 Data: 17467
New map: Western2 Data: 18508
New map: Western3 Data: 21501
New map: Western4 Data: 13980
New map: Western5 Data: 9522
New map: Western6 Data: 11120
New map: Western7 Data: 9918
New map: Western8 Data: 11191
New map: Western9 Data: 10821
New map: Western10 Data: 10836
Added: 10 To Category: Western
Trying to parse Enum: blubb
FAILED: Woods
FAILED: Desert
FAILED: Factory
FAILED: Castle
FAILED: Winter
FAILED: Laser
FAILED: Western
Returning: Lava
Could not find: blubb Switched to: Lava
New map: Lava1 Data: 12946
New map: Lava2 Data: 15724
New map: Lava3 Data: 14614
New map: Lava4 Data: 14050
New map: Lava5 Data: 14980
New map: Lava6 Data: 12424
New map: Lava7 Data: 18971
New map: Lava8 Data: 17282
New map: Lava9 Data: 19078
New map: Lava10 Data: 11682
Added: 10 To Category: Lava
Trying to parse Enum: Blubb
FAILED: Woods
FAILED: Desert
FAILED: Factory
FAILED: Castle
FAILED: Winter
FAILED: Laser
FAILED: Western
FAILED: Lava
Returning: Xmas
Could not find: Blubb Switched to: Xmas
New map: Xmas1 Data: 12324
New map: Xmas2 Data: 12788
New map: Xmas3 Data: 22740
New map: Xmas4 Data: 15192
New map: Xmas5 Data: 24351
New map: Xmas6 Data: 14450
New map: Xmas7 Data: 11962
New map: Xmas8 Data: 13418
New map: Xmas9 Data: 18691
New map: Xmas10 Data: 11325
New map: Xmas11 Data: 14374
New map: Xmas12 Data: 22131
New map: Xmas13 Data: 13091
New map: Xmas14 Data: 18380
New map: Xmas15 Data: 16808
New map: Xmas16 Data: 12232
New map: Xmas17 Data: 15121
New map: Xmas18 Data: 9956
New map: Xmas19 Data: 10230
New map: Xmas20 Data: 10859
Added: 20 To Category: Xmas
Trying to parse Enum: Blubb
FAILED: Woods
FAILED: Desert
FAILED: Factory
FAILED: Castle
FAILED: Winter
FAILED: Laser
FAILED: Western
FAILED: Lava
FAILED: Xmas
Returning: Halloween
Could not find: Blubb Switched to: Halloween
New map: Halloween1 Data: 9570
New map: Halloween2 Data: 9992
New map: Halloween3 Data: 13993
New map: Halloween4 Data: 10002
New map: Halloween5 Data: 12199
New map: Halloween6 Data: 11971
New map: Halloween7 Data: 11334
New map: Halloween8 Data: 10217
New map: Halloween9 Data: 12794
New map: Halloween10 Data: 13269
New map: Halloween11 Data: 7545
Added: 11 To Category: Halloween
Trying to parse Enum: blubb
FAILED: Woods
FAILED: Desert
FAILED: Factory
FAILED: Castle
FAILED: Winter
FAILED: Laser
FAILED: Western
FAILED: Lava
FAILED: Xmas
FAILED: Halloween
Returning: CustomLocal
Could not find: blubb Switched to: CustomLocal
Added: 0 To Category: CustomLocal
Trying to parse Enum: blubb
FAILED: Woods
FAILED: Desert
FAILED: Factory
FAILED: Castle
FAILED: Winter
FAILED: Laser
FAILED: Western
FAILED: Lava
FAILED: Xmas
FAILED: Halloween
FAILED: CustomLocal
Returning: CustomOnline
Could not find: blubb Switched to: CustomOnline
Added: 0 To Category: CustomOnline
SAVED MAPS: {"RandomOrderedMaps":false,"SaveableCategories":[{"CategoryName":"Woods","CategoryActive":true,"Actives":[true,true,true,true],"Indexes":["1","2","3","4"]},{"CategoryName":"Desert","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true],"Indexes":["5","6","7","8","9","77","11","12","75","76"]},{"CategoryName":"Factory","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true,true],"Indexes":["13","14","15","16","17","18","19","20","21","70","71","72"]},{"CategoryName":"Castle","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true],"Indexes":["22","23","24","25","26","27","28","29","30","31","32","33","34","35","36","37","38","67"]},{"CategoryName":"Winter","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true],"Indexes":["47","48","49","50","51","52","53","54","55","56","57","58","69","78","79","80"]},{"CategoryName":"Laser","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true],"Indexes":["59","60","61","62","63","64","65","66","68"]},{"CategoryName":"Western","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true],"Indexes":["39","40","41","42","43","44","45","46","73","74"]},{"CategoryName":"Lava","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true],"Indexes":["81","82","83","84","85","86","87","88","89","90"]},{"CategoryName":"Xmas","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true],"Indexes":["124","105","106","107","108","109","110","111","112","113","114","115","116","117","118","119","120","121","122","123"]},{"CategoryName":"Halloween","CategoryActive":true,"Actives":[true,true,true,true,true,true,true,true,true,true,true],"Indexes":["91","92","93","94","95","96","97","98","99","100","101"]},{"CategoryName":"","CategoryActive":false,"Actives":[],"Indexes":[]},{"CategoryName":"","CategoryActive":false,"Actives":[],"Indexes":[]}]}
Max Pages: 3 NrOfmaps: 20div: 2.5
Loaded: {"Actives":[true,true,true,true,true,true,true,true,false,false,true,false,true,false,true,false,true,false,false,true,true,true,true,true,true,true,true,true,false,false,false,false,true,true,false,true,true,true,true,true,true,true,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,true,true,true,true,true,true,true,true,true,true,true,true]}
SAVED WEAPONS: Nr Of Elements: 72 : {"Actives":[true,true,true,true,true,true,true,true,false,false,true,false,true,false,true,false,true,false,false,true,true,true,true,true,true,true,true,true,false,false,false,false,true,true,false,true,true,true,true,true,true,true,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,true,true,true,true,true,true,true,true,true,true,true,true]}
generated WeaponRarity, Count: 392
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Sending UGCQuery With: 0 IDs!
Getting Subbed Items: 0 Result: 0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
Invalid framerate set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
[1202 - P2PSessionRequest] - 76561199012600996
Got a P2P request when not in lobby, denying request!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[1202 - P2PSessionRequest] - 76561199012600996
Got a P2P request when not in lobby, denying request!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating steam lobby... Trying
Server Created! 109775244355923342
Removed: 0 Des Pieces From last map!
OnLobbyDdataUpdate: 
OnLobbyDdataUpdate: 
Added New client to list: ovil Send Callback: False
Sending Request to spawn to the server at pos: (0.0, 0.0, 0.0) Rotation: (0.0, 0.0, 0.0)
OnLobbyDdataUpdate: 
Spawning request by server: 0 Pos: (0.0, 0.0, 0.0)
Updating Player: 0 With playerobject: 
player Entered The room!
Player Joined!mr-Am1G0
player Left The room!
Player Left!mr-Am1G0
Trying To Remove Client: 76561199012600996
 REMOVING FAILED: Client: 76561199012600996 Was Not In Client List?
Successfully Closed P2P Connection With Steam User: 76561199012600996
Server LEFT The Game, Changing Host...
New Host: 76561199481393410 IS ME?: True
player Entered The room!
Player Joined!mr-Am1G0
Recieving index request by User: 76561199012600996 For: 1 Players!
Added First Player!
Added New client to list: mr-Am1G0 Send Callback: True
Spawning request by server: 1 Pos: (0.0, 0.0, 0.0)
Updating Player: 1 With playerobject: 
Set new lobbyType! k_ELobbyTypePublic
OnLobbyDdataUpdate: 
Set new lobbyType! k_ELobbyTypeFriendsOnly
OnLobbyDdataUpdate: 
Set new lobbyType! k_ELobbyTypePublic
OnLobbyDdataUpdate: 
Set new lobbyType! k_ELobbyTypeFriendsOnly
OnLobbyDdataUpdate: 
Set new lobbyType! k_ELobbyTypePublic
OnLobbyDdataUpdate: 
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 0
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Found map: Woods1 Cat: Woods
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0.1080414 Seconds AND 5189 Total packages was sent!   AVG kbps: 0
Ping Msg: 2 Data: 0.08 Kb
ClientAccepted Msg: 9 Data: 0.36 Kb
ClientInit Msg: 1 Data: 2.096 Kb
ClientSpawned Msg: 3 Data: 0.744 Kb
PlayerUpdate Msg: 5161 Data: 949.624 Kb
PlayerTookDamage Msg: 4 Data: 0.544 Kb
PlayerForceAdded Msg: 4 Data: 0.288 Kb
PlayerForceAddedAndBlock Msg: 1 Data: 0.16 Kb
MapChange Msg: 2 Data: 0.176 Kb
StartMatch Msg: 2 Data: 0.08 Kb
StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1412.082]
[DamageTakenTimeStamp, 252.1367]
[DamageGivenTimeStamp, 244.4088]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun0(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 0 New Ping: 49.80469 AVG: 24.90234
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun0(Clone)
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun64(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 24.90234 New Ping: 82.76367 AVG: 53.83301
Firing Projectile Package: (0.0, 0.1, -4.9) : (0.0, 0.4, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.2, -4.9) : (0.0, 0.7, 0.8)
I DID NOT NEED A SPHERECAST
Look rotation viewing vector is zero
Firing Projectile Package: (0.0, -1.1, 3.0) : (0.0, 0.2, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.1, 1.6) : (0.0, 0.0, -1.0)
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun2(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 53.83301 New Ping: 49.80469 AVG: 51.81885
Firing Projectile Package: (0.0, 2.0, 0.3) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 2.4, 1.4) : (0.0, -0.3, 1.0)
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 1
Found map: Woods2 Cat: Woods
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 822 Total packages was sent!   AVG kbps: NaN
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 724 Data: 133.216 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 75 Data: 9 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1397.332]
[DamageTakenTimeStamp, 277.3663]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun63(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 51.81885 New Ping: 49.31641 AVG: 50.56763
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun63(Clone)
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun62(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.56763 New Ping: 50.04883 AVG: 50.30823
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun63(Clone)
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun62(Clone)
Firing Projectile Package: (0.0, 3.4, -0.2) : (0.0, 0.0, 1.0)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 2
Found map: Woods3 Cat: Woods
Killing Blow!!
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 525 Total packages was sent!   AVG kbps: NaN
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 468 Data: 86.112 Kb
PlayerTookDamage Msg: 2 Data: 0.208 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponThrown Msg: 2 Data: 0.304 Kb
WeaponWasPickedUp Msg: 4 Data: 0.256 Kb
ObjectUpdate Msg: 37 Data: 4.44 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
I DID NOT NEED A SPHERECAST
[DamageTaken, 1379.332]
[DamageTakenTimeStamp, 294.3297]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun7(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.30823 New Ping: 68.11523 AVG: 59.21173
Player Got damaged by Player: 1
Adding new projectile package: (561,3)  Fracotred: (5.61,0.03) : ByteVector2
Sending: ProjectilePackage: (561,3)  Fracotred: (5.61,0.03) : ByteVector2
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun7(Clone)
Dropping Weapon with index: 8 Name: Gun7(Clone)
Player Got damaged by Player: 1
Adding new projectile package: (440,98)  Fracotred: (4.4,0.98) : ByteVector2
Sending: ProjectilePackage: (440,98)  Fracotred: (4.4,0.98) : ByteVector2
Adding new projectile package: (473,66)  Fracotred: (4.73,0.66) : ByteVector2
Sending: ProjectilePackage: (473,66)  Fracotred: (4.73,0.66) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (371,-385)  Fracotred: (3.71,-3.85) : ByteVector2
Sending: ProjectilePackage: (371,-385)  Fracotred: (3.71,-3.85) : ByteVector2
Adding new projectile package: (450,-457)  Fracotred: (4.5,-4.57) : ByteVector2
Sending: ProjectilePackage: (450,-457)  Fracotred: (4.5,-4.57) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (463,-567)  Fracotred: (4.63,-5.67) : ByteVector2
Sending: ProjectilePackage: (463,-567)  Fracotred: (4.63,-5.67) : ByteVector2
Adding new projectile package: (415,-730)  Fracotred: (4.15,-7.3) : ByteVector2
Sending: ProjectilePackage: (415,-730)  Fracotred: (4.15,-7.3) : ByteVector2
Adding new projectile package: (364,-788)  Fracotred: (3.64,-7.88) : ByteVector2
Sending: ProjectilePackage: (364,-788)  Fracotred: (3.64,-7.88) : ByteVector2
Adding new projectile package: (285,-786)  Fracotred: (2.85,-7.86) : ByteVector2
Sending: ProjectilePackage: (285,-786)  Fracotred: (2.85,-7.86) : ByteVector2
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun32(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 59.21173 New Ping: 87.89063 AVG: 73.55118
Adding new projectile package: (369,-511)  Fracotred: (3.69,-5.11) : ByteVector2
Sending: ProjectilePackage: (369,-511)  Fracotred: (3.69,-5.11) : ByteVector2
Adding new projectile package: (270,-425)  Fracotred: (2.7,-4.25) : ByteVector2
Sending: ProjectilePackage: (270,-425)  Fracotred: (2.7,-4.25) : ByteVector2
Adding new projectile package: (276,-423)  Fracotred: (2.76,-4.23) : ByteVector2
Sending: ProjectilePackage: (276,-423)  Fracotred: (2.76,-4.23) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (409,-509)  Fracotred: (4.09,-5.09) : ByteVector2
Sending: ProjectilePackage: (409,-509)  Fracotred: (4.09,-5.09) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (415,-613)  Fracotred: (4.15,-6.13) : ByteVector2
Sending: ProjectilePackage: (415,-613)  Fracotred: (4.15,-6.13) : ByteVector2
Player Took damage!
Adding new projectile package: (347,-721)  Fracotred: (3.47,-7.21) : ByteVector2
Sending: ProjectilePackage: (347,-721)  Fracotred: (3.47,-7.21) : ByteVector2
Adding new projectile package: (254,-801)  Fracotred: (2.54,-8.01) : ByteVector2
Sending: ProjectilePackage: (254,-801)  Fracotred: (2.54,-8.01) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun32(Clone)
Adding new projectile package: (236,-842)  Fracotred: (2.36,-8.42) : ByteVector2
Sending: ProjectilePackage: (236,-842)  Fracotred: (2.36,-8.42) : ByteVector2
Adding new projectile package: (249,-788)  Fracotred: (2.49,-7.88) : ByteVector2
Sending: ProjectilePackage: (249,-788)  Fracotred: (2.49,-7.88) : ByteVector2
Adding new projectile package: (303,-792)  Fracotred: (3.03,-7.92) : ByteVector2
Sending: ProjectilePackage: (303,-792)  Fracotred: (3.03,-7.92) : ByteVector2
Adding new projectile package: (270,-798)  Fracotred: (2.7,-7.98) : ByteVector2
Sending: ProjectilePackage: (270,-798)  Fracotred: (2.7,-7.98) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 32 M1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (270,-790)  Fracotred: (2.7,-7.9) : ByteVector2
Sending: ProjectilePackage: (270,-790)  Fracotred: (2.7,-7.9) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (268,-755)  Fracotred: (2.68,-7.55) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (268,-755)  Fracotred: (2.68,-7.55) : ByteVector2
Adding new projectile package: (313,-713)  Fracotred: (3.13,-7.13) : ByteVector2
Sending: ProjectilePackage: (313,-713)  Fracotred: (3.13,-7.13) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (297,-680)  Fracotred: (2.97,-6.8) : ByteVector2
Sending: ProjectilePackage: (297,-680)  Fracotred: (2.97,-6.8) : ByteVector2
Adding new projectile package: (270,-661)  Fracotred: (2.7,-6.61) : ByteVector2
Sending: ProjectilePackage: (270,-661)  Fracotred: (2.7,-6.61) : ByteVector2
Adding new projectile package: (302,-661)  Fracotred: (3.02,-6.61) : ByteVector2
Sending: ProjectilePackage: (302,-661)  Fracotred: (3.02,-6.61) : ByteVector2
Adding new projectile package: (292,-671)  Fracotred: (2.92,-6.71) : ByteVector2
Sending: ProjectilePackage: (292,-671)  Fracotred: (2.92,-6.71) : ByteVector2
Adding new projectile package: (315,-690)  Fracotred: (3.15,-6.9) : ByteVector2
Sending: ProjectilePackage: (315,-690)  Fracotred: (3.15,-6.9) : ByteVector2
Adding new projectile package: (309,-703)  Fracotred: (3.09,-7.03) : ByteVector2
Sending: ProjectilePackage: (309,-703)  Fracotred: (3.09,-7.03) : ByteVector2
Adding new projectile package: (324,-715)  Fracotred: (3.24,-7.15) : ByteVector2
Sending: ProjectilePackage: (324,-715)  Fracotred: (3.24,-7.15) : ByteVector2
Adding new projectile package: (322,-721)  Fracotred: (3.22,-7.21) : ByteVector2
Sending: ProjectilePackage: (322,-721)  Fracotred: (3.22,-7.21) : ByteVector2
Adding new projectile package: (313,-728)  Fracotred: (3.13,-7.28) : ByteVector2
Sending: ProjectilePackage: (313,-728)  Fracotred: (3.13,-7.28) : ByteVector2
Adding new projectile package: (307,-736)  Fracotred: (3.07,-7.36) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (307,-736)  Fracotred: (3.07,-7.36) : ByteVector2
Adding new projectile package: (463,-386)  Fracotred: (4.63,-3.86) : ByteVector2
Sending: ProjectilePackage: (463,-386)  Fracotred: (4.63,-3.86) : ByteVector2
Adding new projectile package: (446,-339)  Fracotred: (4.46,-3.39) : ByteVector2
Sending: ProjectilePackage: (446,-339)  Fracotred: (4.46,-3.39) : ByteVector2
Adding new projectile package: (398,-281)  Fracotred: (3.98,-2.81) : ByteVector2
Sending: ProjectilePackage: (398,-281)  Fracotred: (3.98,-2.81) : ByteVector2
Adding new projectile package: (-359,-578)  Fracotred: (-3.59,-5.78) : ByteVector2
Sending: ProjectilePackage: (-359,-578)  Fracotred: (-3.59,-5.78) : ByteVector2
Adding new projectile package: (-195,-592)  Fracotred: (-1.95,-5.92) : ByteVector2
Sending: ProjectilePackage: (-195,-592)  Fracotred: (-1.95,-5.92) : ByteVector2
Adding new projectile package: (-142,-588)  Fracotred: (-1.42,-5.88) : ByteVector2
Sending: ProjectilePackage: (-142,-588)  Fracotred: (-1.42,-5.88) : ByteVector2
Adding new projectile package: (-123,-621)  Fracotred: (-1.23,-6.21) : ByteVector2
Sending: ProjectilePackage: (-123,-621)  Fracotred: (-1.23,-6.21) : ByteVector2
Adding new projectile package: (-149,-653)  Fracotred: (-1.49,-6.53) : ByteVector2
Sending: ProjectilePackage: (-149,-653)  Fracotred: (-1.49,-6.53) : ByteVector2
Firing Projectile Package: (0.0, -0.6, -1.9) : (0.0, -0.3, -0.9)
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 3
Found map: Woods4 Cat: Woods
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 542 Total packages was sent!   AVG kbps: NaN
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 498 Data: 92.288 Kb
PlayerTookDamage Msg: 6 Data: 0.624 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 4 Data: 0.256 Kb
ObjectUpdate Msg: 15 Data: 1.8 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1400.832]
[DamageTakenTimeStamp, 312.4234]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun63(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 73.55118 New Ping: 66.40625 AVG: 69.97871
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun63(Clone)
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun62(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 69.97871 New Ping: 49.56055 AVG: 59.76963
Look rotation viewing vector is zero
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun63(Clone)
Player Got damaged by Player: 1
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun62(Clone)
Firing Projectile Package: (0.0, -4.0, 4.0) : (0.0, 0.0, -1.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 4
Found map: Desert1 Cat: Desert
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 517 Total packages was sent!   AVG kbps: NaN
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 468 Data: 86.112 Kb
PlayerTookDamage Msg: 2 Data: 0.208 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponThrown Msg: 2 Data: 0.304 Kb
WeaponWasPickedUp Msg: 4 Data: 0.256 Kb
ObjectUpdate Msg: 29 Data: 3.48 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1410.832]
[DamageTakenTimeStamp, 329.3922]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 25 Name: Gun37(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 59.76963 New Ping: 50.78125 AVG: 55.27544
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun37(Clone)
Inited A Runtime Spawned Syncableobject with index: 27 Name: Gun63(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 55.27544 New Ping: 49.56055 AVG: 52.41799
Firing Projectile Package: (0.0, 6.5, -2.7) : (0.0, 1.0, 0.1)
Inited A Runtime Spawned Syncableobject with index: 30 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 32 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 34 Name: SnakeBullet(Clone)
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -3.2, -4.0) : (0.0, 1.0, 0.2)
Inited A Runtime Spawned Syncableobject with index: 35 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 37 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 39 Name: SnakeBullet(Clone)
Player Got damaged by Player: 1
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 40 Name: Gun10(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 52.41799 New Ping: 50.53711 AVG: 51.47755
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 5
Found map: Desert3 Cat: Desert
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 2433 Total packages was sent!   AVG kbps: NaN
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 616 Data: 113.344 Kb
PlayerTookDamage Msg: 8 Data: 0.832 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 1778 Data: 211.4 Kb
ObjectSpawned Msg: 12 Data: 2.88 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
New Snake target Assigned! 
[DamageTaken, 1343.332]
[DamageTakenTimeStamp, 351.238]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 351.238]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 32 Name: Gun12(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 51.47755 New Ping: 49.07227 AVG: 50.27491
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun12(Clone)
Inited A Runtime Spawned Syncableobject with index: 33 Name: Gun26(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.27491 New Ping: 48.82813 AVG: 49.55152
Inited A Runtime Spawned Syncableobject with index: 34 Name: Gun61(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.55152 New Ping: 49.56055 AVG: 49.55603
Inited A Runtime Spawned Syncableobject with index: 35 Name: Gun32(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.55603 New Ping: 49.80469 AVG: 49.68036
Inited A Runtime Spawned Syncableobject with index: 36 Name: Gun2(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.68036 New Ping: 50.29297 AVG: 49.98666
Firing Projectile Package: (0.0, -1.8, 3.0) : (0.0, 0.4, 0.9)
Inited A Runtime Spawned Syncableobject with index: 37 Name: Gun64(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.98666 New Ping: 49.80469 AVG: 49.89568
Inited A Runtime Spawned Syncableobject with index: 38 Name: Gun6(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.89568 New Ping: 49.56055 AVG: 49.72811
Inited A Runtime Spawned Syncableobject with index: 39 Name: Gun37(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.72811 New Ping: 49.31641 AVG: 49.52226
Inited A Runtime Spawned Syncableobject with index: 40 Name: Gun3(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.52226 New Ping: 66.65039 AVG: 58.08633
Inited A Runtime Spawned Syncableobject with index: 41 Name: Gun21(Clone)
Inited A Runtime Spawned Syncableobject with index: 42 Name: Gun62(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 58.08633 New Ping: 49.56055 AVG: 53.82344
Updating Ping For user: mr-Am1G0 Old Ping: 53.82344 New Ping: 49.56055 AVG: 51.69199
Inited A Runtime Spawned Syncableobject with index: 43 Name: Gun6(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 51.69199 New Ping: 49.80469 AVG: 50.74834
Firing Projectile Package: (0.0, -6.2, 5.9) : (0.0, 0.2, 1.0)
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 44 Name: Gun12(Clone)
Inited A Runtime Spawned Syncableobject with index: 45 Name: Gun12(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.74834 New Ping: 50.04883 AVG: 50.39858
Updating Ping For user: mr-Am1G0 Old Ping: 50.39858 New Ping: 50.04883 AVG: 50.22371
Firing Projectile Package: (0.0, -2.5, 6.3) : (0.0, -0.2, 1.1)
Firing Projectile Package: (0.0, -3.0, 5.6) : (0.0, -0.5, 1.0)
Firing Projectile Package: (0.0, -3.7, 5.1) : (0.0, -0.3, 0.9)
Firing Projectile Package: (0.0, -4.7, 5.0) : (0.0, -0.4, 1.0)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 6
Found map: Desert4 Cat: Desert
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 12704 Total packages was sent!   AVG kbps: NaN
Ping Msg: 14 Data: 1.008 Kb
PingResponse Msg: 14 Data: 1.008 Kb
PlayerUpdate Msg: 2200 Data: 404.8 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 28 Data: 2.912 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 10437 Data: 1252.44 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 425.5129]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 425.5129]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 32 Name: Gun6(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.22371 New Ping: 49.31641 AVG: 49.77006
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun6(Clone)
Inited A Runtime Spawned Syncableobject with index: 33 Name: Gun64(Clone)
Inited A Runtime Spawned Syncableobject with index: 34 Name: Gun6(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.77006 New Ping: 49.80469 AVG: 49.78737
Updating Ping For user: mr-Am1G0 Old Ping: 49.78737 New Ping: 49.80469 AVG: 49.79603
Firing Projectile Package: (0.0, 4.6, 6.2) : (0.0, 0.2, -1.0)
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 35 Name: Gun37(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.79603 New Ping: 49.56055 AVG: 49.67829
Firing Projectile Package: (0.0, 4.4, -8.9) : (0.0, -0.9, -0.2)
Firing Projectile Package: (0.0, 1.4, -10.7) : (0.0, 0.0, -1.0)
Firing Projectile Package: (0.0, 2.0, -8.7) : (0.0, -1.0, -0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 3.4, -7.8) : (0.0, -0.4, 0.1)
I DID NOT NEED A SPHERECAST
Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 7
Found map: Desert5 Cat: Desert
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 2524 Total packages was sent!   AVG kbps: NaN
Ping Msg: 4 Data: 0.288 Kb
PingResponse Msg: 4 Data: 0.288 Kb
PlayerUpdate Msg: 519 Data: 95.496 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 8 Data: 0.832 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 1976 Data: 237.12 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 444.2094]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 444.2094]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 36 Name: Gun5(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.67829 New Ping: 49.07227 AVG: 49.37527
Player: 1Is requesting to pickuo weapon: 0
Inited A Runtime Spawned Syncableobject with index: 37 Name: Gun24(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.37527 New Ping: 49.56055 AVG: 49.46791
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun24(Clone)
Inited A Runtime Spawned Syncableobject with index: 38 Name: SnakeBullet(Clone)
Firing Projectile Package: (0.0, -2.7, -5.0) : (0.0, 0.1, 1.0)
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 39 Name: SnakeBullet(Clone)
Firing Projectile Package: (0.0, -3.6, -7.6) : (0.0, 0.1, 1.0)
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 40 Name: SnakeBullet(Clone)
Firing Projectile Package: (0.0, -3.3, -5.7) : (0.0, 0.8, 0.5)
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 41 Name: Gun1(Clone)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Updating Ping For user: mr-Am1G0 Old Ping: 49.46791 New Ping: 50.29297 AVG: 49.88044
Inited A Runtime Spawned Syncableobject with index: 42 Name: SnakeBullet(Clone)
Firing Projectile Package: (0.0, -7.0, -4.2) : (0.0, 0.6, 0.4)
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 43 Name: SnakeBullet(Clone)
Firing Projectile Package: (0.0, -3.9, -6.0) : (0.0, 0.8, 0.6)
Adding new projectile package: (-260,-407)  Fracotred: (-2.6,-4.07) : ByteVector2
Sending: ProjectilePackage: (-260,-407)  Fracotred: (-2.6,-4.07) : ByteVector2
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 44 Name: SnakeBullet(Clone)
Firing Projectile Package: (0.0, -5.1, -5.5) : (0.0, 0.9, 0.4)
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
New Snake target Assigned! 
Adding new projectile package: (-632,-876)  Fracotred: (-6.32,-8.76) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Sending: ProjectilePackage: (-632,-876)  Fracotred: (-6.32,-8.76) : ByteVector2
Player Got damaged by Player: 0
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
New Snake target Assigned! 
Player Took damage!
New Snake target Assigned! 
Adding new projectile package: (-678,-847)  Fracotred: (-6.78,-8.47) : ByteVector2
Sending: ProjectilePackage: (-678,-847)  Fracotred: (-6.78,-8.47) : ByteVector2
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Player Took damage!
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Player Took damage!
Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun1(Clone)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Player Took damage!
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Player Took damage!
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Firing Projectile Package: (0.0, -3.5, 3.8) : (0.0, 0.3, -1.0)
DIED LOCALLY, SHOULD NOT DIE!
Player Got damaged by Player: 1
New Snake target Assigned! 
Firing Projectile Package: (0.0, -2.9, 4.6) : (0.0, -0.1, -0.9)
New Snake target Assigned! 
Firing Projectile Package: (0.0, -2.4, 4.5) : (0.0, -0.5, -0.9)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-187,264)  Fracotred: (-1.87,2.64) : ByteVector2
Sending: ProjectilePackage: (-187,264)  Fracotred: (-1.87,2.64) : ByteVector2
Firing Projectile Package: (0.0, -2.0, 3.6) : (0.0, 0.0, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.9, 2.8) : (0.0, 0.1, -1.0)
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 8
Found map: Desert6 Cat: Desert
Killing Blow!!
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -2.4, 3.1) : (0.0, 0.9, -0.3)
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 46 Name: Gun5(Clone)
Dropping Weapon with index: 6 Name: Gun5(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 3976 Total packages was sent!   AVG kbps: NaN
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 727 Data: 133.832 Kb
PlayerTookDamage Msg: 20 Data: 2.08 Kb
PlayerForceAdded Msg: 3 Data: 0.248 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 5 Data: 0.32 Kb
ObjectUpdate Msg: 3201 Data: 381.376 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
I DID NOT NEED A SPHERECAST
New Snake target Assigned! 
I DID NOT NEED A SPHERECAST
[DamageTaken, 1419.332]
[DamageTakenTimeStamp, 469.7382]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 22 Name: Gun37(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.88044 New Ping: 66.16211 AVG: 58.02127
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun37(Clone)
Firing Projectile Package: (0.0, -0.1, -7.3) : (0.0, 0.3, 0.9)
Inited A Runtime Spawned Syncableobject with index: 23 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 24 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 25 Name: SnakeBullet(Clone)
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Firing Projectile Package: (0.0, 0.3, -6.8) : (0.0, 0.3, 1.0)
Inited A Runtime Spawned Syncableobject with index: 26 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 27 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 28 Name: SnakeBullet(Clone)
Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Inited A Runtime Spawned Syncableobject with index: 29 Name: Gun37(Clone)
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Updating Ping For user: mr-Am1G0 Old Ping: 58.02127 New Ping: 49.56055 AVG: 53.79091
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Firing Projectile Package: (0.0, -0.3, -6.8) : (0.0, 0.2, 1.0)
Inited A Runtime Spawned Syncableobject with index: 30 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 31 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 32 Name: SnakeBullet(Clone)
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, -2.8, -8.1) : (0.0, 0.4, 0.9)
Inited A Runtime Spawned Syncableobject with index: 33 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 34 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 35 Name: SnakeBullet(Clone)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Client is requesting to drop weapon: Found New SpawnID, returning: 2
Inited A Runtime Spawned Syncableobject with index: 36 Name: Gun37(Clone)
Dropping Weapon with index: 38 Name: Gun37(Clone)
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Player Got damaged by Player: 0
Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Waited To Sync Character: 0 Frames Left
Player Took damage!
Rig missing index holder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Got damaged by Player: 1
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Adding new projectile package: (-198,-1172)  Fracotred: (-1.98,-11.72) : ByteVector2
Inited A Runtime Spawned Syncableobject with index: 37 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 38 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 39 Name: SnakeBullet(Clone)
Sending: ProjectilePackage: (-198,-1172)  Fracotred: (-1.98,-11.72) : ByteVector2
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 1
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 1
Player Took damage!
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 1
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 9
Found map: Desert9 Cat: Desert
Killing Blow!!
Player Got damaged by Player: 1
New Snake target Assigned! 
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 40 Name: Gun37(Clone)
Dropping Weapon with index: 38 Name: Gun37(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 1909 Total packages was sent!   AVG kbps: NaN
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 486 Data: 89.44 Kb
PlayerTookDamage Msg: 24 Data: 2.624 Kb
PlayerForceAdded Msg: 10 Data: 0.72 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponDropped Msg: 4 Data: 0.512 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 1339 Data: 155.528 Kb
ObjectSpawned Msg: 30 Data: 7.2 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
New Snake target Assigned! 
New Snake target Assigned! 
[DamageTaken, 1400.832]
[DamageTakenTimeStamp, 487.4742]
[DamageGivenTimeStamp, 484.4127]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun6(Clone)
Firing Projectile Package: (0.0, -2.2, -12.4) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.0, -12.7) : (0.0, -0.2, 1.0)
Firing Projectile Package: (0.0, -2.1, -12.9) : (0.0, 0.0, 1.0)
Adding new projectile package: (-239,1339)  Fracotred: (-2.39,13.39) : ByteVector2
Sending: ProjectilePackage: (-239,1339)  Fracotred: (-2.39,13.39) : ByteVector2
Adding new projectile package: (-258,1506)  Fracotred: (-2.58,15.06) : ByteVector2
Sending: ProjectilePackage: (-258,1506)  Fracotred: (-2.58,15.06) : ByteVector2
Adding new projectile package: (-316,1523)  Fracotred: (-3.16,15.23) : ByteVector2
Sending: ProjectilePackage: (-316,1523)  Fracotred: (-3.16,15.23) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-254,1385)  Fracotred: (-2.54,13.85) : ByteVector2
Sending: ProjectilePackage: (-254,1385)  Fracotred: (-2.54,13.85) : ByteVector2
Adding new projectile package: (-256,1409)  Fracotred: (-2.56,14.09) : ByteVector2
Sending: ProjectilePackage: (-256,1409)  Fracotred: (-2.56,14.09) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-335,1500)  Fracotred: (-3.35,15) : ByteVector2
Sending: ProjectilePackage: (-335,1500)  Fracotred: (-3.35,15) : ByteVector2
Firing Projectile Package: (0.0, 0.5, -15.8) : (0.0, -0.5, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.7, -13.4) : (0.0, -0.4, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.9, -13.6) : (0.0, -0.2, 1.0)
Player: 1Is requesting to pickuo weapon: 3
Destroying weapon with index: 3 : Gun6(Clone)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.6, -13.3) : (0.0, -0.3, 0.9)
Firing Projectile Package: (0.0, -2.1, -14.5) : (0.0, 0.0, 0.9)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 10
Found map: Desert10 Cat: Desert
Killing Blow!!
Player Got damaged by Player: 0
Inited A Runtime Spawned Syncableobject with index: 41 Name: Gun6(Clone)
Dropping Weapon with index: 7 Name: Gun6(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 1912 Total packages was sent!   AVG kbps: NaN
PlayerUpdate Msg: 572 Data: 105.344 Kb
PlayerTookDamage Msg: 6 Data: 0.624 Kb
PlayerForceAdded Msg: 1 Data: 0.072 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponThrown Msg: 4 Data: 0.544 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 6 Data: 0.384 Kb
ObjectUpdate Msg: 1296 Data: 155.52 Kb
ObjectSpawned Msg: 20 Data: 4.8 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 507.9048]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 507.9048]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 36 Name: Gun61(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 53.79091 New Ping: 50.04883 AVG: 51.91987
Player Got damaged by Player: 1
Player Got damaged by Player: 1
Adding new projectile package: (-428,-196)  Fracotred: (-4.28,-1.96) : ByteVector2
Sending: ProjectilePackage: (-428,-196)  Fracotred: (-4.28,-1.96) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Achievement with key Headshot(20) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 11
Found map: Factory1 Cat: Factory
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 838 Total packages was sent!   AVG kbps: NaN
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 199 Data: 36.632 Kb
PlayerTookDamage Msg: 4 Data: 0.544 Kb
PlayerForceAdded Msg: 5 Data: 0.36 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 621 Data: 74.52 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 512.5181]
[DamageTaken, 45]
[DamageTakenTimeStamp, 514.8446]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 516.0596]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun60(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 51.91987 New Ping: 33.20313 AVG: 42.5615
Player Got damaged by Player: 1
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun60(Clone)
Firing Projectile Package: (0.0, 0.0, 4.5) : (0.0, 0.5, -0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.8, 5.8) : (0.0, -0.7, 0.6)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Waited To Sync Character: 0 Frames Left
Client is requesting to drop weapon: Found New SpawnID, returning: 1
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun60(Clone)
Dropping Weapon with index: 61 Name: Gun60(Clone)
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 3 Name: Gun60(Clone)
Adding new projectile package: (-189,298)  Fracotred: (-1.89,2.98) : ByteVector2
Sending: ProjectilePackage: (-189,298)  Fracotred: (-1.89,2.98) : ByteVector2
Updating Ping For user: mr-Am1G0 Old Ping: 42.5615 New Ping: 49.31641 AVG: 45.93895
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-140,607)  Fracotred: (-1.4,6.07) : ByteVector2
Sending: ProjectilePackage: (-140,607)  Fracotred: (-1.4,6.07) : ByteVector2
Adding new projectile package: (-189,609)  Fracotred: (-1.89,6.09) : ByteVector2
Sending: ProjectilePackage: (-189,609)  Fracotred: (-1.89,6.09) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-392,632)  Fracotred: (-3.92,6.32) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-392,632)  Fracotred: (-3.92,6.32) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-374,473)  Fracotred: (-3.74,4.73) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-374,473)  Fracotred: (-3.74,4.73) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-230,-34)  Fracotred: (-2.3,-0.34) : ByteVector2
Sending: ProjectilePackage: (-230,-34)  Fracotred: (-2.3,-0.34) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 12
Found map: Factory2 Cat: Factory
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 597 Total packages was sent!   AVG kbps: NaN
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 404 Data: 74.432 Kb
PlayerTookDamage Msg: 8 Data: 0.96 Kb
PlayerForceAdded Msg: 10 Data: 0.752 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 158 Data: 18.96 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
I DID NOT NEED A SPHERECAST
[DamageTaken, 87.5]
[DamageTakenTimeStamp, 527.5681]
[DamageGivenTimeStamp, 525.3297]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 531.0359]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 13
Found map: Factory3 Cat: Factory
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 123 Total packages was sent!   AVG kbps: NaN
PlayerUpdate Msg: 114 Data: 20.976 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1355.832]
[DamageTakenTimeStamp, 536.3289]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun35(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 45.93895 New Ping: 32.4707 AVG: 39.20483
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun35(Clone)
Player Got damaged by Player: 1
Player Got damaged by Player: 1
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 14
Found map: Factory4 Cat: Factory
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 371 Total packages was sent!   AVG kbps: NaN
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 266 Data: 48.944 Kb
PlayerTookDamage Msg: 2 Data: 0.208 Kb
PlayerForceAdded Msg: 4 Data: 0.288 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 89 Data: 10.68 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1339.996]
[DamageTakenTimeStamp, 546.7435]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun2(Clone)
Player Got damaged by Player: 1
Updating Ping For user: mr-Am1G0 Old Ping: 39.20483 New Ping: 49.80469 AVG: 44.50476
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun2(Clone)
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 15
Found map: Factory6 Cat: Factory
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 311 Total packages was sent!   AVG kbps: NaN
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 226 Data: 41.584 Kb
PlayerTookDamage Msg: 2 Data: 0.208 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 73 Data: 8.76 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1378.332]
[DamageTakenTimeStamp, 555.8067]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun16(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 44.50476 New Ping: 49.31641 AVG: 46.91058
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Adding new projectile package: (-509,34)  Fracotred: (-5.09,0.34) : ByteVector2
Sending: ProjectilePackage: (-509,34)  Fracotred: (-5.09,0.34) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Pusher(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-517,43)  Fracotred: (-5.17,0.43) : ByteVector2
Sending: ProjectilePackage: (-517,43)  Fracotred: (-5.17,0.43) : ByteVector2
Adding new projectile package: (-509,40)  Fracotred: (-5.09,0.4) : ByteVector2
Sending: ProjectilePackage: (-509,40)  Fracotred: (-5.09,0.4) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-484,50)  Fracotred: (-4.84,0.5) : ByteVector2
Sending: ProjectilePackage: (-484,50)  Fracotred: (-4.84,0.5) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Pusher(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-482,93)  Fracotred: (-4.82,0.93) : ByteVector2
Sending: ProjectilePackage: (-482,93)  Fracotred: (-4.82,0.93) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun62(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 46.91058 New Ping: 50.04883 AVG: 48.47971
Adding new projectile package: (-436,-97)  Fracotred: (-4.36,-0.97) : ByteVector2
Sending: ProjectilePackage: (-436,-97)  Fracotred: (-4.36,-0.97) : ByteVector2
Adding new projectile package: (-436,-165)  Fracotred: (-4.36,-1.65) : ByteVector2
Sending: ProjectilePackage: (-436,-165)  Fracotred: (-4.36,-1.65) : ByteVector2
Adding new projectile package: (-440,-171)  Fracotred: (-4.4,-1.71) : ByteVector2
Sending: ProjectilePackage: (-440,-171)  Fracotred: (-4.4,-1.71) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-430,-167)  Fracotred: (-4.3,-1.67) : ByteVector2
Sending: ProjectilePackage: (-430,-167)  Fracotred: (-4.3,-1.67) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-592,-448)  Fracotred: (-5.92,-4.48) : ByteVector2
Sending: ProjectilePackage: (-592,-448)  Fracotred: (-5.92,-4.48) : ByteVector2
Adding new projectile package: (-582,-446)  Fracotred: (-5.82,-4.46) : ByteVector2
Sending: ProjectilePackage: (-582,-446)  Fracotred: (-5.82,-4.46) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-569,-371)  Fracotred: (-5.69,-3.71) : ByteVector2
Sending: ProjectilePackage: (-569,-371)  Fracotred: (-5.69,-3.71) : ByteVector2
Adding new projectile package: (-567,-358)  Fracotred: (-5.67,-3.58) : ByteVector2
Sending: ProjectilePackage: (-567,-358)  Fracotred: (-5.67,-3.58) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-573,-350)  Fracotred: (-5.73,-3.5) : ByteVector2
Sending: ProjectilePackage: (-573,-350)  Fracotred: (-5.73,-3.5) : ByteVector2
Adding new projectile package: (-559,-366)  Fracotred: (-5.59,-3.66) : ByteVector2
Sending: ProjectilePackage: (-559,-366)  Fracotred: (-5.59,-3.66) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Pusher(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-528,-361)  Fracotred: (-5.28,-3.61) : ByteVector2
Sending: ProjectilePackage: (-528,-361)  Fracotred: (-5.28,-3.61) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Pusher(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-513,-290)  Fracotred: (-5.13,-2.9) : ByteVector2
Sending: ProjectilePackage: (-513,-290)  Fracotred: (-5.13,-2.9) : ByteVector2
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Pusher(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-525,-56)  Fracotred: (-5.25,-0.56) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Sending: ProjectilePackage: (-525,-56)  Fracotred: (-5.25,-0.56) : ByteVector2
Player Got damaged by Player: 0
Adding new projectile package: (-496,86)  Fracotred: (-4.96,0.86) : ByteVector2
Sending: ProjectilePackage: (-496,86)  Fracotred: (-4.96,0.86) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Pusher(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-469,244)  Fracotred: (-4.69,2.44) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Pusher(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (-469,244)  Fracotred: (-4.69,2.44) : ByteVector2
Adding new projectile package: (-559,355)  Fracotred: (-5.59,3.55) : ByteVector2
Sending: ProjectilePackage: (-559,355)  Fracotred: (-5.59,3.55) : ByteVector2
Adding new projectile package: (-644,428)  Fracotred: (-6.44,4.28) : ByteVector2
Sending: ProjectilePackage: (-644,428)  Fracotred: (-6.44,4.28) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Pusher(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Adding new projectile package: (-661,415)  Fracotred: (-6.61,4.15) : ByteVector2
Sending: ProjectilePackage: (-661,415)  Fracotred: (-6.61,4.15) : ByteVector2
Adding new projectile package: (-661,394)  Fracotred: (-6.61,3.94) : ByteVector2
Sending: ProjectilePackage: (-661,394)  Fracotred: (-6.61,3.94) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-676,366)  Fracotred: (-6.76,3.66) : ByteVector2
Sending: ProjectilePackage: (-676,366)  Fracotred: (-6.76,3.66) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-671,503)  Fracotred: (-6.71,5.03) : ByteVector2
Sending: ProjectilePackage: (-671,503)  Fracotred: (-6.71,5.03) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
Adding new projectile package: (-678,648)  Fracotred: (-6.78,6.48) : ByteVector2
Sending: ProjectilePackage: (-678,648)  Fracotred: (-6.78,6.48) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-415,1182)  Fracotred: (-4.15,11.82) : ByteVector2
Sending: ProjectilePackage: (-415,1182)  Fracotred: (-4.15,11.82) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Pusher(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-430,1127)  Fracotred: (-4.3,11.27) : ByteVector2
Sending: ProjectilePackage: (-430,1127)  Fracotred: (-4.3,11.27) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Pusher(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-563,796)  Fracotred: (-5.63,7.96) : ByteVector2
Sending: ProjectilePackage: (-563,796)  Fracotred: (-5.63,7.96) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-528,721)  Fracotred: (-5.28,7.21) : ByteVector2
Sending: ProjectilePackage: (-528,721)  Fracotred: (-5.28,7.21) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Pusher(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun62(Clone)
Adding new projectile package: (-513,684)  Fracotred: (-5.13,6.84) : ByteVector2
Sending: ProjectilePackage: (-513,684)  Fracotred: (-5.13,6.84) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Pusher(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-511,653)  Fracotred: (-5.11,6.53) : ByteVector2
Sending: ProjectilePackage: (-511,653)  Fracotred: (-5.11,6.53) : ByteVector2
Adding new projectile package: (-505,550)  Fracotred: (-5.05,5.5) : ByteVector2
Sending: ProjectilePackage: (-505,550)  Fracotred: (-5.05,5.5) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Pusher(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-534,496)  Fracotred: (-5.34,4.96) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-534,496)  Fracotred: (-5.34,4.96) : ByteVector2
Firing Projectile Package: (0.0, -5.3, -2.9) : (0.0, 0.0, 1.0)
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Pusher(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 16
Found map: Factory7 Cat: Factory
Killing Blow!!
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun16(Clone)
Dropping Weapon with index: 17 Name: Gun16(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 588 Total packages was sent!   AVG kbps: NaN
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 475 Data: 87.96 Kb
PlayerTookDamage Msg: 12 Data: 1.632 Kb
PlayerForceAdded Msg: 10 Data: 0.72 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 34 Data: 4.08 Kb
ObjectSpawned Msg: 40 Data: 8.96 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1423.332]
[DamageTakenTimeStamp, 573.1815]
[DamageGivenTimeStamp, 563.2145]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Current MovePosition index for: Stone Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun12(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.47971 New Ping: 49.56055 AVG: 49.02013
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 2
Returning new state: 2
Returning new state: 2
Returning new state: 2
Returning new state: 2
Returning new state: 2
Returning new state: 2
Waited To Sync Character: 0 Frames Left
Returning new state: 2
Returning new state: 2
Returning new state: 3
Player Got damaged by Player: 1
Returning new state: 3
Waited To Sync Character: 0 Frames Left
Returning new state: 3
Adding new projectile package: (-353,-122)  Fracotred: (-3.53,-1.22) : ByteVector2
Sending: ProjectilePackage: (-353,-122)  Fracotred: (-3.53,-1.22) : ByteVector2
Returning new state: 3
Adding new projectile package: (-291,127)  Fracotred: (-2.91,1.27) : ByteVector2
Sending: ProjectilePackage: (-291,127)  Fracotred: (-2.91,1.27) : ByteVector2
Returning new state: 3
Adding new projectile package: (-298,104)  Fracotred: (-2.98,1.04) : ByteVector2
Sending: ProjectilePackage: (-298,104)  Fracotred: (-2.98,1.04) : ByteVector2
Returning new state: 3
Returning new state: 3
Adding new projectile package: (-442,44)  Fracotred: (-4.42,0.44) : ByteVector2
Sending: ProjectilePackage: (-442,44)  Fracotred: (-4.42,0.44) : ByteVector2
I DID NOT NEED A SPHERECAST
Returning new state: 3
Adding new projectile package: (-505,-40)  Fracotred: (-5.05,-0.4) : ByteVector2
Sending: ProjectilePackage: (-505,-40)  Fracotred: (-5.05,-0.4) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-374,-132)  Fracotred: (-3.74,-1.32) : ByteVector2
Sending: ProjectilePackage: (-374,-132)  Fracotred: (-3.74,-1.32) : ByteVector2
Returning new state: 0
Returning new state: 0
Adding new projectile package: (-344,-215)  Fracotred: (-3.44,-2.15) : ByteVector2
Sending: ProjectilePackage: (-344,-215)  Fracotred: (-3.44,-2.15) : ByteVector2
I DID NOT NEED A SPHERECAST
Returning new state: 0
Adding new projectile package: (-361,-291)  Fracotred: (-3.61,-2.91) : ByteVector2
Sending: ProjectilePackage: (-361,-291)  Fracotred: (-3.61,-2.91) : ByteVector2
Returning new state: 0
Adding new projectile package: (-381,-425)  Fracotred: (-3.81,-4.25) : ByteVector2
Sending: ProjectilePackage: (-381,-425)  Fracotred: (-3.81,-4.25) : ByteVector2
Returning new state: 0
Adding new projectile package: (-455,-584)  Fracotred: (-4.55,-5.84) : ByteVector2
Sending: ProjectilePackage: (-455,-584)  Fracotred: (-4.55,-5.84) : ByteVector2
Returning new state: 0
Returning new state: 0
Adding new projectile package: (-273,-327)  Fracotred: (-2.73,-3.27) : ByteVector2
Sending: ProjectilePackage: (-273,-327)  Fracotred: (-2.73,-3.27) : ByteVector2
Adding new projectile package: (-186,-234)  Fracotred: (-1.86,-2.34) : ByteVector2
Sending: ProjectilePackage: (-186,-234)  Fracotred: (-1.86,-2.34) : ByteVector2
Returning new state: 0
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-220,-364)  Fracotred: (-2.2,-3.64) : ByteVector2
Sending: ProjectilePackage: (-220,-364)  Fracotred: (-2.2,-3.64) : ByteVector2
Returning new state: 0
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun0(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.02013 New Ping: 33.44727 AVG: 41.2337
Adding new projectile package: (-321,-492)  Fracotred: (-3.21,-4.92) : ByteVector2
Sending: ProjectilePackage: (-321,-492)  Fracotred: (-3.21,-4.92) : ByteVector2
Returning new state: 0
Returning new state: 1
Adding new projectile package: (-486,-644)  Fracotred: (-4.86,-6.44) : ByteVector2
Sending: ProjectilePackage: (-486,-644)  Fracotred: (-4.86,-6.44) : ByteVector2
Returning new state: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-405,-726)  Fracotred: (-4.05,-7.26) : ByteVector2
Sending: ProjectilePackage: (-405,-726)  Fracotred: (-4.05,-7.26) : ByteVector2
Returning new state: 1
Adding new projectile package: (-324,-721)  Fracotred: (-3.24,-7.21) : ByteVector2
Sending: ProjectilePackage: (-324,-721)  Fracotred: (-3.24,-7.21) : ByteVector2
Returning new state: 1
Adding new projectile package: (-341,-728)  Fracotred: (-3.41,-7.28) : ByteVector2
Sending: ProjectilePackage: (-341,-728)  Fracotred: (-3.41,-7.28) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Returning new state: 1
Adding new projectile package: (-351,-707)  Fracotred: (-3.51,-7.07) : ByteVector2
Sending: ProjectilePackage: (-351,-707)  Fracotred: (-3.51,-7.07) : ByteVector2
Returning new state: 1
Adding new projectile package: (-384,-694)  Fracotred: (-3.84,-6.94) : ByteVector2
Sending: ProjectilePackage: (-384,-694)  Fracotred: (-3.84,-6.94) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Player Got damaged by Player: 0
Returning new state: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Returning new state: 1
Returning new state: 2
Returning new state: 2
Returning new state: 2
Returning new state: 2
Returning new state: 2
Returning new state: 2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 0
Returning new state: 2
Player Got damaged by Player: 0
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 17
Found map: Factory8 Cat: Factory
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 494 Total packages was sent!   AVG kbps: NaN
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 383 Data: 70.792 Kb
PlayerTookDamage Msg: 12 Data: 1.248 Kb
PlayerForceAdded Msg: 7 Data: 0.504 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 19 Data: 2.28 Kb
MapInfoSync Msg: 57 Data: 6.384 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Returning new state: 2
Returning new state: 2
Returning new state: 2
Returning new state: 2
Returning new state: 2
Returning new state: 2
Returning new state: 2
Returning new state: 2
[DamageTaken, 22.5]
[DamageTakenTimeStamp, 581.4164]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 587.5329]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Current MovePosition index for: Stone (3) Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Current MovePosition index for: Stone (1) Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Current MovePosition index for: Stone (2) Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Current MovePosition index for: Stone Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Made all rigidbodies stop interpolating
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning new state: 3
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Returning new state: 3
Returning new state: 3
Returning new state: 3
Returning new state: 3
Returning new state: 3
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Made all rigidbodies stop interpolating
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun16(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 41.2337 New Ping: 49.80469 AVG: 45.51919
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun16(Clone)
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Firing Projectile Package: (0.0, 1.0, 7.7) : (0.0, 0.4, -0.8)
I DID NOT NEED A SPHERECAST
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Firing Projectile Package: (0.0, 0.7, 7.5) : (0.0, 0.7, -0.7)
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Firing Projectile Package: (0.0, -0.7, 6.7) : (0.0, 0.8, -0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.1, 6.1) : (0.0, 0.9, -0.3)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.2, 5.4) : (0.0, 1.0, -0.2)
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -4.4, 4.9) : (0.0, 0.9, 0.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.2, 4.6) : (0.0, 0.9, 0.3)
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Firing Projectile Package: (0.0, -7.6, 4.3) : (0.0, 0.9, 0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -9.5, 3.8) : (0.0, 0.9, 0.0)
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Firing Projectile Package: (0.0, -11.2, 3.4) : (0.0, 0.9, -0.3)
I DID NOT NEED A SPHERECAST
Client is requesting to drop weapon: Found New SpawnID, returning: 1
Inited A Runtime Spawned Syncableobject with index: 5 Name: Gun16(Clone)
Dropping Weapon with index: 17 Name: Gun16(Clone)
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 18
Found map: Factory9 Cat: Factory
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 430 Total packages was sent!   AVG kbps: NaN
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 243 Data: 44.712 Kb
PlayerTookDamage Msg: 2 Data: 0.336 Kb
PlayerForceAdded Msg: 2 Data: 0.144 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 7 Data: 0.84 Kb
MapInfoSync Msg: 164 Data: 18.368 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
I DID NOT NEED A SPHERECAST
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
[DamageTaken, 22.5]
[DamageTakenTimeStamp, 595.6522]
[DamageGivenTimeStamp, 595.6682]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 597.0888]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Current MovePosition index for: Stone (4) Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Current MovePosition index for: Stone (3) Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Current MovePosition index for: Stone Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Current MovePosition index for: Stone (2) Is 0
Created Hello package with data: System.Byte[]
Sending Hello Package TO all
Made all rigidbodies stop interpolating
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
LoadMapWait1
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Made all rigidbodies stop interpolating
Returning new state: 0
Returning new state: 0
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun32(Clone)
Returning new state: 0
Updating Ping For user: mr-Am1G0 Old Ping: 45.51919 New Ping: 58.83789 AVG: 52.17854
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 1
Returning new state: 1
Returning new state: 0
Returning new state: 1
Returning new state: 0
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 1
Returning new state: 0
Returning new state: 0
Returning new state: 1
Returning new state: 0
Returning new state: 1
Returning new state: 0
Returning new state: 1
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 19
Found map: Factory10 Cat: Factory
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 347 Total packages was sent!   AVG kbps: NaN
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 259 Data: 47.656 Kb
PlayerForceAdded Msg: 1 Data: 0.072 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
ObjectUpdate Msg: 16 Data: 1.92 Kb
MapInfoSync Msg: 63 Data: 7.056 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
[DamageTaken, 22.5]
[DamageTakenTimeStamp, 606.859]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
Returning new state: 0
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Returning new state: 0
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun10(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 52.17854 New Ping: 32.71484 AVG: 42.44669
Player Got damaged by Player: 1
Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 20
Found map: Factory11 Cat: Factory
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 205 Total packages was sent!   AVG kbps: NaN
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 180 Data: 33.12 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
ObjectUpdate Msg: 5 Data: 0.6 Kb
ObjectSpawned Msg: 12 Data: 2.688 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 21
Found map: Factory12 Cat: Factory
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 106 Total packages was sent!   AVG kbps: NaN
PlayerUpdate Msg: 97 Data: 17.848 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 619.3831]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 619.3831]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun16(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 42.44669 New Ping: 33.20313 AVG: 37.82491
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun16(Clone)
Firing Projectile Package: (0.0, 0.8, -6.8) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 0.9, -7.0) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 0.6, -7.1) : (0.0, 0.0, 1.0)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 0.2, -7.2) : (0.0, 0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.6, -7.3) : (0.0, 0.0, 1.0)
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun63(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 37.82491 New Ping: 32.71484 AVG: 35.26987
Firing Projectile Package: (0.0, 0.9, -6.5) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 0.2, -7.2) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.6, -7.7) : (0.0, 0.0, 1.0)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -0.2, -3.9) : (0.0, -0.1, 1.0)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -0.7, -4.6) : (0.0, 0.0, 1.0)
Firing Projectile Package: (0.0, -1.4, -5.2) : (0.0, 0.0, 1.0)
Firing Projectile Package: (0.0, -1.4, -5.3) : (0.0, 0.4, 0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun16(Clone)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 22
Found map: Castle1 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 3 Name: Gun16(Clone)
Dropping Weapon with index: 17 Name: Gun16(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 681 Total packages was sent!   AVG kbps: NaN
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 510 Data: 93.84 Kb
PlayerTookDamage Msg: 6 Data: 0.752 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponThrown Msg: 2 Data: 0.304 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 36 Data: 4.32 Kb
ObjectSpawned Msg: 106 Data: 23.744 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1375.332]
[DamageTakenTimeStamp, 637.8134]
[DamageGivenTimeStamp, 636.7351]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map19/hingeDoor (1)"
 
(Filename:  Line: 0)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun7(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 35.26987 New Ping: 50.04883 AVG: 42.65935
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun7(Clone)
Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Client is requesting to drop weapon: Found New SpawnID, returning: 1
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun7(Clone)
Dropping Weapon with index: 8 Name: Gun7(Clone)
Firing Projectile Package: (0.0, -3.2, -5.4) : (0.0, -0.4, 0.9)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun7(Clone)
Client is requesting to drop weapon: Found New SpawnID, returning: 2
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun7(Clone)
Dropping Weapon with index: 8 Name: Gun7(Clone)
Adding new projectile package: (-86,-501)  Fracotred: (-0.86,-5.01) : ByteVector2
Sending: ProjectilePackage: (-86,-501)  Fracotred: (-0.86,-5.01) : ByteVector2
Adding new projectile package: (-165,-588)  Fracotred: (-1.65,-5.88) : ByteVector2
Sending: ProjectilePackage: (-165,-588)  Fracotred: (-1.65,-5.88) : ByteVector2
Adding new projectile package: (-147,-663)  Fracotred: (-1.47,-6.63) : ByteVector2
Sending: ProjectilePackage: (-147,-663)  Fracotred: (-1.47,-6.63) : ByteVector2
Adding new projectile package: (-197,-707)  Fracotred: (-1.97,-7.07) : ByteVector2
Sending: ProjectilePackage: (-197,-707)  Fracotred: (-1.97,-7.07) : ByteVector2
Adding new projectile package: (-224,-646)  Fracotred: (-2.24,-6.46) : ByteVector2
Sending: ProjectilePackage: (-224,-646)  Fracotred: (-2.24,-6.46) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-223,-546)  Fracotred: (-2.23,-5.46) : ByteVector2
Sending: ProjectilePackage: (-223,-546)  Fracotred: (-2.23,-5.46) : ByteVector2
Player Took damage!
Adding new projectile package: (-339,-370)  Fracotred: (-3.39,-3.7) : ByteVector2
Sending: ProjectilePackage: (-339,-370)  Fracotred: (-3.39,-3.7) : ByteVector2
Inited A Runtime Spawned Syncableobject with index: 3 Name: Gun16(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 42.65935 New Ping: 52.97852 AVG: 47.81893
Adding new projectile package: (-397,-155)  Fracotred: (-3.97,-1.55) : ByteVector2
Sending: ProjectilePackage: (-397,-155)  Fracotred: (-3.97,-1.55) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: hingeDoor (1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-342,7)  Fracotred: (-3.42,0.07) : ByteVector2
Sending: ProjectilePackage: (-342,7)  Fracotred: (-3.42,0.07) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-347,162)  Fracotred: (-3.47,1.62) : ByteVector2
Sending: ProjectilePackage: (-347,162)  Fracotred: (-3.47,1.62) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: hingeDoor (1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-342,296)  Fracotred: (-3.42,2.96) : ByteVector2
Sending: ProjectilePackage: (-342,296)  Fracotred: (-3.42,2.96) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: hingeDoor (1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-307,469)  Fracotred: (-3.07,4.69) : ByteVector2
Sending: ProjectilePackage: (-307,469)  Fracotred: (-3.07,4.69) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-298,686)  Fracotred: (-2.98,6.86) : ByteVector2
Sending: ProjectilePackage: (-298,686)  Fracotred: (-2.98,6.86) : ByteVector2
Adding new projectile package: (-310,738)  Fracotred: (-3.1,7.38) : ByteVector2
Sending: ProjectilePackage: (-310,738)  Fracotred: (-3.1,7.38) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: hingeDoor (1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-278,759)  Fracotred: (-2.78,7.59) : ByteVector2
Sending: ProjectilePackage: (-278,759)  Fracotred: (-2.78,7.59) : ByteVector2
Adding new projectile package: (-292,763)  Fracotred: (-2.92,7.63) : ByteVector2
Sending: ProjectilePackage: (-292,763)  Fracotred: (-2.92,7.63) : ByteVector2
Adding new projectile package: (-300,778)  Fracotred: (-3,7.78) : ByteVector2
Sending: ProjectilePackage: (-300,778)  Fracotred: (-3,7.78) : ByteVector2
Adding new projectile package: (-281,778)  Fracotred: (-2.81,7.78) : ByteVector2
Sending: ProjectilePackage: (-281,778)  Fracotred: (-2.81,7.78) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: hingeDoor (1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-326,682)  Fracotred: (-3.26,6.82) : ByteVector2
Sending: ProjectilePackage: (-326,682)  Fracotred: (-3.26,6.82) : ByteVector2
Adding new projectile package: (-320,573)  Fracotred: (-3.2,5.73) : ByteVector2
Sending: ProjectilePackage: (-320,573)  Fracotred: (-3.2,5.73) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: hingeDoor (1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-319,536)  Fracotred: (-3.19,5.36) : ByteVector2
Sending: ProjectilePackage: (-319,536)  Fracotred: (-3.19,5.36) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-260,525)  Fracotred: (-2.6,5.25) : ByteVector2
Sending: ProjectilePackage: (-260,525)  Fracotred: (-2.6,5.25) : ByteVector2
Adding new projectile package: (-280,542)  Fracotred: (-2.8,5.42) : ByteVector2
Sending: ProjectilePackage: (-280,542)  Fracotred: (-2.8,5.42) : ByteVector2
Adding new projectile package: (-289,557)  Fracotred: (-2.89,5.57) : ByteVector2
Sending: ProjectilePackage: (-289,557)  Fracotred: (-2.89,5.57) : ByteVector2
Adding new projectile package: (-282,567)  Fracotred: (-2.82,5.67) : ByteVector2
Sending: ProjectilePackage: (-282,567)  Fracotred: (-2.82,5.67) : ByteVector2
Adding new projectile package: (-299,576)  Fracotred: (-2.99,5.76) : ByteVector2
Sending: ProjectilePackage: (-299,576)  Fracotred: (-2.99,5.76) : ByteVector2
Adding new projectile package: (-302,588)  Fracotred: (-3.02,5.88) : ByteVector2
Sending: ProjectilePackage: (-302,588)  Fracotred: (-3.02,5.88) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-300,601)  Fracotred: (-3,6.01) : ByteVector2
Sending: ProjectilePackage: (-300,601)  Fracotred: (-3,6.01) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-300,613)  Fracotred: (-3,6.13) : ByteVector2
Sending: ProjectilePackage: (-300,613)  Fracotred: (-3,6.13) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-295,621)  Fracotred: (-2.95,6.21) : ByteVector2
Sending: ProjectilePackage: (-295,621)  Fracotred: (-2.95,6.21) : ByteVector2
Adding new projectile package: (-290,630)  Fracotred: (-2.9,6.3) : ByteVector2
Sending: ProjectilePackage: (-290,630)  Fracotred: (-2.9,6.3) : ByteVector2
Adding new projectile package: (-293,644)  Fracotred: (-2.93,6.44) : ByteVector2
Sending: ProjectilePackage: (-293,644)  Fracotred: (-2.93,6.44) : ByteVector2
Adding new projectile package: (-291,657)  Fracotred: (-2.91,6.57) : ByteVector2
Sending: ProjectilePackage: (-291,657)  Fracotred: (-2.91,6.57) : ByteVector2
Adding new projectile package: (-295,665)  Fracotred: (-2.95,6.65) : ByteVector2
Sending: ProjectilePackage: (-295,665)  Fracotred: (-2.95,6.65) : ByteVector2
Adding new projectile package: (-284,678)  Fracotred: (-2.84,6.78) : ByteVector2
Sending: ProjectilePackage: (-284,678)  Fracotred: (-2.84,6.78) : ByteVector2
Adding new projectile package: (-288,688)  Fracotred: (-2.88,6.88) : ByteVector2
Sending: ProjectilePackage: (-288,688)  Fracotred: (-2.88,6.88) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-296,692)  Fracotred: (-2.96,6.92) : ByteVector2
Sending: ProjectilePackage: (-296,692)  Fracotred: (-2.96,6.92) : ByteVector2
Adding new projectile package: (-291,705)  Fracotred: (-2.91,7.05) : ByteVector2
Sending: ProjectilePackage: (-291,705)  Fracotred: (-2.91,7.05) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-291,715)  Fracotred: (-2.91,7.15) : ByteVector2
Sending: ProjectilePackage: (-291,715)  Fracotred: (-2.91,7.15) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Adding new projectile package: (-261,601)  Fracotred: (-2.61,6.01) : ByteVector2
Sending: ProjectilePackage: (-261,601)  Fracotred: (-2.61,6.01) : ByteVector2
Player Got damaged by Player: 0
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 23
Found map: Castle2 Cat: Castle
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 619 Total packages was sent!   AVG kbps: NaN
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 525 Data: 97.24 Kb
PlayerTookDamage Msg: 14 Data: 1.712 Kb
PlayerForceAdded Msg: 12 Data: 0.864 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponDropped Msg: 4 Data: 0.512 Kb
WeaponWasPickedUp Msg: 5 Data: 0.32 Kb
ObjectUpdate Msg: 45 Data: 5.4 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[BlockData, BlockHandler+BlockData]
[DamageGivenTimeStamp, 647.2809]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 656.8334]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/hingeDoor (1)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/hingeDoor (4)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map20/hingeDoor (2)"
 
(Filename:  Line: 0)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun62(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 47.81893 New Ping: 32.4707 AVG: 40.14482
Waited To Sync Character: 0 Frames Left
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Adding new projectile package: (630,283)  Fracotred: (6.3,2.83) : ByteVector2
Sending: ProjectilePackage: (630,283)  Fracotred: (6.3,2.83) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
DIED LOCALLY, SHOULD NOT DIE!
Player Got damaged by Player: 0
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 24
Found map: Castle3 Cat: Castle
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 275 Total packages was sent!   AVG kbps: NaN
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 242 Data: 44.544 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerForceAdded Msg: 8 Data: 0.576 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 12 Data: 1.44 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 22.5]
[DamageTakenTimeStamp, 665.2468]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 666.2829]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map23/hingeDoor (4)"
 
(Filename:  Line: 0)

Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 25
Found map: Castle4 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 109 Total packages was sent!   AVG kbps: NaN
PlayerUpdate Msg: 100 Data: 18.4 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 671.1042]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 671.1042]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/hingeDoor (1)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Map21/hingeDoor (2)"
 
(Filename:  Line: 0)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 1
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun62(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 40.14482 New Ping: 57.86133 AVG: 49.00307
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun62(Clone)
Firing Projectile Package: (0.0, -1.5, -0.6) : (0.0, 0.1, -1.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun3(Clone)
Firing Projectile Package: (0.0, -1.6, -3.8) : (0.0, 0.1, -1.0)
Updating Ping For user: mr-Am1G0 Old Ping: 49.00307 New Ping: 49.80469 AVG: 49.40388
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 4.5, 8.6) : (0.0, 0.0, -1.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (308,-178)  Fracotred: (3.08,-1.78) : ByteVector2
Sending: ProjectilePackage: (308,-178)  Fracotred: (3.08,-1.78) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (571,-377)  Fracotred: (5.71,-3.77) : ByteVector2
Sending: ProjectilePackage: (571,-377)  Fracotred: (5.71,-3.77) : ByteVector2
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun32(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.40388 New Ping: 37.10938 AVG: 43.25663
Firing Projectile Package: (0.0, -1.0, 2.0) : (0.0, 0.7, -0.7)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (519,-247)  Fracotred: (5.19,-2.47) : ByteVector2
Sending: ProjectilePackage: (519,-247)  Fracotred: (5.19,-2.47) : ByteVector2
Adding new projectile package: (478,-276)  Fracotred: (4.78,-2.76) : ByteVector2
Sending: ProjectilePackage: (478,-276)  Fracotred: (4.78,-2.76) : ByteVector2
Firing Projectile Package: (0.0, 0.2, -2.2) : (0.0, 1.0, -0.2)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.1, 1.7) : (0.0, 1.0, 0.2)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (536,-344)  Fracotred: (5.36,-3.44) : ByteVector2
Sending: ProjectilePackage: (536,-344)  Fracotred: (5.36,-3.44) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
DIED LOCALLY, SHOULD NOT DIE!
Player Got damaged by Player: 0
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 26
Found map: Castle5 Cat: Castle
Client is requesting to drop weapon: Found New SpawnID, returning: 4
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 727 Total packages was sent!   AVG kbps: NaN
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 646 Data: 118.944 Kb
PlayerTookDamage Msg: 8 Data: 1.088 Kb
PlayerForceAdded Msg: 6 Data: 0.432 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 44 Data: 5.28 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun62(Clone)
Dropping Weapon with index: 63 Name: Gun62(Clone)
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 676.9023]
[DamageTaken, 91]
[DamageTakenTimeStamp, 681.0775]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 694.1857]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun63(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 43.25663 New Ping: 49.56055 AVG: 46.40859
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun63(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 46.40859 New Ping: 52.00195 AVG: 49.20527
Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun63(Clone)
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Player Got damaged by Player: 1
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 27
Found map: Castle6 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 528 Total packages was sent!   AVG kbps: NaN
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 483 Data: 88.872 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 23 Data: 2.76 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1400.832]
[DamageTakenTimeStamp, 711.7876]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun7(Clone)
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun14(Clone)
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun2(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.20527 New Ping: 53.71094 AVG: 51.4581
Updating Ping For user: mr-Am1G0 Old Ping: 51.4581 New Ping: 53.71094 AVG: 52.58452
Updating Ping For user: mr-Am1G0 Old Ping: 52.58452 New Ping: 53.71094 AVG: 53.14773
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 28
Found map: Castle7 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 197 Total packages was sent!   AVG kbps: NaN
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 159 Data: 29.256 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
ObjectUpdate Msg: 17 Data: 2.04 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 718.5295]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 718.5295]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun37(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 53.14773 New Ping: 54.93164 AVG: 54.03968
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Adding new projectile package: (274,366)  Fracotred: (2.74,3.66) : ByteVector2
Sending: ProjectilePackage: (274,366)  Fracotred: (2.74,3.66) : ByteVector2
Inited A Runtime Spawned Syncableobject with index: 1 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 2 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 3 Name: SnakeBullet(Clone)
New Snake target Assigned! 
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun37(Clone)
Dropping Weapon with index: 38 Name: Gun37(Clone)
Player Got damaged by Player: 1
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun37(Clone)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 3.7, 10.0) : (0.0, -0.6, -0.8)
Inited A Runtime Spawned Syncableobject with index: 5 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 6 Name: SnakeBullet(Clone)
Inited A Runtime Spawned Syncableobject with index: 7 Name: SnakeBullet(Clone)
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 8 Name: Gun63(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 54.03968 New Ping: 50.04883 AVG: 52.04426
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 29
Found map: Castle8 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 392 Total packages was sent!   AVG kbps: NaN
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 334 Data: 61.472 Kb
PlayerTookDamage Msg: 6 Data: 0.752 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
PlayerForceAddedAndBlock Msg: 1 Data: 0.16 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 18 Data: 1.768 Kb
ObjectSpawned Msg: 12 Data: 2.88 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1423.332]
[DamageTakenTimeStamp, 731.1329]
[DamageGivenTimeStamp, 725.1164]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun60(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 52.04426 New Ping: 49.07227 AVG: 50.55826
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun60(Clone)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 3.5, 8.2) : (0.0, -0.9, 0.1)
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Firing Projectile Package: (0.0, 3.9, 7.9) : (0.0, -0.9, 0.3)
Firing Projectile Package: (0.0, 4.3, 6.9) : (0.0, -0.8, 0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 3.2, 7.0) : (0.0, -1.0, 0.4)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 1.8, 8.3) : (0.0, -0.2, -0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 4.9, 8.1) : (0.0, -0.1, -1.1)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 2.5, 8.8) : (0.0, 0.0, -0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.5, 8.4) : (0.0, -0.1, -1.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.8, 8.1) : (0.0, 0.0, -1.1)
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 30
Found map: Castle9 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 313 Total packages was sent!   AVG kbps: NaN
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 290 Data: 53.36 Kb
PlayerTookDamage Msg: 6 Data: 0.752 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 4 Data: 0.48 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 738.4111]
[DamageTaken, 1393.332]
[DamageTakenTimeStamp, 742.3024]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun10(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.55826 New Ping: 49.80469 AVG: 50.18147
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun10(Clone)
Firing Projectile Package: (0.0, -4.4, -2.2) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.8, -4.7) : (0.0, 0.0, 1.0)
Player Got damaged by Player: 1
Client is requesting to drop weapon: Found New SpawnID, returning: 1
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun10(Clone)
Dropping Weapon with index: 11 Name: Gun10(Clone)
Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 31
Found map: Castle10 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 264 Total packages was sent!   AVG kbps: NaN
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 243 Data: 44.712 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 9 Data: 1.08 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 36.5]
[DamageTakenTimeStamp, 751.7461]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun61(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.18147 New Ping: 50.53711 AVG: 50.35929
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun61(Clone)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 32
Found map: Castle11 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 221 Total packages was sent!   AVG kbps: NaN
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 199 Data: 36.616 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 8 Data: 0.96 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 760.0557]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 760.0557]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 17 Name: Gun60(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.35929 New Ping: 50.29297 AVG: 50.32613
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun60(Clone)
Firing Projectile Package: (0.0, 2.0, 0.8) : (0.0, -0.4, -1.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 1.2, -0.3) : (0.0, -0.1, -0.9)
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 33
Found map: Castle12 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 218 Total packages was sent!   AVG kbps: NaN
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 194 Data: 35.696 Kb
PlayerTookDamage Msg: 4 Data: 0.544 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 6 Data: 0.72 Kb
ObjectDestructionCollision Msg: 1 Data: 0.12 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
I DID NOT NEED A SPHERECAST
[DamageGivenTimeStamp, 764.0175]
[DamageTaken, 1405.832]
[DamageTakenTimeStamp, 767.965]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 70 Name: Gun3(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.32613 New Ping: 50.04883 AVG: 50.18748
Adding new projectile package: (-100,484)  Fracotred: (-1,4.84) : ByteVector2
Sending: ProjectilePackage: (-100,484)  Fracotred: (-1,4.84) : ByteVector2
Adding new projectile package: (-403,546)  Fracotred: (-4.03,5.46) : ByteVector2
Sending: ProjectilePackage: (-403,546)  Fracotred: (-4.03,5.46) : ByteVector2
Adding new projectile package: (-353,617)  Fracotred: (-3.53,6.17) : ByteVector2
Sending: ProjectilePackage: (-353,617)  Fracotred: (-3.53,6.17) : ByteVector2
Adding new projectile package: (-400,601)  Fracotred: (-4,6.01) : ByteVector2
Sending: ProjectilePackage: (-400,601)  Fracotred: (-4,6.01) : ByteVector2
Adding new projectile package: (-382,432)  Fracotred: (-3.82,4.32) : ByteVector2
Sending: ProjectilePackage: (-382,432)  Fracotred: (-3.82,4.32) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 0
Player Got damaged by Player: 0
Player Took damage!
Waited To Sync Character: 0 Frames Left
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 34
Found map: Castle13 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 308 Total packages was sent!   AVG kbps: NaN
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 260 Data: 47.92 Kb
PlayerTookDamage Msg: 10 Data: 1.04 Kb
PlayerForceAdded Msg: 4 Data: 0.288 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 9 Data: 1.08 Kb
ObjectDestructionCollision Msg: 13 Data: 1.56 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1363.332]
[DamageTakenTimeStamp, 778.154]
[DamageGivenTimeStamp, 776.7624]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 69 Name: Gun26(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.18748 New Ping: 36.13281 AVG: 43.16014
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 35
Found map: Castle14 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 240 Total packages was sent!   AVG kbps: NaN
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 217 Data: 39.928 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
ObjectUpdate Msg: 10 Data: 1.2 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1355.832]
[DamageTakenTimeStamp, 786.8455]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 78 Name: Gun64(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 43.16014 New Ping: 31.98242 AVG: 37.57128
Inited A Runtime Spawned Syncableobject with index: 79 Name: SnakeBulletBigFly(Clone)
Adding new projectile package: (325,223)  Fracotred: (3.25,2.23) : ByteVector2
Sending: ProjectilePackage: (325,223)  Fracotred: (3.25,2.23) : ByteVector2
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
New Snake target Assigned! 
Look rotation viewing vector is zero
Inited A Runtime Spawned Syncableobject with index: 80 Name: SnakeBulletBigFly(Clone)
Adding new projectile package: (77,488)  Fracotred: (0.77,4.88) : ByteVector2
Sending: ProjectilePackage: (77,488)  Fracotred: (0.77,4.88) : ByteVector2
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
New Snake target Assigned! 
Look rotation viewing vector is zero
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 81 Name: SnakeBulletBigFly(Clone)
Adding new projectile package: (7,517)  Fracotred: (0.07,5.17) : ByteVector2
Sending: ProjectilePackage: (7,517)  Fracotred: (0.07,5.17) : ByteVector2
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 36
Found map: Castle15 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 346 Total packages was sent!   AVG kbps: NaN
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 311 Data: 57.272 Kb
PlayerTookDamage Msg: 6 Data: 0.752 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 15 Data: 1.296 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 791.7897]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 798.6725]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 798.6725]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
New Snake target Assigned! 
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun37(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 37.57128 New Ping: 49.56055 AVG: 43.56591
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun61(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 43.56591 New Ping: 34.17969 AVG: 38.8728
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun37(Clone)
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun37(Clone)
Adding new projectile package: (-57,244)  Fracotred: (-0.57,2.44) : ByteVector2
Sending: ProjectilePackage: (-57,244)  Fracotred: (-0.57,2.44) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (250,297)  Fracotred: (2.5,2.97) : ByteVector2
Sending: ProjectilePackage: (250,297)  Fracotred: (2.5,2.97) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-235,436)  Fracotred: (-2.35,4.36) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-235,436)  Fracotred: (-2.35,4.36) : ByteVector2
Adding new projectile package: (-34,210)  Fracotred: (-0.34,2.1) : ByteVector2
Sending: ProjectilePackage: (-34,210)  Fracotred: (-0.34,2.1) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-365,57)  Fracotred: (-3.65,0.57) : ByteVector2
Sending: ProjectilePackage: (-365,57)  Fracotred: (-3.65,0.57) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-171,188)  Fracotred: (-1.71,1.88) : ByteVector2
Sending: ProjectilePackage: (-171,188)  Fracotred: (-1.71,1.88) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-167,-166)  Fracotred: (-1.67,-1.66) : ByteVector2
Sending: ProjectilePackage: (-167,-166)  Fracotred: (-1.67,-1.66) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Achievement with key Headshot(20) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 37
Found map: Castle16 Cat: Castle
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 604 Total packages was sent!   AVG kbps: NaN
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 520 Data: 95.792 Kb
PlayerTookDamage Msg: 2 Data: 0.208 Kb
PlayerForceAdded Msg: 2 Data: 0.144 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponThrown Msg: 2 Data: 0.304 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 63 Data: 7.56 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 817.3332]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 139 Name: Gun0(Clone)
Inited A Runtime Spawned Syncableobject with index: 140 Name: Gun5(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 38.8728 New Ping: 70.06836 AVG: 54.47058
Updating Ping For user: mr-Am1G0 Old Ping: 54.47058 New Ping: 70.06836 AVG: 62.26947
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun0(Clone)
Adding new projectile package: (-430,331)  Fracotred: (-4.3,3.31) : ByteVector2
Sending: ProjectilePackage: (-430,331)  Fracotred: (-4.3,3.31) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Firing Projectile Package: (0.0, -3.3, -3.1) : (0.0, -0.2, 0.9)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -4.1, -8.4) : (0.0, 0.0, 0.9)
I DID NOT NEED A SPHERECAST
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 38
Found map: Castle17 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 141 Name: Gun5(Clone)
Dropping Weapon with index: 6 Name: Gun5(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 291 Total packages was sent!   AVG kbps: NaN
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 239 Data: 43.992 Kb
PlayerTookDamage Msg: 6 Data: 0.752 Kb
PlayerForceAdded Msg: 6 Data: 0.432 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 21 Data: 2.52 Kb
ObjectSpawned Msg: 2 Data: 0.48 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 821.4612]
[DamageTaken, 1421.582]
[DamageTakenTimeStamp, 826.7817]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 120 Name: Gun6(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 62.26947 New Ping: 49.31641 AVG: 55.79294
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 39
Found map: Castle18 Cat: Castle
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 240 Total packages was sent!   AVG kbps: NaN
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 209 Data: 38.456 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
ObjectUpdate Msg: 14 Data: 1.68 Kb
ObjectSpawned Msg: 4 Data: 0.96 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 835.2411]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 835.2411]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 85 Name: Gun1(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 55.79294 New Ping: 49.80469 AVG: 52.79881
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun1(Clone)
Inited A Runtime Spawned Syncableobject with index: 86 Name: Gun1(Clone)
Inited A Runtime Spawned Syncableobject with index: 87 Name: Gun63(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 52.79881 New Ping: 33.20313 AVG: 43.00097
Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun63(Clone)
Inited A Runtime Spawned Syncableobject with index: 88 Name: Gun0(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 43.00097 New Ping: 32.71484 AVG: 37.85791
Inited A Runtime Spawned Syncableobject with index: 89 Name: Gun63(Clone)
Player Got damaged by Player: 1
Player: 1Is requesting to pickuo weapon: 3
Destroying weapon with index: 3 : Gun0(Clone)
Firing Projectile Package: (0.0, 5.3, -0.8) : (0.0, 0.1, -1.0)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.7, -0.3) : (0.0, 0.0, -0.9)
Firing Projectile Package: (0.0, 2.4, 1.0) : (0.0, -0.7, -0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 3.0, 1.5) : (0.0, -0.5, -0.9)
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 90 Name: Gun0(Clone)
Inited A Runtime Spawned Syncableobject with index: 91 Name: Gun40(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 37.85791 New Ping: 50.04883 AVG: 43.95337
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Adding new projectile package: (-10,-561)  Fracotred: (-0.1,-5.61) : ByteVector2
Sending: ProjectilePackage: (-10,-561)  Fracotred: (-0.1,-5.61) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (172,-550)  Fracotred: (1.72,-5.5) : ByteVector2
Sending: ProjectilePackage: (172,-550)  Fracotred: (1.72,-5.5) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Cube (20)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: Cube (20)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: Cube (20)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (225,-480)  Fracotred: (2.25,-4.8) : ByteVector2
Sending: ProjectilePackage: (225,-480)  Fracotred: (2.25,-4.8) : ByteVector2
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 92 Name: Gun3(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 43.95337 New Ping: 49.80469 AVG: 46.87903
Adding new projectile package: (101,-696)  Fracotred: (1.01,-6.96) : ByteVector2
Sending: ProjectilePackage: (101,-696)  Fracotred: (1.01,-6.96) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun3(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Adding new projectile package: (247,-684)  Fracotred: (2.47,-6.84) : ByteVector2
Sending: ProjectilePackage: (247,-684)  Fracotred: (2.47,-6.84) : ByteVector2
Adding new projectile package: (280,-646)  Fracotred: (2.8,-6.46) : ByteVector2
Sending: ProjectilePackage: (280,-646)  Fracotred: (2.8,-6.46) : ByteVector2
Adding new projectile package: (220,-619)  Fracotred: (2.2,-6.19) : ByteVector2
Sending: ProjectilePackage: (220,-619)  Fracotred: (2.2,-6.19) : ByteVector2
Adding new projectile package: (125,-628)  Fracotred: (1.25,-6.28) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (125,-628)  Fracotred: (1.25,-6.28) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-10,-640)  Fracotred: (-0.1,-6.4) : ByteVector2
Sending: ProjectilePackage: (-10,-640)  Fracotred: (-0.1,-6.4) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (15,-576)  Fracotred: (0.15,-5.76) : ByteVector2
Sending: ProjectilePackage: (15,-576)  Fracotred: (0.15,-5.76) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (123,-423)  Fracotred: (1.23,-4.23) : ByteVector2
Sending: ProjectilePackage: (123,-423)  Fracotred: (1.23,-4.23) : ByteVector2
I DID NOT NEED A SPHERECAST
Player: 1Is requesting to pickuo weapon: 7
Destroying weapon with index: 7 : Gun3(Clone)
Adding new projectile package: (82,-264)  Fracotred: (0.82,-2.64) : ByteVector2
Sending: ProjectilePackage: (82,-264)  Fracotred: (0.82,-2.64) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (28,-210)  Fracotred: (0.28,-2.1) : ByteVector2
Sending: ProjectilePackage: (28,-210)  Fracotred: (0.28,-2.1) : ByteVector2
Adding new projectile package: (-5,-161)  Fracotred: (-0.05,-1.61) : ByteVector2
Sending: ProjectilePackage: (-5,-161)  Fracotred: (-0.05,-1.61) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (69,-204)  Fracotred: (0.69,-2.04) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Cube (20)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: Cube (20)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (69,-204)  Fracotred: (0.69,-2.04) : ByteVector2
Player Got damaged by Player: 0
Could not find rigidbodyindex holder for rigidbody: Cube (20)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
DIED LOCALLY, SHOULD NOT DIE!
Player Got damaged by Player: 1
Could not find rigidbodyindex holder for rigidbody: Cube (20)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: Cube (20)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: Cube (20)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (263,-216)  Fracotred: (2.63,-2.16) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (263,-216)  Fracotred: (2.63,-2.16) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Cube (20)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (282,-204)  Fracotred: (2.82,-2.04) : ByteVector2
Sending: ProjectilePackage: (282,-204)  Fracotred: (2.82,-2.04) : ByteVector2
Firing Projectile Package: (0.0, 0.9, 4.6) : (0.0, -0.1, -1.0)
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Cube (20)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: Cube (18)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (235,-220)  Fracotred: (2.35,-2.2) : ByteVector2
Sending: ProjectilePackage: (235,-220)  Fracotred: (2.35,-2.2) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Grenade(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: Grenade(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: Grenade(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Grenade(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (175,-290)  Fracotred: (1.75,-2.9) : ByteVector2
Sending: ProjectilePackage: (175,-290)  Fracotred: (1.75,-2.9) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 3 GrenadeLauncher
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (46,-438)  Fracotred: (0.46,-4.38) : ByteVector2
Sending: ProjectilePackage: (46,-438)  Fracotred: (0.46,-4.38) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Cube (20)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: Cube (20)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not find rigidbodyindex holder for rigidbody: Cube (20)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, 2.5, 2.3) : (0.0, 0.0, -1.0)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.3, 2.0) : (0.0, -0.1, -0.9)
I DID NOT NEED A SPHERECAST
DIED LOCALLY, SHOULD NOT DIE!
Player Got damaged by Player: 1
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 40
Found map: Winter1 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 1.2, 3.2) : (0.0, -0.2, -1.0)
Inited A Runtime Spawned Syncableobject with index: 93 Name: Gun40(Clone)
Dropping Weapon with index: 41 Name: Gun40(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 1269 Total packages was sent!   AVG kbps: NaN
Ping Msg: 5 Data: 0.36 Kb
PingResponse Msg: 5 Data: 0.36 Kb
PlayerUpdate Msg: 1094 Data: 201.616 Kb
PlayerTookDamage Msg: 12 Data: 1.504 Kb
PlayerForceAdded Msg: 20 Data: 1.616 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 10 Data: 1.04 Kb
WeaponThrown Msg: 6 Data: 0.912 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 9 Data: 0.576 Kb
ObjectUpdate Msg: 96 Data: 11.52 Kb
ObjectDestructionCollision Msg: 6 Data: 0.72 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageTaken, 1427.832]
[DamageTakenTimeStamp, 873.1585]
[DamageGivenTimeStamp, 864.5606]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
I DID NOT NEED A SPHERECAST
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 92 Name: Gun3(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 46.87903 New Ping: 49.56055 AVG: 48.21979
Adding new projectile package: (335,-50)  Fracotred: (3.35,-0.5) : ByteVector2
Sending: ProjectilePackage: (335,-50)  Fracotred: (3.35,-0.5) : ByteVector2
Player Got damaged by Player: 1
Adding new projectile package: (89,-57)  Fracotred: (0.89,-0.57) : ByteVector2
Sending: ProjectilePackage: (89,-57)  Fracotred: (0.89,-0.57) : ByteVector2
Adding new projectile package: (0,-34)  Fracotred: (0,-0.34) : ByteVector2
Sending: ProjectilePackage: (0,-34)  Fracotred: (0,-0.34) : ByteVector2
Adding new projectile package: (-205,148)  Fracotred: (-2.05,1.48) : ByteVector2
Sending: ProjectilePackage: (-205,148)  Fracotred: (-2.05,1.48) : ByteVector2
Adding new projectile package: (-513,376)  Fracotred: (-5.13,3.76) : ByteVector2
Sending: ProjectilePackage: (-513,376)  Fracotred: (-5.13,3.76) : ByteVector2
Inited A Runtime Spawned Syncableobject with index: 94 Name: Gun64(Clone)
Inited A Runtime Spawned Syncableobject with index: 95 Name: Gun61(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 48.21979 New Ping: 49.80469 AVG: 49.01224
Updating Ping For user: mr-Am1G0 Old Ping: 49.01224 New Ping: 49.80469 AVG: 49.40846
Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun64(Clone)
Inited A Runtime Spawned Syncableobject with index: 96 Name: SnakeBulletBigFly(Clone)
Firing Projectile Package: (0.0, 2.5, -0.2) : (0.0, -0.9, 0.4)
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 100 Name: SnakeBulletBigFly(Clone)
Firing Projectile Package: (0.0, 2.3, -4.5) : (0.0, 0.1, 1.0)
New Snake target Assigned! 
New Snake target Assigned! 
Client is requesting to drop weapon: Found New SpawnID, returning: 4
Could not parse weaponNumber: gun57 Index: 64
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Exception: Could not find weapon with index: 64
  at GameManager.FindWeaponByIndex (Int32 weaponIndex) [0x00000] in <filename unknown>:0 
  at MultiplayerManager.OnWeaponDropped (System.Byte[] data) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.CheckMessageType (System.Byte[] data, MsgType type, CSteamID steamIdRemote) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.ReadMessageBuffer (System.Byte[] rawData, CSteamID SteamIdRemote) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.CheckForPackagesOnChannel (Int32 channel, Boolean checkHandler) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 41
Found map: Winter2 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 584 Total packages was sent!   AVG kbps: NaN
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 430 Data: 79.2 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 33 Data: 3.736 Kb
ObjectDestructionCollision Msg: 98 Data: 11.76 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 45]
[DamageTakenTimeStamp, 880.1255]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 86 Name: Gun61(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.40846 New Ping: 49.56055 AVG: 49.4845
Adding new projectile package: (260,-97)  Fracotred: (2.6,-0.97) : ByteVector2
Sending: ProjectilePackage: (260,-97)  Fracotred: (2.6,-0.97) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Achievement with key Headshot(20) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 42
Found map: Winter3 Cat: Winter
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 316 Total packages was sent!   AVG kbps: NaN
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 291 Data: 53.56 Kb
PlayerTookDamage Msg: 2 Data: 0.208 Kb
PlayerForceAdded Msg: 2 Data: 0.144 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 12 Data: 1.44 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 900.4462]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 45 Name: Gun60(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.4845 New Ping: 49.80469 AVG: 49.6446
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun60(Clone)
Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, -0.7, -6.5) : (0.0, -0.3, 0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 1.6, -4.7) : (0.0, -0.3, 1.1)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 1.1, -2.8) : (0.0, -0.5, 0.8)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.9, -4.7) : (0.0, -0.2, 1.1)
Inited A Runtime Spawned Syncableobject with index: 46 Name: Gun64(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.6446 New Ping: 49.56055 AVG: 49.60257
Firing Projectile Package: (0.0, -5.7, -6.0) : (0.0, -0.1, 0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.8, -6.0) : (0.0, -0.1, 1.0)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.6, -6.1) : (0.0, -0.1, 1.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -5.6, -6.0) : (0.0, -0.2, 1.1)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 43
Found map: Winter4 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 454 Total packages was sent!   AVG kbps: NaN
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 395 Data: 72.68 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 19 Data: 2.28 Kb
ObjectDestructionCollision Msg: 21 Data: 2.52 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageTaken, 1353.332]
[DamageTakenTimeStamp, 915.1014]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 93 Name: Gun1(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.60257 New Ping: 49.56055 AVG: 49.58156
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun1(Clone)
Firing Projectile Package: (0.0, -1.8, -6.2) : (0.0, -0.3, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.7, -6.1) : (0.0, 0.1, 1.1)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.6, -6.2) : (0.0, 0.0, 1.0)
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 101 Name: Gun5(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.58156 New Ping: 50.04883 AVG: 49.81519
Inited A Runtime Spawned Syncableobject with index: 111 Name: Gun1(Clone)
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun5(Clone)
Inited A Runtime Spawned Syncableobject with index: 112 Name: Gun64(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.81519 New Ping: 33.44727 AVG: 41.63123
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 1
Player Took damage!
Player Took damage!
Firing Projectile Package: (0.0, -2.8, 8.0) : (0.0, -0.1, 1.0)
Player Took damage!
Player Took damage!
Player Took damage!
I DID NOT NEED A SPHERECAST
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 1
Player Took damage!
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 113 Name: Gun37(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 41.63123 New Ping: 49.31641 AVG: 45.47382
Firing Projectile Package: (0.0, -3.6, 2.2) : (0.0, -0.4, -0.9)
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Got damaged by Player: 1
Player Took damage!
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Firing Projectile Package: (0.0, -1.0, 2.9) : (0.0, 0.6, -0.8)
I DID NOT NEED A SPHERECAST
Waited To Sync Character: 0 Frames Left
Client is requesting to drop weapon: Found New SpawnID, returning: 5
Inited A Runtime Spawned Syncableobject with index: 114 Name: Gun5(Clone)
Dropping Weapon with index: 6 Name: Gun5(Clone)
Player: 1Is requesting to pickuo weapon: 5
Destroying weapon with index: 5 : Gun5(Clone)
Inited A Runtime Spawned Syncableobject with index: 115 Name: Gun14(Clone)
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Got damaged by Player: 1
Player Took damage!
Player Took damage!
Player Took damage!
Updating Ping For user: mr-Am1G0 Old Ping: 45.47382 New Ping: 49.56055 AVG: 47.51718
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -3.9, 4.1) : (0.0, -0.6, -0.8)
I DID NOT NEED A SPHERECAST
Player Took damage!
Player Took damage!
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Got damaged by Player: 1
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 44
Found map: Winter5 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 1126 Total packages was sent!   AVG kbps: NaN
Ping Msg: 5 Data: 0.36 Kb
PingResponse Msg: 5 Data: 0.36 Kb
PlayerUpdate Msg: 857 Data: 157.688 Kb
PlayerTookDamage Msg: 18 Data: 1.872 Kb
PlayerForceAdded Msg: 4 Data: 0.288 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 10 Data: 1.04 Kb
WeaponThrown Msg: 2 Data: 0.304 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 6 Data: 0.384 Kb
ObjectUpdate Msg: 162 Data: 19.44 Kb
ObjectDestructionCollision Msg: 51 Data: 6.12 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageTaken, 1405.664]
[DamageTakenTimeStamp, 945.0981]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 60 Name: Gun41(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 47.51718 New Ping: 49.56055 AVG: 48.53886
Player Got damaged by Player: 1
Player Got damaged by Player: 1
Player Got damaged by Player: 1
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 68 Name: Gun25(Clone)
Inited A Runtime Spawned Syncableobject with index: 69 Name: Gun60(Clone)
Adding new projectile package: (509,-3)  Fracotred: (5.09,-0.03) : ByteVector2
Sending: ProjectilePackage: (509,-3)  Fracotred: (5.09,-0.03) : ByteVector2
Updating Ping For user: mr-Am1G0 Old Ping: 48.53886 New Ping: 51.75781 AVG: 50.14834
Updating Ping For user: mr-Am1G0 Old Ping: 50.14834 New Ping: 51.75781 AVG: 50.95308
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 45
Found map: Winter6 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 367 Total packages was sent!   AVG kbps: NaN
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 318 Data: 58.528 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerForceAdded Msg: 1 Data: 0.072 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 23 Data: 2.76 Kb
ObjectSpawned Msg: 2 Data: 0.448 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1423.332]
[DamageTakenTimeStamp, 957.1103]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 104 Name: Gun16(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.95308 New Ping: 35.88867 AVG: 43.42088
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun16(Clone)
Firing Projectile Package: (0.0, 3.6, -6.3) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 3.4, -6.5) : (0.0, 0.1, 1.0)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 3.0, -6.5) : (0.0, 0.4, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.9, -6.3) : (0.0, 0.7, 0.6)
Firing Projectile Package: (0.0, 2.5, -5.6) : (0.0, 0.5, 0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.1, -5.4) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 2.1, -5.5) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 2.1, -5.5) : (0.0, -0.2, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.2, -5.6) : (0.0, -0.2, 1.0)
Firing Projectile Package: (0.0, 2.4, -5.5) : (0.0, -0.2, 1.0)
Firing Projectile Package: (0.0, 2.5, -5.5) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.7, -5.5) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 2.8, -5.5) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 2.8, -5.5) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 2.9, -5.5) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.9, -5.5) : (0.0, 0.0, 1.0)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 2.9, -5.5) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.8, -5.5) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 2.8, -5.6) : (0.0, -0.1, 1.0)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 2.8, -5.6) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 2.8, -5.6) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 2.8, -5.6) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 2.8, -5.6) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 2.8, -5.6) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 2.8, -5.6) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.8, -5.6) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.8, -5.6) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.8, -5.6) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.8, -5.6) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.8, -5.6) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.8, -5.7) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.8, -5.7) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.8, -5.7) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 2.8, -5.7) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 46
Found map: Winter7 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 2.8, -5.7) : (0.0, -0.2, 1.0)
I DID NOT NEED A SPHERECAST
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 438 Total packages was sent!   AVG kbps: NaN
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 318 Data: 58.512 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 11 Data: 1.32 Kb
ObjectDestructionCollision Msg: 94 Data: 11.28 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageTaken, 1375.332]
[DamageTakenTimeStamp, 969.2346]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 208 Name: Gun32(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 43.42088 New Ping: 32.95898 AVG: 38.18993
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Adding new projectile package: (195,182)  Fracotred: (1.95,1.82) : ByteVector2
Sending: ProjectilePackage: (195,182)  Fracotred: (1.95,1.82) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Inited A Runtime Spawned Syncableobject with index: 209 Name: Gun61(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 38.18993 New Ping: 49.80469 AVG: 43.99731
Inited A Runtime Spawned Syncableobject with index: 210 Name: Gun32(Clone)
Adding new projectile package: (63,-85)  Fracotred: (0.63,-0.85) : ByteVector2
Sending: ProjectilePackage: (63,-85)  Fracotred: (0.63,-0.85) : ByteVector2
Adding new projectile package: (-302,-142)  Fracotred: (-3.02,-1.42) : ByteVector2
Sending: ProjectilePackage: (-302,-142)  Fracotred: (-3.02,-1.42) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 47
Found map: Winter8 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 211 Name: Gun61(Clone)
Dropping Weapon with index: 62 Name: Gun61(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 693 Total packages was sent!   AVG kbps: NaN
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 542 Data: 99.776 Kb
PlayerTookDamage Msg: 8 Data: 0.96 Kb
PlayerForceAdded Msg: 7 Data: 0.536 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponThrown Msg: 2 Data: 0.304 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 32 Data: 3.84 Kb
ObjectDestructionCollision Msg: 85 Data: 10.2 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageTaken, 1344.582]
[DamageTakenTimeStamp, 988.7256]
[DamageGivenTimeStamp, 975.7495]
[BlockData, BlockHandler+BlockData]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun0(Clone)
Adding new projectile package: (165,972)  Fracotred: (1.65,9.72) : ByteVector2
Sending: ProjectilePackage: (165,972)  Fracotred: (1.65,9.72) : ByteVector2
Firing Projectile Package: (0.0, -0.7, -12.1) : (0.0, 0.0, 1.0)
Adding new projectile package: (100,1034)  Fracotred: (1,10.34) : ByteVector2
Sending: ProjectilePackage: (100,1034)  Fracotred: (1,10.34) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.7, -12.1) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (121,1001)  Fracotred: (1.21,10.01) : ByteVector2
Sending: ProjectilePackage: (121,1001)  Fracotred: (1.21,10.01) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Cube
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (176,1015)  Fracotred: (1.76,10.15) : ByteVector2
Firing Projectile Package: (0.0, -0.8, -12.2) : (0.0, -0.1, 1.0)
Sending: ProjectilePackage: (176,1015)  Fracotred: (1.76,10.15) : ByteVector2
Adding new projectile package: (167,1088)  Fracotred: (1.67,10.88) : ByteVector2
Sending: ProjectilePackage: (167,1088)  Fracotred: (1.67,10.88) : ByteVector2
Firing Projectile Package: (0.0, -0.8, -12.4) : (0.0, -0.1, 1.0)
Adding new projectile package: (40,1147)  Fracotred: (0.4,11.47) : ByteVector2
Sending: ProjectilePackage: (40,1147)  Fracotred: (0.4,11.47) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (50,1093)  Fracotred: (0.5,10.93) : ByteVector2
Sending: ProjectilePackage: (50,1093)  Fracotred: (0.5,10.93) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Cube
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (91,1018)  Fracotred: (0.91,10.18) : ByteVector2
Sending: ProjectilePackage: (91,1018)  Fracotred: (0.91,10.18) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Cube
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (88,906)  Fracotred: (0.88,9.06) : ByteVector2
Sending: ProjectilePackage: (88,906)  Fracotred: (0.88,9.06) : ByteVector2
Firing Projectile Package: (0.0, -0.7, -12.3) : (0.0, -0.1, 1.0)
Adding new projectile package: (20,957)  Fracotred: (0.2,9.57) : ByteVector2
Sending: ProjectilePackage: (20,957)  Fracotred: (0.2,9.57) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Cube
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, -0.9, -12.5) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.9, -12.6) : (0.0, -0.1, 1.0)
Adding new projectile package: (93,944)  Fracotred: (0.93,9.44) : ByteVector2
Sending: ProjectilePackage: (93,944)  Fracotred: (0.93,9.44) : ByteVector2
Firing Projectile Package: (0.0, -0.8, -12.6) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Firing Projectile Package: (0.0, -0.8, -12.7) : (0.0, -0.1, 1.0)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, -1.5, -15.8) : (0.0, -0.7, 0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.3, -17.0) : (0.0, -0.4, 0.9)
Adding new projectile package: (-235,1285)  Fracotred: (-2.35,12.85) : ByteVector2
Sending: ProjectilePackage: (-235,1285)  Fracotred: (-2.35,12.85) : ByteVector2
Firing Projectile Package: (0.0, -2.4, -17.6) : (0.0, 0.3, 0.9)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-148,1193)  Fracotred: (-1.48,11.93) : ByteVector2
Sending: ProjectilePackage: (-148,1193)  Fracotred: (-1.48,11.93) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-125,1209)  Fracotred: (-1.25,12.09) : ByteVector2
Sending: ProjectilePackage: (-125,1209)  Fracotred: (-1.25,12.09) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-191,1297)  Fracotred: (-1.91,12.97) : ByteVector2
Sending: ProjectilePackage: (-191,1297)  Fracotred: (-1.91,12.97) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Cube
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, 0.7, -12.4) : (0.0, -0.3, 0.9)
Adding new projectile package: (-114,1289)  Fracotred: (-1.14,12.89) : ByteVector2
Sending: ProjectilePackage: (-114,1289)  Fracotred: (-1.14,12.89) : ByteVector2
Firing Projectile Package: (0.0, 0.7, -12.0) : (0.0, -0.1, 0.9)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-123,1305)  Fracotred: (-1.23,13.05) : ByteVector2
Sending: ProjectilePackage: (-123,1305)  Fracotred: (-1.23,13.05) : ByteVector2
Firing Projectile Package: (0.0, 0.2, -12.0) : (0.0, 0.6, 0.5)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-138,1326)  Fracotred: (-1.38,13.26) : ByteVector2
Sending: ProjectilePackage: (-138,1326)  Fracotred: (-1.38,13.26) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Achievement with key Headshot(20) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 48
Found map: Winter9 Cat: Winter
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 553 Total packages was sent!   AVG kbps: NaN
PlayerUpdate Msg: 492 Data: 90.816 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerForceAdded Msg: 5 Data: 0.408 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponThrown Msg: 4 Data: 0.544 Kb
WeaponWasPickedUp Msg: 4 Data: 0.256 Kb
ObjectSpawned Msg: 12 Data: 2.88 Kb
ObjectDestructionCollision Msg: 28 Data: 3.36 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageTaken, 32]
[DamageTakenTimeStamp, 1003.273]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1006.606]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 104 Name: Gun1(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 43.99731 New Ping: 32.95898 AVG: 38.47815
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Waited To Sync Character: 0 Frames Left
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun1(Clone)
Firing Projectile Package: (0.0, 3.8, 3.2) : (0.0, 0.0, 0.9)
Firing Projectile Package: (0.0, 4.1, 3.6) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 3.7, 3.5) : (0.0, 0.0, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.9, 2.6) : (0.0, -0.3, 0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Firing Projectile Package: (0.0, 2.3, 1.2) : (0.0, -0.2, 0.9)
Firing Projectile Package: (0.0, 2.4, 1.3) : (0.0, -1.0, -0.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 4.3, 2.1) : (0.0, -0.2, -1.0)
Firing Projectile Package: (0.0, 4.7, 4.0) : (0.0, -0.1, -1.0)
Firing Projectile Package: (0.0, 4.1, 5.8) : (0.0, 0.1, -1.0)
Firing Projectile Package: (0.0, 2.9, 7.3) : (0.0, 0.1, -0.6)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 1.7, 7.6) : (0.0, -0.1, -0.8)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.7, 7.8) : (0.0, -0.4, -0.8)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 4.4, 7.9) : (0.0, -0.3, -0.9)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 4.8, 8.5) : (0.0, -0.3, -1.0)
Firing Projectile Package: (0.0, 4.8, 8.9) : (0.0, -0.2, -0.9)
Firing Projectile Package: (0.0, 3.9, 9.1) : (0.0, -0.1, -1.1)
Firing Projectile Package: (0.0, 2.4, 9.4) : (0.0, -0.3, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 1.6, 9.5) : (0.0, 0.0, -1.1)
Firing Projectile Package: (0.0, 0.9, 9.3) : (0.0, -0.2, -0.9)
Firing Projectile Package: (0.0, 0.2, 9.6) : (0.0, -0.6, -0.7)
Firing Projectile Package: (0.0, -0.7, 9.7) : (0.0, -0.7, -0.6)
Firing Projectile Package: (0.0, -0.8, 9.5) : (0.0, -0.3, -0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.6, 9.9) : (0.0, -0.2, -1.0)
Firing Projectile Package: (0.0, -1.9, 10.2) : (0.0, -0.1, -1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.3, 10.2) : (0.0, -0.3, -1.0)
Firing Projectile Package: (0.0, -2.1, 10.8) : (0.0, -0.2, -1.0)
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 49
Found map: Winter10 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 403 Total packages was sent!   AVG kbps: NaN
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 277 Data: 50.968 Kb
PlayerTookDamage Msg: 4 Data: 0.544 Kb
PlayerForceAdded Msg: 5 Data: 0.36 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 6 Data: 0.72 Kb
ObjectDestructionCollision Msg: 101 Data: 12.12 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageTaken, 1413.582]
[DamageTakenTimeStamp, 1017.425]
[DamageGivenTimeStamp, 1014.551]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 115 Name: Gun12(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 38.47815 New Ping: 49.56055 AVG: 44.01935
Inited A Runtime Spawned Syncableobject with index: 116 Name: Gun12(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 44.01935 New Ping: 70.06836 AVG: 57.04385
Adding new projectile package: (592,-676)  Fracotred: (5.92,-6.76) : ByteVector2
Sending: ProjectilePackage: (592,-676)  Fracotred: (5.92,-6.76) : ByteVector2
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun12(Clone)
Firing Projectile Package: (0.0, 3.1, 0.9) : (0.0, 0.8, -0.7)
Firing Projectile Package: (0.0, 2.5, 0.1) : (0.0, 0.7, -0.6)
Firing Projectile Package: (0.0, 1.5, -0.5) : (0.0, 0.5, -0.9)
Firing Projectile Package: (0.0, 0.1, -0.5) : (0.0, 0.4, -0.9)
Firing Projectile Package: (0.0, -0.1, -0.6) : (0.0, 0.8, -0.4)
Firing Projectile Package: (0.0, -0.1, -0.8) : (0.0, 0.6, -0.8)
Firing Projectile Package: (0.0, 0.2, -0.5) : (0.0, 0.6, -0.7)
Firing Projectile Package: (0.0, 0.6, -0.2) : (0.0, 0.6, -0.9)
Firing Projectile Package: (0.0, 0.9, 0.2) : (0.0, 0.5, -0.8)
Firing Projectile Package: (0.0, 1.3, 0.7) : (0.0, 0.8, -0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.5, 0.2) : (0.0, -0.1, -1.0)
Firing Projectile Package: (0.0, 0.6, 0.3) : (0.0, 0.2, -1.0)
Firing Projectile Package: (0.0, 0.5, 0.4) : (0.0, 0.0, -0.9)
Adding new projectile package: (-89,-1369)  Fracotred: (-0.89,-13.69) : ByteVector2
Sending: ProjectilePackage: (-89,-1369)  Fracotred: (-0.89,-13.69) : ByteVector2
Firing Projectile Package: (0.0, 0.4, 0.4) : (0.0, -0.1, -1.0)
Adding new projectile package: (-63,-1360)  Fracotred: (-0.63,-13.6) : ByteVector2
Sending: ProjectilePackage: (-63,-1360)  Fracotred: (-0.63,-13.6) : ByteVector2
Firing Projectile Package: (0.0, 0.4, 0.5) : (0.0, 0.0, -1.1)
Adding new projectile package: (7,-1403)  Fracotred: (0.07,-14.03) : ByteVector2
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 0.4, 1.0) : (0.0, -0.1, -1.0)
Sending: ProjectilePackage: (7,-1403)  Fracotred: (0.07,-14.03) : ByteVector2
Adding new projectile package: (33,-1439)  Fracotred: (0.33,-14.39) : ByteVector2
Sending: ProjectilePackage: (33,-1439)  Fracotred: (0.33,-14.39) : ByteVector2
Firing Projectile Package: (0.0, 0.4, 1.7) : (0.0, -0.1, -1.1)
Adding new projectile package: (34,-1467)  Fracotred: (0.34,-14.67) : ByteVector2
Sending: ProjectilePackage: (34,-1467)  Fracotred: (0.34,-14.67) : ByteVector2
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-21,-1471)  Fracotred: (-0.21,-14.71) : ByteVector2
Sending: ProjectilePackage: (-21,-1471)  Fracotred: (-0.21,-14.71) : ByteVector2
Player Got damaged by Player: 1
Adding new projectile package: (-56,-1472)  Fracotred: (-0.56,-14.72) : ByteVector2
Sending: ProjectilePackage: (-56,-1472)  Fracotred: (-0.56,-14.72) : ByteVector2
Adding new projectile package: (-51,-1502)  Fracotred: (-0.51,-15.02) : ByteVector2
Sending: ProjectilePackage: (-51,-1502)  Fracotred: (-0.51,-15.02) : ByteVector2
Adding new projectile package: (-89,-1539)  Fracotred: (-0.89,-15.39) : ByteVector2
Sending: ProjectilePackage: (-89,-1539)  Fracotred: (-0.89,-15.39) : ByteVector2
Adding new projectile package: (-102,-1556)  Fracotred: (-1.02,-15.56) : ByteVector2
Sending: ProjectilePackage: (-102,-1556)  Fracotred: (-1.02,-15.56) : ByteVector2
Adding new projectile package: (-103,-1555)  Fracotred: (-1.03,-15.55) : ByteVector2
Sending: ProjectilePackage: (-103,-1555)  Fracotred: (-1.03,-15.55) : ByteVector2
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 117 Name: Gun10(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 57.04385 New Ping: 32.95898 AVG: 45.00142
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Inited A Runtime Spawned Syncableobject with index: 127 Name: Gun12(Clone)
Dropping Weapon with index: 13 Name: Gun12(Clone)
Player Got damaged by Player: 1
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 1
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 1
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 1
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Adding new projectile package: (-47,-1271)  Fracotred: (-0.47,-12.71) : ByteVector2
Sending: ProjectilePackage: (-47,-1271)  Fracotred: (-0.47,-12.71) : ByteVector2
Adding new projectile package: (-105,-1272)  Fracotred: (-1.05,-12.72) : ByteVector2
Sending: ProjectilePackage: (-105,-1272)  Fracotred: (-1.05,-12.72) : ByteVector2
Adding new projectile package: (-14,-1271)  Fracotred: (-0.14,-12.71) : ByteVector2
Sending: ProjectilePackage: (-14,-1271)  Fracotred: (-0.14,-12.71) : ByteVector2
Firing Projectile Package: (0.0, 1.1, 4.4) : (0.0, 0.3, -1.0)
Adding new projectile package: (0,-1235)  Fracotred: (0,-12.35) : ByteVector2
Sending: ProjectilePackage: (0,-1235)  Fracotred: (0,-12.35) : ByteVector2
Firing Projectile Package: (0.0, 1.1, 3.9) : (0.0, 0.3, -0.9)
Firing Projectile Package: (0.0, 0.6, 3.5) : (0.0, 0.3, -1.0)
Adding new projectile package: (23,-1232)  Fracotred: (0.23,-12.32) : ByteVector2
Sending: ProjectilePackage: (23,-1232)  Fracotred: (0.23,-12.32) : ByteVector2
Adding new projectile package: (10,-1243)  Fracotred: (0.1,-12.43) : ByteVector2
Sending: ProjectilePackage: (10,-1243)  Fracotred: (0.1,-12.43) : ByteVector2
Adding new projectile package: (7,-1243)  Fracotred: (0.07,-12.43) : ByteVector2
Sending: ProjectilePackage: (7,-1243)  Fracotred: (0.07,-12.43) : ByteVector2
Adding new projectile package: (-1,-1243)  Fracotred: (-0.01,-12.43) : ByteVector2
Sending: ProjectilePackage: (-1,-1243)  Fracotred: (-0.01,-12.43) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun10(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (7,-1247)  Fracotred: (0.07,-12.47) : ByteVector2
Sending: ProjectilePackage: (7,-1247)  Fracotred: (0.07,-12.47) : ByteVector2
Adding new projectile package: (3,-1252)  Fracotred: (0.03,-12.52) : ByteVector2
Sending: ProjectilePackage: (3,-1252)  Fracotred: (0.03,-12.52) : ByteVector2
Adding new projectile package: (-2,-1252)  Fracotred: (-0.02,-12.52) : ByteVector2
Sending: ProjectilePackage: (-2,-1252)  Fracotred: (-0.02,-12.52) : ByteVector2
Adding new projectile package: (-1,-1253)  Fracotred: (-0.01,-12.53) : ByteVector2
Sending: ProjectilePackage: (-1,-1253)  Fracotred: (-0.01,-12.53) : ByteVector2
Adding new projectile package: (5,-1256)  Fracotred: (0.05,-12.56) : ByteVector2
Sending: ProjectilePackage: (5,-1256)  Fracotred: (0.05,-12.56) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (1,-1257)  Fracotred: (0.01,-12.57) : ByteVector2
Sending: ProjectilePackage: (1,-1257)  Fracotred: (0.01,-12.57) : ByteVector2
Adding new projectile package: (-2,-1259)  Fracotred: (-0.02,-12.59) : ByteVector2
Sending: ProjectilePackage: (-2,-1259)  Fracotred: (-0.02,-12.59) : ByteVector2
Adding new projectile package: (0,-1260)  Fracotred: (0,-12.6) : ByteVector2
Sending: ProjectilePackage: (0,-1260)  Fracotred: (0,-12.6) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (3,-1264)  Fracotred: (0.03,-12.64) : ByteVector2
Sending: ProjectilePackage: (3,-1264)  Fracotred: (0.03,-12.64) : ByteVector2
Adding new projectile package: (0,-1264)  Fracotred: (0,-12.64) : ByteVector2
Sending: ProjectilePackage: (0,-1264)  Fracotred: (0,-12.64) : ByteVector2
Adding new projectile package: (0,-1265)  Fracotred: (0,-12.65) : ByteVector2
Sending: ProjectilePackage: (0,-1265)  Fracotred: (0,-12.65) : ByteVector2
Adding new projectile package: (0,-1268)  Fracotred: (0,-12.68) : ByteVector2
Sending: ProjectilePackage: (0,-1268)  Fracotred: (0,-12.68) : ByteVector2
Inited A Runtime Spawned Syncableobject with index: 130 Name: Gun64(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 45.00142 New Ping: 33.69141 AVG: 39.34641
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Inited A Runtime Spawned Syncableobject with index: 131 Name: Gun60(Clone)
Look rotation viewing vector is zero
Updating Ping For user: mr-Am1G0 Old Ping: 39.34641 New Ping: 54.19922 AVG: 46.77282
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Inited A Runtime Spawned Syncableobject with index: 132 Name: Gun64(Clone)
Player: 1Is requesting to pickuo weapon: 8
Destroying weapon with index: 8 : Gun64(Clone)
Inited A Runtime Spawned Syncableobject with index: 133 Name: Gun64(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 46.77282 New Ping: 59.32617 AVG: 53.04949
Inited A Runtime Spawned Syncableobject with index: 128 Name: SnakeBulletBigFly(Clone)
Firing Projectile Package: (0.0, 1.2, 13.6) : (0.0, 0.9, -0.3)
Adding new projectile package: (392,-328)  Fracotred: (3.92,-3.28) : ByteVector2
Sending: ProjectilePackage: (392,-328)  Fracotred: (3.92,-3.28) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun64(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
Could not find rigidbodyindex holder for rigidbody: Gun64(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 129 Name: SnakeBulletBigFly(Clone)
Firing Projectile Package: (0.0, 1.5, 13.7) : (0.0, 1.0, -0.2)
New Snake target Assigned! 
New Snake target Assigned! 
Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
New Snake target Assigned! 
Player: 1Is requesting to pickuo weapon: 9
Destroying weapon with index: 9 : Gun64(Clone)
Adding new projectile package: (210,1139)  Fracotred: (2.1,11.39) : ByteVector2
Sending: ProjectilePackage: (210,1139)  Fracotred: (2.1,11.39) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: 64 flying snake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-18,1390)  Fracotred: (-0.18,13.9) : ByteVector2
Sending: ProjectilePackage: (-18,1390)  Fracotred: (-0.18,13.9) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 135 Name: SnakeBulletBigFly(Clone)
Firing Projectile Package: (0.0, -1.5, 11.3) : (0.0, 1.0, 0.2)
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 136 Name: Gun2(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 53.04949 New Ping: 33.20313 AVG: 43.12631
Adding new projectile package: (73,786)  Fracotred: (0.73,7.86) : ByteVector2
Sending: ProjectilePackage: (73,786)  Fracotred: (0.73,7.86) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player Took damage!
Could not find rigidbodyindex holder for rigidbody: Cube (11)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
New Snake target Assigned! 
Adding new projectile package: (204,669)  Fracotred: (2.04,6.69) : ByteVector2
Sending: ProjectilePackage: (204,669)  Fracotred: (2.04,6.69) : ByteVector2
Killing Blow!!
Player Got damaged by Player: 1
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 50
Found map: Winter11 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 1
New Snake target Assigned! 
Client is requesting to drop weapon: Found New SpawnID, returning: 12
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 1710 Total packages was sent!   AVG kbps: NaN
Ping Msg: 7 Data: 0.504 Kb
PingResponse Msg: 7 Data: 0.504 Kb
PlayerUpdate Msg: 1373 Data: 253.224 Kb
PlayerTookDamage Msg: 8 Data: 0.832 Kb
PlayerForceAdded Msg: 7 Data: 0.616 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 14 Data: 1.456 Kb
WeaponThrown Msg: 8 Data: 1.12 Kb
WeaponDropped Msg: 4 Data: 0.512 Kb
WeaponWasPickedUp Msg: 10 Data: 0.64 Kb
ObjectUpdate Msg: 231 Data: 26.992 Kb
ObjectDestructionCollision Msg: 37 Data: 4.44 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Could not parse weaponNumber: gun57 Index: 64
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Exception: Could not find weapon with index: 64
  at GameManager.FindWeaponByIndex (Int32 weaponIndex) [0x00000] in <filename unknown>:0 
  at MultiplayerManager.OnWeaponDropped (System.Byte[] data) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.CheckMessageType (System.Byte[] data, MsgType type, CSteamID steamIdRemote) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.ReadMessageBuffer (System.Byte[] rawData, CSteamID SteamIdRemote) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.CheckForPackagesOnChannel (Int32 channel, Boolean checkHandler) [0x00000] in <filename unknown>:0 
  at P2PPackageHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Made all rigidbodies interpolate
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Cube (11)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
[DamageTaken, 20]
[DamageTakenTimeStamp, 1063.628]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found no recipient for package!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 45 Name: Gun0(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 43.12631 New Ping: 57.12891 AVG: 50.12761
Inited A Runtime Spawned Syncableobject with index: 46 Name: Gun12(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.12761 New Ping: 54.6875 AVG: 52.40755
Inited A Runtime Spawned Syncableobject with index: 47 Name: Gun0(Clone)
Inited A Runtime Spawned Syncableobject with index: 57 Name: Gun2(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 52.40755 New Ping: 49.56055 AVG: 50.98405
Inited A Runtime Spawned Syncableobject with index: 58 Name: Gun1(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.98405 New Ping: 49.56055 AVG: 50.2723
Adding new projectile package: (107,-542)  Fracotred: (1.07,-5.42) : ByteVector2
Sending: ProjectilePackage: (107,-542)  Fracotred: (1.07,-5.42) : ByteVector2
Inited A Runtime Spawned Syncableobject with index: 59 Name: Gun12(Clone)
Dropping Weapon with index: 13 Name: Gun12(Clone)
Waited To Sync Character: 0 Frames Left
Adding new projectile package: (28,-384)  Fracotred: (0.28,-3.84) : ByteVector2
Sending: ProjectilePackage: (28,-384)  Fracotred: (0.28,-3.84) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (100,-341)  Fracotred: (1,-3.41) : ByteVector2
Player Took damage!
Sending: ProjectilePackage: (100,-341)  Fracotred: (1,-3.41) : ByteVector2
Adding new projectile package: (124,-235)  Fracotred: (1.24,-2.35) : ByteVector2
Sending: ProjectilePackage: (124,-235)  Fracotred: (1.24,-2.35) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (160,-85)  Fracotred: (1.6,-0.85) : ByteVector2
Sending: ProjectilePackage: (160,-85)  Fracotred: (1.6,-0.85) : ByteVector2
Adding new projectile package: (97,38)  Fracotred: (0.97,0.38) : ByteVector2
Sending: ProjectilePackage: (97,38)  Fracotred: (0.97,0.38) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (99,129)  Fracotred: (0.99,1.29) : ByteVector2
Sending: ProjectilePackage: (99,129)  Fracotred: (0.99,1.29) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (54,134)  Fracotred: (0.54,1.34) : ByteVector2
Sending: ProjectilePackage: (54,134)  Fracotred: (0.54,1.34) : ByteVector2
I DID NOT NEED A SPHERECAST
Could not find rigidbodyindex holder for rigidbody: Gun12(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I DID NOT NEED A SPHERECAST
Adding new projectile package: (31,87)  Fracotred: (0.31,0.87) : ByteVector2
Sending: ProjectilePackage: (31,87)  Fracotred: (0.31,0.87) : ByteVector2
Adding new projectile package: (114,-52)  Fracotred: (1.14,-0.52) : ByteVector2
Sending: ProjectilePackage: (114,-52)  Fracotred: (1.14,-0.52) : ByteVector2
Adding new projectile package: (133,-207)  Fracotred: (1.33,-2.07) : ByteVector2
Sending: ProjectilePackage: (133,-207)  Fracotred: (1.33,-2.07) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (152,-340)  Fracotred: (1.52,-3.4) : ByteVector2
Sending: ProjectilePackage: (152,-340)  Fracotred: (1.52,-3.4) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (217,-465)  Fracotred: (2.17,-4.65) : ByteVector2
Sending: ProjectilePackage: (217,-465)  Fracotred: (2.17,-4.65) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (188,-619)  Fracotred: (1.88,-6.19) : ByteVector2
Sending: ProjectilePackage: (188,-619)  Fracotred: (1.88,-6.19) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (117,-794)  Fracotred: (1.17,-7.94) : ByteVector2
Sending: ProjectilePackage: (117,-794)  Fracotred: (1.17,-7.94) : ByteVector2
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Adding new projectile package: (82,-794)  Fracotred: (0.82,-7.94) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (82,-794)  Fracotred: (0.82,-7.94) : ByteVector2
Player Got damaged by Player: 1
Adding new projectile package: (61,-665)  Fracotred: (0.61,-6.65) : ByteVector2
Sending: ProjectilePackage: (61,-665)  Fracotred: (0.61,-6.65) : ByteVector2
Player: 1Is requesting to pickuo weapon: 5
Destroying weapon with index: 5 : Gun12(Clone)
Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-7,-469)  Fracotred: (-0.07,-4.69) : ByteVector2
Sending: ProjectilePackage: (-7,-469)  Fracotred: (-0.07,-4.69) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.4, -0.5) : (0.0, -0.3, 0.9)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-2,-290)  Fracotred: (-0.02,-2.9) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-2,-290)  Fracotred: (-0.02,-2.9) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.9, -0.7) : (0.0, -0.5, 0.9)
Adding new projectile package: (31,-20)  Fracotred: (0.31,-0.2) : ByteVector2
Sending: ProjectilePackage: (31,-20)  Fracotred: (0.31,-0.2) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 1.7, -1.2) : (0.0, -0.1, 1.0)
Adding new projectile package: (103,114)  Fracotred: (1.03,1.14) : ByteVector2
Sending: ProjectilePackage: (103,114)  Fracotred: (1.03,1.14) : ByteVector2
Firing Projectile Package: (0.0, 1.1, -2.0) : (0.0, -0.3, 1.0)
Player Got damaged by Player: 1
Adding new projectile package: (-43,114)  Fracotred: (-0.43,1.14) : ByteVector2
Sending: ProjectilePackage: (-43,114)  Fracotred: (-0.43,1.14) : ByteVector2
Firing Projectile Package: (0.0, 0.0, -3.1) : (0.0, -0.3, 0.9)
Adding new projectile package: (49,119)  Fracotred: (0.49,1.19) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (49,119)  Fracotred: (0.49,1.19) : ByteVector2
Firing Projectile Package: (0.0, 0.9, -4.9) : (0.0, -0.5, 0.8)
Adding new projectile package: (210,298)  Fracotred: (2.1,2.98) : ByteVector2
Sending: ProjectilePackage: (210,298)  Fracotred: (2.1,2.98) : ByteVector2
Firing Projectile Package: (0.0, 2.3, -5.9) : (0.0, -0.2, 1.0)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (308,530)  Fracotred: (3.08,5.3) : ByteVector2
Sending: ProjectilePackage: (308,530)  Fracotred: (3.08,5.3) : ByteVector2
Firing Projectile Package: (0.0, 2.4, -6.7) : (0.0, -0.1, 0.9)
Firing Projectile Package: (0.0, 2.4, -7.6) : (0.0, -0.1, 1.0)
Adding new projectile package: (297,696)  Fracotred: (2.97,6.96) : ByteVector2
Sending: ProjectilePackage: (297,696)  Fracotred: (2.97,6.96) : ByteVector2
Firing Projectile Package: (0.0, 2.0, -8.8) : (0.0, 0.0, 1.0)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (222,746)  Fracotred: (2.22,7.46) : ByteVector2
Sending: ProjectilePackage: (222,746)  Fracotred: (2.22,7.46) : ByteVector2
Firing Projectile Package: (0.0, 1.1, -9.8) : (0.0, -0.1, 1.0)
Firing Projectile Package: (0.0, 0.0, -10.8) : (0.0, -0.3, 1.0)
Adding new projectile package: (28,719)  Fracotred: (0.28,7.19) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun2(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (28,719)  Fracotred: (0.28,7.19) : ByteVector2
Firing Projectile Package: (0.0, -0.3, -11.8) : (0.0, -0.2, 1.0)
Firing Projectile Package: (0.0, 0.2, -12.4) : (0.0, 0.2, 1.0)
Adding new projectile package: (112,784)  Fracotred: (1.12,7.84) : ByteVector2
Sending: ProjectilePackage: (112,784)  Fracotred: (1.12,7.84) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun2(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, 0.4, -12.9) : (0.0, -0.1, 1.1)
Inited A Runtime Spawned Syncableobject with index: 60 Name: Gun37(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.2723 New Ping: 37.8418 AVG: 44.05705
Adding new projectile package: (291,905)  Fracotred: (2.91,9.05) : ByteVector2
Sending: ProjectilePackage: (291,905)  Fracotred: (2.91,9.05) : ByteVector2
Firing Projectile Package: (0.0, 0.9, -13.7) : (0.0, -0.5, 0.8)
Player Got damaged by Player: 1
Firing Projectile Package: (0.0, 2.7, -14.4) : (0.0, -0.1, 1.1)
Adding new projectile package: (291,969)  Fracotred: (2.91,9.69) : ByteVector2
Sending: ProjectilePackage: (291,969)  Fracotred: (2.91,9.69) : ByteVector2
Firing Projectile Package: (0.0, 3.6, -15.3) : (0.0, -0.2, 1.1)
Could not find rigidbodyindex holder for rigidbody: 12 Thruster
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, 3.9, -16.4) : (0.0, -0.1, 0.9)
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 1
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 1
Player Got damaged by Player: 0
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 1
Player Got damaged by Player: 0
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
DIED LOCALLY, SHOULD NOT DIE!
Player Got damaged by Player: 1
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 51
Found map: Winter12 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 1175 Total packages was sent!   AVG kbps: NaN
Ping Msg: 5 Data: 0.36 Kb
PingResponse Msg: 5 Data: 0.36 Kb
PlayerUpdate Msg: 966 Data: 178.24 Kb
PlayerTookDamage Msg: 16 Data: 1.664 Kb
PlayerForceAdded Msg: 15 Data: 1.256 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 10 Data: 1.04 Kb
WeaponThrown Msg: 6 Data: 0.848 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 5 Data: 0.32 Kb
ObjectUpdate Msg: 129 Data: 15.48 Kb
ObjectDestructionCollision Msg: 12 Data: 1.44 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1384.332]
[DamageTakenTimeStamp, 1098.335]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 79 Name: Gun26(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 44.05705 New Ping: 50.04883 AVG: 47.05294
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun26(Clone)
Inited A Runtime Spawned Syncableobject with index: 80 Name: SnakeBulletBig(Clone)
Firing Projectile Package: (0.0, 5.4, -4.2) : (0.0, 0.3, 0.9)
Inited A Runtime Spawned Syncableobject with index: 81 Name: SnakeBulletBig(Clone)
Firing Projectile Package: (0.0, 4.7, -3.1) : (0.0, -0.6, 0.8)
Waited To Sync Character: 0 Frames Left
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Inited A Runtime Spawned Syncableobject with index: 83 Name: Gun1(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 47.05294 New Ping: 33.20313 AVG: 40.12803
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player: 1Is requesting to pickuo weapon: 2
Destroying weapon with index: 2 : Gun1(Clone)
Inited A Runtime Spawned Syncableobject with index: 84 Name: Gun12(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 40.12803 New Ping: 33.20313 AVG: 36.66558
Firing Projectile Package: (0.0, 5.3, 4.0) : (0.0, -0.1, -1.0)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 5.2, 4.1) : (0.0, 0.0, -1.0)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 85 Name: Gun14(Clone)
Inited A Runtime Spawned Syncableobject with index: 86 Name: Gun6(Clone)
Inited A Runtime Spawned Syncableobject with index: 87 Name: Gun1(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 36.66558 New Ping: 49.31641 AVG: 42.99099
Updating Ping For user: mr-Am1G0 Old Ping: 42.99099 New Ping: 49.31641 AVG: 46.1537
Updating Ping For user: mr-Am1G0 Old Ping: 46.1537 New Ping: 49.31641 AVG: 47.73505
Adding new projectile package: (519,-270)  Fracotred: (5.19,-2.7) : ByteVector2
Sending: ProjectilePackage: (519,-270)  Fracotred: (5.19,-2.7) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 1 AK 47
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, 5.5, 3.4) : (0.0, 0.3, -0.9)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (523,-288)  Fracotred: (5.23,-2.88) : ByteVector2
Sending: ProjectilePackage: (523,-288)  Fracotred: (5.23,-2.88) : ByteVector2
Firing Projectile Package: (0.0, 4.5, 4.5) : (0.0, 0.1, -1.0)
Adding new projectile package: (519,-296)  Fracotred: (5.19,-2.96) : ByteVector2
Sending: ProjectilePackage: (519,-296)  Fracotred: (5.19,-2.96) : ByteVector2
Adding new projectile package: (513,-300)  Fracotred: (5.13,-3) : ByteVector2
Sending: ProjectilePackage: (513,-300)  Fracotred: (5.13,-3) : ByteVector2
Adding new projectile package: (513,-305)  Fracotred: (5.13,-3.05) : ByteVector2
Sending: ProjectilePackage: (513,-305)  Fracotred: (5.13,-3.05) : ByteVector2
Firing Projectile Package: (0.0, 5.1, 5.6) : (0.0, 0.7, -0.7)
Adding new projectile package: (515,-313)  Fracotred: (5.15,-3.13) : ByteVector2
Sending: ProjectilePackage: (515,-313)  Fracotred: (5.15,-3.13) : ByteVector2
Adding new projectile package: (511,-319)  Fracotred: (5.11,-3.19) : ByteVector2
Sending: ProjectilePackage: (511,-319)  Fracotred: (5.11,-3.19) : ByteVector2
Adding new projectile package: (511,-325)  Fracotred: (5.11,-3.25) : ByteVector2
Sending: ProjectilePackage: (511,-325)  Fracotred: (5.11,-3.25) : ByteVector2
Adding new projectile package: (509,-332)  Fracotred: (5.09,-3.32) : ByteVector2
Sending: ProjectilePackage: (509,-332)  Fracotred: (5.09,-3.32) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (509,-339)  Fracotred: (5.09,-3.39) : ByteVector2
Sending: ProjectilePackage: (509,-339)  Fracotred: (5.09,-3.39) : ByteVector2
Adding new projectile package: (509,-345)  Fracotred: (5.09,-3.45) : ByteVector2
Sending: ProjectilePackage: (509,-345)  Fracotred: (5.09,-3.45) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (509,-351)  Fracotred: (5.09,-3.51) : ByteVector2
Sending: ProjectilePackage: (509,-351)  Fracotred: (5.09,-3.51) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (511,-359)  Fracotred: (5.11,-3.59) : ByteVector2
Sending: ProjectilePackage: (511,-359)  Fracotred: (5.11,-3.59) : ByteVector2
Player Took damage!
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 88 Name: Gun2(Clone)
Adding new projectile package: (509,-367)  Fracotred: (5.09,-3.67) : ByteVector2
Sending: ProjectilePackage: (509,-367)  Fracotred: (5.09,-3.67) : ByteVector2
Updating Ping For user: mr-Am1G0 Old Ping: 47.73505 New Ping: 68.35938 AVG: 58.04721
I DID NOT NEED A SPHERECAST
Adding new projectile package: (505,-375)  Fracotred: (5.05,-3.75) : ByteVector2
Sending: ProjectilePackage: (505,-375)  Fracotred: (5.05,-3.75) : ByteVector2
Adding new projectile package: (511,-382)  Fracotred: (5.11,-3.82) : ByteVector2
Sending: ProjectilePackage: (511,-382)  Fracotred: (5.11,-3.82) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Adding new projectile package: (509,-390)  Fracotred: (5.09,-3.9) : ByteVector2
Player Got damaged by Player: 0
Sending: ProjectilePackage: (509,-390)  Fracotred: (5.09,-3.9) : ByteVector2
Adding new projectile package: (509,-395)  Fracotred: (5.09,-3.95) : ByteVector2
Sending: ProjectilePackage: (509,-395)  Fracotred: (5.09,-3.95) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Got damaged by Player: 0
Player Got damaged by Player: 0
Could not find rigidbodyindex holder for rigidbody: 1 AK 47
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (509,-401)  Fracotred: (5.09,-4.01) : ByteVector2
Sending: ProjectilePackage: (509,-401)  Fracotred: (5.09,-4.01) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (513,-409)  Fracotred: (5.13,-4.09) : ByteVector2
Sending: ProjectilePackage: (513,-409)  Fracotred: (5.13,-4.09) : ByteVector2
New Snake target Assigned! 
Firing Projectile Package: (0.0, -2.6, 15.1) : (0.0, 0.2, -1.0)
New Snake target Assigned! 
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.4, 15.6) : (0.0, 0.8, -0.6)
Firing Projectile Package: (0.0, -4.0, 15.8) : (0.0, 0.7, -0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -6.4, 15.6) : (0.0, 0.9, -0.5)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -8.9, 15.4) : (0.0, 0.9, -0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -11.8, 15.3) : (0.0, 0.7, -0.5)
Client is requesting to drop weapon: Found New SpawnID, returning: 9
Inited A Runtime Spawned Syncableobject with index: 90 Name: Gun1(Clone)
Dropping Weapon with index: 2 Name: Gun1(Clone)
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 52
Found map: Winter14 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 1308 Total packages was sent!   AVG kbps: NaN
Ping Msg: 7 Data: 0.504 Kb
PingResponse Msg: 7 Data: 0.504 Kb
PlayerUpdate Msg: 1016 Data: 187.264 Kb
PlayerTookDamage Msg: 6 Data: 0.624 Kb
PlayerForceAdded Msg: 5 Data: 0.36 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 14 Data: 1.456 Kb
WeaponThrown Msg: 4 Data: 0.544 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 5 Data: 0.32 Kb
ObjectUpdate Msg: 182 Data: 21.56 Kb
ObjectDestructionCollision Msg: 56 Data: 6.72 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
I DID NOT NEED A SPHERECAST
Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Packet Is obsolete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DamageTaken, 69]
[DamageTakenTimeStamp, 1118.865]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1133.728]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
New Snake target Assigned! 
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 26 Name: Gun1(Clone)
Inited A Runtime Spawned Syncableobject with index: 27 Name: Gun26(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 58.04721 New Ping: 51.75781 AVG: 54.90251
Updating Ping For user: mr-Am1G0 Old Ping: 54.90251 New Ping: 51.75781 AVG: 53.33016
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun26(Clone)
Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (37,515)  Fracotred: (0.37,5.15) : ByteVector2
Sending: ProjectilePackage: (37,515)  Fracotred: (0.37,5.15) : ByteVector2
Adding new projectile package: (-2,546)  Fracotred: (-0.02,5.46) : ByteVector2
Sending: ProjectilePackage: (-2,546)  Fracotred: (-0.02,5.46) : ByteVector2
Adding new projectile package: (-67,586)  Fracotred: (-0.67,5.86) : ByteVector2
Sending: ProjectilePackage: (-67,586)  Fracotred: (-0.67,5.86) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 26 Launcher
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-72,623)  Fracotred: (-0.72,6.23) : ByteVector2
Sending: ProjectilePackage: (-72,623)  Fracotred: (-0.72,6.23) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-99,601)  Fracotred: (-0.99,6.01) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 26 Launcher
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sending: ProjectilePackage: (-99,601)  Fracotred: (-0.99,6.01) : ByteVector2
Adding new projectile package: (-88,596)  Fracotred: (-0.88,5.96) : ByteVector2
Sending: ProjectilePackage: (-88,596)  Fracotred: (-0.88,5.96) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-82,611)  Fracotred: (-0.82,6.11) : ByteVector2
Sending: ProjectilePackage: (-82,611)  Fracotred: (-0.82,6.11) : ByteVector2
Adding new projectile package: (-56,617)  Fracotred: (-0.56,6.17) : ByteVector2
Sending: ProjectilePackage: (-56,617)  Fracotred: (-0.56,6.17) : ByteVector2
Adding new projectile package: (-30,630)  Fracotred: (-0.3,6.3) : ByteVector2
Sending: ProjectilePackage: (-30,630)  Fracotred: (-0.3,6.3) : ByteVector2
Adding new projectile package: (-20,648)  Fracotred: (-0.2,6.48) : ByteVector2
Sending: ProjectilePackage: (-20,648)  Fracotred: (-0.2,6.48) : ByteVector2
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-15,665)  Fracotred: (-0.15,6.65) : ByteVector2
Sending: ProjectilePackage: (-15,665)  Fracotred: (-0.15,6.65) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 26 Launcher
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-31,663)  Fracotred: (-0.31,6.63) : ByteVector2
Sending: ProjectilePackage: (-31,663)  Fracotred: (-0.31,6.63) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 26 Launcher
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (-41,665)  Fracotred: (-0.41,6.65) : ByteVector2
Sending: ProjectilePackage: (-41,665)  Fracotred: (-0.41,6.65) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-40,675)  Fracotred: (-0.4,6.75) : ByteVector2
Sending: ProjectilePackage: (-40,675)  Fracotred: (-0.4,6.75) : ByteVector2
Adding new projectile package: (-67,648)  Fracotred: (-0.67,6.48) : ByteVector2
Sending: ProjectilePackage: (-67,648)  Fracotred: (-0.67,6.48) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Inited A Runtime Spawned Syncableobject with index: 28 Name: Gun63(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 53.33016 New Ping: 50.04883 AVG: 51.6895
Adding new projectile package: (68,653)  Fracotred: (0.68,6.53) : ByteVector2
Sending: ProjectilePackage: (68,653)  Fracotred: (0.68,6.53) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: 26 Launcher
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (68,730)  Fracotred: (0.68,7.3) : ByteVector2
Sending: ProjectilePackage: (68,730)  Fracotred: (0.68,7.3) : ByteVector2
Inited A Runtime Spawned Syncableobject with index: 29 Name: SnakeBulletBig(Clone)
Firing Projectile Package: (0.0, 0.9, -13.0) : (0.0, 0.2, 0.9)
Could not find rigidbodyindex holder for rigidbody: 26 Launcher
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Adding new projectile package: (111,715)  Fracotred: (1.11,7.15) : ByteVector2
Sending: ProjectilePackage: (111,715)  Fracotred: (1.11,7.15) : ByteVector2
Could not find rigidbodyindex holder for rigidbody: Gun63(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

New Snake target Assigned! 
Trying to fire null weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 53
Found map: Winter15 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 454 Total packages was sent!   AVG kbps: NaN
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 378 Data: 69.84 Kb
PlayerTookDamage Msg: 4 Data: 0.416 Kb
PlayerForceAdded Msg: 6 Data: 0.496 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 27 Data: 3.128 Kb
ObjectDestructionCollision Msg: 18 Data: 2.16 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key Walkover(23) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key IceAge(24) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1147.785]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 5 Weapons!
Writing GroundWeapon With Pos: (4.5, -27.5) And sync index: 65534
Writing GroundWeapon With Pos: (4.5, -46.3) And sync index: 65533
Writing GroundWeapon With Pos: (4.5, -33.8) And sync index: 65532
Writing GroundWeapon With Pos: (4.5, -52.5) And sync index: 65531
Writing GroundWeapon With Pos: (4.5, -40.0) And sync index: 65530
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun0 (1)
Initint Ground weapon with index: 65533
Inited A Runtime Spawned Syncableobject with index: 65533 Name: Gun0 (3)
Initint Ground weapon with index: 65532
Inited A Runtime Spawned Syncableobject with index: 65532 Name: Gun0
Initint Ground weapon with index: 65531
Inited A Runtime Spawned Syncableobject with index: 65531 Name: Gun0 (4)
Initint Ground weapon with index: 65530
Inited A Runtime Spawned Syncableobject with index: 65530 Name: Gun0 (2)
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun0 (3)
Adding new projectile package: (397,498)  Fracotred: (3.97,4.98) : ByteVector2
Sending: ProjectilePackage: (397,498)  Fracotred: (3.97,4.98) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 5.7, -6.1) : (0.0, -0.4, 0.9)
Adding new projectile package: (717,707)  Fracotred: (7.17,7.07) : ByteVector2
Sending: ProjectilePackage: (717,707)  Fracotred: (7.17,7.07) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (707,771)  Fracotred: (7.07,7.71) : ByteVector2
Sending: ProjectilePackage: (707,771)  Fracotred: (7.07,7.71) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (592,784)  Fracotred: (5.92,7.84) : ByteVector2
Sending: ProjectilePackage: (592,784)  Fracotred: (5.92,7.84) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (430,800)  Fracotred: (4.3,8) : ByteVector2
Sending: ProjectilePackage: (430,800)  Fracotred: (4.3,8) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.6, -8.5) : (0.0, 0.0, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.7, -8.3) : (0.0, 0.2, 1.0)
Adding new projectile package: (-281,776)  Fracotred: (-2.81,7.76) : ByteVector2
Sending: ProjectilePackage: (-281,776)  Fracotred: (-2.81,7.76) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-240,1002)  Fracotred: (-2.4,10.02) : ByteVector2
Sending: ProjectilePackage: (-240,1002)  Fracotred: (-2.4,10.02) : ByteVector2
Firing Projectile Package: (0.0, 0.5, -9.8) : (0.0, 0.8, 0.6)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-209,960)  Fracotred: (-2.09,9.6) : ByteVector2
Sending: ProjectilePackage: (-209,960)  Fracotred: (-2.09,9.6) : ByteVector2
Adding new projectile package: (-200,939)  Fracotred: (-2,9.39) : ByteVector2
Sending: ProjectilePackage: (-200,939)  Fracotred: (-2,9.39) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-186,905)  Fracotred: (-1.86,9.05) : ByteVector2
Sending: ProjectilePackage: (-186,905)  Fracotred: (-1.86,9.05) : ByteVector2
Firing Projectile Package: (0.0, 0.2, -0.5) : (0.0, 0.6, 0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.2, 0.8) : (0.0, 0.8, 0.6)
Adding new projectile package: (-273,801)  Fracotred: (-2.73,8.01) : ByteVector2
Sending: ProjectilePackage: (-273,801)  Fracotred: (-2.73,8.01) : ByteVector2
Firing Projectile Package: (0.0, -0.1, 0.9) : (0.0, -0.3, 0.9)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-269,855)  Fracotred: (-2.69,8.55) : ByteVector2
Sending: ProjectilePackage: (-269,855)  Fracotred: (-2.69,8.55) : ByteVector2
Firing Projectile Package: (0.0, 1.1, 2.1) : (0.0, -0.8, 0.5)
Adding new projectile package: (-281,893)  Fracotred: (-2.81,8.93) : ByteVector2
Sending: ProjectilePackage: (-281,893)  Fracotred: (-2.81,8.93) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 1.2, 3.4) : (0.0, 0.0, 0.2)
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-291,871)  Fracotred: (-2.91,8.71) : ByteVector2
Sending: ProjectilePackage: (-291,871)  Fracotred: (-2.91,8.71) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.2, 4.5) : (0.0, 0.0, 0.7)
Adding new projectile package: (-290,871)  Fracotred: (-2.9,8.71) : ByteVector2
Sending: ProjectilePackage: (-290,871)  Fracotred: (-2.9,8.71) : ByteVector2
Firing Projectile Package: (0.0, -1.8, 4.1) : (0.0, -0.2, 0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.9, 3.3) : (0.0, -0.1, 1.0)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.9, 1.9) : (0.0, -1.0, -0.2)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.3, 2.2) : (0.0, 0.8, 0.4)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -2.1, 0.4) : (0.0, -0.7, 0.7)
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
Player: 1Is requesting to pickuo weapon: 3
Destroying weapon with index: 3 : Gun0 (4)
Firing Projectile Package: (0.0, 0.9, -0.6) : (0.0, -0.3, 0.9)
Firing Projectile Package: (0.0, -2.2, 0.0) : (0.0, -0.2, 0.6)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.3, 5.1) : (0.0, -0.7, -0.7)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -0.5, 0.6) : (0.0, -0.2, -0.9)
Firing Projectile Package: (0.0, 0.2, -6.7) : (0.0, -0.9, -0.4)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -1.9, -9.1) : (0.0, -0.6, -0.5)
Player Got damaged by Player: 1
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, -3.2, -9.6) : (0.0, -0.4, 0.6)
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Firing Projectile Package: (0.0, -0.5, -9.5) : (0.0, -0.4, 0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 0.8, -5.5) : (0.0, 0.4, -0.9)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 1.2, -3.5) : (0.0, 0.3, -0.8)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 1.7, -3.2) : (0.0, -0.9, 0.1)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 2.0, -4.7) : (0.0, -0.8, -0.7)
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 1.3, -5.1) : (0.0, -0.6, -0.8)
Firing Projectile Package: (0.0, 0.4, -5.6) : (0.0, 0.6, -0.8)
Firing Projectile Package: (0.0, -0.8, -5.9) : (0.0, 0.9, -0.4)
Adding new projectile package: (-383,-960)  Fracotred: (-3.83,-9.6) : ByteVector2
I DID NOT NEED A SPHERECAST
Sending: ProjectilePackage: (-383,-960)  Fracotred: (-3.83,-9.6) : ByteVector2
Adding new projectile package: (-325,-919)  Fracotred: (-3.25,-9.19) : ByteVector2
Sending: ProjectilePackage: (-325,-919)  Fracotred: (-3.25,-9.19) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-281,-1019)  Fracotred: (-2.81,-10.19) : ByteVector2
Sending: ProjectilePackage: (-281,-1019)  Fracotred: (-2.81,-10.19) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-198,-989)  Fracotred: (-1.98,-9.89) : ByteVector2
Sending: ProjectilePackage: (-198,-989)  Fracotred: (-1.98,-9.89) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-266,-894)  Fracotred: (-2.66,-8.94) : ByteVector2
Sending: ProjectilePackage: (-266,-894)  Fracotred: (-2.66,-8.94) : ByteVector2
Adding new projectile package: (-270,-840)  Fracotred: (-2.7,-8.4) : ByteVector2
Sending: ProjectilePackage: (-270,-840)  Fracotred: (-2.7,-8.4) : ByteVector2
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-185,-972)  Fracotred: (-1.85,-9.72) : ByteVector2
Sending: ProjectilePackage: (-185,-972)  Fracotred: (-1.85,-9.72) : ByteVector2
I DID NOT NEED A SPHERECAST
Adding new projectile package: (-140,-1019)  Fracotred: (-1.4,-10.19) : ByteVector2
Sending: ProjectilePackage: (-140,-1019)  Fracotred: (-1.4,-10.19) : ByteVector2
I DID NOT NEED A SPHERECAST
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Adding new projectile package: (-120,-1026)  Fracotred: (-1.2,-10.26) : ByteVector2
Sending: ProjectilePackage: (-120,-1026)  Fracotred: (-1.2,-10.26) : ByteVector2
I DID NOT NEED A SPHERECAST
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 54
Found map: Winter16 Cat: Winter
Killing Blow!!
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 88 Name: Gun0(Clone)
Dropping Weapon with index: 1 Name: Gun0(Clone)
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 899 Total packages was sent!   AVG kbps: NaN
PlayerUpdate Msg: 779 Data: 143.72 Kb
PlayerTookDamage Msg: 8 Data: 0.96 Kb
PlayerForceAdded Msg: 18 Data: 1.504 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponThrown Msg: 6 Data: 0.816 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 6 Data: 0.384 Kb
ObjectSpawned Msg: 8 Data: 1.92 Kb
ObjectDestructionCollision Msg: 68 Data: 8.16 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1420.249]
[DamageTakenTimeStamp, 1175.276]
[DamageGivenTimeStamp, 1172.237]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 26 Name: Gun26(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 51.6895 New Ping: 50.53711 AVG: 51.1133
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun26(Clone)
Inited A Runtime Spawned Syncableobject with index: 27 Name: SnakeBulletBig(Clone)
Firing Projectile Package: (0.0, 0.7, -2.0) : (0.0, -0.3, 1.0)
Waited To Sync Character: 0 Frames Left
New Snake target Assigned! 
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Player Took damage!
Inited A Runtime Spawned Syncableobject with index: 28 Name: SnakeBulletBig(Clone)
Firing Projectile Package: (0.0, 1.2, 2.3) : (0.0, -0.1, -0.9)
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 29 Name: SnakeBulletBig(Clone)
Firing Projectile Package: (0.0, -0.4, 0.9) : (0.0, 0.0, -1.0)
New Snake target Assigned! 
Inited A Runtime Spawned Syncableobject with index: 31 Name: Gun16(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 51.1133 New Ping: 49.56055 AVG: 50.33693
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
New Snake target Assigned! 
New Snake target Assigned! 
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Killing Blow!!
Player Got damaged by Player: 0
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 55
Found map: Laser1 Cat: Laser
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 439 Total packages was sent!   AVG kbps: NaN
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 369 Data: 67.896 Kb
PlayerTookDamage Msg: 6 Data: 0.752 Kb
PlayerForceAdded Msg: 5 Data: 0.36 Kb
PlayerFallOut Msg: 1 Data: 0.272 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 19 Data: 1.832 Kb
ObjectDestructionCollision Msg: 23 Data: 2.76 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 1187.881]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1189.106]
[DamageTaken, 1333.332]
[DamageTakenTimeStamp, 1189.106]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
New Snake target Assigned! 
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 0 Name: Gun3(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.33693 New Ping: 49.56055 AVG: 49.94874
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun3(Clone)
Firing Projectile Package: (0.0, 1.7, -3.3) : (0.0, -0.3, 0.9)
Firing Projectile Package: (0.0, 3.2, -3.8) : (0.0, 0.5, 0.9)
Player Got damaged by Player: 1
Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Firing Projectile Package: (0.0, 3.2, -4.2) : (0.0, 0.6, 0.7)
Firing Projectile Package: (0.0, 3.1, -4.4) : (0.0, 0.6, 0.8)
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun16(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.94874 New Ping: 49.80469 AVG: 49.87671
Firing Projectile Package: (0.0, 1.9, -4.3) : (0.0, -0.3, 1.0)
Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tried to add damage locally but dont have control!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player Got damaged by Player: 1
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 56
Found map: Laser2 Cat: Laser
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 436 Total packages was sent!   AVG kbps: NaN
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 399 Data: 73.416 Kb
PlayerTookDamage Msg: 4 Data: 0.544 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponThrown Msg: 2 Data: 0.272 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 14 Data: 1.68 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageGivenTimeStamp, 1192.846]
[DamageTaken, 1348.332]
[DamageTakenTimeStamp, 1203.948]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun64(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 49.87671 New Ping: 50.53711 AVG: 50.20691
Inited A Runtime Spawned Syncableobject with index: 2 Name: SnakeBulletBigFly(Clone)
Adding new projectile package: (-353,-630)  Fracotred: (-3.53,-6.3) : ByteVector2
Sending: ProjectilePackage: (-353,-630)  Fracotred: (-3.53,-6.3) : ByteVector2
Look rotation viewing vector is zero
New Snake target Assigned! 
Look rotation viewing vector is zero
Player Got damaged by Player: 0
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 57
Found map: Laser3 Cat: Laser
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 318 Total packages was sent!   AVG kbps: NaN
Ping Msg: 1 Data: 0.072 Kb
PingResponse Msg: 1 Data: 0.072 Kb
PlayerUpdate Msg: 265 Data: 48.776 Kb
PlayerTookDamage Msg: 2 Data: 0.336 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 2 Data: 0.208 Kb
WeaponWasPickedUp Msg: 1 Data: 0.064 Kb
ObjectUpdate Msg: 39 Data: 4.568 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement with key StickIrvin(15) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
New Snake target Assigned! 
[DamageGivenTimeStamp, 1207.307]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1214.354]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun4(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.20691 New Ping: 54.44336 AVG: 52.32513
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 3 Name: Gun4(Clone)
Dropping Weapon with index: 5 Name: Gun4(Clone)
Inited A Runtime Spawned Syncableobject with index: 4 Name: Gun61(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 52.32513 New Ping: 65.67383 AVG: 58.99948
Player: 1Is requesting to pickuo weapon: 1
Destroying weapon with index: 1 : Gun4(Clone)
Player Got damaged by Player: 1
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 5 Name: Gun2(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 58.99948 New Ping: 49.80469 AVG: 54.40208
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 58
Found map: Laser4 Cat: Laser
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 684 Total packages was sent!   AVG kbps: NaN
Ping Msg: 3 Data: 0.216 Kb
PingResponse Msg: 3 Data: 0.216 Kb
PlayerUpdate Msg: 502 Data: 92.368 Kb
PlayerTookDamage Msg: 6 Data: 0.88 Kb
PlayerForceAdded Msg: 8 Data: 0.576 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 6 Data: 0.624 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 147 Data: 17.64 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1423.332]
[DamageTakenTimeStamp, 1232.546]
[DamageGivenTimeStamp, 1228.648]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Packet Is obsolete, throwing away! Of TYPE: PlayerUpdate
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies stop interpolating
Inited A Runtime Spawned Syncableobject with index: 1 Name: Gun63(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 54.40208 New Ping: 50.29297 AVG: 52.34753
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun63(Clone)
Player Got damaged by Player: 1
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 2 Name: Gun62(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 52.34753 New Ping: 49.31641 AVG: 50.83197
Player Got damaged by Player: 1
Inited A Runtime Spawned Syncableobject with index: 3 Name: Gun63(Clone)
Killing Blow!!
Player Got damaged by Player: 1
Sending Message to: 2 clients: PlayerTookDamage
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 59
Found map: Laser5 Cat: Laser
Killing Blow!!
Player Got damaged by Player: 1
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 392 Total packages was sent!   AVG kbps: NaN
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 321 Data: 59.064 Kb
PlayerTookDamage Msg: 2 Data: 0.208 Kb
PlayerForceAdded Msg: 1 Data: 0.072 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponThrown Msg: 2 Data: 0.304 Kb
WeaponWasPickedUp Msg: 2 Data: 0.128 Kb
ObjectUpdate Msg: 52 Data: 6.24 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
[DamageTaken, 1378.332]
[DamageTakenTimeStamp, 1244.73]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Connected To This Client? 1 Using Relay? 0
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
Made all rigidbodies stop interpolating
Player Took damage!
Sending Message to: 2 clients: PlayerTookDamage
Player Got damaged by Player: 0
Waited To Sync Character: 0 Frames Left
Inited A Runtime Spawned Syncableobject with index: 14 Name: Gun62(Clone)
Inited A Runtime Spawned Syncableobject with index: 15 Name: Gun21(Clone)
Updating Ping For user: mr-Am1G0 Old Ping: 50.83197 New Ping: 52.00195 AVG: 51.41696
Updating Ping For user: mr-Am1G0 Old Ping: 51.41696 New Ping: 52.00195 AVG: 51.70946
Player Got damaged by Player: 1
Player: 1Is requesting to pickuo weapon: 0
Destroying weapon with index: 0 : Gun62(Clone)
Adding new projectile package: (-241,544)  Fracotred: (-2.41,5.44) : ByteVector2
Sending: ProjectilePackage: (-241,544)  Fracotred: (-2.41,5.44) : ByteVector2
I DID NOT NEED A SPHERECAST
Firing Projectile Package: (0.0, 1.1, -1.1) : (0.0, -0.3, 0.9)
I DID NOT NEED A SPHERECAST
I DID NOT NEED A SPHERECAST
Player Got damaged by Player: 1
Player Got damaged by Player: 0
Client is requesting to drop weapon: Found New SpawnID, returning: 2
Inited A Runtime Spawned Syncableobject with index: 16 Name: Gun62(Clone)
Dropping Weapon with index: 63 Name: Gun62(Clone)
Killing Blow!!
Player Got damaged by Player: 0
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 60
Found map: Laser6 Cat: Laser
Killing Blow!!
Player Got damaged by Player: 0
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 625 Total packages was sent!   AVG kbps: NaN
Ping Msg: 2 Data: 0.144 Kb
PingResponse Msg: 2 Data: 0.144 Kb
PlayerUpdate Msg: 244 Data: 44.912 Kb
PlayerTookDamage Msg: 2 Data: 0.336 Kb
PlayerForceAdded Msg: 3 Data: 0.216 Kb
MapChange Msg: 2 Data: 0.176 Kb
WeaponSpawned Msg: 4 Data: 0.416 Kb
WeaponDropped Msg: 2 Data: 0.256 Kb
WeaponWasPickedUp Msg: 3 Data: 0.192 Kb
ObjectUpdate Msg: 359 Data: 43.08 Kb
StartMatch Msg: 2 Data: 0.08 Kb
Achievement with key Explorer(2) not found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartMapSequence0
Made all rigidbodies interpolate
I DID NOT NEED A SPHERECAST
[DamageGivenTimeStamp, 1248.857]
[DamageTaken, 45.5]
[DamageTakenTimeStamp, 1254.349]
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1254.4]
Loading Scene: 
LoadMapWait0
isLoading0
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
player Left The room!
Player Left!mr-Am1G0
Trying To Remove Client: 76561199012600996
Found Client: 76561199012600996 Removing...
Searching category: Woods
Searching category: Desert
Searching category: Factory
Searching category: Castle
Searching category: Winter
Searching category: Laser
Searching category: Western
Searching category: Lava
Searching category: Xmas
Searching category: Halloween
Ordered: New Index: 61
Found map: Laser7 Cat: Laser
Succesfully Removed Client 76561199012600996 Sending Callback To Everyone!
Successfully Closed P2P Connection With Steam User: 76561199012600996
Server LEFT The Game, Changing Host...
New Host: 76561199481393410 IS ME?: True
OnMapChanged
Removed: 0 Des Pieces From last map!
MapType.Landfall
MATCH FINISHED! Total kB data sent this match 0  With a peak of: 0kb/s Lasted: 0 Seconds AND 625 Total packages was sent!   AVG kbps: NaN
StartMapSequence0
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 0 Weapons!
Hiding Subscribe
Trying to unload scene nr: MapWrapper
StartMapSequence1
[MultiKill, 1]
[RoundKills, 1]
[LastKillTimeStamp, 1254.746]
Loading Scene: 
LoadMapWait0
isLoading0
Weapon Is On The Ground!
Weapon Is On The Ground!
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
OnLevelFinishedLoading
Made all rigidbodies stop interpolating
LoadMapWait1
isLoading1
Checking for Ground Weapons! Found: 2 Weapons!
Writing GroundWeapon With Pos: (-3.1, -46.9) And sync index: 65534
Writing GroundWeapon With Pos: (-3.1, -33.0) And sync index: 65533
Hiding Subscribe
Initint Ground weapon with index: 65534
Inited A Runtime Spawned Syncableobject with index: 65534 Name: Gun12
Initint Ground weapon with index: 65533
Inited A Runtime Spawned Syncableobject with index: 65533 Name: Gun12 (1)
Made all rigidbodies interpolate
Trying to unload scene nr: MapWrapper
StartMapSequence1
Made all rigidbodies stop interpolating
Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to revive null player
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Made all rigidbodies interpolate
